Added new Targeting, Coastal Raider, Bombardment, Boarding Party promotions for naval units, and opened up older promotions for them
BIN
android/Images/UnitPromotionIcons/Boarding_Party_III_(Civ5).png
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android/Images/UnitPromotionIcons/Boarding_Party_II_(Civ5).png
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After Width: | Height: | Size: 1.7 KiB |
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android/Images/UnitPromotionIcons/Boarding_Party_I_(Civ5).png
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After Width: | Height: | Size: 1.7 KiB |
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android/Images/UnitPromotionIcons/Bombardment_III_(Civ5).png
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After Width: | Height: | Size: 1.9 KiB |
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android/Images/UnitPromotionIcons/Bombardment_II_(Civ5).png
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android/Images/UnitPromotionIcons/Bombardment_I_(Civ5).png
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After Width: | Height: | Size: 1.8 KiB |
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android/Images/UnitPromotionIcons/Coastal_Raider_III_(Civ5).png
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After Width: | Height: | Size: 1.8 KiB |
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android/Images/UnitPromotionIcons/Coastal_Raider_II_(Civ5).png
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After Width: | Height: | Size: 1.8 KiB |
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android/Images/UnitPromotionIcons/Coastal_Raider_I_(Civ5).png
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After Width: | Height: | Size: 1.7 KiB |
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android/Images/UnitPromotionIcons/Targeting_III_(Civ5).png
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android/Images/UnitPromotionIcons/Targeting_II_(Civ5).png
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android/Images/UnitPromotionIcons/Targeting_I_(Civ5).png
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@ -417,86 +417,93 @@ BuildingIcons/Stonehenge
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|
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index: -1
|
||||||
BuildingIcons/Taj Mahal
|
BuildingIcons/Sydney Opera House
|
||||||
rotate: false
|
rotate: false
|
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|
||||||
BuildingIcons/Temple
|
BuildingIcons/Taj Mahal
|
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|
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BuildingIcons/The Great Library
|
BuildingIcons/Temple
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BuildingIcons/The Great Lighthouse
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BuildingIcons/The Great Library
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BuildingIcons/The Louvre
|
BuildingIcons/The Great Lighthouse
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BuildingIcons/The Oracle
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BuildingIcons/The Louvre
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BuildingIcons/The Pyramids
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BuildingIcons/The Oracle
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BuildingIcons/The Pyramids
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|
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BuildingIcons/Theatre
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BuildingIcons/Theatre
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BuildingIcons/University
|
BuildingIcons/University
|
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|
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BuildingIcons/Walls
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BuildingIcons/Walls
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|
rotate: false
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index: -1
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BuildingIcons/Windmill
|
BuildingIcons/Windmill
|
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|
rotate: false
|
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xy: 1632, 724
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BuildingIcons/Workshop
|
BuildingIcons/Workshop
|
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|
rotate: false
|
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@ -678,7 +685,7 @@ ImprovementIcons/Road
|
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index: -1
|
index: -1
|
||||||
ImprovementIcons/Trading post
|
ImprovementIcons/Trading post
|
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|
rotate: false
|
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@ -762,7 +769,7 @@ OtherIcons/Sleep
|
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index: -1
|
index: -1
|
||||||
OtherIcons/Star
|
OtherIcons/Star
|
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rotate: false
|
rotate: false
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orig: 100, 94
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@ -804,273 +811,273 @@ PolicyIcons/Aristocracy
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|
index: -1
|
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PolicyIcons/Citizenship
|
PolicyIcons/Citizenship
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|
rotate: false
|
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PolicyIcons/Civil Society
|
PolicyIcons/Civil Society
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|
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PolicyIcons/Collective Rule
|
PolicyIcons/Collective Rule
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PolicyIcons/Constitution
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PolicyIcons/Constitution
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PolicyIcons/Democracy
|
PolicyIcons/Democracy
|
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PolicyIcons/Discipline
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PolicyIcons/Discipline
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PolicyIcons/Entrepreneurship
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PolicyIcons/Entrepreneurship
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PolicyIcons/Facism
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PolicyIcons/Facism
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PolicyIcons/Free Religion
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PolicyIcons/Free Religion
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PolicyIcons/Free Speech
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PolicyIcons/Free Speech
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PolicyIcons/Free Thought
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PolicyIcons/Free Thought
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PolicyIcons/Humanism
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PolicyIcons/Humanism
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PolicyIcons/Landed Elite
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PolicyIcons/Landed Elite
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|
rotate: false
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PolicyIcons/Legalism
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PolicyIcons/Legalism
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|
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PolicyIcons/Mandate Of Heaven
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PolicyIcons/Mandate Of Heaven
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|
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PolicyIcons/Mercantilism
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PolicyIcons/Mercantilism
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|
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|
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PolicyIcons/Meritocracy
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PolicyIcons/Meritocracy
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PolicyIcons/Militarism
|
PolicyIcons/Militarism
|
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|
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PolicyIcons/Military Caste
|
PolicyIcons/Military Caste
|
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|
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PolicyIcons/Military Tradition
|
PolicyIcons/Military Tradition
|
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|
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PolicyIcons/Monarchy
|
PolicyIcons/Monarchy
|
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|
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PolicyIcons/Oligarchy
|
PolicyIcons/Oligarchy
|
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|
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PolicyIcons/Organized Religion
|
PolicyIcons/Organized Religion
|
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|
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PolicyIcons/Patronage
|
PolicyIcons/Patronage
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|
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PolicyIcons/Police State
|
PolicyIcons/Police State
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|
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PolicyIcons/Populism
|
PolicyIcons/Populism
|
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|
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PolicyIcons/Professional Army
|
PolicyIcons/Professional Army
|
||||||
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|
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|
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PolicyIcons/Protectionism
|
PolicyIcons/Protectionism
|
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|
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|
||||||
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|
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|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Reformation
|
PolicyIcons/Reformation
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1786, 842
|
xy: 1786, 894
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Representation
|
PolicyIcons/Representation
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1734, 738
|
xy: 1734, 790
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Republic
|
PolicyIcons/Republic
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1786, 790
|
xy: 1786, 842
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Scientific Revolution
|
PolicyIcons/Scientific Revolution
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1734, 686
|
xy: 1734, 738
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Secularism
|
PolicyIcons/Secularism
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1786, 738
|
xy: 1786, 790
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Sovereignty
|
PolicyIcons/Sovereignty
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1734, 634
|
xy: 1734, 686
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Theocracy
|
PolicyIcons/Theocracy
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1786, 686
|
xy: 1786, 738
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Total War
|
PolicyIcons/Total War
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1786, 634
|
xy: 1734, 634
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Trade Unions
|
PolicyIcons/Trade Unions
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1736, 582
|
xy: 1786, 686
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Universal Suffrage
|
PolicyIcons/Universal Suffrage
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1736, 530
|
xy: 1734, 582
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
PolicyIcons/Warrior Code
|
PolicyIcons/Warrior Code
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1736, 478
|
xy: 1786, 634
|
||||||
size: 50, 50
|
size: 50, 50
|
||||||
orig: 50, 50
|
orig: 50, 50
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -1245,28 +1252,28 @@ ResourceIcons/Sugar
|
|||||||
index: -1
|
index: -1
|
||||||
ResourceIcons/Uranium
|
ResourceIcons/Uranium
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1530, 724
|
xy: 1632, 826
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
ResourceIcons/Whales
|
ResourceIcons/Whales
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1326, 418
|
xy: 1428, 520
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
ResourceIcons/Wheat
|
ResourceIcons/Wheat
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1428, 520
|
xy: 1530, 622
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
ResourceIcons/Wine
|
ResourceIcons/Wine
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1632, 724
|
xy: 1326, 316
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -1798,28 +1805,28 @@ TechIcons/Steel
|
|||||||
index: -1
|
index: -1
|
||||||
TechIcons/The Wheel
|
TechIcons/The Wheel
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1428, 724
|
xy: 1530, 826
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TechIcons/Theology
|
TechIcons/Theology
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1632, 928
|
xy: 1122, 316
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TechIcons/Trapping
|
TechIcons/Trapping
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1224, 418
|
xy: 1326, 520
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
TechIcons/Writing
|
TechIcons/Writing
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1632, 622
|
xy: 1428, 316
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2036,7 +2043,7 @@ UnitIcons/Musketeer
|
|||||||
index: -1
|
index: -1
|
||||||
UnitIcons/Musketman
|
UnitIcons/Musketman
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1428, 317
|
xy: 1530, 419
|
||||||
size: 100, 99
|
size: 100, 99
|
||||||
orig: 100, 99
|
orig: 100, 99
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2085,7 +2092,7 @@ UnitIcons/Swordsman
|
|||||||
index: -1
|
index: -1
|
||||||
UnitIcons/Trebuchet
|
UnitIcons/Trebuchet
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1326, 520
|
xy: 1428, 622
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2099,21 +2106,21 @@ UnitIcons/Trireme
|
|||||||
index: -1
|
index: -1
|
||||||
UnitIcons/Warrior
|
UnitIcons/Warrior
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1224, 316
|
xy: 1326, 418
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitIcons/Work Boats
|
UnitIcons/Work Boats
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1326, 316
|
xy: 1428, 418
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitIcons/Worker
|
UnitIcons/Worker
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1428, 418
|
xy: 1530, 520
|
||||||
size: 100, 100
|
size: 100, 100
|
||||||
orig: 100, 100
|
orig: 100, 100
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
@ -2167,157 +2174,241 @@ UnitPromotionIcons/Blitz_(Civ5)
|
|||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Charge_(Civ5)
|
UnitPromotionIcons/Boarding_Party_III_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 306, 1252
|
xy: 306, 1252
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Cover_II_(Civ5)
|
UnitPromotionIcons/Boarding_Party_II_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 537, 1772
|
xy: 537, 1772
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Cover_I_(Civ5)
|
UnitPromotionIcons/Boarding_Party_I_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2005, 2026
|
xy: 2005, 2026
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Drill_III_(Civ5)
|
UnitPromotionIcons/Bombardment_III_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1875, 1896
|
xy: 1875, 1896
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Drill_II_(Civ5)
|
UnitPromotionIcons/Bombardment_II_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1863, 1744
|
xy: 1863, 1744
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Drill_I_(Civ5)
|
UnitPromotionIcons/Bombardment_I_(Civ5)
|
||||||
rotate: false
|
|
||||||
xy: 1632, 444
|
|
||||||
size: 20, 20
|
|
||||||
orig: 20, 20
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
UnitPromotionIcons/Formation_II_(Civ5)
|
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1965, 1640
|
xy: 1965, 1640
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Formation_I_(Civ5)
|
UnitPromotionIcons/Charge_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1734, 1212
|
xy: 1734, 1212
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Indirect_Fire_(Civ5)
|
UnitPromotionIcons/Coastal_Raider_III_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1838, 1132
|
xy: 1838, 1132
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Logistics_(Civ5)
|
UnitPromotionIcons/Coastal_Raider_II_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1788, 612
|
xy: 1734, 560
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/March_(Civ5)
|
UnitPromotionIcons/Coastal_Raider_I_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1786, 612
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Cover_II_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 132, 28
|
xy: 132, 28
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Mobility_(Civ5)
|
UnitPromotionIcons/Cover_I_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 226, 1546
|
xy: 226, 1546
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Range_(Civ5)
|
UnitPromotionIcons/Drill_III_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 306, 1230
|
xy: 306, 1230
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Scouting_III_(Civ5)
|
UnitPromotionIcons/Drill_II_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 537, 1750
|
xy: 537, 1750
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Scouting_II_(Civ5)
|
UnitPromotionIcons/Drill_I_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 559, 1772
|
xy: 559, 1772
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Scouting_I_(Civ5)
|
UnitPromotionIcons/Formation_II_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 2005, 2004
|
xy: 2005, 2004
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Sentry_(Civ5)
|
UnitPromotionIcons/Formation_I_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1875, 1874
|
xy: 1875, 1874
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Shock_III_(Civ5)
|
UnitPromotionIcons/Indirect_Fire_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1863, 1722
|
xy: 1863, 1722
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Shock_II_(Civ5)
|
UnitPromotionIcons/Logistics_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1885, 1744
|
xy: 1885, 1744
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Shock_I_(Civ5)
|
UnitPromotionIcons/March_(Civ5)
|
||||||
rotate: false
|
|
||||||
xy: 1654, 444
|
|
||||||
size: 20, 20
|
|
||||||
orig: 20, 20
|
|
||||||
offset: 0, 0
|
|
||||||
index: -1
|
|
||||||
UnitPromotionIcons/Siege_(Civ5)
|
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1965, 1618
|
xy: 1965, 1618
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
UnitPromotionIcons/Volley_(Civ5)
|
UnitPromotionIcons/Mobility_(Civ5)
|
||||||
rotate: false
|
rotate: false
|
||||||
xy: 1987, 1640
|
xy: 1987, 1640
|
||||||
size: 20, 20
|
size: 20, 20
|
||||||
orig: 20, 20
|
orig: 20, 20
|
||||||
offset: 0, 0
|
offset: 0, 0
|
||||||
index: -1
|
index: -1
|
||||||
|
UnitPromotionIcons/Range_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1734, 1190
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Scouting_III_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1838, 1110
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Scouting_II_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1734, 538
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Scouting_I_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1756, 560
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Sentry_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1786, 590
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Shock_III_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1808, 612
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Shock_II_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 154, 28
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Shock_I_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 248, 1546
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Siege_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 559, 1750
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Targeting_III_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 2005, 1982
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Targeting_II_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1885, 1722
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Targeting_I_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1987, 1618
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
UnitPromotionIcons/Volley_(Civ5)
|
||||||
|
rotate: false
|
||||||
|
xy: 1734, 1168
|
||||||
|
size: 20, 20
|
||||||
|
orig: 20, 20
|
||||||
|
offset: 0, 0
|
||||||
|
index: -1
|
||||||
|
Before Width: | Height: | Size: 761 KiB After Width: | Height: | Size: 779 KiB |
@ -17,6 +17,7 @@
|
|||||||
effect:"Bonus vs units in open terrain 15%",
|
effect:"Bonus vs units in open terrain 15%",
|
||||||
unitTypes:["Siege","Ranged"]
|
unitTypes:["Siege","Ranged"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Barrage I",
|
name:"Barrage I",
|
||||||
effect:"Bonus vs units in rough terrain 15%",
|
effect:"Bonus vs units in rough terrain 15%",
|
||||||
@ -34,6 +35,7 @@
|
|||||||
effect:"Bonus vs units in rough terrain 15%",
|
effect:"Bonus vs units in rough terrain 15%",
|
||||||
unitTypes:["Siege","Ranged"]
|
unitTypes:["Siege","Ranged"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Shock I",
|
name:"Shock I",
|
||||||
effect:"Bonus vs units in open terrain 15%",
|
effect:"Bonus vs units in open terrain 15%",
|
||||||
@ -51,6 +53,7 @@
|
|||||||
effect:"Bonus vs units in open terrain 15%",
|
effect:"Bonus vs units in open terrain 15%",
|
||||||
unitTypes:["Melee","Mounted"]
|
unitTypes:["Melee","Mounted"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Drill I",
|
name:"Drill I",
|
||||||
effect:"Bonus vs units in rough terrain 15%",
|
effect:"Bonus vs units in rough terrain 15%",
|
||||||
@ -68,6 +71,7 @@
|
|||||||
effect:"Bonus vs units in rough terrain 15%",
|
effect:"Bonus vs units in rough terrain 15%",
|
||||||
unitTypes:["Melee","Mounted"]
|
unitTypes:["Melee","Mounted"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Scouting I",
|
name:"Scouting I",
|
||||||
effect:"+1 Visibility Range",
|
effect:"+1 Visibility Range",
|
||||||
@ -85,6 +89,7 @@
|
|||||||
effect:"+1 Visibility Range",
|
effect:"+1 Visibility Range",
|
||||||
unitTypes:["Scout"]
|
unitTypes:["Scout"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Cover I",
|
name:"Cover I",
|
||||||
effect:"+25% Defence against ranged attacks",
|
effect:"+25% Defence against ranged attacks",
|
||||||
@ -96,42 +101,57 @@
|
|||||||
effect:"+25% Defence against ranged attacks",
|
effect:"+25% Defence against ranged attacks",
|
||||||
unitTypes:["Melee","Ranged","Siege"]
|
unitTypes:["Melee","Ranged","Siege"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"March",
|
name:"March",
|
||||||
prerequisites:["Accuracy II","Barrage II","Shock III","Drill III"],
|
prerequisites:["Accuracy II","Barrage II","Shock III","Drill III"],
|
||||||
effect:"Unit will heal every turn, even if it performs an action",
|
effect:"Unit will heal every turn, even if it performs an action",
|
||||||
unitTypes:["Melee","Ranged","Siege","Mounted"]
|
unitTypes:["Melee","Ranged","Siege","Mounted"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Charge",
|
name:"Charge",
|
||||||
prerequisites:["Shock II","Drill II"],
|
prerequisites:["Shock II","Drill II"],
|
||||||
effect:"Bonus vs wounded units 33%",
|
effect:"Bonus vs wounded units 33%",
|
||||||
unitTypes:["Mounted"]
|
unitTypes:["Mounted"]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
name:"Mobility",
|
||||||
|
prerequisites:["Shock II","Drill II","Targeting I",
|
||||||
|
"Bombardment I","Boarding Party I", "Coastal Raider I"],
|
||||||
|
effect:"+1 Movement",
|
||||||
|
unitTypes:["Mounted","WaterMelee","WaterRanged"]
|
||||||
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Siege",
|
name:"Siege",
|
||||||
prerequisites:["Shock II","Drill II"],
|
prerequisites:["Shock II","Drill II"],
|
||||||
effect:"Bonus vs City 50%",
|
effect:"Bonus vs City 50%",
|
||||||
unitTypes:["Melee"]
|
unitTypes:["Melee"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Volley",
|
name:"Volley",
|
||||||
prerequisites:["Accuracy I","Barrage I"],
|
prerequisites:["Accuracy I","Barrage I"],
|
||||||
effect:"Bonus vs City 50%",
|
effect:"Bonus vs City 50%",
|
||||||
unitTypes:["Ranged","Siege"]
|
unitTypes:["Ranged","Siege"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Sentry",
|
name:"Sentry",
|
||||||
prerequisites:["Accuracy I","Barrage I","Shock II","Drill II"],
|
prerequisites:["Accuracy I","Barrage I","Shock II","Drill II","Bombardment I","Targeting I"],
|
||||||
effect:"+1 Visibility Range",
|
effect:"+1 Visibility Range",
|
||||||
unitTypes:["Melee","Mounted"]
|
unitTypes:["Melee","Mounted","WaterRanged"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Range",
|
name:"Range",
|
||||||
prerequisites:["Accuracy III","Barrage III"],
|
prerequisites:["Accuracy III","Barrage III","Targeting II","Bombardment II"],
|
||||||
effect:"+1 Range",
|
effect:"+1 Range",
|
||||||
unitTypes:["Ranged","Siege"]
|
unitTypes:["Ranged","Siege","WaterRanged"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Indirect Fire",
|
name:"Indirect Fire",
|
||||||
prerequisites:["Accuracy III","Barrage III"],
|
prerequisites:["Accuracy III","Barrage III"],
|
||||||
@ -151,23 +171,92 @@
|
|||||||
effect:"Bonus vs Mounted 33%",
|
effect:"Bonus vs Mounted 33%",
|
||||||
unitTypes:["Melee","Mounted"]
|
unitTypes:["Melee","Mounted"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Blitz",
|
name:"Blitz",
|
||||||
prerequisites:["Shock III","Drill III"],
|
prerequisites:["Shock III","Drill III"],
|
||||||
effect:"1 additional attack per turn",
|
effect:"1 additional attack per turn",
|
||||||
unitTypes:["Melee","Mounted"]
|
unitTypes:["Melee","Mounted"]
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
name:"Logistics",
|
name:"Logistics",
|
||||||
prerequisites:["Accuracy III","Barrage III"],
|
prerequisites:["Accuracy III","Barrage III","Targeting III",
|
||||||
|
"Bombardment III", "Coastal Raider III","Boarding Party III"],
|
||||||
effect:"1 additional attack per turn",
|
effect:"1 additional attack per turn",
|
||||||
unitTypes:["Ranged","Siege"]
|
unitTypes:["Ranged","Siege","WaterMelee","WaterRanged"]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
name:"Bombardment I",
|
||||||
|
effect:"Bonus vs land units 33%",
|
||||||
|
unitTypes:["WaterRanged"]
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
name:"Mobility",
|
name:"Bombardment II",
|
||||||
prerequisites:["Shock III","Drill III"],
|
prerequisites:["Bombardment I"],
|
||||||
effect:"+1 Movement",
|
effect:"Bonus vs land units 33%",
|
||||||
unitTypes:["Mounted"]
|
unitTypes:["WaterRanged"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Bombardment III",
|
||||||
|
prerequisites:["Bombardment II"],
|
||||||
|
effect:"Bonus vs land units 34%",
|
||||||
|
unitTypes:["WaterRanged"]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
name:"Boarding Party I",
|
||||||
|
effect:"Bonus vs water units 15%",
|
||||||
|
unitTypes:["WaterMelee"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Boarding Party II",
|
||||||
|
prerequisites:["Boarding Party I"],
|
||||||
|
effect:"Bonus vs water units 15%",
|
||||||
|
unitTypes:["WaterMelee"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Boarding Party III",
|
||||||
|
prerequisites:["Boarding Party II"],
|
||||||
|
effect:"Bonus vs water units 15%",
|
||||||
|
unitTypes:["WaterMelee"]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
name:"Coastal Raider I",
|
||||||
|
effect:"Bonus vs City 15%",
|
||||||
|
unitTypes:["WaterMelee"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Coastal Raider II",
|
||||||
|
prerequisites:["Coastal Raider I"],
|
||||||
|
effect:"Bonus vs City 15%",
|
||||||
|
unitTypes:["WaterMelee"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Coastal Raider III",
|
||||||
|
prerequisites:["Coastal Raider II"],
|
||||||
|
effect:"Bonus vs City 15%",
|
||||||
|
unitTypes:["WaterMelee"]
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
name:"Targeting I",
|
||||||
|
effect:"Bonus vs City 15%",
|
||||||
|
unitTypes:["WaterRanged"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Targeting II",
|
||||||
|
prerequisites:["Targeting I"],
|
||||||
|
effect:"Bonus vs water units 15%",
|
||||||
|
unitTypes:["WaterRanged"]
|
||||||
|
}
|
||||||
|
{
|
||||||
|
name:"Targeting III",
|
||||||
|
prerequisites:["Targeting II"],
|
||||||
|
effect:"Bonus vs water units 15%",
|
||||||
|
unitTypes:["WaterRanged"]
|
||||||
}
|
}
|
||||||
|
|
||||||
]
|
]
|
@ -34,6 +34,8 @@ class BattleDamage{
|
|||||||
modifiers[BDM.getText()] = BDM.modificationAmount
|
modifiers[BDM.getText()] = BDM.modificationAmount
|
||||||
if(BDM.vs == "wounded units" && enemy is MapUnitCombatant && enemy.getHealth()<100)
|
if(BDM.vs == "wounded units" && enemy is MapUnitCombatant && enemy.getHealth()<100)
|
||||||
modifiers[BDM.getText()] = BDM.modificationAmount
|
modifiers[BDM.getText()] = BDM.modificationAmount
|
||||||
|
if(BDM.vs == "land units" && enemy.getUnitType().isLandUnit())
|
||||||
|
modifiers[BDM.getText()] = BDM.modificationAmount
|
||||||
}
|
}
|
||||||
if (combatant.getCivilization().happiness < 0)
|
if (combatant.getCivilization().happiness < 0)
|
||||||
modifiers["Unhappiness"] = 0.02f * combatant.getCivilization().happiness //https://www.carlsguides.com/strategy/civilization5/war/combatbonuses.php
|
modifiers["Unhappiness"] = 0.02f * combatant.getCivilization().happiness //https://www.carlsguides.com/strategy/civilization5/war/combatbonuses.php
|
||||||
|
@ -80,6 +80,7 @@ class TileMap {
|
|||||||
if(unitToPlaceTile!=null) {
|
if(unitToPlaceTile!=null) {
|
||||||
// only once we know the unit can be placed do we add it to the civ's unit list
|
// only once we know the unit can be placed do we add it to the civ's unit list
|
||||||
unit.putInTile(unitToPlaceTile)
|
unit.putInTile(unitToPlaceTile)
|
||||||
|
unit.currentMovement = unit.getMaxMovement().toFloat()
|
||||||
}
|
}
|
||||||
else civInfo.units.remove(unit) // since we added it to the civ units in the previous assignOwner
|
else civInfo.units.remove(unit) // since we added it to the civ units in the previous assignOwner
|
||||||
|
|
||||||
|
@ -77,8 +77,6 @@ class BaseUnit : INamed, IConstruction, ICivilopedia {
|
|||||||
val unit = MapUnit()
|
val unit = MapUnit()
|
||||||
unit.name = name
|
unit.name = name
|
||||||
unit.setTransients() // must be after setting name because it sets the baseUnit according to the name
|
unit.setTransients() // must be after setting name because it sets the baseUnit according to the name
|
||||||
unit.civInfo = civInfo // needed for the getMaxMovement function below, since movement can be affected by wonders (e.g. Great Lighthouse)
|
|
||||||
unit.currentMovement = unit.getMaxMovement().toFloat() // must be after setTransients because it relies on having the baseUnit set
|
|
||||||
return unit
|
return unit
|
||||||
}
|
}
|
||||||
|
|
||||||
|