diff --git a/android/assets/jsons/Translations.json b/android/assets/jsons/Translations.json index bdd7560f5f..07a5f2a08b 100644 --- a/android/assets/jsons/Translations.json +++ b/android/assets/jsons/Translations.json @@ -267,6 +267,7 @@ // Menu table "Civilopedia":{ + Russian:"Цивилопедия" } "Start new game":{ @@ -716,7 +717,6 @@ German:"hat seine Grenzen erweitert" Dutch:"heeft zijn grenzen uitgebreid" } -//Just leaving a bookmark !!!!! "An enemy [unit] has attacked [cityname]":{ Italian:"Un [unit] nemico ha attaccato [cityname]" Russian:"Вражеский [unit] атаковал [cityname]" @@ -1357,10 +1357,13 @@ } */ "Remove Forest":{ + Russian:"Вырубить лес" } "Remove Jungle":{ + Russian:"Вырубить джунгли" } "Remove Marsh":{ + Russian:"Осушить болото" } "Academy":{ @@ -1949,10 +1952,19 @@ Dutch:"Toekomst Technologie" } - "Enables conversion of city production to gold":{} - "Enables conversion of city production to science":{} - "Improves movement speed on roads":{} - "+10% science and production in all cities":{} + //Why do we have duplicates? Anyway i have translated it + "Enables conversion of city production to gold":{ + Russian:"Разрешает конверсию производства в золото" + } + "Enables conversion of city production to science":{ + Russian:"Разрешает конверсию производства в науку" + } + "Improves movement speed on roads":{ + Russian:"Ускоряет скорость передвижения по дорогам" + } + "+10% science and production in all cities":{ + Russian:"+10% науки и производства во всех городах" + } "Who knows what the future holds?":{ @@ -1971,13 +1983,13 @@ } "Enables conversion of city production to science":{ Italian:"Consente la conversione della produzione di città in scienza" - Russian:"Позволяет конверсию производства в науку" + Russian:"Разрешает конверсию производства в науку" French:"Permet la conversion de la production de la ville en science" Romanian:"Permite conversia producției în oraș la știință" } "Enables conversion of city production to gold":{ Italian:"Consente la conversione della produzione di città in oro" - Russian:"Позволяет конверсию производства в золото" + Russian:"Разрешает конверсию производства в золото" French:"Permet la conversion de la production de la ville en or" Romanian:"Permite conversia producției în oraș la aur" } @@ -1994,7 +2006,7 @@ } "Classical era":{ Italian:"Classica" - Russian:"Античность" + Russian:"Античность" //one word translation French:"Classique" Romanian:"Clasica" Dutch:"Klasieke" @@ -2022,7 +2034,7 @@ } "Modern era":{ Italian:"Moderna" - Russian:"Современность" + Russian:"Современность" //one word translation French:"Moderne" Romanian:"Moderna" Dutch:"Moderne" @@ -2849,6 +2861,7 @@ Romanian:"Sfânta Sofia" } "Mint":{ + Russian:"Монетный двор" //don't know what this mint } "Machu Pichu":{ @@ -3115,6 +3128,7 @@ Romanian:"Arcaş" } "Bowman":{ + Russian:"Меткий лучник" //IS THIS SAME AS ARCHER IN OTHER LANGUAGES=?? //In official Russian localization it's accurate archer :) } @@ -3169,7 +3183,8 @@ French:"Trébuchet" Romanian:"Trebuchet" } - "Longswordsman":{ + "Longswordsman":{ + Russian:"Мечник (длинный меч)" } "Pikeman":{ Italian:"Picchiere" @@ -3241,24 +3256,58 @@ Romanian:"Mare Inginer" } - "Requires":{} - "Adopt policy":{} - "Unlocked at":{} + "Requires":{ + Russian:"Требует" + } + "Adopt policy":{ + Russian:"Принять общественный институт" + } + "Unlocked at":{ + Russian:"Разблокируется в" + } - "Tradition":{} - "+3 culture in capital and increased rate of border expansion":{} - "Aristocracy":{} - "+15% production when constructing wonders, +1 happiness for every 10 citizens in a city":{} - "Legalism":{} - "Free culture building in your first 4 cities":{} - "Oligarchy":{} - "Units in cities cost no maintainance":{} - "Landed Elite":{} - "+10% food growth and +2 food in capital":{} - "Monarchy":{} - "+1 gold and -1 unhappiness for every 2 citizens in capital":{} - "Tradition Complete":{} - "+15% growth and +2 food in all cities":{} + "Tradition":{ + Russian:"Традиция" + } + "+3 culture in capital and increased rate of border expansion":{ + Russian:"+3 культуры в столице и увеличивается скорость расширения границ" + } + "Aristocracy":{ + Russian:"Аристократия" + } + "+15% production when constructing wonders, +1 happiness for every 10 citizens in a city":{ + Russian:"+15% производства при создании чудес, +1 счастье за каждые 10 жителей в городе" + } + "Legalism":{ + Russian:"Легализм" + } + "Free culture building in your first 4 cities":{ + Russian:"Бесплатное культурное здание в первых 4 городах" + } + "Oligarchy":{ + Russian:"Олигархия" + } + "Units in cities cost no maintainance":{ + Russian:"Юниты в городах содержаться бесплатно" + } + "Landed Elite":{ + Russian:"Землевладельческая Элита" + } + "+10% food growth and +2 food in capital":{ + Russian:"+10% прироста еды и +2 еды в столице" + } + "Monarchy":{ + Russian:"Монархия" + } + "+1 gold and -1 unhappiness for every 2 citizens in capital":{ + Russian:"+1 золто и -1 недовольство за каждых двух жителей в столице" + } + "Tradition Complete":{ + Russian:"Традиция Завершена" + } + "+15% growth and +2 food in all cities":{ + Russian:"+15% роста и +2 еды во всех городах" + } // And so on for all the policies. I can't be bothered to add them all now... }