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Updated Honor branch to G&K (#4118)
* Updated Honor policies to G&K * Simplified another unique * Implemented requested changes
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@ -89,19 +89,19 @@
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{
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"name": "Honor",
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"era": "Ancient era",
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"uniques": ["+25% bonus vs Barbarians", "Earn [100]% of killed [Barbarian] unit's [Strength] as [Culture]",
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"uniques": ["+[33]% Strength vs [Barbarians]", "Earn [100]% of killed [Barbarian] unit's [Strength] as [Culture]",
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"Notified of new Barbarian encampments"],
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"policies": [
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{
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"name": "Warrior Code",
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"uniques":["+[20]% Production when constructing [Melee] units [in all cities]"],
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"uniques":["+[15]% Production when constructing [Melee] units [in all cities]", "Free [Great General] appears"],
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"row": 1,
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"column": 2
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},
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{
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"name": "Discipline",
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"uniques":["+15% combat strength for melee units which have another military unit in an adjacent tile"],
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"row": 1,
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"uniques":["+[15]% Strength for [Melee] units which have another [military] unit in an adjacent tile"],
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"row": 1,
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"column": 4
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},
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{
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@ -120,7 +120,9 @@
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},
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{
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"name": "Professional Army",
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"uniques": ["Gold cost of upgrading military units reduced by 33%"],
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"uniques": ["Gold cost of upgrading [military] units reduced by [33]%", "[+1 Happiness] from every [Walls]",
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"[+1 Happiness] from every [Castle]", "[+1 Happiness] from every [Arsenal]", "[+1 Happiness] from every [Military Base]"
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],
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"requires": ["Military Caste"],
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"row": 3,
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"column": 4
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