mirror of
https://github.com/yairm210/Unciv.git
synced 2025-01-20 09:17:47 +07:00
Removed some by-name references in construction automation
This commit is contained in:
parent
e22c53ca96
commit
c5d81569f7
@ -259,7 +259,7 @@ class ConstructionAutomation(val cityConstructions: CityConstructions){
|
|||||||
private fun addScienceBuildingChoice() {
|
private fun addScienceBuildingChoice() {
|
||||||
if (allTechsAreResearched) return
|
if (allTechsAreResearched) return
|
||||||
val scienceBuilding = buildableNotWonders.asSequence()
|
val scienceBuilding = buildableNotWonders.asSequence()
|
||||||
.filter { it.isStatRelated(Stat.Science) || it.name == "Library" } // only stat related in unique
|
.filter { it.isStatRelated(Stat.Science) }
|
||||||
.minByOrNull { it.cost }
|
.minByOrNull { it.cost }
|
||||||
if (scienceBuilding != null) {
|
if (scienceBuilding != null) {
|
||||||
var modifier = 1.1f
|
var modifier = 1.1f
|
||||||
@ -282,10 +282,7 @@ class ConstructionAutomation(val cityConstructions: CityConstructions){
|
|||||||
val hasWaterResource = cityInfo.tilesInRange
|
val hasWaterResource = cityInfo.tilesInRange
|
||||||
.any { it.isWater && it.resource!=null && it.position in cityInfo.tiles }
|
.any { it.isWater && it.resource!=null && it.position in cityInfo.tiles }
|
||||||
val productionBuilding = buildableNotWonders.asSequence()
|
val productionBuilding = buildableNotWonders.asSequence()
|
||||||
.filter { it.isStatRelated(Stat.Production)
|
.filter { it.isStatRelated(Stat.Production) }
|
||||||
|| (hasWaterResource && (it.uniques.contains("+1 production and gold from all sea resources worked by the city")
|
|
||||||
|| it.uniques.contains("+1 production from all sea resources worked by the city")) )
|
|
||||||
}
|
|
||||||
.minByOrNull { it.cost }
|
.minByOrNull { it.cost }
|
||||||
if (productionBuilding != null) {
|
if (productionBuilding != null) {
|
||||||
addChoice(relativeCostEffectiveness, productionBuilding.name, 1.5f)
|
addChoice(relativeCostEffectiveness, productionBuilding.name, 1.5f)
|
||||||
@ -294,7 +291,7 @@ class ConstructionAutomation(val cityConstructions: CityConstructions){
|
|||||||
|
|
||||||
private fun addFoodBuildingChoice() {
|
private fun addFoodBuildingChoice() {
|
||||||
val foodBuilding = buildableNotWonders.asSequence().filter { it.isStatRelated(Stat.Food)
|
val foodBuilding = buildableNotWonders.asSequence().filter { it.isStatRelated(Stat.Food)
|
||||||
|| it.getBaseBuilding(civInfo.gameInfo.ruleSet).name == "Aqueduct" || it.getBaseBuilding(civInfo.gameInfo.ruleSet).name == "Medical Lab"} // only stat related in unique
|
|| it.uniqueObjects.any { it.placeholderText=="[]% of food is carried over after population increases" }}
|
||||||
.minByOrNull { it.cost }
|
.minByOrNull { it.cost }
|
||||||
if (foodBuilding != null) {
|
if (foodBuilding != null) {
|
||||||
var modifier = 1f
|
var modifier = 1f
|
||||||
|
@ -458,6 +458,7 @@ class Building : NamedStats(), IConstruction {
|
|||||||
if (get(stat) > 0) return true
|
if (get(stat) > 0) return true
|
||||||
if (getStatPercentageBonuses(null).get(stat) > 0) return true
|
if (getStatPercentageBonuses(null).get(stat) > 0) return true
|
||||||
if (resourceBonusStats != null && resourceBonusStats!!.get(stat) > 0) return true
|
if (resourceBonusStats != null && resourceBonusStats!!.get(stat) > 0) return true
|
||||||
|
if (uniqueObjects.any { it.placeholderText == "[] Per [] Population in this city" && it.stats.get(stat) > 0 }) return true
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user