4.3.10
@ -350,9 +350,7 @@ Map Generation Type = Type de carte générée
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Default = Défaut
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Pangaea = Pangée
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Smoothed Random = Aléatoire lissé
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# Requires translation!
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Two Continents = Deux continents
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# Requires translation!
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||||
Three Continents = Trois continents
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Four Corners = Quatre coins
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Archipelago = Archipel
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@ -378,7 +376,6 @@ Time = Temps
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Map Shape = Forme de la carte
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Hexagonal = Hexagonale
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# Requires translation!
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||||
Flat Earth Hexagonal = Hexagonale (Terre Plate)
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Rectangular = Rectangulaire
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Height = Hauteur
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@ -692,14 +689,12 @@ Hide = Cacher
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Show worked tiles = Afficher les cases exploitées
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Show resources and improvements = Afficher les ressources et les aménagements
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Check for idle units = Vérifier les unités inactives
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||||
# Requires translation!
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||||
Auto Unit Cycle = Passer automatiquement à l'unité suivante
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Move units with a single tap = Déplacer les unités d'un seul clic
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Show tutorials = Afficher les tutoriels
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Auto-assign city production = Production automatique des villes
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Auto-build roads = Construction automatique des routes
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Automated workers replace improvements = Les ouvriers automatisés remplacent les aménagements
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# Requires translation!
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||||
Automated units move on turn start = Les unités automatisées se déplacent au début du tour
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Minimap size = Taille de la minicarte
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off = off
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|
@ -376,7 +376,6 @@ Time = 시간
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Map Shape = 지도 모양
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Hexagonal = 육각형
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||||
# Requires translation!
|
||||
Flat Earth Hexagonal = 육각 평면설지구
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||||
Rectangular = 사각형
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||||
Height = 높이
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||||
@ -690,14 +689,12 @@ Hide = 숨기기
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||||
Show worked tiles = 시민 배치 보기
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||||
Show resources and improvements = 자원/시설 아이콘 보기
|
||||
Check for idle units = 턴 넘기기 전에 미행동 유닛 보기
|
||||
# Requires translation!
|
||||
Auto Unit Cycle = '다음 유닛' 버튼 자동
|
||||
Move units with a single tap = 탭 한 번에 유닛 이동
|
||||
Show tutorials = 튜토리얼 보기
|
||||
Auto-assign city production = 도시 생산 선택 자동
|
||||
Auto-build roads = 도로 건설 자동
|
||||
Automated workers replace improvements = 시설 대체 자동
|
||||
# Requires translation!
|
||||
Automated units move on turn start = 턴 시작할 때 자동화한 유닛 움직임
|
||||
Minimap size = 미니맵 크기
|
||||
off = 끄기
|
||||
|
@ -6,7 +6,7 @@ Swedish = 91
|
||||
Turkish = 71
|
||||
Ukrainian = 99
|
||||
Filipino = 96
|
||||
French = 99
|
||||
French = 100
|
||||
Portuguese = 52
|
||||
Indonesian = 99
|
||||
Catalan = 99
|
||||
@ -14,13 +14,13 @@ Finnish = 39
|
||||
Spanish = 99
|
||||
Malay = 24
|
||||
Brazilian_Portuguese = 99
|
||||
Traditional_Chinese = 98
|
||||
Traditional_Chinese = 99
|
||||
Polish = 99
|
||||
Lithuanian = 99
|
||||
Romanian = 76
|
||||
Simplified_Chinese = 99
|
||||
Simplified_Chinese = 100
|
||||
Bulgarian = 21
|
||||
Korean = 99
|
||||
Korean = 100
|
||||
Persian_(Pinglish-DIN) = 14
|
||||
Japanese = 71
|
||||
English = 0
|
||||
|
18
changelog.md
@ -4,27 +4,17 @@ Better unit action icons
|
||||
|
||||
Solved temporary unique parsing error
|
||||
|
||||
4.3.9-patch1
|
||||
|
||||
Handle mods with nations but no major civs
|
||||
|
||||
Fixed global resource unique
|
||||
|
||||
bugfix: players can no longer get citystate nations when selecting mod
|
||||
|
||||
Thin lines around construction images
|
||||
|
||||
UI improvements - added thin lines around circle icons, cleaner politics table
|
||||
Thin lines around many round icons
|
||||
|
||||
By vegeta1k95:
|
||||
- Rework of City Screen: new current buildings list + misc changes
|
||||
- Construction table: ordering change (Civ 5) + add/remove on double-click
|
||||
- Rework of City Screen: new current buildings list + misc changes
|
||||
- Construction table: ordering change (Civ 5) + add/remove on double-click
|
||||
- Fix bug, where units do not reveal tiles ()
|
||||
|
||||
By alexban011:
|
||||
- fixed global politics screen from revealing unknown civs and CityStates
|
||||
- added mod topics to wiki
|
||||
- fixed issue
|
||||
- fixed global politics screen from revealing unknown civs and CityStates
|
||||
|
||||
## 4.3.9
|
||||
|
||||
|
@ -34,7 +34,6 @@ These shapes are used all over Unciv and can be replaced to make a lot of UI ele
|
||||
<!--- DO NOT REMOVE OR MODIFY THIS LINE UI_ELEMENT_TABLE_REGION -->
|
||||
| Directory | Name | Default shape | Image |
|
||||
|---|:---:|:---:|---|
|
||||
| CityScreen/ | CityInfoTable | null | |
|
||||
| CityScreen/ | CityPickerTable | roundedEdgeRectangle | |
|
||||
| CityScreen/CitizenManagementTable/ | AvoidCell | null | |
|
||||
| CityScreen/CitizenManagementTable/ | FocusCell | null | |
|
||||
|
Before Width: | Height: | Size: 446 KiB After Width: | Height: | Size: 454 KiB |
Before Width: | Height: | Size: 643 KiB After Width: | Height: | Size: 649 KiB |
Before Width: | Height: | Size: 343 KiB After Width: | Height: | Size: 347 KiB |
@ -1,27 +1,15 @@
|
||||
|
||||
|
||||
Better unit action icons
|
||||
|
||||
Solved temporary unique parsing error
|
||||
|
||||
4.3.9-patch1
|
||||
|
||||
Handle mods with nations but no major civs
|
||||
|
||||
Fixed global resource unique
|
||||
|
||||
bugfix: players can no longer get citystate nations when selecting mod
|
||||
|
||||
Thin lines around construction images
|
||||
|
||||
UI improvements - added thin lines around circle icons, cleaner politics table
|
||||
Thin lines around many round icons
|
||||
|
||||
By vegeta1k95:
|
||||
- Rework of City Screen: new current buildings list + misc changes
|
||||
- Construction table: ordering change (Civ 5) + add/remove on double-click
|
||||
- Rework of City Screen: new current buildings list + misc changes
|
||||
- Construction table: ordering change (Civ 5) + add/remove on double-click
|
||||
- Fix bug, where units do not reveal tiles ()
|
||||
|
||||
By alexban011:
|
||||
- fixed global politics screen from revealing unknown civs and CityStates
|
||||
- added mod topics to wiki
|
||||
- fixed issue
|
||||
- fixed global politics screen from revealing unknown civs and CityStates
|
Before Width: | Height: | Size: 436 KiB After Width: | Height: | Size: 446 KiB |