Resolved #897 - split initial tutorial, which was too long, into several parts

This commit is contained in:
Yair Morgenstern
2019-06-24 06:37:45 +03:00
parent c0f569c826
commit d9bd0fa6b8
2 changed files with 57 additions and 89 deletions

View File

@ -33,25 +33,11 @@
[
"The center tile of a city is always worked, and doesn't require population,",
" but it cannot be improved by tile improvements."
],
[
"The city's production always goes towards the current construction - ",
"you can pick the city's construction by clicking on the construction button on the bottom-left"
" you can pick the city's construction by clicking on the construction button on the bottom-left"
]
],
ScienceVictoryScreenEntered : [
[
"This is the science victory screen, here you",
" can see your progress towards constructing a ",
" spaceship to propel you towards the stars."
],
[
"There are 6 spaceship parts you must build, ",
" and they all require advanced technologies"
],
],
TechPickerScreen : [
[
"Technology is central to your civilization,",
@ -70,40 +56,9 @@
[
"You have founded a city!",
"Cities are the lifeblood of your empire, providing gold and science empire-wide,",
" which are displayed on the top bar."
],
[
"Science is used to research technologies.",
"You can enter the technology screen by clicking on the button on the top-left, underneath the bar",
],
[
" which are displayed on the top bar.",
"You can click the city name to enter the city screen to assign population,",
" choose production, and see information on the city"
]
],
NewGame: [
[
"Hello, and welcome to Unciv!",
"Civilization games can be complex, so we'll be guiding you along your first journey.",
"Before we begin, let's review some basic game concepts."
],
[
"Running a civilization is difficult. Everyone wants something.",
"Your citizens are constantly begging for more more luxury goods, more food, and wealth.",
"And then there are the other powers that, more often than not, treat you as nothing more than a means to an end."
],
[
"All games of Unciv start the exact same way.",
"You start out with a few units -",
" a Settler - who can found a city,",
" a Warrior - a basic military unit,",
" and a Scout, for exploring the area."
],
[
"It is up to you to found your capital city.",
"This is actually an important task because your capital city will probably be your most prosperous.",
"Many game bonuses apply only to your capital city and it will probably be the center of your empire."
],
[
"Once you have your first city up and running youll be able to start production of a new unit",
@ -117,12 +72,40 @@
" to the Swordsman unit later in the game for a relatively modest sum of gold.",
"Scouts can be effective, however, if you seem to be located in an area of dense forest and hills.",
"Scouts dont suffer a movement penalty in this terrain."
],
[
"If youre a veteran of the 4x strategy genre your first Warrior or Scout will be followed by a Settler.",
"Fast expanding is absolutely critical in most games of this type.",
"But not so fast! Before you start expanding, lets explore why large empires are hard to manage in Unciv."
],
],
NewGame: [
[
"Hello, and welcome to Unciv!",
"Civilization games can be complex, so we'll be guiding you step-by-step.",
"Your first mission is to found your capital city.",
"This is actually an important task because your capital city will probably be your most prosperous.",
"Many game bonuses apply only to your capital city and it will probably be the center of your empire."
],
[
"How do you know a spot is appropriate?",
"Thats not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.",
"Luxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)",
"These resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron."
],
[
"However, cities dont have a set area that they can work - more on that later!"
"This means you dont have to settle cities right next to resources.",
"Lets say, for example, that you want access to some iron but the resource is right next to a desert."
"You dont have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.",
"Your city will grow and eventually gain access to the resource.",
"You only need to settle right next to resources if you need them immediately ",
" which might be the case now and then, but youll usually have the luxury of time."
],
],
HappinessGettingLow:[
[
"As cities grow in size and influence they also are able to work more territory.",
"You also have to deal with a happiness mechanic that is no longer tied to each individual city.",
@ -138,44 +121,12 @@
[
"This means that it is very difficult to expand quickly in Unciv."
"It isnt impossible, but as a new player you probably shouldnt do it."
],
[
"So what should you do? Chill out, scout, and improve the land that you do have by building Workers.",
"Only build new cities once you have found a spot that you believe is appropriate."
],
[
"When do you know a spot is appropriate?",
"Thats not an easy question to answer, but looking for and building next to luxury resources is a good rule of thumb.",
"Luxury resources are tiles that have things like gems, cotton, or silk (indicated by a smiley next to the resource icon)",
"These resources make your civilization happy. You should also keep an eye out for resources needed to build units, such as iron."
],
[
"However, cities dont have a set area that they can work - more on that later!"
"This means you dont have to settle cities right next to resources.",
"Lets say, for example, that you want access to some iron but the resource is right next to a desert."
"You dont have to settle your city next to the desert. You can settle a few tiles away in more prosperous lands.",
"Your city will grow and eventually gain access to the resource.",
"You only need to settle right next to resources if you need them immediately ",
" which might be the case now and then, but youll usually have the luxury of time."
],
[
"Once youve settled your first two or three cities youre probably 100 to 150 turns into the game.",
"Now is a good time to start thinking about how, exactly, you want to win if you havent already."
],
[
"There are three ways to win in Unciv. They are:",
"Cultural Victory: Complete 4 Social Policy Trees",
"Domination Victory: Survive as the last civilization",
"Science Victory: Be the first to construct a spaceship to Alpha Centauri"
],
[
"These are the basics of Unciv found a prosperous first city, expand slowly to manage happiness,",
" and set yourself up for the victory condition you wish to pursue."
"Obviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim.",
"If youre new to games like Unciv you should simply focus on executing what was covered in this tutorial.",
"Later tutorials will focus on more advanced topics, like combat and research."
]
],
]
TileLayout: [
[
@ -205,13 +156,13 @@
AfterCityEntered : [
[
"Once you've done everything you can, ",
"click the next turn button on the top right to continue."
"Once you've done everything you can in this turn, ",
" click the next turn button on the top right to continue."
],
[
"Each turn, science, culture and gold are added",
" to your civilization, your cities' construction",
" continues, and they may grow in population or area."
" to your civilization, your cities' construction",
" continues, and they may grow in population or area."
]
],
@ -280,6 +231,22 @@
"Note that each road costs 1 gold Maintenance per turn, "
" so it may be more economical to wait until the cities grow!"
]
[
"Once youve settled your first two or three cities youre probably 100 to 150 turns into the game.",
"Now is a good time to start thinking about how, exactly, you want to win if you havent already."
],
[
"There are three ways to win in Unciv. They are:",
"Cultural Victory: Complete 4 Social Policy Trees",
"Domination Victory: Survive as the last civilization",
"Science Victory: Be the first to construct a spaceship to Alpha Centauri"
],
[
"So to sum it up, these are the basics of Unciv ",
"Found a prosperous first city, expand slowly to manage happiness,",
" and set yourself up for the victory condition you wish to pursue.",
"Obviously, there is much more to it than that, but it is important not to jump into the deep end before you know how to swim.",
]
]
EnemyCity: [