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Disable religious quest with religion disabled; enumify "Hidden when religion is disabled" (#5465)
* enumify hidden with religion disabled * prevent religious quests in no-religion games
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@ -6,7 +6,6 @@ object Constants {
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const val eraSpecificUnit = "Era Starting Unit"
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const val spreadReligionAbilityCount = "Spread Religion"
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const val removeHeresyAbilityCount = "Remove Foreign religions from your own cities"
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const val hiddenWithoutReligionUnique = "Hidden when religion is disabled"
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const val hideFromCivilopediaUnique = "Will not be displayed in Civilopedia"
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const val impassable = "Impassable"
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