City names translated in tile info table - #2228

This commit is contained in:
Yair Morgenstern
2020-03-25 13:15:01 +02:00
parent c40dd09e11
commit e0f14a582b

View File

@ -305,7 +305,7 @@ open class TileInfo {
if (isCityCenter()) {
val city = getCity()!!
var cityString = city.name
var cityString = city.name.tr()
if(isViewableToPlayer) cityString += " ("+city.health+")"
lineList += cityString
if(UncivGame.Current.viewEntireMapForDebug || city.civInfo == viewingCiv)