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Adding Russian translation
policies, remove actions +minor additions. I think i finnally did it
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@ -267,6 +267,7 @@
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// Menu table
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"Civilopedia":{
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Russian:"Цивилопедия"
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}
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"Start new game":{
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@ -716,7 +717,6 @@
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German:"hat seine Grenzen erweitert"
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Dutch:"heeft zijn grenzen uitgebreid"
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}
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//Just leaving a bookmark !!!!!
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"An enemy [unit] has attacked [cityname]":{
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Italian:"Un [unit] nemico ha attaccato [cityname]"
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Russian:"Вражеский [unit] атаковал [cityname]"
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@ -1357,10 +1357,13 @@
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}
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*/
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"Remove Forest":{
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Russian:"Вырубить лес"
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}
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"Remove Jungle":{
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Russian:"Вырубить джунгли"
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}
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"Remove Marsh":{
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Russian:"Осушить болото"
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}
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"Academy":{
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@ -1949,10 +1952,19 @@
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Dutch:"Toekomst Technologie"
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}
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"Enables conversion of city production to gold":{}
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"Enables conversion of city production to science":{}
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"Improves movement speed on roads":{}
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"+10% science and production in all cities":{}
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//Why do we have duplicates? Anyway i have translated it
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"Enables conversion of city production to gold":{
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Russian:"Разрешает конверсию производства в золото"
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}
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"Enables conversion of city production to science":{
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Russian:"Разрешает конверсию производства в науку"
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}
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"Improves movement speed on roads":{
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Russian:"Ускоряет скорость передвижения по дорогам"
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}
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"+10% science and production in all cities":{
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Russian:"+10% науки и производства во всех городах"
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}
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"Who knows what the future holds?":{
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@ -1971,13 +1983,13 @@
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}
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"Enables conversion of city production to science":{
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Italian:"Consente la conversione della produzione di città in scienza"
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Russian:"Позволяет конверсию производства в науку"
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Russian:"Разрешает конверсию производства в науку"
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French:"Permet la conversion de la production de la ville en science"
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Romanian:"Permite conversia producției în oraș la știință"
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}
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"Enables conversion of city production to gold":{
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Italian:"Consente la conversione della produzione di città in oro"
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Russian:"Позволяет конверсию производства в золото"
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Russian:"Разрешает конверсию производства в золото"
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French:"Permet la conversion de la production de la ville en or"
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Romanian:"Permite conversia producției în oraș la aur"
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}
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@ -1994,7 +2006,7 @@
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}
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"Classical era":{
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Italian:"Classica"
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Russian:"Античность"
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Russian:"Античность" //one word translation
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French:"Classique"
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Romanian:"Clasica"
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Dutch:"Klasieke"
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@ -2022,7 +2034,7 @@
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}
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"Modern era":{
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Italian:"Moderna"
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Russian:"Современность"
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Russian:"Современность" //one word translation
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French:"Moderne"
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Romanian:"Moderna"
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Dutch:"Moderne"
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@ -2849,6 +2861,7 @@
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Romanian:"Sfânta Sofia"
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}
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"Mint":{
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Russian:"Монетный двор"
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//don't know what this mint
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}
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"Machu Pichu":{
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@ -3115,6 +3128,7 @@
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Romanian:"Arcaş"
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}
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"Bowman":{
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Russian:"Меткий лучник"
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//IS THIS SAME AS ARCHER IN OTHER LANGUAGES=??
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//In official Russian localization it's accurate archer :)
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}
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@ -3170,6 +3184,7 @@
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Romanian:"Trebuchet"
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}
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"Longswordsman":{
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Russian:"Мечник (длинный меч)"
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}
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"Pikeman":{
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Italian:"Picchiere"
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@ -3241,24 +3256,58 @@
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Romanian:"Mare Inginer"
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}
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"Requires":{}
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"Adopt policy":{}
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"Unlocked at":{}
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"Requires":{
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Russian:"Требует"
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}
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"Adopt policy":{
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Russian:"Принять общественный институт"
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}
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"Unlocked at":{
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Russian:"Разблокируется в"
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}
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"Tradition":{}
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"+3 culture in capital and increased rate of border expansion":{}
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"Aristocracy":{}
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"+15% production when constructing wonders, +1 happiness for every 10 citizens in a city":{}
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"Legalism":{}
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"Free culture building in your first 4 cities":{}
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"Oligarchy":{}
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"Units in cities cost no maintainance":{}
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"Landed Elite":{}
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"+10% food growth and +2 food in capital":{}
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"Monarchy":{}
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"+1 gold and -1 unhappiness for every 2 citizens in capital":{}
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"Tradition Complete":{}
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"+15% growth and +2 food in all cities":{}
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"Tradition":{
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Russian:"Традиция"
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}
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"+3 culture in capital and increased rate of border expansion":{
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Russian:"+3 культуры в столице и увеличивается скорость расширения границ"
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}
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"Aristocracy":{
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Russian:"Аристократия"
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}
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"+15% production when constructing wonders, +1 happiness for every 10 citizens in a city":{
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Russian:"+15% производства при создании чудес, +1 счастье за каждые 10 жителей в городе"
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}
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"Legalism":{
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Russian:"Легализм"
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}
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"Free culture building in your first 4 cities":{
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Russian:"Бесплатное культурное здание в первых 4 городах"
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}
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"Oligarchy":{
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Russian:"Олигархия"
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}
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"Units in cities cost no maintainance":{
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Russian:"Юниты в городах содержаться бесплатно"
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}
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"Landed Elite":{
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Russian:"Землевладельческая Элита"
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}
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"+10% food growth and +2 food in capital":{
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Russian:"+10% прироста еды и +2 еды в столице"
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}
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"Monarchy":{
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Russian:"Монархия"
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}
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"+1 gold and -1 unhappiness for every 2 citizens in capital":{
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Russian:"+1 золто и -1 недовольство за каждых двух жителей в столице"
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}
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"Tradition Complete":{
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Russian:"Традиция Завершена"
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}
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"+15% growth and +2 food in all cities":{
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Russian:"+15% роста и +2 еды во всех городах"
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}
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// And so on for all the policies. I can't be bothered to add them all now...
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}
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