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Added decay to diplomatic denunciation - kudos @Chek
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@ -450,6 +450,9 @@ class DiplomacyManager() {
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revertToZero(DiplomaticModifiers.UnacceptableDemands, 1 / 4f)
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revertToZero(DiplomaticModifiers.LiberatedCity, 1 / 8f)
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revertToZero(DiplomaticModifiers.StealingTerritory, 1 / 4f)
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revertToZero(DiplomaticModifiers.DenouncedOurAllies, 1 / 4f)
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revertToZero(DiplomaticModifiers.DenouncedOurEnemies, 1 / 4f)
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revertToZero(DiplomaticModifiers.Denunciation, 1 / 8f) // That's personal, it'll take a long time to fade
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setFriendshipBasedModifier()
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