Resolved #12282 - Filtering uniques are also checked for in unit types

This commit is contained in:
yairm210
2024-10-13 16:28:58 +03:00
parent f0fc40bd3e
commit edad6d794b

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@ -31,15 +31,7 @@ class UniqueValidator(val ruleset: Ruleset) {
} }
fun populateFilteringUniqueHashsets() { fun populateFilteringUniqueHashsets() {
addToHashsets(ruleset.globalUniques) ruleset.allRulesetObjects().forEach { addToHashsets(it) }
ruleset.units.values.forEach { addToHashsets(it) }
ruleset.buildings.values.forEach { addToHashsets(it) }
ruleset.unitPromotions.values.forEach { addToHashsets(it) }
ruleset.technologies.values.forEach { addToHashsets(it) }
ruleset.nations.values.forEach { addToHashsets(it) }
ruleset.tileResources.values.forEach { addToHashsets(it) }
ruleset.terrains.values.forEach { addToHashsets(it) }
ruleset.tileImprovements.values.forEach { addToHashsets(it) }
} }
fun checkUniques( fun checkUniques(