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https://github.com/yairm210/Unciv.git
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Added city images by The Bucketeer for all eras up to Modern
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android/Images/TileSets/FantasyHex/Tiles/City-Industrial era.png
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android/Images/TileSets/FantasyHex/Tiles/City-Industrial era.png
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android/Images/TileSets/FantasyHex/Tiles/City-Modern era.png
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android/Images/TileSets/FantasyHex/Tiles/City-Modern era.png
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@ -3267,14 +3267,14 @@ TechIcons/Writing
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index: -1
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TileSets/Default/Tiles/River-Bottom
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rotate: false
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xy: 1992, 402
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xy: 1992, 399
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/River-Bottom
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rotate: false
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xy: 1992, 402
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xy: 1992, 399
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -3454,65 +3454,65 @@ TileSets/FantasyHex/Tiles/City-Ancient era
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orig: 32, 32
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/City-Ancient era - Copy
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TileSets/FantasyHex/Tiles/City-Classical era
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rotate: false
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xy: 2004, 838
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size: 32, 32
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orig: 32, 32
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/City-Classical era
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TileSets/FantasyHex/Tiles/City-Industrial era
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rotate: false
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xy: 2004, 804
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size: 32, 32
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orig: 32, 32
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/City-Classical era - Copy
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rotate: false
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xy: 2004, 770
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size: 32, 32
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orig: 32, 32
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xy: 2004, 803
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size: 32, 33
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orig: 32, 33
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/City-Medieval era
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rotate: false
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xy: 2004, 736
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xy: 2004, 769
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size: 32, 32
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orig: 32, 32
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/City-Medieval era - Copy
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TileSets/FantasyHex/Tiles/City-Modern era
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rotate: false
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xy: 2004, 702
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xy: 2004, 733
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size: 32, 34
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orig: 32, 34
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/City-Renaissance era
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rotate: false
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xy: 2004, 699
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size: 32, 32
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orig: 32, 32
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/Coal
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rotate: false
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xy: 1998, 642
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xy: 804, 137
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/Coast
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rotate: false
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xy: 804, 137
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xy: 838, 137
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/Coast+Atoll
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rotate: false
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xy: 838, 137
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xy: 872, 140
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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index: -1
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TileSets/FantasyHex/Tiles/Coast+Ice
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rotate: false
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xy: 872, 140
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xy: 1998, 639
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -3687,7 +3687,7 @@ TileSets/FantasyHex/Tiles/Grassland+Fallout
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index: -1
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TileSets/FantasyHex/Tiles/Grassland+Farm
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rotate: false
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xy: 1992, 612
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xy: 1992, 609
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -3841,7 +3841,7 @@ TileSets/FantasyHex/Tiles/Hill+Forest+Trading post
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index: -1
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TileSets/FantasyHex/Tiles/Hill+Marble+Quarry
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rotate: false
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xy: 1992, 552
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xy: 1992, 549
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -4044,7 +4044,7 @@ TileSets/FantasyHex/Tiles/Pearls
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index: -1
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TileSets/FantasyHex/Tiles/Plains
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rotate: false
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xy: 1992, 492
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xy: 1992, 489
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -4058,7 +4058,7 @@ TileSets/FantasyHex/Tiles/Plains+City
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index: -1
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TileSets/FantasyHex/Tiles/Plains+Fallout
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rotate: false
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xy: 1992, 462
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xy: 1992, 459
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -4177,7 +4177,7 @@ TileSets/FantasyHex/Tiles/Polder
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index: -1
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TileSets/FantasyHex/Tiles/Quarry
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rotate: false
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xy: 1992, 432
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xy: 1992, 429
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -4541,7 +4541,7 @@ TileSets/FantasyHex/Units/Chu-Ko-Nu
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index: -1
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TileSets/FantasyHex/Units/CivilianLandUnit
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rotate: false
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xy: 1998, 672
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xy: 1998, 669
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -4709,7 +4709,7 @@ TileSets/FantasyHex/Units/Great Scientist
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index: -1
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TileSets/FantasyHex/Units/Great War Infantry
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rotate: false
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xy: 1992, 582
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xy: 1992, 579
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -5017,7 +5017,7 @@ TileSets/FantasyHex/Units/Panzer
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index: -1
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TileSets/FantasyHex/Units/Paratrooper
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rotate: false
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xy: 1992, 522
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xy: 1992, 519
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size: 32, 28
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orig: 32, 28
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offset: 0, 0
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@ -21,7 +21,7 @@ buildscript {
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dependencies {
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classpath("org.jetbrains.kotlin:kotlin-gradle-plugin:${com.unciv.build.BuildConfig.kotlinVersion}")
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classpath("de.richsource.gradle.plugins:gwt-gradle-plugin:0.6")
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classpath("com.android.tools.build:gradle:4.0.1")
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classpath("com.android.tools.build:gradle:4.1.0")
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classpath("com.mobidevelop.robovm:robovm-gradle-plugin:2.3.1")
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// This is for wrapping the .jar file into a standalone executable
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@ -9,8 +9,7 @@ class UnitMovementAlgorithms(val unit:MapUnit) {
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// This function is called ALL THE TIME and should be as time-optimal as possible!
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fun getMovementCostBetweenAdjacentTiles(from: TileInfo, to: TileInfo, civInfo: CivilizationInfo): Float {
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if ((from.isLand != to.isLand) && unit.type.isLandUnit() &&
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!unit.civInfo.nation.embarkDisembarkCosts1)
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if ((from.isLand != to.isLand) && !unit.civInfo.nation.embarkDisembarkCosts1 && unit.type.isLandUnit())
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return 100f // this is embarkment or disembarkment, and will take the entire turn
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var extraCost = 0f
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@ -34,7 +34,6 @@ class WorldMapHolder(internal val worldScreen: WorldScreen, internal val tileMap
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var unitActionOverlay :Actor?=null
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// Used to transfer data on the "move here" button that should be created, from the side thread to the main thread
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// This is a hashmap in preparation for moving multiple units at once
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class MoveHereButtonDto(val unitToTurnsToDestination: HashMap<MapUnit,Int>, val tileInfo: TileInfo)
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internal fun addTiles() {
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4
gradle/wrapper/gradle-wrapper.properties
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4
gradle/wrapper/gradle-wrapper.properties
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@ -1,6 +1,6 @@
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#Mon Jun 01 02:27:12 IDT 2020
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#Thu Oct 15 19:32:56 IDT 2020
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-6.1.1-all.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-bin.zip
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