From d96a1002b15f804be5d952cd75fc7c16456355d3 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sat, 13 Jul 2019 22:26:52 +0300 Subject: [PATCH] Resolved #933 - water units correctly recognized in battle modifiers --- core/src/com/unciv/logic/battle/BattleDamage.kt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/src/com/unciv/logic/battle/BattleDamage.kt b/core/src/com/unciv/logic/battle/BattleDamage.kt index 7d014a4d6e..73497d95d9 100644 --- a/core/src/com/unciv/logic/battle/BattleDamage.kt +++ b/core/src/com/unciv/logic/battle/BattleDamage.kt @@ -44,6 +44,8 @@ class BattleDamage{ addToModifiers(BDM) if(BDM.vs == "land units" && enemy.getUnitType().isLandUnit()) addToModifiers(BDM) + if(BDM.vs == "water units" && enemy.getUnitType().isWaterUnit()) + addToModifiers(BDM) } //https://www.carlsguides.com/strategy/civilization5/war/combatbonuses.php