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Fix a few bugs related to nukes (#4324)
* Fixed bugs where nukes don't work due to capitilzation issues * Renamed existing translations * Fixed crash happening when nuking tiles without an owner * Added notifications to attacker for civs that have declared war as a result of the nuke dropping
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@ -1209,7 +1209,7 @@
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"requiredTech": "Nuclear Fission",
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"requiredResource": "Uranium",
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"promotions" : ["Evasion"],
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"uniques": ["Nuclear weapon of strength [1]", "Requires [Manhattan Project]", "Self-destructs when attacking",
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"uniques": ["Nuclear weapon of Strength [1]", "Requires [Manhattan Project]", "Self-destructs when attacking",
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"Blast radius [2]"],
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"attackSound": "nuke"
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// Plane rather than a missile - can be based in city or Carrier only.
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@ -1259,7 +1259,7 @@
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"range": 12,
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"cost": 1000,
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"requiredTech": "Advanced Ballistics",
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"uniques": ["Self-destructs when attacking", "Nuclear weapon of strength [2]", "Requires [Manhattan Project]",
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"uniques": ["Self-destructs when attacking", "Nuclear weapon of Strength [2]", "Requires [Manhattan Project]",
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"Blast radius [2]", "Consumes [2] [Uranium]"],
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"attackSound": "nuke"
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},
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