Made all the other constants determining the strength of cities moddable (#5940)

This commit is contained in:
Xander Lenstra
2022-01-10 22:55:22 +01:00
committed by GitHub
parent 93a109b082
commit d809f3a132
9 changed files with 52 additions and 28 deletions

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@ -223,6 +223,11 @@ Example: "Cannot build [Melee] units"
Applicable to: Global
#### [amount]% City Strength from defensive buildings
Example: "[20]% City Strength from defensive buildings"
Applicable to: Global
#### [amount]% Strength
Example: "[20]% Strength"
@ -417,6 +422,11 @@ Example: "Hidden until [20] social policy branches have been completed"
Applicable to: Building, Unit
#### Not displayed as an available construction without [buildingName/tech/resource/policy]
Example: "Not displayed as an available construction without [buildingName/tech/resource/policy]"
Applicable to: Building, Unit
#### Cost increases by [amount] per owned city
Example: "Cost increases by [20] per owned city"
@ -437,11 +447,6 @@ Example: "Requires a [Library] in all cities"
Applicable to: Building
#### Not displayed as an available construction without [buildingName/tech/resource/policy]
Example: "Not displayed as an available construction without [buildingName/tech/resource/policy]"
Applicable to: Building, Unit
#### Must be on [terrainFilter]
Example: "Must be on [Grassland]"
@ -1087,6 +1092,7 @@ Applicable to: Conditional
- "-[amount]% food consumption by specialists [cityFilter]" - Deprecated As of 3.18.2, replace with "[-amount]% food consumption by specialists [cityFilter]"
- "50% of excess happiness added to culture towards policies" - Deprecated As of 3.18.2, replace with "[50]% of excess happiness converted to [Culture]"
- "May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] starting from the [era] at an increasing price ([amount])" - Deprecated As of 3.17.9, replace with "May buy [baseUnitFilter] units for [amount] [stat] [cityFilter] at an increasing price ([amount]) <starting from the [era]>"
- "Defensive buildings in all cities are 25% more effective" - Deprecated As of 3.18.17, replace with "[+25]% City Strength from defensive buildings"
- "[mapUnitFilter] units gain [amount]% more Experience from combat" - Deprecated As of 3.18.12, replace with "[amount]% XP gained from combat <for [mapUnitFilter] units>"
- "[amount]% maintenance costs for [mapUnitFilter] units" - Deprecated As of 3.18.14, replace with "[amount]% maintenance costs <for [mapUnitFilter] units>"
- "Immediately creates the cheapest available cultural building in each of your first [amount] cities for free" - Deprecated As of 3.16.15 - removed 3.18.4, replace with "Provides the cheapest [stat] building in your first [amount] cities for free"