Implemented almost all missing founder & follower beliefs (#4890)

* Implemented almost all missing founder & follower beliefs

* Added missing negator

* Implemented requested changes
This commit is contained in:
Xander Lenstra
2021-08-20 00:24:28 +02:00
committed by GitHub
parent cd1a25aeb3
commit d856efac06
9 changed files with 109 additions and 20 deletions

View File

@ -119,14 +119,21 @@
"uniques": ["[+2 Faith] from every [Quarry]"]
},
///////////////////////////////////////// Follower beliefs /////////////////////////////////////////
// Missing: asceticism (requires followers)
{
"name": "Asceticism",
"type": "Follower",
"uniques": ["[+1 Happiness] from every [Shrine] in cities where this religion has at least [3] followers"]
},
{
"name": "Cathedrals",
"type": "Follower",
"uniques": ["May buy [Cathedral] buildings for [200] [Faith] [in cities following this religion]"]
},
// Missing: choral music (requires followers)
{
"name": "Choral Music",
"type": "Follower",
"uniques": ["[+2 Culture] from every [Temple] in cities where this religion has at least [5] followers"]
},
{
"name": "Divine inspiration",
"type": "Follower",
@ -142,8 +149,12 @@
"type": "Follower",
"uniques": ["[+2 Production] if this city has at least [1] specialists"]
},
// Missing: Holy Warriors (requires purchasing with faith)
// Missing: Liturgical drama (requires followers)
// Missing: Holy Warriors (I have to look up the faith costs for these sometime)
{
"name": "Liturgical Drama",
"type": "Follower",
"uniques": ["[+1 Faith] from every [Amphitheatre] in cities where this religion has at least [3] followers"]
},
{
"name": "Monasteries",
"type": "Follower",
@ -169,8 +180,16 @@
"type": "Follower",
"uniques": ["[+8 Culture] from every [Hermitage]"]
},
// Missing: Religious center (requires followers)
// Missing: Religious community (requires followers)
{
"name": "Religious Center",
"type": "Follower",
"uniques": ["[+2 Happiness] from every [Temple] in cities where this religion has at least [5] followers"]
},
{
"name": "Religious Community",
"type": "Follower",
"uniques": ["[+1]% [Production] from every follower, up to [15]%"]
},
{
"name": "Swords into Ploughshares",
"type": "Follower",
@ -193,19 +212,35 @@
"type": "Founder",
"uniques": ["[+100 Gold] when a city adopts this religion for the first time (modified by game speed)"]
},
// Missing: Interfaith Dialogue (requires followers)
{
"name": "Interfaith Dialogue",
"type": "Founder",
"uniques": ["When spreading religion to a city, gain [10] times the amount of followers of other religions as [Science]"]
}
{
"name": "Papal Primacy",
"type": "Founder",
"uniques": ["Resting point for influence with City-States following this religion [+15]"]
},
// Missing: Peace Loving (requires followers)
{
"name": "Peace Loving",
"type": "Founder",
"uniques": ["[+1 Happiness] for every [5] global followers [in non-enemy foreign cities]"]
},
{
"name": "Pilgrimage",
"type": "Founder",
"uniques": ["[+2 Faith] for each global city following this religion"]
},
// Missing: Tithe (requires followers)
// Missing: World Churhc (requires followers)
{
"name": "Tithe",
"type": "Founder",
"uniques": ["[+1 Gold] for every [4] global followers [in all cities]"]
},
{
"name": "World Church",
"type": "Founder",
"uniques": ["[+1 Culture] for every [5] global followers [in foreign cities]"]
}
]