3.13.3-patch1

This commit is contained in:
Yair Morgenstern 2021-02-27 23:47:08 +02:00
parent d6e75c7ea2
commit ed8d642036
4 changed files with 21 additions and 7 deletions

View File

@ -29,7 +29,7 @@ open class AndroidLauncher : AndroidApplication() {
if(externalfilesDir!=null) GameSaver.externalFilesDirForAndroid = externalfilesDir.path
}
val config = AndroidApplicationConfiguration().apply { useImmersiveMode = true }
val config = AndroidApplicationConfiguration().apply { useImmersiveMode = true; }
val androidParameters = UncivGameParameters(
version = BuildConfig.VERSION_NAME,
crashReportSender = CrashReportSenderAndroid(this),

View File

@ -3,8 +3,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.4.30"
const val appName = "Unciv"
const val appCodeNumber = 534
const val appVersion = "3.13.3"
const val appCodeNumber = 535
const val appVersion = "3.13.3-patch1"
const val gdxVersion = "1.9.14"
const val roboVMVersion = "2.3.1"

View File

@ -218,8 +218,23 @@ class MapGenerator(val ruleset: Ruleset) {
var temperature = (5.0 * latitudeTemperature + randomTemperature) / 6.0
temperature = abs(temperature).pow(1.0 - tileMap.mapParameters.temperatureExtremeness) * temperature.sign
// Old, static map generation rules - necessary for existing base ruleset mods to continue to function
if (ruleset.terrains.values.asSequence().flatMap { it.uniqueObjects }
.none { it.placeholderText == "Occurs at temperature between [] and [] and humidity between [] and []" }) {
tile.baseTerrain = when {
temperature < -0.4 -> if (humidity < 0.5) Constants.snow else Constants.tundra
temperature < 0.8 -> if (humidity < 0.5) Constants.plains else Constants.grassland
temperature <= 1.0 -> if (humidity < 0.7) Constants.desert else Constants.plains
else -> {
println(temperature)
Constants.lakes
}
}
continue
}
val matchingTerrain = ruleset.terrains.values.firstOrNull {
it.uniques.map { Unique(it) }.any {
it.uniqueObjects.any {
it.placeholderText == "Occurs at temperature between [] and [] and humidity between [] and []"
&& it.params[0].toFloat() < temperature && temperature < it.params[1].toFloat()
&& it.params[2].toFloat() < humidity && humidity < it.params[3].toFloat()

View File

@ -3,6 +3,7 @@ package com.unciv.models.ruleset.tile
import com.badlogic.gdx.graphics.Color
import com.unciv.Constants
import com.unciv.models.ruleset.Ruleset
import com.unciv.models.ruleset.Unique
import com.unciv.models.stats.NamedStats
import com.unciv.models.translations.tr
import com.unciv.ui.utils.colorFromRGB
@ -13,9 +14,6 @@ class Terrain : NamedStats() {
var overrideStats = false
/** If true, other terrain layers can come over this one. For mountains, lakes etc. this is false */
var canHaveOverlay = true
/** If true, nothing can be built here - not even resource improvements */
var unbuildable = false
@ -27,6 +25,7 @@ class Terrain : NamedStats() {
/** Uniques (currently used only for Natural Wonders) */
val uniques = ArrayList<String>()
val uniqueObjects: List<Unique> by lazy { uniques.map { Unique(it) } }
/** Natural Wonder weight: probability to be picked */
var weight = 10