Do not generate fallout on impasssible terran. (#2830)

This commit is contained in:
Duan Tao
2020-07-12 04:29:15 +08:00
committed by GitHub
parent 6d34612035
commit e03763766b

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@ -368,7 +368,7 @@ object Battle {
tile.improvementInProgress = null
tile.turnsToImprovement = 0
tile.roadStatus = RoadStatus.None
if (tile.isLand) tile.terrainFeature = "Fallout"
if (tile.isLand && !tile.isImpassible()) tile.terrainFeature = "Fallout"
}
for(civ in attacker.getCivInfo().getKnownCivs()){