Disabled GL 3.0 because it causes problems in Mac computers

This commit is contained in:
Yair Morgenstern
2019-12-08 09:10:02 +02:00
parent b410c9af37
commit eace5a46b4
3 changed files with 3 additions and 2 deletions

1
.gitignore vendored
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@ -139,3 +139,4 @@ tests/build/
desktop/packr/ desktop/packr/
desktop/packrCache/ desktop/packrCache/
deploy/ deploy/
android/release/

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@ -21,7 +21,7 @@ android {
applicationId "com.unciv.app" applicationId "com.unciv.app"
minSdkVersion 14 minSdkVersion 14
targetSdkVersion 29 targetSdkVersion 29
versionCode 337 versionCode 338
versionName "3.3.6" versionName "3.3.6"
archivesBaseName = "Unciv" archivesBaseName = "Unciv"

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@ -21,7 +21,7 @@ internal object DesktopLauncher {
packImages() packImages()
val config = LwjglApplicationConfiguration() val config = LwjglApplicationConfiguration()
config.useGL30 = true // Don't activate GL 3.0 because it causes problems for MacOS computers
config.addIcon("ExtraImages/Icon.png", Files.FileType.Internal) config.addIcon("ExtraImages/Icon.png", Files.FileType.Internal)
config.title = "Unciv" config.title = "Unciv"
config.useHDPI = true config.useHDPI = true