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Implemented Follower beliefs for religions (#4530)
* Minor things * Added a few follower beliefs * Implemented follower beliefs when founding a religion * Added missing follower beliefs as much as possible * Religion screen now scrolls correctly * Buttons for chosen religions are now disabled instead of removed, idea couresty to someTroglodyte * Implemented requested changes
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@ -117,6 +117,47 @@
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"name": "Stone Circles",
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"type": "Pantheon",
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"uniques": ["[+2 Faith] from every [Quarry]"]
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},
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///////////////////////////////////////// Follower beliefs /////////////////////////////////////////
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// Missing: asceticism (requires followers)
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// Missing: cathedrals (requires purchasing with faith)
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// Missing: choral music (requires followers)
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{
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"name": "Divine inspiration",
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"type": "Follower",
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"uniques": ["[+2 Faith] from every Wonder"]
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},
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{
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"name": "Feed the World",
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"type": "Follower",
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"uniques": ["[+1 Food] from every [Shrine]", "[+1 Food] from every [Temple]"]
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},
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{
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"name": "Guruship",
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"type": "Follower",
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"uniques": ["[+2 Production] if this city has at least [1] specialists"]
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},
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// Missing: Holy Warriors (requires purchasing with faith)
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// Missing: Liturgical drama (requires followers)
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// Missing: Monasteries (requires purchasing with faith)
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// Missing: Mosques (requires purchasing with faith)
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// Missing: Pagodas (requires purchasing with faith)
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{
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"name": "Peace Gardens",
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"type": "Follower",
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"uniques": ["[+2 Happiness] from every [Garden]"]
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},
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{
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"name": "Religious Art",
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"type": "Follower",
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"uniques": ["[+8 Culture] from every [Hermitage]"]
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},
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// Missing: Religious center (requires followers)
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// Missing: Religious community (requires followers)
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{
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"name": "Swords into Ploughshares",
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"type": "Follower",
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"uniques": ["[+15]% growth [in this city] when not at war"]
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}
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]
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@ -931,6 +931,7 @@ All policies adopted =
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# Religions
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Choose an Icon and name for your Religion =
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Choose a [$beliefType] belief! =
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Found [religionName] =
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# Terrains
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