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Resource supply list reorg (#6881)
* ResourceSupplyList reorg * ResourceSupplyList reorg - instrumentation * ResourceSupplyList reorg - map of maps * ResourceSupplyList reorg - revert to ArrayList * ResourceSupplyList reorg - review * ResourceSupplyList reorg - review * ResourceSupplyList reorg - almost-immutability
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@ -41,6 +41,11 @@ object Constants {
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const val peaceTreaty = "Peace Treaty"
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const val researchAgreement = "Research Agreement"
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const val openBorders = "Open Borders"
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/** Used as origin in StatMap or ResourceSupplyList, or the toggle button in DiplomacyOverviewTab */
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const val cityStates = "City-States"
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/** Used as origin in ResourceSupplyList */
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const val tradable = "Tradable"
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const val random = "Random"
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const val unknownNationName = "???"
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const val unknownCityName = "???"
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@ -51,7 +56,7 @@ object Constants {
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// Easter egg name. Is to avoid conflicts when players name their own religions.
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// This religion name should never be displayed.
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const val noReligionName = "The religion of TheLegend27"
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const val neutralVictoryType = "Neutral"
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const val cancelImprovementOrder = "Cancel improvement order"
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@ -70,7 +75,7 @@ object Constants {
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const val remove = "Remove "
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const val uniqueOrDelimiter = "\" OR \""
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const val dropboxMultiplayerServer = "Dropbox"
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/**
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@ -79,6 +84,7 @@ object Constants {
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* _Most_ checks do compare to 0!
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*/
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const val minimumMovementEpsilon = 0.05f // 0.1f was used previously, too - here for global searches
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const val defaultFontSize = 18
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const val headingFontSize = 24
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}
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