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Fix minimap mouse dragging behaviour (#2466)
Sorry *that* ScrollPane was never meant to go *there*
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@ -1,12 +1,12 @@
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package com.unciv.ui.worldscreen
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import com.unciv.ui.utils.AutoScrollPane as ScrollPane
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import com.badlogic.gdx.graphics.Color
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import com.badlogic.gdx.scenes.scene2d.Event
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import com.badlogic.gdx.scenes.scene2d.Group
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import com.badlogic.gdx.scenes.scene2d.InputListener
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import com.badlogic.gdx.scenes.scene2d.ui.Image
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import com.badlogic.gdx.scenes.scene2d.ui.Table
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import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
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import com.badlogic.gdx.utils.Align
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import com.unciv.UncivGame
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import com.unciv.logic.HexMath
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@ -152,4 +152,4 @@ class MinimapHolder(mapHolder: WorldMapHolder): Table(){
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isVisible = UncivGame.Current.settings.showMinimap
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minimap.update(civInfo)
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}
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}
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}
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