Keyboard bindings - collision check (#9580)

This commit is contained in:
SomeTroglodyte
2023-06-13 06:31:02 +02:00
committed by GitHub
parent 02d7325576
commit d666c44697
4 changed files with 65 additions and 5 deletions

View File

@ -398,7 +398,6 @@
{"text":"This is a work in progress.","color":"#b22222","starred":true},
{"text":"For technical reasons, only direct keys or Ctrl-Letter combinations can be used.","starred":true},
{"text":"The Escape key is intentionally excluded from being reassigned.","starred":true},
{"text":"Currently, there are no checks to prevent conflicting assignments.","starred":true},
{},
{"text":"Using the Keys page","header":3},
{"text":"Each binding has a button with an image looking like this:"},
@ -407,6 +406,7 @@
{"text":"Double-click the image to reset the binding to default."},
{},
{"text":"Bindings mapped to their default keys are displayed in gray, those reassigned by you in white."},
{"text":"Conflicting assignments are marked red. Conflicts can exist across categories, like World Screen / Unit Actions. Note that at the moment, the game does not prevent saving conflicting assignments, though the result may be unexpected."},
{},
{"text":"For discussion about missing entries, see the linked github issue.","link":"https://github.com/yairm210/Unciv/issues/8862"}
]