diff --git a/android/assets/jsons/translations/template.properties b/android/assets/jsons/translations/template.properties index abbb3ac933..2fff76b401 100644 --- a/android/assets/jsons/translations/template.properties +++ b/android/assets/jsons/translations/template.properties @@ -1662,7 +1662,6 @@ Enable multiplayer status button in singleplayer games = Update status of currently played game every: = In-game, update status of all games every: = Server address = -Reset to Dropbox = Check connection to server = Awaiting response... = Success! = diff --git a/core/src/com/unciv/ui/popups/options/MultiplayerTab.kt b/core/src/com/unciv/ui/popups/options/MultiplayerTab.kt index bf6bb6f38f..63f26331bb 100644 --- a/core/src/com/unciv/ui/popups/options/MultiplayerTab.kt +++ b/core/src/com/unciv/ui/popups/options/MultiplayerTab.kt @@ -4,7 +4,6 @@ import com.badlogic.gdx.Application import com.badlogic.gdx.Gdx import com.badlogic.gdx.scenes.scene2d.ui.Table import com.badlogic.gdx.scenes.scene2d.ui.TextField -import com.unciv.Constants import com.unciv.UncivGame import com.unciv.logic.multiplayer.OnlineMultiplayer import com.unciv.logic.multiplayer.storage.FileStorageRateLimitReached @@ -13,8 +12,6 @@ import com.unciv.models.UncivSound import com.unciv.models.metadata.GameSetting import com.unciv.models.metadata.GameSettings import com.unciv.models.ruleset.RulesetCache -import com.unciv.ui.popups.Popup -import com.unciv.ui.screens.basescreen.BaseScreen import com.unciv.ui.components.UncivTextField import com.unciv.ui.components.extensions.addSeparator import com.unciv.ui.components.extensions.brighten @@ -26,7 +23,9 @@ import com.unciv.ui.components.extensions.toGdxArray import com.unciv.ui.components.extensions.toLabel import com.unciv.ui.components.extensions.toTextButton import com.unciv.ui.popups.AuthPopup +import com.unciv.ui.popups.Popup import com.unciv.ui.popups.options.SettingsSelect.SelectItem +import com.unciv.ui.screens.basescreen.BaseScreen import com.unciv.utils.concurrency.Concurrency import com.unciv.utils.concurrency.launchOnGLThread import java.time.Duration @@ -170,11 +169,6 @@ private fun addMultiplayerServerOptions( .minWidth(optionsPopup.stageToShowOn.width / 2) .colspan(2).growX().padBottom(8f).row() - serverIpTable.add("Reset to Dropbox".toTextButton().onClick { - multiplayerServerTextField.text = Constants.dropboxMultiplayerServer - for (refreshSelect in toUpdate) refreshSelect.update(false) - }) - serverIpTable.add(connectionToServerButton.onClick { val popup = Popup(optionsPopup.stageToShowOn).apply { addGoodSizedLabel("Awaiting response...").row()