Step 2 - started POC breakdown of policy effects to constituent uniques

This will allow mix&matching of policy effects, AND allow them to be used as building uniques as well!
This commit is contained in:
Yair Morgenstern
2020-07-24 18:18:17 +03:00
parent 937a832b2c
commit e7639c93c4
5 changed files with 12 additions and 8 deletions

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@ -2,11 +2,11 @@
{
"name": "Tradition",
"era": "Ancient era",
"effect": "+3 culture in capital and increased rate of border expansion",
"uniques": ["+3 culture in capital", "Increased rate of border expansion"],
"policies": [
{
"name": "Aristocracy",
"effect": "+15% production when constructing wonders, +1 happiness for every 10 citizens in a city",
"uniques": ["+15% production when constructing wonders", "+1 happiness for every 10 citizens in a city"],
"row": 1,
"column": 1
},