From e94d109166567f453a118dead385336c64c9030a Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Fri, 13 May 2022 13:00:20 +0300 Subject: [PATCH] 4.0.16 --- .../Brazilian_Portuguese.properties | 15 +- .../jsons/translations/Bulgarian.properties | 15 +- .../jsons/translations/Czech.properties | 15 +- .../jsons/translations/Dutch.properties | 15 +- .../jsons/translations/English.properties | 15 +- .../jsons/translations/Filipino.properties | 15 +- .../jsons/translations/Finnish.properties | 15 +- .../jsons/translations/French.properties | 20 ++- .../jsons/translations/German.properties | 8 +- .../jsons/translations/Greek.properties | 15 +- .../jsons/translations/Hungarian.properties | 15 +- .../jsons/translations/Indonesian.properties | 20 ++- .../jsons/translations/Italian.properties | 15 +- .../jsons/translations/Japanese.properties | 18 +- .../jsons/translations/Korean.properties | 163 ++---------------- .../jsons/translations/Lithuanian.properties | 15 +- .../jsons/translations/Malay.properties | 15 +- .../Persian_(Pinglish-DIN).properties | 15 +- .../Persian_(Pinglish-UN).properties | 15 +- .../jsons/translations/Polish.properties | 15 +- .../jsons/translations/Portuguese.properties | 15 +- .../jsons/translations/Romanian.properties | 15 +- .../jsons/translations/Russian.properties | 137 ++------------- .../Simplified_Chinese.properties | 16 +- .../jsons/translations/Spanish.properties | 50 ++---- .../jsons/translations/Swedish.properties | 15 +- .../Traditional_Chinese.properties | 15 +- .../jsons/translations/Turkish.properties | 15 +- .../jsons/translations/Ukrainian.properties | 15 +- .../completionPercentages.properties | 6 +- changelog.md | 20 +-- docs/Modders/uniques.md | 6 +- .../metadata/android/en-US/changelogs/709.txt | 23 +-- 33 files changed, 385 insertions(+), 417 deletions(-) diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 97ab415e85..fc89353cca 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -697,6 +697,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1506,8 +1508,17 @@ Granted by: = Difficulty levels = Niveis de dificuldade # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Adotar política Adopt free policy = Adotar política gratuita @@ -5393,7 +5404,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = Avião de combate Interception I = Interceptação I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = Interceptação II diff --git a/android/assets/jsons/translations/Bulgarian.properties b/android/assets/jsons/translations/Bulgarian.properties index 839d5478ef..a71d70345e 100644 --- a/android/assets/jsons/translations/Bulgarian.properties +++ b/android/assets/jsons/translations/Bulgarian.properties @@ -793,6 +793,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1688,8 +1690,17 @@ Granted by: = Difficulty levels = # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Приемане на политика Adopt free policy = Приемане на безплатна политика @@ -6784,7 +6795,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index cc034b2cc2..6cdc07a2f8 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -640,6 +640,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Současný tah: [civName] Minutes = minutami Hours = hodinami Days = dny + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1362,8 +1364,17 @@ Granted by: = Pochází od: Difficulty levels = Stupně obtížnosti # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Přijmout sociální politiku Adopt free policy = Přijmout sociální politiku zdarma @@ -4251,7 +4262,7 @@ Damage taken from interception reduced by [relativeAmount]% = Škody způsobené Fighter = Stíhač Interception I = Stíhání I -[amount]% Damage when intercepting = [amount]% poškození při stíhání +[relativeAmount]% Damage when intercepting = [relativeAmount]% poškození při stíhání Interception II = Stíhání II diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 81d51f9ab0..8a66887a5a 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -640,6 +640,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Huidige beurt: [civName] s Minutes = Minuten Hours = Uren Days = Dagen + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1360,8 +1362,17 @@ Granted by: = Verleend door: Difficulty levels = Moeilijkheidsgraden # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Neem beleidsvoorstel aan Adopt free policy = Neem gratis beleidsvoorstel aan @@ -5129,7 +5140,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = Jachtvliegtuig Interception I = Interceptie I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = Interceptie II diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 1b23e3c4bb..bea10375b7 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -1056,6 +1056,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -2344,8 +2346,17 @@ Granted by: = Difficulty levels = # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies # Requires translation! Adopt policy = @@ -7510,7 +7521,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 61592b57d9..78d5ed451e 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -653,6 +653,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = [civName] noong [time] [ti Minutes = Minuto Hours = Oras Days = Araw + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1626,8 +1628,17 @@ Granted by: = Difficulty levels = # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies # Requires translation! Adopt policy = @@ -6787,7 +6798,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Finnish.properties b/android/assets/jsons/translations/Finnish.properties index 482d81e522..4f96f867d7 100644 --- a/android/assets/jsons/translations/Finnish.properties +++ b/android/assets/jsons/translations/Finnish.properties @@ -752,6 +752,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Minutes = Minuuttia Hours = Tuntia Days = Päivää + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1577,8 +1579,17 @@ Granted by: = Difficulty levels = Vaikeustasot # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Valitse linjaus Adopt free policy = Valitse ilmainen linjaus @@ -5641,7 +5652,7 @@ Fighter = Hävittäjä # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 4758cfdd15..653b1f9e91 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -575,6 +575,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Tour en cours : [civName] Minutes = Minutes Hours = Heures Days = Jours + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -582,7 +584,6 @@ Current saves = Sauvegardes présentes Show autosaves = Afficher les sauvegardes automatiques Saved game name = Nom de la partie sauvegardée # This is the save game name the dialog will suggest - # Requires translation! [player] - [turns] turns = [player] - [turns] tours Copy to clipboard = Copier dans le presse-papier Copy saved game to clipboard = Copier la sauvegarde dans le presse-papier @@ -657,7 +658,6 @@ No problems found. = Aucun problème trouvé. Autoupdate mod uniques = Mise à jour auto des uniques des mods Uniques updated! = Uniques mis à jour ! - # Requires translation! Max zoom out = Dézoom maximum Show experimental world wrap for maps = Afficher le monde sphérique expérimental pour les cartes HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = HAUTEMENT EXPÉRIMENTAL - VOUS ÊTES PRÉVENU ! @@ -1250,8 +1250,17 @@ Granted by: = Attribué par : [bonus] with [tech] = [bonus] avec [tech] Difficulty levels = Niveaux de difficulté The possible rewards are: = Les récompenses possibles sont : + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Adopter la doctrine Adopt free policy = Adopter une doctrine gratuite @@ -3807,12 +3816,10 @@ Mine = Mine Trading post = Comptoir Commercial Camp = Campement - # Requires translation! Can only be built to improve a resource = Peut être construit uniquement pour aménager une ressource Oil well = Puits de Pétrole - # Requires translation! Offshore Platform = Plateforme Offshore Pasture = Pâturage @@ -4094,7 +4101,7 @@ Damage taken from interception reduced by [relativeAmount]% = Les dégâts subis Fighter = Chasseur Interception I = Interception I -[amount]% Damage when intercepting = [amount]% Dégâts en phase d'interception +[relativeAmount]% Damage when intercepting = [relativeAmount]% Dégâts en phase d'interception Interception II = Interception II @@ -4458,7 +4465,6 @@ SS Stasis Chamber = Module de Stase (Vaisseau Spatial) #################### Lines from VictoryTypes from Civ V - Vanilla #################### Complete all the spaceship parts\nto win! = Construisez tous les composants\ndu vaisseau spatial pour gagner ! - # Requires translation! spaceship parts = Pièces du vaisseau Add all [param] in capital = [param] dans la capitale You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Vous êtes victorieux grâce à votre maîtrise de la Science ! Vous avez compris les mystères de la Nature et conduit votre peuple vers un nouveau monde ! On se rappelera de votre triomphe aussi longtemps que les étoiles brilleront dans la ciel ! diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index d3e5072aad..246933a7e2 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -575,6 +575,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Aktuelle Runde: [civName] Minutes = Minuten Hours = Stunden Days = Tage + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1253,7 +1255,8 @@ Embarked strength: [amount]† = Stärke eingeschiffter Einheiten: [amount]† Base unit buy cost: [amount]¤ = Einheiten-Kauf Basispreis: [amount]¤ Research agreement cost: [amount]¤ = Forschungsabkommen kosten: [amount]¤ -# Policies + +S# Policies Adopt policy = Politik verabschieden Adopt free policy = Freie Politik verabschieden @@ -4092,7 +4095,7 @@ Damage taken from interception reduced by [relativeAmount]% = Durch Abfangen ver Fighter = Jagdflugzeug Interception I = Abfangen I -[amount]% Damage when intercepting = [amount]% Schaden beim Abfangen +[relativeAmount]% Damage when intercepting = [relativeAmount]% Schaden beim Abfangen Interception II = Abfangen II @@ -4456,7 +4459,6 @@ SS Stasis Chamber = Raumschiff-Stasiskammer #################### Lines from VictoryTypes from Civ V - Vanilla #################### Complete all the spaceship parts\nto win! = Baue alle Raumschiffteile\num zu gewinnen! - # Requires translation! spaceship parts = Raumschiffteile Add all [param] in capital = Alle [param] in der Hauptstadt hinzufügen You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Du hast den Sieg durch die Beherrschung der Wissenschaft errungen! Du hast die Geheimnisse der Natur erobert und dein Volk auf eine Reise in eine schöne neue Welt geführt! Dein Triumph wird in Erinnerung bleiben, solange die Sterne am Nachthimmel brennen! diff --git a/android/assets/jsons/translations/Greek.properties b/android/assets/jsons/translations/Greek.properties index 3d088d6b83..f3487a5f0c 100644 --- a/android/assets/jsons/translations/Greek.properties +++ b/android/assets/jsons/translations/Greek.properties @@ -857,6 +857,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1996,8 +1998,17 @@ Granted by: = Difficulty levels = Επίπεδα δυσκολίας # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies # Requires translation! Adopt policy = @@ -6947,7 +6958,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Hungarian.properties b/android/assets/jsons/translations/Hungarian.properties index 5ebc1ae2b7..1b36940cc7 100644 --- a/android/assets/jsons/translations/Hungarian.properties +++ b/android/assets/jsons/translations/Hungarian.properties @@ -782,6 +782,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1656,8 +1658,17 @@ Granted by: = Difficulty levels = Nehézségi szintek # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Társadalompolitika adaptálása Adopt free policy = Ingyen társadalompolitika adaptálása @@ -5464,7 +5475,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = Vadászgép Interception I = Elfogás I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = Elfogás II diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 1d53a667a7..ee3c373bde 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -575,6 +575,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Giliran Saat Ini: [civName Minutes = Menit Hours = Jam Days = Hari + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -582,7 +584,6 @@ Current saves = Simpanan saat ini Show autosaves = Tunjukkan simpanan otomatis Saved game name = Nama permainan yang tersimpan # This is the save game name the dialog will suggest - # Requires translation! [player] - [turns] turns = [player] - giliran [turns] Copy to clipboard = Salin ke papan klip Copy saved game to clipboard = Salin permainan tersimpan ke papan klip @@ -657,7 +658,6 @@ No problems found. = Tidak ada masalah yang ditemukan. Autoupdate mod uniques = Perbarui otomatis atribut mod Uniques updated! = Atribut mod diperbarui! - # Requires translation! Max zoom out = Perkecil maksimal Show experimental world wrap for maps = Tunjukkan fitur eksperimental dunia gabungan untuk peta HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = MASIH DALAM PERCOBAAN - ANDA TELAH DIPERINGATKAN! @@ -1250,8 +1250,17 @@ Granted by: = Diberikan oleh: [bonus] with [tech] = [bonus] dengan [tech] Difficulty levels = Tingkat kesulitan The possible rewards are: = Kemungkinan hadiahnya adalah: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Terapkan kebijakan Adopt free policy = Terapkan kebijakan gratis @@ -3805,12 +3814,10 @@ Mine = Pertambangan Trading post = Pos perdagangan Camp = Perkemahan - # Requires translation! Can only be built to improve a resource = Hanya bisa dibangun untuk meningkatkan sumber daya Oil well = Kilang minyak - # Requires translation! Offshore Platform = Anjungan Lepas Pantai Pasture = Padang Penggembalaan @@ -4092,7 +4099,7 @@ Damage taken from interception reduced by [relativeAmount]% = Kerusakan dari pen Fighter = Pesawat Tempur Interception I = Pencegatan I -[amount]% Damage when intercepting = [amount]% Kerusakan ketika melakukan pencegatan +[relativeAmount]% Damage when intercepting = [relativeAmount]% Kerusakan ketika melakukan pencegatan Interception II = Pencegatan II @@ -4456,7 +4463,6 @@ SS Stasis Chamber = Ruang Stasis PA #################### Lines from VictoryTypes from Civ V - Vanilla #################### Complete all the spaceship parts\nto win! = Selesaikan semua bagian pesawat antariksa\nuntuk menang! - # Requires translation! spaceship parts = bagian pesawat antariksa Add all [param] in capital = Tambahkan semua [param] di ibu kota You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Anda telah menang melalui penguasaan ilmu pengetahuan! Anda telah mengungkapkan misteri-misteri alam dan memimpin peradaban Anda dalam perjalanan ke dunia yang baru! Kemenangan Anda akan dikenang selama bintang-bintang di langit tetap bersinar! diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index 950445dd69..981b7630b2 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -579,6 +579,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Turno attuale: [civName] d Minutes = minuti Hours = ore Days = giorni + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1253,8 +1255,17 @@ Granted by: = Donato da: [bonus] with [tech] = [bonus] con [tech] Difficulty levels = Livelli di difficoltà The possible rewards are: = Le ricompense possibili sono: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Adotta politica Adopt free policy = Adotta politica @@ -4094,7 +4105,7 @@ Damage taken from interception reduced by [relativeAmount]% = -[relativeAmount]% Fighter = Caccia Interception I = Intercettazione I -[amount]% Damage when intercepting = [amount]% danno quando intercetti +[relativeAmount]% Damage when intercepting = [relativeAmount]% danno quando intercetti Interception II = Intercettazione II diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index ffb7a9f3ae..aa5d9a9d3a 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -15,7 +15,6 @@ StartWithCapitalLetter = false # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary # English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt - # Requires translation! Fastlane_short_description = 4Xの文明構築ゲーム # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description @@ -28,9 +27,7 @@ Fastlane_full_description = # https://yairm210.github.io/Unciv/Other/Translating/ # Base ruleset names - # Requires translation! Civ V - Vanilla = シビリゼーション5 - バニラ - # Requires translation! Civ V - Gods & Kings = シビリゼーション5 - 神と王 # Tutorial tasks @@ -643,6 +640,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = 現在のターン: [civNa Minutes = 数分 Hours = 時間 Days = 数日 + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1395,8 +1394,17 @@ Granted by: = Difficulty levels = 難易度レベル # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = 社会制度を採用 Adopt free policy = 社会制度を無償で採用 @@ -4463,7 +4471,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = 戦闘機 Interception I = 迎撃 I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = 迎撃 II diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index 5d5ce2154b..ca82d001f1 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -28,9 +28,7 @@ Fastlane_full_description = # https://yairm210.github.io/Unciv/Other/Translating/ # Base ruleset names - # Requires translation! Civ V - Vanilla = 문명 5 - 기본 - # Requires translation! Civ V - Gods & Kings = 문명 5 - 신과 왕 # Tutorial tasks @@ -88,7 +86,6 @@ Requires a [buildingName] in this city = 도시에 [buildingName] 필요 Cannot be built with [buildingName] = [buildingName]와(과) 동시 건설 불가 Consumes 1 [resource] = 소모하는 자원: [resource] Consumes [amount] [resource] = 소모하는 자원: [resource] [amount]개 - # Requires translation! [amount] available = [amount]개 사용 가능 Required tech: [requiredTech] = 필요 기술: [requiredTech] Requires [PolicyOrNationalWonder] = [PolicyOrNationalWonder] 필요 @@ -117,7 +114,6 @@ Peace = 평화 Research Agreement = 연구 협정 Declare war = 선전포고 Declare war on [civName]? = [civName]에 선전포고할까요? - # Requires translation! Go to on map = 해당 위치 Let's begin! = 여정을 시작합니다! [civName] has declared war on us! = [civName]이(가) 우리에게 선전포고했습니다! @@ -224,7 +220,6 @@ Gift [giftAmount] gold (+[influenceAmount] influence) = [giftAmount]골드 선 Relationship changes in another [turnsToRelationshipChange] turns = [turnsToRelationshipChange] 턴 후 관계가 변경됩니다. Protected by = 보호국 Revoke Protection = 보호국 철회 - # Requires translation! Revoke protection for [cityStateName]? = [cityStateName]에 보호 선언을 철회하시겠습니까? Pledge to protect = 보호국 선언 Declare Protection of [cityStateName]? = [cityStateName] 도시국가를 보호하겠습니까? @@ -261,7 +256,6 @@ Irrational = 비이성적 Personality = 성향 Influence = 영향력 - # Requires translation! Ally: [civilization] with [amount] Influence = 현재 동맹: [civilization] 문명이 [amount] 영향력 Reach 30 for friendship. = 우호관계가 되려면 30 이상의 영향력을 보유하십시오. Reach highest influence above 60 for alliance. = 동맹이 되려면 60 이상이면서 문명들 중 가장 높은 영향력을 보유하십시오. @@ -269,33 +263,20 @@ When Friends: = 우호 관계일 때: When Allies: = 동맹일 때 The unique luxury is one of: = 다음 중 하나의 고유 사치 자원을 지님: Demand Tribute = 공물 요구 - # Requires translation! Tribute Willingness = 위협도 - # Requires translation! At least 0 to take gold, at least 30 and size 4 city for worker = 골드 요구를 하려면 0 이상의 위협도가 필요하며 노동자 요구를 하러면 30 이상의 위협도와 도시국가의 인구가 4 이상이어야 합니다. - # Requires translation! Take [amount] gold (-15 Influence) = [amount] 골드 요구(-15 영향력) - # Requires translation! Take worker (-50 Influence) = 노동자 요구(-50 영향력) [civName] is afraid of your military power! = [civName]이(가) 우리의 군사력을 두려워합니다! - # Requires translation! Major Civ = 주요 문명 - # Requires translation! No Cities = 도시 없음 - # Requires translation! Base value = 기본값 - # Requires translation! Has Ally = 동맹 있음 - # Requires translation! Has Protector = 보호국 있음 - # Requires translation! Demanding a Worker = 노동자를 요구함 - # Requires translation! Demanding a Worker from small City-State = 도시가 작을때 노동자를 요구함 - # Requires translation! Very recently paid tribute = 직전에 공물을 요구함 - # Requires translation! Recently paid tribute = 최근에 공물을 요구함 Influence below -30 = 영향력 -30 이하 Military Rank = 군사력 순위 @@ -332,7 +313,6 @@ Introduction to [nation] = [nation]에 대한 소개 Declare war on [nation] = [nation]에 선전포고 Luxury resources = 사치 자원 Strategic resources = 전략 자원 - # Requires translation! Owned by you: [amountOwned] = 보유중인 자원: [amountOwned] # Nation picker @@ -446,9 +426,7 @@ Starting Era = 시작 시대 It looks like we can't make a map with the parameters you requested! = 설정된 변수로 지도를 만들 수 없습니다 Maybe you put too many players into too small a map? = 지도 크기에 비해 플레이어가 너무 많습니다 No human players selected! = 인간 플레이어가 선택되지 않았습니다 - # Requires translation! Invalid Player ID! = 잘못된 플레이어 ID입니다! - # Requires translation! No victory conditions were selected! = 승리 조건이 선택되지 않았습니다! Mods: = 모드: Extension mods: = 확장 모드: @@ -477,19 +455,12 @@ Anything above 40 may work very slowly on Android! = 안드로이드에서 40을 ## Tabs/Buttons Map editor = 지도 편집기 - # Requires translation! View = 미리 보기 - # Requires translation! Generate = 생성 - # Requires translation! Partial = 부분 생성 - # Requires translation! Generator steps = 생성 절차 - # Requires translation! Edit = 편집 - # Requires translation! Rivers = 강 - # Requires translation! Load = 불러오기 Save = 저장 New map = 새로운 지도 @@ -498,20 +469,15 @@ Save map = 지도 저장 Load map = 지도 불러오기 Delete map = 지도 삭제 Are you sure you want to delete this map? = 이 지도를 삭제하겠습니까? - # Requires translation! It looks like your map can't be saved! = 지도를 저장할 수 없습니다! Exit map editor = 지도 편집기 나가기 - # Requires translation! Change map ruleset = 지도 룰셋 변경 - # Requires translation! Change the map to use the ruleset selected on this page = 이 페이지에서 선택한 룰셋으로 변경합니다. - # Requires translation! Revert to map ruleset = 지도 룰셋 되돌리기 # Requires translation! Reset the controls to reflect the current map ruleset = # Requires translation! Features = - # Requires translation! Starting locations = 시작 지점 # Requires translation! Tile Matching Criteria = @@ -527,36 +493,24 @@ Base terrain only = Land or water only = ## Labels/messages - # Requires translation! Brush ([size]): = 브러시 ([size]칸) # The letter shown in the [size] parameter above for setting "Floodfill" - # Requires translation! F = 모든 맵 Error loading map! = 로딩 에러 발생! - # Requires translation! Map saved successfully! = 저장 성공 - # Requires translation! Current map RNG seed: [amount] = 현재 지도의 시드값: [amount] - # Requires translation! Map copy and paste = 지도 복사 붙여넣기 - # Requires translation! Position: [param] = 위치: [param] - # Requires translation! Starting location(s): [param] = 시작 지점: [param] - # Requires translation! Continent: [param] ([amount] tiles) = 대륙: [param] ([amount] 타일) Change map to fit selected ruleset? = 맵을 룰셋에 맞게 바꾸시겠습니까? - # Requires translation! Area: [amount] tiles, [amount2] continents/islands = 지도 크기: [amount] 타일, [amount2]개의 대륙/섬 - # Requires translation! Do you want to leave without saving the recent changes? = 변경점을 저장하지 않고 떠나시겠습니까? - # Requires translation! Do you want to load another map without saving the recent changes? = 변경점을 저장하지 않고 다른 지도를 여시겠습니까? # Requires translation! Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = # Requires translation! The dimensions have now been fixed for you. = - # Requires translation! River generation failed! = 강 생성 실패! # Requires translation! Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = @@ -566,46 +520,27 @@ This map has errors: = The incompatible elements have been removed. = ## Map/Tool names - # Requires translation! My new map = 새 지도 - # Requires translation! Generate landmass = 지반 생성 - # Requires translation! Raise mountains and hills = 산과 언덕 생성 - # Requires translation! Humidity and temperature = 습도와 기온 생성 - # Requires translation! Lakes and coastline = 호수와 해안선 생성 - # Requires translation! Sprout vegetation = 초목 생성 - # Requires translation! Spawn rare features = 희귀 지형 생성 - # Requires translation! Distribute ice = 빙하 생성 - # Requires translation! Assign continent IDs = 대륙 지정 - # Requires translation! Place Natural Wonders = 자연 불가사의 생성 - # Requires translation! Let the rivers flow = 강 생성 - # Requires translation! Spread Resources = 자원 생성 - # Requires translation! Create ancient ruins = 고대 유적 생성 # Requires translation! Floodfill = [nation] starting location = [nation] 시작 지점 - # Requires translation! Remove features = 지형 특성 제거 - # Requires translation! Remove improvement = 구조물 제거 - # Requires translation! Remove resource = 자원 제거 - # Requires translation! Remove starting locations = 시작 지점 제거 - # Requires translation! Remove rivers = 강 제거 - # Requires translation! Spawn river from/to = 두 지점 사이를 강으로 잇기 Bottom left river = 8시 강 Bottom right river = 4시 강 @@ -656,6 +591,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = 현재 차례: [civName], Minutes = 분 Hours = 시간 Days = 일 + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -727,7 +664,6 @@ Show minimap = 미니맵 보기 off = 끄기 Show pixel units = 유닛 그래픽 보기 Show pixel improvements = 자원/시설 그래픽 보기 - # Requires translation! Enable Nuclear Weapons = 핵무기 활성화 # Requires translation! Experimental Demographics scoreboard = @@ -738,7 +674,6 @@ When disabled, saves battery life but certain animations will be suspended = 끄 Order trade offers by amount = 거래 품목 갯수순 정렬 # Requires translation! Check extension mods based on: = - # Requires translation! -none- = 오류 없음 Reload mods = 모드 다시 불러오기 Checking mods for errors... = 모드 오류 검사중 @@ -754,11 +689,8 @@ Enable portrait orientation = 세로 보기 Generate translation files = 번역 파일 생성 Translation files are generated successfully. = 번역 파일 생성 완료 Please note that translations are a community-based work in progress and are INCOMPLETE! The percentage shown is how much of the language is translated in-game. If you want to help translating the game into your language, click here. = 번역은 커뮤니티에서 이루어지고 있으며 불완전하다는 점을 유념해주시기 바랍니다! 아래에 표시된 비율은 게임 내에서 번역이 얼마나 진행되었는지를 나타냅니다. 여러분의 언어로 게임을 번역하는데 도움을 주시려면 여기를 클릭하세요. - # Requires translation! Font family = 폰트 - # Requires translation! Default Font = 기본 폰트 - # Requires translation! You need to restart the game for this change to take effect. = 변경된 설정을 적용하려면 게임을 재시작해야 합니다. # Notifications @@ -777,7 +709,6 @@ We have encountered [civName]! = [civName] 문명과 만났습니다! [cityStateName] has given us [stats] as a token of goodwill for meeting us = [cityStateName] 도시국가가 우리와의 만남을 환영하며 [stats]을(를) 선물했습니다. [cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] 도시국가가 위대한 문명과의 첫 만남을 환영하며 [stats]을(를) 선물했습니다. [cityStateName] has also given us [stats] = [cityStateName] 도시국가가 [stats] 또한 선물했습니다. - # Requires translation! [cityStateName] gave us a [unitName] as a gift! = [cityStateName] 도시국가에서 [unitName]을(를) 선물했습니다. Cannot provide unit upkeep for [unitName] - unit has been disbanded! = [unitName]의 유지비를 지불하지 못해 유닛이 해산되었습니다! [cityName] has grown! = [cityName]이(가) 성장했습니다! @@ -825,7 +756,6 @@ Your [ourUnit] captured an enemy [theirUnit]! = 아군 [ourUnit]이(가) 적 [th Your [ourUnit] plundered [amount] [Stat] from [theirUnit] = 아군 [ourUnit]이(가) 적 [theirUnit]을(를) 잡아 [amount] [Stat]를 얻었습니다. We have captured a barbarian encampment and recovered [goldAmount] gold! = 야만인 주둔지를 점령하여 [goldAmount]골드를 얻었습니다! A barbarian [unitType] has joined us! = 야만인 [unitType]이(가) 아군이 되었습니다! - # Requires translation! We have captured an enemy [unitType]! = 적 [unitType]을(를) 사로잡았습니다! We have found survivors in the ruins - population added to [cityName] = 고대 유적의 생존자가 [cityName]에 정착하여 인구가 증가했습니다. We have discovered cultural artifacts in the ruins! (+20 Culture) = 고대 유적에서 유물을 발견하여 20 문화를 얻었습니다! @@ -981,7 +911,6 @@ Resume = 이어하기 Cannot resume game! = 게임을 이어할 수 없습니다! Not enough memory on phone to load game! = 게임을 불러올 저장공간이 부족합니다! Quickstart = 빠른 시작 - # Requires translation! Cannot start game with the default new game parameters! = 기본 설정으로 게임을 시작할 수 없습니다! Victory status = 승리 조건 Social policies = 사회 정책 @@ -1015,7 +944,6 @@ Provides [resource] = [resource] 제공 Provides [amount] [resource] = [resource] [amount]개 제공 Replaces [improvement] = [improvement] 대체 Pick now! = 선택 - # Requires translation! Remove [feature] first = [feature]을(를) 먼저 제거해야 합니다. Build [building] = [building] 건설 Train [unit] = [unit] 훈련 @@ -1123,7 +1051,6 @@ Conduct Trade Mission = 무역 임무 수행 Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = [civName]에 무역 임무를 수행하여 [goldAmount] 골드와 [influenceAmount] 영향력을 얻었습니다! Hurry Wonder = 불가사의 건설 가속 Hurry Construction = 건설 가속 - # Requires translation! Hurry Construction (+[productionAmount]⚙) = 생산 가속 (+[productionAmount]⚙) Spread Religion = 종교 전파 Spread [religionName] = [religionName] 전파 @@ -1142,7 +1069,6 @@ Total = 전체 Stats = 통계 Policies = 정책 Base happiness = 기본 행복도 - # Requires translation! Traded Luxuries = 거래중인 사치자원 # Requires translation! City-State Luxuries = @@ -1161,7 +1087,6 @@ Maintenance = 건물 유지비 Transportation upkeep = 교통 유지비 Unit upkeep = 유닛 유지비 Trades = 거래 - # Requires translation! Score = 점수 Units = 유닛 Unit Supply = 유닛 보급품 @@ -1174,7 +1099,6 @@ Increase your supply or reduce the amount of units to remove the production pena Name = 이름 Closest city = 가장 가까운 도시 Action = 상태 - # Requires translation! Upgrade = 업그레이드 Defeated = 패배 [numberOfCivs] Civilizations in the game = 전체 문명: [numberOfCivs]개 @@ -1212,21 +1136,13 @@ Number of your cities\ndemanding this resource for\n'We Love The King Day' = # Victory - # Requires translation! [victoryType] Victory = [victoryType] 승리 - # Requires translation! Built [building] = [building] 건설함 - # Requires translation! Add all spaceship parts in capital = 수도에 모든 우주선 부품을 조립함 - # Requires translation! Destroy all players = 모든 플레이어를 제거함 - # Requires translation! Capture all capitals = 모든 수도를 점령함 - # Requires translation! Complete [amount] Policy branches = [amount]개의 정책 트리를 완성함 - # Requires translation! You have won a [victoryType] Victory! = [victoryType] 승리했습니다! - # Requires translation! [civilization] has won a [victoryType] Victory! = [civilization] 문명이 [victoryType] 승리했습니다! Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = 당신의 문명은 다른 모든 문명의 정점에 섰습니다! 당신의 국민들이 이룩한 업적은 당신의 문명이 끝나는 날까지 기억될 것입니다! You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = 당신은 패배했습니다. 당신의 문명은 적에게 제압되었습니다. 그러나 국민은 절망하지 않습니다. 당신이 언젠가 다시 돌아와 자신들을 승리의 길로 이끌어줄 것을 알기 때문입니다! @@ -1243,15 +1159,10 @@ Rankings = 순위 Demographics = # Requires translation! Demographic = - # Requires translation! Rank = 순위 - # Requires translation! Value = 값 - # Requires translation! Best = 최고 - # Requires translation! Average = 평균 - # Requires translation! Worst = 최악 Turns until the next\ndiplomacy victory vote: [amount] = 다음 외교 승리 투표:\n[amount] 턴 남음 Choose a civ to vote for = 투표할 문명을 선택하십시오 @@ -1313,9 +1224,7 @@ Can be found on = 발견되는 지형 Improved by [improvement] = [improvement](으)로 개발 Bonus stats for improvement = 개발시 보너스 Buildings that consume this resource = 이 자원을 소모하는 건물 - # Requires translation! Buildings that provide this resource = 이 자원을 제공하는 건물 - # Requires translation! Improvements that provide this resource = 이 자원을 제공하는 시설 Buildings that require this resource worked near the city = 이 자원이 개발되어야 하는 건물 Units that consume this resource = 소모하는 유닛 @@ -1338,9 +1247,7 @@ Base terrain [terrain] does not exist in ruleset! = [terrain] 기초지형이 Terrain feature [feature] does not exist in ruleset! = [feature] 추가지형이 룰셋에 없습니다! Resource [resource] does not exist in ruleset! = [resource] 자원이 룰셋에 없습니다! Improvement [improvement] does not exist in ruleset! = [improvement] 시설이 룰셋에 없습니다! - # Requires translation! Nation [nation] does not exist in ruleset! = [nation] 문명이 룰셋에 없습니다! - # Requires translation! Natural Wonder [naturalWonder] does not exist in ruleset! = [naturalWonder] 자연 불가사의가 룰셋에 없습니다! # Civilopedia difficulty levels @@ -1383,8 +1290,17 @@ Granted by: = 획득 방법: Difficulty levels = 난이도 # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = 정책 채택 Adopt free policy = 무료 정책 채택 @@ -1395,7 +1311,6 @@ Policy branch: [branchName] = 정책 트리: [branchName] # Religions - # Requires translation! Religions = 종교 Choose an Icon and name for your Religion = 종교의 이름과 아이콘을 선택하세요. Choose a name for your religion = 종교 이름 선택 @@ -1412,18 +1327,15 @@ Religions and Beliefs = 종교와 교리 Majority Religion: [name] = 대중 종교: [name] + [amount] pressure = +[amount] 압력 Holy city of: [religionName] = [religionName]의 성도 - # Requires translation! Followers = 신도 Pressure = 압력 # Religion overview screen Religion Name: = 종교 이름: - # Requires translation! Pantheon Name: = 종교관 이름: Founding Civ: = 창시자: Holy City: = 성도: Cities following this religion: = 믿는 도시: - # Requires translation! Followers of this religion: = 이 종교의 신도: Click an icon to see the stats of this religion = 해당 종교에 대한 정보를 보려면 아이콘을 클릭하세요. Religion: Off = 종교 비활성화됨 @@ -1467,17 +1379,12 @@ Invalid ID! = 잘못된 ID입니다! # Multiplayer options menu - # Requires translation! Server address = 서버 주소 # Requires translation! Reset to Dropbox = - # Requires translation! Check connection to server = 서버와의 연결 확인중 - # Requires translation! Awaiting response... = 응답 대기중... - # Requires translation! Success! = 성공! - # Requires translation! Failed! = 실패! @@ -1603,7 +1510,6 @@ Water = 해상 Air = 공중 non-air = 공중 유닛이 아닌 Nuclear Weapon = 핵무기 - # Requires translation! Great Person = 위인 Barbarian = 야만인 relevant = 해당되는 모든 @@ -1630,11 +1536,8 @@ in cities following this religion = 이 종교를 믿는 도시 ######### Population Filters ########### - # Requires translation! Unemployed = 실업자 - # Requires translation! Followers of the Majority Religion = 대중 종교의 신도 - # Requires translation! Followers of this Religion = 종교의 신도 ######### Terrain Filters ########### @@ -1647,7 +1550,6 @@ Water resource = 해양 자원 Foreign Land = 우호 지역 밖 Foreign = 우호 지역 밖 Friendly Land = 우호 지역 - # Requires translation! Enemy Land = 적대 지역 # Requires translation! Featureless = @@ -1661,7 +1563,6 @@ Bonus resource = 보너스 자원 ######### Tile Filters ########### - # Requires translation! unimproved = 개발되지 않은 타일 All Road = 모든 도로 Great Improvement = 위인 시설 @@ -1694,9 +1595,7 @@ Remove Foreign religions from your own cities = ######### Unique Specials ########### - # Requires translation! all healing effects doubled = 모든 회복 효과 2배 - # Requires translation! The Spaceship = 우주선 Maya Long Count calendar cycle = 마야 장기력 @@ -1839,7 +1738,6 @@ National Treasury = 국고 Machu Picchu = 마추픽추 'Few romances can ever surpass that of the granite citadel on top of the beetling precipices of Machu Picchu, the crown of Inca Land.' - Hiram Bingham = '잉카 땅의 정수 마추픽추의 들쭉날쭉한 벼랑 위에 우뚝 선 화강암 도시의 낭만보다 더한 낭만은 잘 없을 것이다.' - 하이람 빙엄 - # Requires translation! [relativeAmount]% [stat] from Trade Routes = 교역로마다 [relativeAmount]% [stat] Must have an owned [tileFilter] within [amount] tiles = [tileFilter]에서 [amount]타일 내에 도시가 있어야 함 @@ -1888,7 +1786,6 @@ Satrap's Court = 사트레프 관청 Forbidden Palace = 자금성 'Most of us can, as we choose, make of this world either a palace or a prison' - John Lubbock = '우리 대부분은 마음 먹기에 따라 세상을 궁궐로 만들 수도 있고 감옥으로 만들 수도 있다.' - 존 러벅 - # Requires translation! [relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [cityFilter]에서 [populationFilter]로 인한 불행 [relativeAmount]% Theatre = 극장 @@ -3023,7 +2920,6 @@ Nukumanu = 누쿠마누 Polynesia = 폴리네시아 starting from the [era] = [era]부터 Enables embarkation for land units = 지상 유닛이 승선할 수 있음 - # Requires translation! Enables [mapUnitFilter] units to enter ocean tiles = [mapUnitFilter] 유닛이 대양 타일에 진입 Normal vision when embarked = 승선시 시야 감소 없음 # Requires translation! @@ -3505,7 +3401,6 @@ Landed Elite = 대지주 [relativeAmount]% growth [cityFilter] = [cityFilter]의 성장률 [relativeAmount]% Monarchy = 군주제 Tradition Complete = 전통 완성 - # Requires translation! Tradition = 전통 Collective Rule = 집단체제 @@ -3516,7 +3411,6 @@ Each city founded increases culture cost of policies [relativeAmount]% less than Meritocracy = 능력주의 Liberty Complete = 자유 완성 Free Great Person = 원하는 위인 1명이 무료로 출현 - # Requires translation! Liberty = 자유 Warrior Code = 전사규범 @@ -3527,7 +3421,6 @@ Military Tradition = 군사 전통 Military Caste = 군사신분제 Professional Army = 직업 군대 Honor Complete = 명예 완성 - # Requires translation! Honor = 명예 vs [mapUnitFilter] units = [mapUnitFilter] 유닛 대항 Notified of new Barbarian encampments = 야만인 주둔지 생성시 알림 @@ -3540,7 +3433,6 @@ Theocracy = 신권 정치 Reformation = 종교 개혁 Free Religion = 종교적 관용 Piety Complete = 신앙 완성 - # Requires translation! Piety = 신앙 before adopting [policy] = [policy] 채택 전 @@ -3559,7 +3451,6 @@ Patronage Complete = 후원 완성 Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = 도시국가에 대한 다른 모든 문명의 영향력 감소 속도 +[relativeAmount]% Our influence with City-States has started dropping faster! = 도시국가에 대한 영향력이 더 빨리 감소합니다! Triggers the following global alert: [param] = 전 세계에 알림: [param] - # Requires translation! Patronage = 후원 Naval Tradition = 해안 전통 @@ -3569,7 +3460,6 @@ Mercantilism = 중상주의 Protectionism = 보호무역주의 [amount] Happiness from each type of luxury resource = 사치 자원 한 종류당 행복 [amount] Commerce Complete = 상업 완성 - # Requires translation! Commerce = 상업 Secularism = 세속주의 @@ -3582,7 +3472,6 @@ Scientific Revolution = 과학 혁명 [amount] Free Technologies = 무료 기술 [amount]개 획득 Rationalism Complete = 합리 완성 [stats] from all [buildingFilter] buildings = 모든 [buildingFilter] 건물에서 [stats] - # Requires translation! Rationalism = 합리 Constitution = 헌법 @@ -3595,7 +3484,6 @@ Free Speech = 표현의 자유 Democracy = 민주주의 Freedom Complete = 평등 완성 [relativeAmount]% Yield from every [tileFilter] = [tileFilter]의 해당 분야 산출량 [relativeAmount]% - # Requires translation! Freedom = 평등 Populism = 포퓰리즘 @@ -3607,7 +3495,6 @@ Police State = 경찰국가 Total War = 총력전 Autocracy Complete = 독재 완성 for [amount] turns = [amount] 턴 동안 - # Requires translation! Autocracy = 독재 United Front = 통일 전선 @@ -3925,7 +3812,6 @@ Hill = 언덕 Forest = 숲 Provides a one-time Production bonus to the closest city when cut down = 제거시 가장 가까운 도시에 일회성 생산력 제공 Blocks line-of-sight from tiles at same elevation = 같은 높이에서 일직선상의 시야를 제한함 - # Requires translation! [amount]% Chance to be destroyed by nukes = [amount]% 확률로 핵무기에 파괴됨 A Camp can be built here without cutting it down = 벌목하지 않고도 야영지 건설 가능 @@ -4273,7 +4159,7 @@ Damage taken from interception reduced by [relativeAmount]% = 요격당할 때 Fighter = 전투기 Interception I = 요격 I -[amount]% Damage when intercepting = 요격할 때 피해 [amount]% +[relativeAmount]% Damage when intercepting = 요격할 때 피해 [relativeAmount]% Interception II = 요격 II @@ -4345,7 +4231,6 @@ Pictish Courage = 용맹한 픽트족 Home Sweet Home = 즐거운 우리집 [relativeAmount]% Strength decreasing with distance from the capital = 수도 근처에서 전투력 [relativeAmount]%, 수도와 멀어질수록 감소함 - # Requires translation! [unit] ability = [unit] ability Heals [amount] damage if it kills a unit = 유닛 처치시 [amount] HP 회복 @@ -4363,7 +4248,6 @@ Can see invisible [mapUnitFilter] units = [mapUnitFilter] 유닛 탐지 가능 Aircraft = 항공 유닛 - # Requires translation! Can see over obstacles = 시야가 지형을 무시함 @@ -4557,7 +4441,6 @@ Anti-Tank Gun = 대전차포 Atomic Bomb = 원자폭탄 Nuclear weapon of Strength [amount] = 핵무기 위력 [amount] - # Requires translation! if [buildingName] is constructed = [buildingName]이 건설되었을때만 Blast radius [amount] = 폭발 반경 [amount]타일 @@ -4627,7 +4510,6 @@ Prevents spreading of religion to the city it is next to = 인접한 도시에 SS Booster = SS 추진기 Spaceship part = 우주선 부품 - # Requires translation! Can be added to [comment] in the Capital = 수도에서 [comment] 조립 가능 Limited to [amount] per Civilization = 문명당 [amount]개까지 건설 가능 @@ -4640,27 +4522,20 @@ SS Stasis Chamber = SS 동면 장치 #################### Lines from VictoryTypes from Civ V - Vanilla #################### - # Requires translation! Complete all the spaceship parts\nto win! = 우주선을 조립하여 승리하세요! # Requires translation! spaceship parts = - # Requires translation! Add all [param] in capital = 모든 [param]을 수도에 모으세요 You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = 과학 기술을 통해 승리했습니다! 당신은 자연의 신비를 밝혀냈고 새로운 세상을 향해 인류를 이끌었습니다. 당신의 승리는 밤하늘에 빛나는 별처럼 영원토록 기억될 것입니다. - # Requires translation! Complete 5 policy branches and\nbuild the Utopia Project to win! = 정책 트리를 5개 완성하고\n유토피아 프로젝트를 건설하여 승리하세요! You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = 당신은 막강한 문화의 힘으로 승리를 거두었습니다. 당신 문명의 위대함, 그 기념비의 장엄함과 예술가의 힘에 전 세계가 경탄했습니다! 아름다움이 지친 마음에 기쁨을 주는 한, 시인들은 당신을 기릴 것입니다. - # Requires translation! Destroy all enemies\nto win! = 모든 적을 제거하여 승리하세요! The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = 세계는 전쟁으로 고통받았습니다. 여러 위대한 문명이 몰락했으나, 당신은 살아남아 승리했습니다! 세상은 당신의 영광스러운 승리를 오래오래 기억할 것입니다! - # Requires translation! Build the UN and be voted\nworld leader to win! = UN을 건설하고 세계 지도자로 선출되어 승리하세요! - # Requires translation! Anyone should build [buildingFilter] = 아무 문명에서 [buildingFilter] 건설되어야 함 - # Requires translation! Win diplomatic vote = 세계 지도자 투표 You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = 당신은 외교적 기술을 통해 적을 무너뜨렸습니다! 당신은 노련한 지혜로 많은 친구를 얻었고 적을 혼란에 빠뜨려 분열시켰습니다! 당신은 갈등과 반목에 지쳐 있던 세상에 평화를 가져온 지도자로 영원토록 기억될 것입니다. @@ -4685,7 +4560,6 @@ Faith Healers = 신앙 치료사 Fertility Rites = 풍년 기원제 God of Craftsman = 장인의 신 - # Requires translation! in cities with at least [amount] [populationFilter] = [amount] [populationFilter] 이상의 도시에서 God of the Open Sky = 창공의 신 @@ -5750,10 +5624,8 @@ May buy [buildingFilter] buildings for [amount] [stat] [cityFilter] = [cityFilte May buy [baseUnitFilter] units with [stat] [cityFilter] = [cityFilter]에서 [stat](으)로 [baseUnitFilter] 유닛 구매 가능 May buy [buildingFilter] buildings with [stat] for [amount] times their normal Production cost = 필요 생산력의 [amount]배에 해당하는 [stat](으)로 [buildingFilter] 건물 구매 가능 [stat] cost of purchasing [buildingFilter] buildings [relativeAmount]% = [buildingFilter] 건물 구매에 필요한 [stat] [relativeAmount]% - # Requires translation! Production to science conversion in cities increased by 33% = 도시에서 생산력을 과학으로 전환하는 비율 33% 증가 Triggers victory = 승리를 유발함 - # Requires translation! Starts with [policy] adopted = [policy] 채택한 상태로 시작 [amount] Unit Supply = 보급품 [amount] [amount] Unit Supply per [amount2] population [cityFilter] = [cityFilter]의 인구 [amount2]당 보급품 [amount] @@ -5762,19 +5634,12 @@ Rebel units may spawn = 저항군이 출몰할 수 있음 Can be purchased for [amount] [stat] [cityFilter] = [cityFilter]에서 [amount] [stat](으)로 구매 가능 Requires a [buildingName] in at least [amount] cities = 최소 [amount]개 도시에 [buildingName] 필요 Must not be next to [terrainFilter] = [terrainFilter] 옆에 있으면 안됨 - # Requires translation! Creates a [improvementName] improvement on a specific tile = [improvementName] 시설을 적절한 타일에 건설 No defensive terrain penalty = 지형 방어 페널티 없음 - # Requires translation! May attack when embarked = 승선한 상태로 공격 가능 - # Requires translation! No Sight = 시야 없음 [amount] XP gained from combat = 전투로 [amount] XP 획득 - # Requires translation! [amount] Movement point cost to embark = 승선하는데 [amount] 행동력 소모 - # Requires translation! -Irremovable = - # Requires translation! by consuming this unit = 이 유닛을 소모하여 when at war = 전쟁 중에 # Requires translation! @@ -5825,12 +5690,10 @@ FounderBelief = 창시자 교리 FollowerBelief = 신도 교리 Building = 건물 Unit = 유닛 - # Requires translation! UnitType = 유닛 Promotion = 승급 Improvement = 시설 Resource = 자원 - # Requires translation! Ruins = 도시 폐허 CityState = 도시 국가 ModOptions = 모드 설정 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 6a75d9f21e..06fb4741c4 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -783,6 +783,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1725,8 +1727,17 @@ Granted by: = Difficulty levels = # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Priimti politiką Adopt free policy = Priimkite nemokamą politiką @@ -6813,7 +6824,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 5d7dfbe46d..ffbcdfecf1 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -743,6 +743,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1556,8 +1558,17 @@ Granted by: = Diberikan oleh: Difficulty levels = Tahap kesukaran # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Amalkan polisi Adopt free policy = Amalkan polisi percuma @@ -6325,7 +6336,7 @@ Fighter = Pesawat Pejuang # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index ffec961fe6..2a159386a3 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -812,6 +812,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1727,8 +1729,17 @@ Granted by: = Difficulty levels = Sotooh e saḵti # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Etteḵāz e siāsat Adopt free policy = Etteḵāz e siāsat e rāygān @@ -6811,7 +6822,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index 3ded5fe5b6..da53a65c9d 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -810,6 +810,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1724,8 +1726,17 @@ Granted by: = Difficulty levels = Sotooh e sakhti # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Ettekhaaz e siaasat Adopt free policy = Ettekhaaz e siaasat e raaygaan @@ -6808,7 +6819,7 @@ Fighter = # Requires translation! Interception I = # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = # Requires translation! Interception II = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index 26ee02842b..58a8e81b8c 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -645,6 +645,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Aktualna tura: [civName] o Minutes = Minut Hours = Godzin Days = Dni + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1399,8 +1401,17 @@ Granted by: = Difficulty levels = Poziomy trudności # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Przyjmij ustrój Adopt free policy = Przyjmij darmowy ustrój @@ -4602,7 +4613,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = Myśliwiec Interception I = Przechwytywanie I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = Przechwytywanie II diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 454a0ec716..b0653492d0 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -707,6 +707,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1511,8 +1513,17 @@ Granted by: = Concedido por: Difficulty levels = Níveis de dificuldade # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Adotar Política Adopt free policy = Adotar Política livre @@ -5255,7 +5266,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = Avião de combate Interception I = Interceptação I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = Interceptação II diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 6324cf9b9d..6051119941 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -576,6 +576,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Tura Curentă: [civName] d Minutes = Minute Hours = Ore Days = Zile + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1256,8 +1258,17 @@ Granted by: = Acordat de [bonus] with [tech] = [bonus] cu [tech] Difficulty levels = Niveluri de dificultate The possible rewards are: = Posibilele recompense sunt: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Adoptă politică Adopt free policy = Adoptă politică @@ -4793,7 +4804,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = Avion de vânătoare Interception I = Interceptare I # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = Interceptare II diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index af8d28045e..2077e99cfb 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -28,9 +28,7 @@ Fastlane_full_description = # https://yairm210.github.io/Unciv/Other/Translating/ # Base ruleset names - # Requires translation! Civ V - Vanilla = Civ V - Основная версия - # Requires translation! Civ V - Gods & Kings = Civ V - Боги и короли # Tutorial tasks @@ -88,7 +86,6 @@ Requires a [buildingName] in this city = Требуется [buildingName] в г Cannot be built with [buildingName] = Нельзя построить вместе с [buildingName] Consumes 1 [resource] = Потребляет 1 [resource] Consumes [amount] [resource] = Потребляет [amount] [resource] - # Requires translation! [amount] available = [amount] доступно Required tech: [requiredTech] = Требуемая технология: [requiredTech] Requires [PolicyOrNationalWonder] = Требуется [PolicyOrNationalWonder] @@ -117,7 +114,6 @@ Peace = Мир Research Agreement = Договор об исследовании Declare war = Объявить войну Declare war on [civName]? = Объявить войну державе [civName]? - # Requires translation! Go to on map = Перейти на карте Let's begin! = Начнём! [civName] has declared war on us! = [civName] объявляет нам войну! @@ -224,7 +220,6 @@ Gift [giftAmount] gold (+[influenceAmount] influence) = Подарить [giftAm Relationship changes in another [turnsToRelationshipChange] turns = Ходов до изменения отношений: [turnsToRelationshipChange] Protected by = Под защитой Revoke Protection = Снять защиту - # Requires translation! Revoke protection for [cityStateName]? = Снять защиту с [cityStateName]? Pledge to protect = Пообещать защиту Declare Protection of [cityStateName]? = Объявить о защите [cityStateName]? @@ -318,7 +313,6 @@ Introduction to [nation] = Представиться державе [nation] Declare war on [nation] = Объявить войну: [nation] Luxury resources = Редкие ресурсы Strategic resources = Стратегические ресуры - # Requires translation! Owned by you: [amountOwned] = В наличии: [amountOwned] # Nation picker @@ -432,9 +426,7 @@ Starting Era = Начальная эпоха It looks like we can't make a map with the parameters you requested! = Похоже, мы не можем создать карту с требуемыми параметрами! Maybe you put too many players into too small a map? = Может, у вас слишком много игроков для такой небольшой карты? No human players selected! = Не выбраны игроки (люди)! - # Requires translation! Invalid Player ID! = Неверный ID игрока! - # Requires translation! No victory conditions were selected! = Не выбраны условия победы! Mods: = Моды: Extension mods: = Моды - расширения: @@ -463,19 +455,12 @@ Anything above 40 may work very slowly on Android! = Всё, что больше ## Tabs/Buttons Map editor = Редактор карт - # Requires translation! View = Вид - # Requires translation! Generate = Генерация - # Requires translation! Partial = Частично - # Requires translation! Generator steps = Шаги генератора - # Requires translation! Edit = Правка - # Requires translation! Rivers = Реки - # Requires translation! Load = Загрузить Save = Сохранить New map = Новая карта @@ -484,112 +469,64 @@ Save map = Сохранить карту Load map = Загрузить карту Delete map = Удалить карту Are you sure you want to delete this map? = Вы уверены, что хотите удалить эту карту? - # Requires translation! It looks like your map can't be saved! = Похоже, ваша карта не может быть сохранена! Exit map editor = Выйти из редактора карт - # Requires translation! Change map ruleset = Сменить набор правил - # Requires translation! Change the map to use the ruleset selected on this page = Измените карту, чтобы применить набор правил, выбранный на этой странице - # Requires translation! Revert to map ruleset = Восстановить набор правил - # Requires translation! Reset the controls to reflect the current map ruleset = Сбросьте опцию, чтобы отобразить текущий набор правил карты - # Requires translation! Features = Особенности - # Requires translation! Starting locations = Начальные положения - # Requires translation! Tile Matching Criteria = Критерий сопоставления клетки - # Requires translation! Complete match = Полное сопоставление - # Requires translation! Except improvements = Исключая улучшения - # Requires translation! Base and terrain features = Базовая местность и её особенности - # Requires translation! Base terrain only = Только базовая местность - # Requires translation! Land or water only = Только суша или водоёмы ## Labels/messages - # Requires translation! Brush ([size]): = Кисть ([size]): # The letter shown in the [size] parameter above for setting "Floodfill" - # Requires translation! F = F Error loading map! = Ошибка при загрузке карты! - # Requires translation! Map saved successfully! = Карта успешно сохранена! - # Requires translation! Current map RNG seed: [amount] = Текущий сид карты: [amount] - # Requires translation! Map copy and paste = Копирование и вставка карты - # Requires translation! Position: [param] = Позиция: [param] - # Requires translation! Starting location(s): [param] = Начальное положение: [param] - # Requires translation! Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток) Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил? - # Requires translation! Area: [amount] tiles, [amount2] continents/islands = Площадь: [amount] клеток, [amount2] континентов/островов - # Requires translation! Do you want to leave without saving the recent changes? = Вы хотите выйти без сохранения последних изменений? - # Requires translation! Do you want to load another map without saving the recent changes? = Вы хотите загрузить другую карту без сохранения последних изменений? Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Недопустимая карта: Площадь ([area]) не соответствует сохраненным размерам ([dimensions]). The dimensions have now been fixed for you. = Размеры были исправлены. - # Requires translation! River generation failed! = Генерация реки не выполнена! - # Requires translation! Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = Пожалуйста, не используйте шаг 'Сформировать сушу' с типом карты 'Пусто', вместо этого создайте новую пустую карту. - # Requires translation! This map has errors: = У этой карты имеются ошибки: - # Requires translation! The incompatible elements have been removed. = Несовместимые элементы были удалены. ## Map/Tool names - # Requires translation! My new map = Моя новая карта - # Requires translation! Generate landmass = Сформировать сушу - # Requires translation! Raise mountains and hills = Горы и холмы - # Requires translation! Humidity and temperature = Влажность и температура - # Requires translation! Lakes and coastline = Озёра и побережья - # Requires translation! Sprout vegetation = Растительность - # Requires translation! Spawn rare features = Редкие особенности - # Requires translation! Distribute ice = Распределить лёд - # Requires translation! Assign continent IDs = Назначить ID континентам - # Requires translation! Place Natural Wonders = Разместить чудеса природы - # Requires translation! Let the rivers flow = Провести реки - # Requires translation! Spread Resources = Ресурсы - # Requires translation! Create ancient ruins = Создать древние руины - # Requires translation! Floodfill = Заливка [nation] starting location = Начальное положение [nation] - # Requires translation! Remove features = Убрать особенности - # Requires translation! Remove improvement = Убрать улучшение - # Requires translation! Remove resource = Убрать ресурс - # Requires translation! Remove starting locations = Убрать начальное положение - # Requires translation! Remove rivers = Убрать реки - # Requires translation! Spawn river from/to = Провести реку от/до Bottom left river = Река слева снизу Bottom right river = Река справа снизу @@ -640,6 +577,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Текущий ход: [ci Minutes = мин. Hours = ч. Days = дн. + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -647,7 +586,6 @@ Current saves = Текущие сохранения Show autosaves = Показать автосохранения Saved game name = Имя сохраненной игры # This is the save game name the dialog will suggest - # Requires translation! [player] - [turns] turns = [player] - [turns] х. Copy to clipboard = Скопировать в буфер обмена Copy saved game to clipboard = Скопировать сохраненную игру в буфер обмена @@ -666,13 +604,9 @@ Load from custom location = Загрузить из своей папки Could not load game from custom location! = Не удалось загрузить игру из своей папки! Save to custom location = Сохранить в свою папку Could not save game to custom location! = Не удалось сохранить игру в свою папку! - # Requires translation! Missing mods are downloaded successfully. = Недостающие моды успешно скачаны. - # Requires translation! Could not load the missing mods! = Не удалось скачать недостающие моды! - # Requires translation! Could not download mod list. = Не удалось скачать список модов. - # Requires translation! Could not find a mod named "[modName]". = Не удалось найти мод "[modName]". # Options @@ -711,9 +645,7 @@ Show minimap = Показывать миникарту off = откл. Show pixel units = Показывать текстуру юнитов Show pixel improvements = Показывать текстуру улучшений - # Requires translation! Enable Nuclear Weapons = Разрешить использование ядерного оружия - # Requires translation! Experimental Demographics scoreboard = Экспериментальная таблица показателей Show tile yields = Показывать доход с клетки Show unit movement arrows = Показывать стрелками движение юнитов @@ -728,7 +660,6 @@ No problems found. = Проблем не обнаружено. Autoupdate mod uniques = Обновить особенности в моде Uniques updated! = Особенности обновлены! - # Requires translation! Max zoom out = Максимальное отдаление камеры Show experimental world wrap for maps = Показывать экспериментальную опцию "круглый мир" HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = В РАЗРАБОТКЕ - ВЫ ПРЕДУПРЕЖДЕНЫ! @@ -756,7 +687,6 @@ We have encountered [civName]! = Мы встретили: [civName]! [cityStateName] has given us [stats] as a token of goodwill for meeting us = [cityStateName] дарит нам [stats] в знак доброй воли за встречу с нами [cityStateName] has given us [stats] as we are the first major civ to meet them = [cityStateName] дарит нам [stats], поскольку мы первая великая цивилизация с которой они встретились [cityStateName] has also given us [stats] = [cityStateName] также предоставляет нам [stats] - # Requires translation! [cityStateName] gave us a [unitName] as a gift! = [cityStateName] передаёт нам [unitName] в качестве дара! Cannot provide unit upkeep for [unitName] - unit has been disbanded! = Невозможно содержать юнит [unitName] - отряд распущен! [cityName] has grown! = Город [cityName] вырос! @@ -1025,7 +955,6 @@ Lock = Блокировать Unlock = Разблокировать Move to city = Перейти в город Please enter a new name for your city = Пожалуйста, введите новое название для вашего города - # Requires translation! Please select a tile for this building's [improvement] = Пожалуйста, выберите клетку для этого улучшения [improvement] # Ask for text or numbers popup UI @@ -1096,7 +1025,6 @@ Conduct Trade Mission = Провести торговую сделку Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Торговая сделка с городом-государством [civName] принесла вам [goldAmount] золота и [influenceAmount] влияния! Hurry Wonder = Ускорить постройку чуда Hurry Construction = Ускорить строительство - # Requires translation! Hurry Construction (+[productionAmount]⚙) = Ускорить строительство (+[productionAmount]⚙) Spread Religion = Распостранить религию Spread [religionName] = Распостранить [religionName] @@ -1115,9 +1043,7 @@ Total = Всего Stats = Статистика Policies = Общественные институты Base happiness = Базовое счастье - # Requires translation! Traded Luxuries = Редкие ресурсы от торговли - # Requires translation! City-State Luxuries = Редкие ресурсы от городов-государств Occupied City = Оккупированный город Buildings = Здания @@ -1146,7 +1072,6 @@ Increase your supply or reduce the amount of units to remove the production pena Name = Имя Closest city = Ближайший город Action = Действие - # Requires translation! Upgrade = Модернизация Defeated = Повержен [numberOfCivs] Civilizations in the game = Цивилизаций в игре: [numberOfCivs] @@ -1177,45 +1102,30 @@ Number of your cities\ndemanding this resource for\n'We Love The King Day' = Ч # Victory - # Requires translation! [victoryType] Victory = [victoryType] победа - # Requires translation! Built [building] = Построить [building] - # Requires translation! Add all spaceship parts in capital = Доставьте все части космического корабля в столицу - # Requires translation! Destroy all players = Уничтожить всех игроков - # Requires translation! Capture all capitals = Захватить все столицы - # Requires translation! Complete [amount] Policy branches = Завершить [amount] веток общественных институтов You have won a [victoryType] Victory! = Вами одержана [victoryType] победа! - # Requires translation! [civilization] has won a [victoryType] Victory! = Цивилизацией [civilization] одержана [victoryType] победа! Your civilization stands above all others! The exploits of your people shall be remembered until the end of civilization itself! = Ваша цивилизация развита лучше всех остальных! Подвиги вашего народа будут помнить до самого конца цивилизации! You have been defeated. Your civilization has been overwhelmed by its many foes. But your people do not despair, for they know that one day you shall return - and lead them forward to victory! = Вы были побеждены. Ваша цивилизация не устояла под напором врагов. Но ваши подданные не отчаиваются, ведь они знают, что однажды вы вернетесь - и приведете их к победе! One more turn...! = Еще один ход...! Destroy [civName] = Уничтожить державу [civName] - # Requires translation! Capture [cityName] = Захватить город [cityName] Our status = Наш статус Global status = Глобальный статус Rankings = Рейтинги # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. # Feel free to replace it with a space and put it between other words in your translation - # Requires translation! Demographics = Показатели - # Requires translation! Demographic = Показатель - # Requires translation! Rank = Место - # Requires translation! Value = Значение - # Requires translation! Best = Лучший - # Requires translation! Average = Средний - # Requires translation! Worst = Худший Turns until the next\ndiplomacy victory vote: [amount] = Ходов до следующего голосования\nдипломатической победы: [amount] Choose a civ to vote for = Выберите цивилизацию, за которую хотите проголосовать @@ -1277,9 +1187,7 @@ Can be found on = Можно найти на клетках Improved by [improvement] = Улучшение: [improvement] Bonus stats for improvement = Бонусы за улучшение Buildings that consume this resource = Постройки, которые потребляют этот ресурс - # Requires translation! Buildings that provide this resource = Постройки, которые предоставляют этот ресурс - # Requires translation! Improvements that provide this resource = Улучшения, которые предоставляют этот ресурс Buildings that require this resource worked near the city = Постройки, которым требуется добыча этого ресурса в городе Units that consume this resource = Юниты, которые потребляют этот ресурс @@ -1302,9 +1210,7 @@ Base terrain [terrain] does not exist in ruleset! = Базовая местно Terrain feature [feature] does not exist in ruleset! = Особенность местности [feature] не существует в наборе правил! Resource [resource] does not exist in ruleset! = Ресурс [resource] не существует в наборе правил! Improvement [improvement] does not exist in ruleset! = Улучшение [improvement] не существует в наборе правил! - # Requires translation! Nation [nation] does not exist in ruleset! = Нация [nation] не существует в наборе правил! - # Requires translation! Natural Wonder [naturalWonder] does not exist in ruleset! = Чудо природы [naturalWonder] не существует в наборе правил! # Civilopedia difficulty levels @@ -1345,10 +1251,18 @@ Granted by [param] = Предоставляется: [param] Granted by: = Предоставляется: [bonus] with [tech] = [bonus] после открытия технологии [tech] Difficulty levels = Уровни сложности - # Requires translation! The possible rewards are: = Возможная награда: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Принять институт Adopt free policy = Принять бесплатный институт @@ -1375,7 +1289,6 @@ Religions and Beliefs = Религии и Верования Majority Religion: [name] = Религия большинства: [name] + [amount] pressure = + [amount] давления Holy city of: [religionName] = Священный город для: [religionName] - # Requires translation! Followers = Приверженцы Pressure = Давление @@ -1385,7 +1298,6 @@ Pantheon Name: = Название пантеона: Founding Civ: = Основано цивилизацией: Holy City: = Священный город: Cities following this religion: = Городов, исповедующих эту религию: - # Requires translation! Followers of this religion: = Приверженцев этой религии: Click an icon to see the stats of this religion = Нажмите на значок, чтобы просмотреть статистику этой религии Religion: Off = Религия: откл. @@ -1557,7 +1469,6 @@ Water = Морские Air = Воздушные non-air = Не воздушные Nuclear Weapon = Ядерное оружие - # Requires translation! Great Person = Великий человек Barbarian = Варварские relevant = имеющие возможность @@ -1634,7 +1545,6 @@ enhancing = укрепляется ######### Religious Action Filters ########### - # Requires translation! Remove Foreign religions from your own cities = Устраняет чужие религии в ваших городах ######### Unique Specials ########### @@ -3308,7 +3218,6 @@ Haderslev = Хадерслев Ringsted = Рингстед Skrive = Скиве Denmark = Дания - # Requires translation! [amount] Movement point cost to disembark = [amount] очков передвижения на высадку No movement cost to pillage = Не тратит ОП на грабеж @@ -3542,7 +3451,6 @@ Nationalism = Национализм Socialism = Социализм [relativeAmount]% maintenance cost for buildings [cityFilter] = [relativeAmount]% к стоимости содержания зданий [cityFilter] Communism = Коммунизм - # Requires translation! [amount]% [stat] when constructing [unitType] buildings [cityFilter] = [amount]% [stat] при строительстве зданий: [unitType] [cityFilter] Order Complete = Порядок Завершен Order = Порядок @@ -3908,12 +3816,10 @@ Mine = Рудник Trading post = Торговый пост Camp = Лагерь - # Requires translation! Can only be built to improve a resource = Можно построить только для улучшения ресурса Oil well = Нефтяная скважина - # Requires translation! Offshore Platform = Нефтяная платформа Pasture = Выгон @@ -4195,7 +4101,7 @@ Damage taken from interception reduced by [relativeAmount]% = Урон от пе Fighter = Истребитель Interception I = Перехват I -[amount]% Damage when intercepting = [amount]% к урону при перехвате +[relativeAmount]% Damage when intercepting = [relativeAmount]% к урону при перехвате Interception II = Перехват II @@ -4558,33 +4464,23 @@ SS Stasis Chamber = Система анабиоза КК #################### Lines from VictoryTypes from Civ V - Vanilla #################### - # Requires translation! Complete all the spaceship parts\nto win! = Завершите все части космического\nкорабля, чтобы выиграть! - # Requires translation! spaceship parts = части космического корабля - # Requires translation! Add all [param] in capital = Доставить все [param] в столицу You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = Вы достигли победы при помощи научного прорыва! Вы разгадали загадки природы и вывели людей на путь к новому, прекрасному миру! И о ваших заслугах будут помнить, пока последняя звезда на ночном небе не погаснет! - # Requires translation! Complete 5 policy branches and\nbuild the Utopia Project to win! = Завершите 5 веток общественных институтов\nи постройте проект "Утопия", чтобы выиграть! You have achieved victory through the awesome power of your Culture. Your civilization's greatness - the magnificence of its monuments and the power of its artists - have astounded the world! Poets will honor you as long as beauty brings gladness to a weary heart. = Вы достигли победы с помощью несравненной культуры. Величие вашей цивилизации - великолепие сооружений и гениальность творцов - поразило весь мир! И покуда красота приносит радость уставшему сердцу, поэты будут славить вас. - # Requires translation! Destroy all enemies\nto win! = Уничтожьте всех противников,\nчтобы выиграть! The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = Война содрогнула мир. Многие мощные и сильные цивилизации пали, но ваша выжила - и стала победительницей! Мир надолго запомнит ваши славные сражения и победы! - # Requires translation! Build the UN and be voted\nworld leader to win! = Создайте ООН и избиритесь\nмировым лидером, чтобы выиграть! - # Requires translation! Anyone should build [buildingFilter] = Кто-то должен создать [buildingFilter] - # Requires translation! Win diplomatic vote = Выиграть дипломатическое голосование You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = Вы одолели всех своих врагов благодаря искусной дипломатии! Ваша мудрость и прозорливость привлекала верных союзников и стравливала между собой врагов! Вас навеки запомнят как правителя, подарившего миру - мир. - # Requires translation! Do things to win! = Завершите дела, чтобы выиграть! - # Requires translation! Have highest score after max turns = Иметь наивысший счёт после макимального числа ходов @@ -5248,7 +5144,6 @@ Jerusalem = Иерусалим Provides a [buildingName] in your first [amount] cities for free = [buildingName] появляется в ваших первых [amount] городах - # Requires translation! [stat] cost of purchasing items in cities [amount]% = [amount]% к стоимости покупок за [stat] @@ -5489,7 +5384,6 @@ You have encountered another civilization!\nOther civilizations start out peacef Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Завершив программу Аполлон, вы можете начать строить части космического корабля в городах\n(имея соответствующие технологии), чтобы одержать научную победу. Injured Units = Поврежденные юниты - # Requires translation! Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = Раненые юниты получает меньше урона, но восстанавливаются после ходов, в которых они бездействовали.\nЮниты излечиваются на 10 очков здоровья за ход на вражеской или нейтральной территории\nна 20 - в пределах ваших территории и на 25 внутри ваших городов. Workers = Рабочие @@ -5604,9 +5498,7 @@ Religion inside cities = Религия внутри городов When founding a city, it won't follow a religion immediately. = Когда город основывается, он не сразу исповедует религию. The religion a city follows depends on the total pressure each religion has within the city. = Религия, которая исповедуется городом, зависит от общего давления каждой религии внутри города. Followers are allocated in the same proportions as these pressures, and these followers can be viewed in the city screen. = Приверженцы религий распределяются в тех же пропорциях, что и данные давления, и этих приверженцев можно увидеть на экране города. - # Requires translation! You are allowed to check religious followers and pressures in cities you do not own by selecting them. = У вас есть возможность проверить приверженцев религии и давление, выбирая города которые вы не контролируете. - # Requires translation! In both places, a tap/click on the icon of a religion will show detailed information with its effects. = В обоих случаях, нажатие/клик на значке религии отобразит подробную информацию со всеми их эффектами. Based on this, you can get a feel for which religions have a lot of pressure built up in the city, and which have almost none. = Основываясь на этом, вы можете понять, какие религии оказывают сильное давление в городе, а какие - слабое. The city follows a religion if a majority of its population follows that religion, and will only then receive the effects of Follower and Pantheon beliefs of that religion. = Город исповедует ту религию, которая придерживается большинство его жителей, и только тогда он сможет получать эффекты от верований последователя и пантеона данной религии. @@ -5673,14 +5565,11 @@ Rebel units may spawn = Могут появляться отряды повст Can be purchased for [amount] [stat] [cityFilter] = Можно купить за [amount] [stat] [cityFilter] Requires a [buildingName] in at least [amount] cities = Требуется [buildingName] как минимум в [amount] городах Must not be next to [terrainFilter] = Не должен быть рядом с клеткой [terrainFilter] - # Requires translation! Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке No defensive terrain penalty = Нет штрафа защиты от местности - # Requires translation! May attack when embarked = Может атаковать при высадке No Sight = Нет радиуса обзора [amount] XP gained from combat = [amount] ОО от боя - # Requires translation! [amount] Movement point cost to embark = [amount] очков передвижения на высадку by consuming this unit = при растрате этого юнита when at war = во время войны diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 9a755656dc..c60d0e0166 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -577,6 +577,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = 当前回合: [civName] Minutes = 分钟 Hours = 小时 Days = 天 + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1261,8 +1263,17 @@ Granted by: = 授予由: [bonus] with [tech] = [bonus](研发[tech]科技后) Difficulty levels = 游戏难度 The possible rewards are: = 您可能会获得以下奖励 + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = 推行政策 Adopt free policy = 推行免费的政策 @@ -1298,7 +1309,6 @@ Pantheon Name: = 万神庙名称: Founding Civ: = 建立的文明: Holy City: = 圣城: Cities following this religion: = 追随此教的城市数量 - # Requires translation! Followers of this religion: = 追随此教的人口数量 Click an icon to see the stats of this religion = 点击图标查看宗教统计 Religion: Off = 宗教:关 @@ -4105,7 +4115,7 @@ Damage taken from interception reduced by [relativeAmount]% = 遭受拦截时的 Fighter = 战斗机 Interception I = 拦截I级 -[amount]% Damage when intercepting = 拦截敌方飞机时伤害 +[amount]% +[relativeAmount]% Damage when intercepting = 拦截敌方飞机时伤害 +[relativeAmount]% Interception II = 拦截II级 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 0957e2b179..d21e9451e7 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -15,7 +15,6 @@ StartWithCapitalLetter = true # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Summary # English to translate: https://github.com/yairm210/Unciv/blob/master/fastlane/metadata/android/en-US/short_description.txt - # Requires translation! Fastlane_short_description = Juego 4X de crear civilizaciones # Documentation: https://f-droid.org/en/docs/Build_Metadata_Reference/#Description @@ -86,7 +85,6 @@ Requires a [buildingName] in this city = Requiere un [buildingName] en esta ciud Cannot be built with [buildingName] = No puede construirse con [buildingName] Consumes 1 [resource] = Consume 1 de [resource] Consumes [amount] [resource] = Consume [amount] de [resource] - # Requires translation! [amount] available = [amount] disponibles Required tech: [requiredTech] = Tecnología requerida: [requiredTech] Requires [PolicyOrNationalWonder] = Requiere [PolicyOrNationalWonder] @@ -499,15 +497,12 @@ Continent: [param] ([amount] tiles) = Continente: [param] ([amount] casillas) Change map to fit selected ruleset? = ¿Cambiar mapa para que se ajuste al reglamento seleccionado? Area: [amount] tiles, [amount2] continents/islands = Area: [amount] casillas, [amount2] continentes/islas Do you want to leave without saving the recent changes? = ¿Quieres salir sin guardar los últimos cambios? - # Requires translation! Do you want to load another map without saving the recent changes? = ¿Quieres cargar otro mapa SIN guardar los últimos cambios? Invalid map: Area ([area]) does not match saved dimensions ([dimensions]). = Mapa Inválido: Área ([area]) no concuerda con las dimensiones guardadas ([dimensions]). The dimensions have now been fixed for you. = Las dimensiones se han arreglado. River generation failed! = ¡Generación de ríos fallida! Please don't use step 'Landmass' with map type 'Empty', create a new empty map instead. = Por favor nó uses el paso "Continente" con el tipo de mapa "Vacío", crea un nuevo mapa en vez. - # Requires translation! This map has errors: = Este mapa tiene errores: - # Requires translation! The incompatible elements have been removed. = Los elementos incompatibles han sido removidos. ## Map/Tool names @@ -520,7 +515,6 @@ Sprout vegetation = Crear vegetación Spawn rare features = Poner características raras Distribute ice = Distribuír hielo Assign continent IDs = Asignar IDs de continentes - # Requires translation! Place Natural Wonders = Colocar Maravillas Naturales Let the rivers flow = Que fluyan los ríos Spread Resources = Esparcir recursos @@ -582,6 +576,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Turno actual: [civName] de Minutes = Minutos Hours = Horas Days = Días + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -589,7 +585,6 @@ Current saves = Partidas guardadas Show autosaves = Mostrar autoguardados Saved game name = Nombre de partida guardada # This is the save game name the dialog will suggest - # Requires translation! [player] - [turns] turns = [player] - [turns] turnos Copy to clipboard = Copiar al portapapeles Copy saved game to clipboard = Copiar partida guardada al portapapeles @@ -608,13 +603,9 @@ Load from custom location = Cargar desde ubicación personalizada Could not load game from custom location! = ¡No se pudo cargar la partida desde la ubicación personalizada! Save to custom location = Guardar en una ubicación personalizada Could not save game to custom location! = ¡No se pudo guardar la partida en la ubicación personalizada! - # Requires translation! Missing mods are downloaded successfully. = Los Mods faltantes fueron descargados exitosamente. - # Requires translation! Could not load the missing mods! = ¡No se pudieron cargar los mods faltantes! - # Requires translation! Could not download mod list. = No se pudo descargar la lista de mods. - # Requires translation! Could not find a mod named "[modName]". = No se pudo encontrar el mod "[modName]". # Options @@ -653,9 +644,7 @@ Show minimap = Mostrar minimapa off = apagado Show pixel units = Mostrar píxeles de unidades Show pixel improvements = Mostrar píxeles de mejoras - # Requires translation! Enable Nuclear Weapons = Permitir Armas Nucleares - # Requires translation! Experimental Demographics scoreboard = Tabla de puntaje Demográfica - Experimental Show tile yields = Mostrar rendimientos de casilla Show unit movement arrows = Mostrar flechas de movimiento de unidad @@ -670,7 +659,6 @@ No problems found. = No se encontraron problemas. Autoupdate mod uniques = Actualizar automáticamente los uniques de mods Uniques updated! = ¡Uniques actualizados! - # Requires translation! Max zoom out = Alejado de cámara máximo Show experimental world wrap for maps = Mostrar mapa envolvente experimental HIGHLY EXPERIMENTAL - YOU HAVE BEEN WARNED! = MUY EXPERIMENTAL, ¡QUEDAS AVISADO! @@ -966,7 +954,6 @@ Lock = Bloquear Unlock = Desbloquear Move to city = Mover a ciudad Please enter a new name for your city = Por favor introduce un nuevo nombre para tu ciudad - # Requires translation! Please select a tile for this building's [improvement] = Por favor, selecciona una casilla para la mejora [improvement] de este edificio # Ask for text or numbers popup UI @@ -1132,19 +1119,12 @@ Global status = Estado global Rankings = Clasificaciones # The \n here means: put a newline (enter) here. If this is omitted, the sidebox in the diplomacy overview will become _really_ wide. # Feel free to replace it with a space and put it between other words in your translation - # Requires translation! Demographics = Demográficas - # Requires translation! Demographic = Demográfica - # Requires translation! Rank = Posición - # Requires translation! Value = Puntaje - # Requires translation! Best = El Primero - # Requires translation! Average = Promedio - # Requires translation! Worst = El Último Turns until the next\ndiplomacy victory vote: [amount] = Turnos hasta las próximas\nvotaciones de victoria diplomática: [amount] Choose a civ to vote for = Elige una civ. a quien votar @@ -1206,9 +1186,7 @@ Can be found on = Se puede encontrar en Improved by [improvement] = Mejorado por [improvement] Bonus stats for improvement = Atributos bonus de la mejora Buildings that consume this resource = Edificios que consumen este recurso - # Requires translation! Buildings that provide this resource = Edificios que proveen este recurso - # Requires translation! Improvements that provide this resource = Mejoras que proveen este recurso Buildings that require this resource worked near the city = Edificios que requieren este recurso trabajado cerca de la ciudad Units that consume this resource = Unidades que consumen este recurso @@ -1231,9 +1209,7 @@ Base terrain [terrain] does not exist in ruleset! = ¡El terreno base [terrain] Terrain feature [feature] does not exist in ruleset! = ¡La característica de terreno [feature] no existe en el reglamento actual! Resource [resource] does not exist in ruleset! = ¡El recurso [resource] no existe en el reglamento actual! Improvement [improvement] does not exist in ruleset! = ¡La mejora [improvement] no existe en el reglamento actual! - # Requires translation! Nation [nation] does not exist in ruleset! = ¡La nación [nation] no existe en el reglamento! - # Requires translation! Natural Wonder [naturalWonder] does not exist in ruleset! = ¡La maravilla natural [naturalWonder] no existe en el reglamento! # Civilopedia difficulty levels @@ -1275,8 +1251,17 @@ Granted by: = Concedido por: [bonus] with [tech] = [bonus] con [tech] Difficulty levels = Niveles de dificultad The possible rewards are: = Los posibles premios son: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Adoptar política Adopt free policy = Adoptar política gratis @@ -1312,7 +1297,6 @@ Pantheon Name: = Nombre del Panteón: Founding Civ: = Civ. fundadora: Holy City: = Ciudad Santa: Cities following this religion: = Ciudades siguiendo esta religión: - # Requires translation! Followers of this religion: = Seguidores de esta religión: Click an icon to see the stats of this religion = Toca un icono para ver las estadísticas de esta religión Religion: Off = Religión: Desactivada @@ -3831,12 +3815,10 @@ Mine = Mina Trading post = Puesto comercial Camp = Campamento - # Requires translation! Can only be built to improve a resource = Sólo se puede construír para mejorar un recurso Oil well = Pozo petrolífero - # Requires translation! Offshore Platform = Plataforma Marina Pasture = Pastizal @@ -4118,7 +4100,7 @@ Damage taken from interception reduced by [relativeAmount]% = Daño recibido por Fighter = Caza Interception I = Intercepción I -[amount]% Damage when intercepting = [amount]% Daño al interceptar +[relativeAmount]% Damage when intercepting = [relativeAmount]% Daño al interceptar Interception II = Intercepción II @@ -4482,7 +4464,6 @@ SS Stasis Chamber = Cámara de Estasis (Nave Espacial) #################### Lines from VictoryTypes from Civ V - Vanilla #################### Complete all the spaceship parts\nto win! = ¡Termina todas las partes de Nave Espacial\npara ganar! - # Requires translation! spaceship parts = partes de nave espacial Add all [param] in capital = Coloca todas las [param] en la capitál You have achieved victory through mastery of Science! You have conquered the mysteries of nature and led your people on a voyage to a brave new world! Your triumph will be remembered as long as the stars burn in the night sky! = ¡Has logrado la victoria a través del dominio de la ciencia! ¡Has conquistado los misterios de la naturaleza y has guiado a tu gente a través de un viaje hacia un mundo nuevo y aguerrido! ¡Tu triunfo será recordado mientras las estrellas ardan en el cielo nocturno! @@ -4493,9 +4474,7 @@ You have achieved victory through the awesome power of your Culture. Your civili Destroy all enemies\nto win! = ¡Destruye a todos los enemigos\npara ganar! The world has been convulsed by war. Many great and powerful civilizations have fallen, but you have survived - and emerged victorious! The world will long remember your glorious triumph! = El mundo se ha convulsionado por la guerra. Muchas grandes y poderosas civilizaciones han caído, ¡pero tú has sobrevivido y te has alzado victorioso! ¡El mundo recordará mucho tiempo tu glorioso triunfo! - # Requires translation! Build the UN and be voted\nworld leader to win! = ¡Construye la ONU y sé elegido\ncomo líder mundial! - # Requires translation! Anyone should build [buildingFilter] = Cualquiera debe construír [buildingFilter] Win diplomatic vote = Gana las elecciones diplomaticas You have triumphed over your foes through the art of diplomacy! Your cunning and wisdom have earned you great friends - and divided and sown confusion among your enemies! Forever will you be remembered as the leader who brought peace to this weary world! = ¡Has triunfado sobre tus adversarios con el arte de la diplomacia! Tu astucia y sabiduría te han otorgado grandes amigos, ¡además de dividir y sembrar confusión entre tus enemigos! ¡Serás por siempre recordado como el líder que trajo paz a este mundo lúgubre! @@ -5164,7 +5143,6 @@ Jerusalem = Jerusalén Provides a [buildingName] in your first [amount] cities for free = Provee un [buildingName] en tus primeras [amount] ciudades gratis - # Requires translation! [stat] cost of purchasing items in cities [amount]% = [amount]% al coste en [stat] para comprar artículos en ciudades @@ -5405,7 +5383,6 @@ You have encountered another civilization!\nOther civilizations start out peacef Once you have completed the Apollo Program, you can start constructing spaceship parts in your cities\n (with the relevant technologies) to win a Scientific Victory! = Una vez hayas completado el programa Apollo podrás empezar con la construcción de partes de la nave espacial en tu ciudades\n (con las tecnologías correspondientes) para ganar con una victoria científica. Injured Units = Unidades heridas - # Requires translation! Injured units deal less damage, but recover after turns that they have been inactive.\nUnits heal 10 health per turn in enemy territory or neutral land,\n 20 inside your territory and 25 in your cities. = Las unidades heridas hacen menos daño, pero se recuperan después de unos turnos sin hacer nada.\nLas unidades se pueden curar más o menos dependiendo del lugar:\n- 10 puntos de vida en territorio enemigo,\n- 20 dentro de tu territorio, y\n- 25 dentro de tus ciudades. Workers = Trabajadores @@ -5587,7 +5564,6 @@ Rebel units may spawn = Las unidades rebeldes pueden aparecer Can be purchased for [amount] [stat] [cityFilter] = Se puede comprar por [amount] [stat] [cityFilter] Requires a [buildingName] in at least [amount] cities = requerir a [buildingName] en al menos [amount] ciudades Must not be next to [terrainFilter] = no debe estar al lado [terrainFilter] - # Requires translation! Creates a [improvementName] improvement on a specific tile = Crea una mejora de [improvementName] en una casilla específica No defensive terrain penalty = Sin penalización de terreno defensivo May attack when embarked = Puede atacar al estár embarcado diff --git a/android/assets/jsons/translations/Swedish.properties b/android/assets/jsons/translations/Swedish.properties index c11e535066..5223ff8ff8 100644 --- a/android/assets/jsons/translations/Swedish.properties +++ b/android/assets/jsons/translations/Swedish.properties @@ -648,6 +648,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Nuvarande tur: [civName] s Minutes = Minuter Hours = Timmar Days = Dagar + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1386,8 +1388,17 @@ Granted by: = Beviljas av: Difficulty levels = Svårighetsgrader # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Anamma policy Adopt free policy = Anamma gratis policy @@ -4302,7 +4313,7 @@ Damage taken from interception reduced by [relativeAmount]% = Skada från genskj Fighter = Jaktplan Interception I = Genskjutning I -[amount]% Damage when intercepting = [amount]% skada vid genskjutning +[relativeAmount]% Damage when intercepting = [relativeAmount]% skada vid genskjutning Interception II = Genskjutning II diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 0f380eeb8b..f8c41e7da6 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -764,6 +764,8 @@ Minutes = Hours = # Requires translation! Days = + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1642,8 +1644,17 @@ Granted by: = Difficulty levels = 遊戲難度 # Requires translation! The possible rewards are: = + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = 推行政策 Adopt free policy = 推行免費的政策 @@ -4920,7 +4931,7 @@ Damage taken from interception reduced by [relativeAmount]% = Fighter = 戰鬥機 Interception I = 攔截I級 # Requires translation! -[amount]% Damage when intercepting = +[relativeAmount]% Damage when intercepting = Interception II = 攔截II級 diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index caff8f4cb9..1fe37a55dd 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -674,6 +674,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Minutes = Dakika Hours = Saat Days = Gün + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1431,8 +1433,17 @@ Granted by: = [bonus] with [tech] = [tech] ile [bonus] Difficulty levels = Zorluk düzeyleri The possible rewards are: = Muhtemel ödüller: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Siyaseti benimse Adopt free policy = Ücretsiz siyaseti benimse @@ -4498,7 +4509,7 @@ Damage taken from interception reduced by [relativeAmount]% = Engellemelerden al Fighter = Savaş Uçağı Interception I = Engelleme 1 -[amount]% Damage when intercepting = Engellenirken %[amount] hasar +[relativeAmount]% Damage when intercepting = Engellenirken %[relativeAmount] hasar Interception II = Engelleme 2 diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index fd58575295..75cee65c09 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -586,6 +586,8 @@ Current Turn: [civName] since [time] [timeUnit] ago = Поточний хід: [ Minutes = хвилин Hours = годин Days = днів + # Requires translation! +Server limit reached! Please wait for [time] seconds = # Save game menu @@ -1279,8 +1281,17 @@ Granted by: = Надається від: [bonus] with [tech] = [bonus] з [tech] Difficulty levels = Рівні складності The possible rewards are: = Можливі нагороди: + # Requires translation! +Eras = + # Requires translation! +Embarked strength: [amount]† = + # Requires translation! +Base unit buy cost: [amount]¤ = + # Requires translation! +Research agreement cost: [amount]¤ = -# Policies + +S# Policies Adopt policy = Вибрати інституцію Adopt free policy = Вибрати безкоштовну інституцію @@ -4301,7 +4312,7 @@ Damage taken from interception reduced by [relativeAmount]% = На [relativeAmou Fighter = Винищувач Interception I = Перехоплення I -[amount]% Damage when intercepting = [amount]% пошкоджень під час перехоплення +[relativeAmount]% Damage when intercepting = [relativeAmount]% пошкоджень під час перехоплення Interception II = Перехоплення II diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index 68288d1321..cf9a1bfc49 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,6 +1,6 @@ Persian_(Pinglish-UN) = 16 Italian = 99 -Russian = 97 +Russian = 99 German = 99 Swedish = 93 Turkish = 77 @@ -18,12 +18,12 @@ Polish = 74 Lithuanian = 16 Romanian = 63 Simplified_Chinese = 99 -Korean = 95 +Korean = 98 Bulgarian = 17 Persian_(Pinglish-DIN) = 16 Japanese = 76 English = 0 -Czech = 94 +Czech = 93 Hungarian = 50 Dutch = 56 Greek = 13 diff --git a/changelog.md b/changelog.md index 5d7b8a267e..4f34297c42 100644 --- a/changelog.md +++ b/changelog.md @@ -1,18 +1,8 @@ ## 4.0.16 -Resolved - AI will not declare war if it definitely can't take a city +AI will not declare war if it definitely can't take a city -Create config.yml - -4.0.15-patch1 - -4.0.15-patch1 - -Fastlane descriptions - -Pedia from mainmenu - By SomeTroglodyte - -Missing typed uniques for the units - part 2 - By JackRainy +Civilooedia from mainmenu - By SomeTroglodyte Rate limit handling for Dropbox - By GGGuenni @@ -21,10 +11,10 @@ By OptimizedForDensity: - Hide cities where wonders are built until city is explored By xlenstra: -- Fixed a bug where improvements could no longer be built by workers -- Fixed a bug where roads seemingly removed improvements +- Fixed "improvements could no longer be built by workers" bug +- Fixed "roads seemingly remove improvements" bug -Proposal to add the current HexaRealm tileset as the built-in tileset. (for serious this time.) - By GeneralWadaling +Hexarealm tileset added to base game - By GeneralWadaling ## 4.0.15 diff --git a/docs/Modders/uniques.md b/docs/Modders/uniques.md index fc4da8c147..b608407740 100644 --- a/docs/Modders/uniques.md +++ b/docs/Modders/uniques.md @@ -1071,9 +1071,6 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Unit -??? example "Doing so will consume this opportunity to choose a Promotion" - Applicable to: Unit - ??? example "Eliminates combat penalty for attacking across a coast" Applicable to: Unit @@ -1237,6 +1234,9 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl Applicable to: Promotion +??? example "Doing so will consume this opportunity to choose a Promotion" + Applicable to: Promotion + ## Terrain uniques ??? example "Must be adjacent to [amount] [simpleTerrain] tiles" Example: "Must be adjacent to [3] [Elevated] tiles" diff --git a/fastlane/metadata/android/en-US/changelogs/709.txt b/fastlane/metadata/android/en-US/changelogs/709.txt index 9e8a2b75fa..339ddec949 100644 --- a/fastlane/metadata/android/en-US/changelogs/709.txt +++ b/fastlane/metadata/android/en-US/changelogs/709.txt @@ -1,18 +1,6 @@ -## 4.0.16 +AI will not declare war if it definitely can't take a city -Resolved - AI will not declare war if it definitely can't take a city - -Create config.yml - -4.0.15-patch1 - -4.0.15-patch1 - -Fastlane descriptions - -Pedia from mainmenu - By SomeTroglodyte - -Missing typed uniques for the units - part 2 - By JackRainy +Civilooedia from mainmenu - By SomeTroglodyte Rate limit handling for Dropbox - By GGGuenni @@ -21,8 +9,7 @@ By OptimizedForDensity: - Hide cities where wonders are built until city is explored By xlenstra: -- Fixed a bug where improvements could no longer be built by workers -- Fixed a bug where roads seemingly removed improvements - -Proposal to add the current HexaRealm tileset as the built-in tileset. (for serious this time.) - By GeneralWadaling +- Fixed "improvements could no longer be built by workers" bug +- Fixed "roads seemingly remove improvements" bug +Hexarealm tileset added to base game - By GeneralWadaling \ No newline at end of file