From cae3d4973853298777d3b98f1e6b8a824659e026 Mon Sep 17 00:00:00 2001 From: Duan Tao Date: Wed, 10 Jul 2019 10:30:26 +0800 Subject: [PATCH] Add notification translation. --- .../jsons/Translations/Diplomacy,Trade,Nations.json | 9 +++++---- android/assets/jsons/Translations/Notifications.json | 5 ++++- .../src/com/unciv/logic/civilization/CivilizationInfo.kt | 2 +- 3 files changed, 10 insertions(+), 6 deletions(-) diff --git a/android/assets/jsons/Translations/Diplomacy,Trade,Nations.json b/android/assets/jsons/Translations/Diplomacy,Trade,Nations.json index 06f95019be..f4e0e24cd8 100644 --- a/android/assets/jsons/Translations/Diplomacy,Trade,Nations.json +++ b/android/assets/jsons/Translations/Diplomacy,Trade,Nations.json @@ -260,7 +260,10 @@ "Provides 3 happiness at 30 Influence":{ Italian:"Dona 3 Punti Felicità quando l'Influenza supera 30 punti" French:"Fournit 3 de Bonheur à 30 d'influence" - } + }, + + "Provides land units every 20 turns at 30 Influence":{ + }, "Gift [goldAmount] gold":{ Italian:"Dona [goldAmount] Oro" @@ -409,12 +412,10 @@ "Mercantile":{ Italian:"Mercantile" } - - /* + "Militaristic":{ Italian:"Militaristica" } - */ ////// Trade diff --git a/android/assets/jsons/Translations/Notifications.json b/android/assets/jsons/Translations/Notifications.json index 02abeb3247..c36a472973 100644 --- a/android/assets/jsons/Translations/Notifications.json +++ b/android/assets/jsons/Translations/Notifications.json @@ -474,5 +474,8 @@ "You and [name] are no longer allies!":{ // When you lose alliance with a City-State (Relationship fall less than 60) Italian:"Non sei più alleato con [name]!" - } + }, + + "[civName] gave us a [untiName] as gift near [cityName]!":{ // When a city state gives a unit as gift. + } } diff --git a/core/src/com/unciv/logic/civilization/CivilizationInfo.kt b/core/src/com/unciv/logic/civilization/CivilizationInfo.kt index 855478e51f..271de66d0f 100644 --- a/core/src/com/unciv/logic/civilization/CivilizationInfo.kt +++ b/core/src/com/unciv/logic/civilization/CivilizationInfo.kt @@ -407,7 +407,7 @@ class CivilizationInfo { .getConstructableUnits().filter { !it.unitType.isCivilian() && it.unitType.isLandUnit()} .random() placeUnitNearTile(city.location, militaryUnit.name) - addNotification("[${otherCiv.civName}] gave us a [${militaryUnit.name}] as gift near [${city.name}]!".tr(), null, Color.RED) + addNotification("[${otherCiv.civName}] gave us a [${militaryUnit.name}] as gift near [${city.name}]!".tr(), null, Color.GREEN) } }