diff --git a/core/src/com/unciv/logic/civilization/CityStateFunctions.kt b/core/src/com/unciv/logic/civilization/CityStateFunctions.kt index fb6135d786..f681f6f83c 100644 --- a/core/src/com/unciv/logic/civilization/CityStateFunctions.kt +++ b/core/src/com/unciv/logic/civilization/CityStateFunctions.kt @@ -525,6 +525,7 @@ class CityStateFunctions(val civInfo: CivilizationInfo) { /** A city state was attacked. What are its protectors going to do about it??? Also checks for Wary */ fun cityStateAttacked(attacker: CivilizationInfo) { if (!civInfo.isCityState()) return // What are we doing here? + if (attacker.isCityState()) return // City states can't be upset with each other // We might become wary! if (attacker.isMinorCivWarmonger()) { // They've attacked a lot of city-states