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Generalized building of improvements (#4252)
* Generalized building of improvements * Readded support for the deprecated unique "Can build improvements on tiles" * Small code quality changes * Implemented requested chagnes
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@ -7,7 +7,7 @@
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"name": "Worker",
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"unitType": "Civilian",
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"movement": 2,
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"uniques": ["Can build improvements on tiles"],
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"uniques": ["Can build [Land] improvements on tiles"],
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"cost": 70
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},
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{
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@ -372,10 +372,9 @@
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"upgradesTo": "Longswordsman",
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"obsoleteTech": "Gunpowder",
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"requiredResource": "Iron",
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"uniques": ["Can construct roads"],
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"uniques": ["Can build [Road] improvements on tiles", "Can build [Fort] improvements on tiles"],
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"hurryCostModifier": 20,
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"attackSound": "metalhit"
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// can construct fort (if required for fort tech is researched)
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},
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{
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"name": "Mohawk Warrior",
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