From d39b255b5434e451759fdcf86db12b293f6458ca Mon Sep 17 00:00:00 2001 From: armandberger Date: Sat, 25 Jan 2020 18:46:06 +0100 Subject: [PATCH] new french translations (#1760) --- .../translationsByLanguage/French.properties | 64 +++++++++---------- 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/android/assets/jsons/translationsByLanguage/French.properties b/android/assets/jsons/translationsByLanguage/French.properties index f232b2cc10..443d10ad97 100644 --- a/android/assets/jsons/translationsByLanguage/French.properties +++ b/android/assets/jsons/translationsByLanguage/French.properties @@ -313,7 +313,7 @@ Declare war on [civName]? = Déclarer la guerre à [civName]? You'll pay for this! = Vous allez payer pour cela! Negotiate Peace = Négocier la paix # Requires translation! -Peace with [civName]? = +Peace with [civName]? = Faire la Paix avec [civName] ? Very well. = Très bien. Farewell. = Adieu. Sounds good! = Très bien! @@ -373,53 +373,53 @@ We noticed your new city near our borders, despite your promise. This will have. # City states # Requires translation! -Manila = +Manila = Manille # Requires translation! -Kuala Lumpur = +Kuala Lumpur = Kuala Lumpur # Requires translation! -Helsinki = +Helsinki = Helsinki # Requires translation! -Quebec City = +Quebec City = Québec # Requires translation! -Hanoi = +Hanoi = Hanoï # Requires translation! -Kathmandu = +Kathmandu = Katmandou # Requires translation! -Cape Town = +Cape Town = Le Cap # Requires translation! -Sydney = +Sydney = Sydney # Requires translation! -Zanzibar = +Zanzibar = Zanzibar # Requires translation! -Singapore = +Singapore = Singapour # Requires translation! -Edinburgh = +Edinburgh = Édimbourg # Requires translation! -Almaty = +Almaty = Almaty # Requires translation! -Sidon = +Sidon = Sidon # Requires translation! -Kabul = +Kabul = Kaboul # Requires translation! -Brussels = +Brussels = Bruxelles # Requires translation! -Venice = +Venice = Venise # Requires translation! -Genoa = +Genoa = Gênes # Requires translation! -Ur = +Ur = Ur # Requires translation! -Tyre = +Tyre = Tyr # Requires translation! -Dublin = +Dublin = Dublin # Requires translation! -Antwerp = +Antwerp = Anvers # Requires translation! -Rio de Janeiro = +Rio de Janeiro = Rio de Janeiro # Requires translation! -Florence = +Florence = Florence # Requires translation! -Milan = +Milan = Milan Provides [amountOfCulture] culture at 30 Influence = Fournit [amountOfCulture] de Culture à 30 d'influence Provides 3 food in capital and 1 food in other cities at 30 Influence = Fournit 3 Nourriture à la capitale et 1 nourriture pour les autres villes à 30 d'influence @@ -571,13 +571,13 @@ Generated = Généré Existing = Existant Map generation type = Type de carte générée # Requires translation! -Default = +Default = Défaut # Requires translation! -Pangaea = +Pangaea = Pangée # Requires translation! -Perlin = +Perlin = Perlin # Requires translation! -Continents = +Continents = Continents Number of city-states = Nombre de cité-état One City Challenge = Défi ville unique No barbarians = Aucun barbare @@ -763,7 +763,7 @@ Your relationship with [cityStateName] degraded = Notre relation avec [cityState A new barbarian encampment has spawned! = Un nouveau campement barbare est apparu ! Received [goldAmount] Gold for capturing [cityName] = Vous recevez [goldAmount] Or pour la capture de [cityName] # Requires translation! -Our proposed trade request is no longer relevant! = +Our proposed trade request is no longer relevant! = Notre demande commerciale n'est plus pertinente ! # World Screen UI @@ -1426,7 +1426,7 @@ Truffles = Truffe Farm = Ferme Lumber mill = Scierie Mine = Mine -Trading post = Comptoire commercial +Trading post = Comptoir commercial Camp = Campement Oil well = Puit de pétrole Pasture = Pâturage @@ -1692,7 +1692,7 @@ Bonus when intercepting [amount]% = Bonus en interception de [amount]% Ambush I = Embuscade I Ambush II = Embuscade II # Requires translation! -Can carry 2 aircraft = +Can carry 2 aircraft = Peut transporter 2 avions Haka War Dance = Haka - Danse de guerre -10% combat strength for adjacent enemy units = -10% de force de combats pour toutes les unités ennemies adjacentes Rejuvenation = Rajeunissement