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4.0.8
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@ -726,8 +726,8 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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Applicable to: Global, Unit
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??? example "Earn [amount]% of the damage done to [mapUnitFilter] units as [plunderableStat]"
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Example: "Earn [20]% of the damage done to [Wounded] units as [Gold]"
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??? example "Earn [amount]% of the damage done to [combatantFilter] units as [plunderableStat]"
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Example: "Earn [20]% of the damage done to [City] units as [Gold]"
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Applicable to: Global, Unit
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@ -1168,6 +1168,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
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??? example "Provides a one-time Production bonus to the closest city when cut down"
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Applicable to: Terrain
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??? example "Vegetation"
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Applicable to: Terrain
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??? example "Tile provides yield without assigned population"
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Applicable to: Terrain, Improvement
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