Updated documentation to contain information on victory types (#6615)

This commit is contained in:
Xander Lenstra
2022-04-26 11:31:11 +02:00
committed by GitHub
parent 27718bd605
commit c985782113
2 changed files with 58 additions and 1 deletions

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@ -280,6 +280,16 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Global
??? example "[stats] when a city adopts this religion for the first time (modified by game speed)"
Example: "[+1 Gold, +2 Production] when a city adopts this religion for the first time (modified by game speed)"
Applicable to: Global
??? example "[stats] when a city adopts this religion for the first time"
Example: "[+1 Gold, +2 Production] when a city adopts this religion for the first time"
Applicable to: Global
??? example "[relativeAmount]% Unhappiness from [populationFilter] [cityFilter]"
Example: "[+20]% Unhappiness from [Followers of this Religion] [in all cities]"
@ -679,6 +689,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Global, Unit
??? example "When spreading religion to a city, gain [amount] times the amount of followers of other religions as [stat]"
Example: "When spreading religion to a city, gain [3] times the amount of followers of other religions as [Culture]"
Applicable to: Global, Unit
??? example "No defensive terrain bonus"
Applicable to: Global, Unit
@ -785,6 +800,12 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "Only available"
Applicable to: Tech, Policy, Building, Unit, Promotion, Improvement
## FounderBelief uniques
??? example "[stats] for each global city following this religion"
Example: "[+1 Gold, +2 Production] for each global city following this religion"
Applicable to: FounderBelief
## FollowerBelief uniques
??? example "[relativeAmount]% [stat] from every follower, up to [relativeAmount]%"
Example: "[+20]% [Culture] from every follower, up to [+20]%"