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4.3.4-patch1
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@ -112,10 +112,6 @@ class CivilizationInfo : IsPartOfGameInfoSerialization {
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@Transient
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var enemyMovementPenaltyUniques: Sequence<Unique>? = null
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/** Same as above variable */
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@Transient
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var isEntireMapRevealed: Sequence<Unique>? = null
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@Transient
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var statsForNextTurn = Stats()
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