From f18f6d4a29ca967930c6359262e5d8f475f47b23 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Sun, 26 Jul 2020 22:07:50 +0300 Subject: [PATCH] 3.9.15 --- .../Brazilian_Portuguese.properties | 34 ++++++-- .../jsons/translations/Czech.properties | 34 ++++++-- .../jsons/translations/Dutch.properties | 35 ++++++-- .../jsons/translations/English.properties | 36 ++++++-- .../jsons/translations/French.properties | 34 ++++++-- .../jsons/translations/German.properties | 34 ++++++-- .../jsons/translations/Indonesian.properties | 38 ++++++--- .../jsons/translations/Italian.properties | 34 ++++++-- .../jsons/translations/Japanese.properties | 34 ++++++-- .../jsons/translations/Korean.properties | 34 ++++++-- .../jsons/translations/Lithuanian.properties | 36 ++++++-- .../jsons/translations/Malay.properties | 36 ++++++-- .../Persian_(Pinglish-DIN).properties | 36 ++++++-- .../Persian_(Pinglish-UN).properties | 36 ++++++-- .../jsons/translations/Polish.properties | 34 ++++++-- .../jsons/translations/Portuguese.properties | 33 ++++++-- .../jsons/translations/Romanian.properties | 33 ++++++-- .../jsons/translations/Russian.properties | 34 ++++++-- .../Simplified_Chinese.properties | 34 ++++++-- .../jsons/translations/Spanish.properties | 34 ++++++-- .../Traditional_Chinese.properties | 34 ++++++-- .../jsons/translations/Turkish.properties | 34 ++++++-- .../jsons/translations/Ukrainian.properties | 34 ++++++-- .../completionPercentages.properties | 4 +- buildSrc/src/main/kotlin/BuildConfig.kt | 4 +- changelog.md | 16 ++++ .../ui/overviewscreen/EmpireOverviewScreen.kt | 82 +++++++------------ 27 files changed, 686 insertions(+), 215 deletions(-) diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index 48fa824ca2..bd4ebac8f0 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -968,11 +968,10 @@ Statue of Zeus = Estátua de Zeus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Toda a terra é o túmulo de homens heróicos e sua história não é contada apenas em pedra sobre seu barro, mas permanece em toda parte sem símbolo visível entrelaçado nas coisas da vida de outros homens.' - Péricles Provides a sum of gold each time you spend a Great Person = Proporciona um montante de Ouro a cada vez que você admitir uma Grande Personalidade -+2 Gold for each source of Marble and Stone = +2 de Ouro por cada recurso de Mármore e Pedra + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mausoléu de Halicarnasso - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Farol 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Os navios que descem no mar, negociam em grandes águas; estes vêem as obras do Senhor, e suas maravilhas nas profundezas.' - A Bíblia, Salmos 107:23-24 @@ -1010,7 +1009,6 @@ The Oracle = O Oráculo Market = Mercado Provides 1 extra copy of each improved luxury resource near this City = Providencia 1 cópia extra de cada recurso luxuoso melhorado próximo a cidade. -+2 Gold for each source of Oil and oasis = +2 de Ouro para cada fonte de óleo e oásis Bazaar = Bazar Mint = Casa da moeda @@ -1044,7 +1042,6 @@ Machu Picchu = Machu Picchu Workshop = Oficina -+1 Production from each worked Forest tile = +1 de produção de cada solo de floresta trabalhado. Longhouse = Casa longa +15% production of land units = melhora a produção de unidades terrestres em 15% @@ -1055,7 +1052,6 @@ Forge = Forja Connects trade routes over water = Conecta rotas comerciais marítimas Harbor = Porto -+2 Science from each worked Jungle tile = +2 de ciência de cada território de Selva trabalhado University = Universidade Wat = Templo budista @@ -3289,30 +3285,56 @@ Barbarians = Bárbaros Aristocracy = Aristocracia +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15 de produção ao construir maravilhas, +1 felicidade a cada 10 em uma cidade + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalismo Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Edificio de cultura grátis em suas primeiras 4 cidades (monumento) Oligarchy = Oligarquia Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Unidades em cidades não custam manutenção, +50% de força de ataque + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Elite aterrisada +10% food growth and +2 food in capital = +10% adicionado ao crescimente de comida e +2 comida na capital + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarquia +1 gold and -1 unhappiness for every 2 citizens in capital = +1 de ouro e -1 de infelicidade para cada 2 habitantes na capital Tradition Complete = Tradição Completa +15% growth and +2 food in all cities = +15% crescimento e +2 de comida na capital + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Antiguidade Tradition = Tradição +3 culture in capital and increased rate of border expansion = +3 cultura na capital e taxa de expansão de fronteiras Collective Rule = Governo Coletivo Training of settlers increased +50% in capital, receive a new settler near the capital = Treinamento em de colonizadores +50% mais rápido na capital, receba um novo colonizador próximo a capital + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Cidadania Tile improvement speed +25%, receive a free worker near the capital = +25% tava de construção de trabalhadores, receber trabalhador próximo a capital + # Requires translation! +Tile improvement speed +25% = Republic = Republica +1 production in every city, +5% production when constructing buildings = +1 de produção em todas as cidades,+5% construção quando construindo edificios + # Requires translation! ++5% production when constructing buildings = Representation = Representação Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Toda cidade fundada aumenta o custo de políticas 33% a menos que o normal, aciona uma Idade Dourada + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritocracia +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 felicade por cada cidade conectada a capital (estradas),-5% infelicidade de habitantes + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Liberade Completa Free Great Person of choice near capital = Grande Personlidade Gratuita de escolha próxima a capital Liberty = Liberdade diff --git a/android/assets/jsons/translations/Czech.properties b/android/assets/jsons/translations/Czech.properties index e4fa0eb763..921e4c8516 100644 --- a/android/assets/jsons/translations/Czech.properties +++ b/android/assets/jsons/translations/Czech.properties @@ -1015,11 +1015,10 @@ Statue of Zeus = Socha Dia 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Celá země je hrobkou hrdinských mužů a jejich příběh není vytesán pouze do kamene nad jejich hlínou, ale zůstává všude bez viditelného symbolu vpletený do srdcí a myslí ostatních.' - Periklés Provides a sum of gold each time you spend a Great Person = Poskytne zlato při každém využití velké osobnosti -+2 Gold for each source of Marble and Stone = +2 zlata za každý Mramor a Kámen + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mauzoleum v Halikarnassu - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Maják 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ti, kteří se vydávají na lodích na moře, kdo konají dílo na nesmírných vodách, spatřili Hospodinovy skutky, jeho divy na hlubině.' - Bible, Žalm 107: 23-24 @@ -1057,7 +1056,6 @@ The Oracle = Věštírna Market = Tržiště Provides 1 extra copy of each improved luxury resource near this City = Poskytuje 1 další kopii každé luxusní suroviny na území tohoto města -+2 Gold for each source of Oil and oasis = +2 zlata za každý zdroj ropy a oázu Bazaar = Bazar Mint = Mincovna @@ -1091,7 +1089,6 @@ Machu Picchu = Machu Picchu Workshop = Dílna -+1 Production from each worked Forest tile = +1 výroba za každého dělníka na políčku s lesem Longhouse = Dlouhý dům +15% production of land units = +15% výroba pozemních jednotek @@ -1102,7 +1099,6 @@ Forge = Kovárna Connects trade routes over water = Propojí obchodní cesty přes vodu Harbor = Přístav -+2 Science from each worked Jungle tile = +2 výzkum za každé využívané políčko džungle University = Univerzita Wat = Vat @@ -3581,30 +3577,56 @@ Barbarians = Barbaři Aristocracy = Aristokracie +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% produkce při stavbě Divu, +1 spokojenost za každých 10 obyvatel ve městě + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalismus Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Okamžitě a zdarma postaví nejlevnější kulturní budovu v každém z prvních 4 založených měst Oligarchy = Oligarchie Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Jednotky ve městech nestojí žádný udržovací poplatek, města s posádkou získají +50% k síle + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Pozemkové vlastnictví +10% food growth and +2 food in capital = +10% růst a +2 jídla v hlavním městě + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarchie +1 gold and -1 unhappiness for every 2 citizens in capital = +1 zlato a -1 nespokojenost za každé 2 obyvatele v hlavním městě Tradition Complete = Kompletní Tradice +15% growth and +2 food in all cities = +15% růst a +2 jídla ve všech městech + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Starověká éra Tradition = Tradice +3 culture in capital and increased rate of border expansion = +3 kulturní body v hlavním městě a rychlejší rozšiřování území města Collective Rule = Kolektivní právo Training of settlers increased +50% in capital, receive a new settler near the capital = Vycvičení osadníka zrychleno o 50% v hlavním městě, zdarma obdržíte osadníka v blízkosti hlavního města + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Občanství Tile improvement speed +25%, receive a free worker near the capital = Rychlost vylepšení na políčkách vzroste o 25%, zdarma obdržíte dělníka v blízkosti hlavního města + # Requires translation! +Tile improvement speed +25% = Republic = Republika +1 production in every city, +5% production when constructing buildings = +1 konstrukce v každém městě, +5% konstrukce při stavbě budov + # Requires translation! ++5% production when constructing buildings = Representation = Zastupitelství Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Každé založené město zvyšuje cenu sociální politiky o 33% méně než obvykle. Započne zlatý věk. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritokracie +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 spokojenost za každé město propojené s hlavním městem, -5% nespokojenosti za obyvatelstvo + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Kompletní Volnost Free Great Person of choice near capital = Obdržíte zdarma velkou osobnost dle vašeho výběru poblíž hlavního města Liberty = Volnost diff --git a/android/assets/jsons/translations/Dutch.properties b/android/assets/jsons/translations/Dutch.properties index 5f4be8464f..ec9bb24775 100644 --- a/android/assets/jsons/translations/Dutch.properties +++ b/android/assets/jsons/translations/Dutch.properties @@ -1542,12 +1542,10 @@ Statue of Zeus = # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Vuurtoren # Requires translation! @@ -1604,8 +1602,6 @@ Market = # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! -+2 Gold for each source of Oil and oasis = - # Requires translation! Bazaar = # Requires translation! @@ -1656,8 +1652,6 @@ Machu Picchu = # Requires translation! Workshop = - # Requires translation! -+1 Production from each worked Forest tile = # Requires translation! Longhouse = @@ -1675,7 +1669,6 @@ Connects trade routes over water = # Requires translation! Harbor = -+2 Science from each worked Jungle tile = Oerwouden leveren +2 Wetenschap # Requires translation! University = @@ -4454,6 +4447,10 @@ Aristocracy = # Requires translation! +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = + # Requires translation! Legalism = # Requires translation! Immediately creates a cheapest available cultural building in each of your first 4 cities for free = @@ -4462,10 +4459,16 @@ Oligarchy = # Requires translation! Units in cities cost no Maintenance, garrisoned city +50% attacking strength = # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! Landed Elite = # Requires translation! +10% food growth and +2 food in capital = # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = + # Requires translation! Monarchy = # Requires translation! +1 gold and -1 unhappiness for every 2 citizens in capital = @@ -4473,6 +4476,10 @@ Monarchy = Tradition Complete = # Requires translation! +15% growth and +2 food in all cities = + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Oude # Requires translation! Tradition = @@ -4484,22 +4491,34 @@ Collective Rule = # Requires translation! Training of settlers increased +50% in capital, receive a new settler near the capital = # Requires translation! +Training of settlers increased +50% in capital = + # Requires translation! Citizenship = # Requires translation! Tile improvement speed +25%, receive a free worker near the capital = # Requires translation! +Tile improvement speed +25% = + # Requires translation! Republic = # Requires translation! +1 production in every city, +5% production when constructing buildings = # Requires translation! ++5% production when constructing buildings = + # Requires translation! Representation = # Requires translation! Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = + # Requires translation! Meritocracy = # Requires translation! +1 happiness for every city connected to capital, -5% unhappiness from citizens = # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = + # Requires translation! Liberty Complete = # Requires translation! Free Great Person of choice near capital = diff --git a/android/assets/jsons/translations/English.properties b/android/assets/jsons/translations/English.properties index 2a3555dbfe..1487a6c0b6 100644 --- a/android/assets/jsons/translations/English.properties +++ b/android/assets/jsons/translations/English.properties @@ -1768,12 +1768,10 @@ Statue of Zeus = # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = # Requires translation! Lighthouse = @@ -1836,8 +1834,6 @@ Market = # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! -+2 Gold for each source of Oil and oasis = - # Requires translation! Bazaar = # Requires translation! @@ -1892,8 +1888,6 @@ Machu Picchu = # Requires translation! Workshop = - # Requires translation! -+1 Production from each worked Forest tile = # Requires translation! Longhouse = @@ -1910,8 +1904,6 @@ Connects trade routes over water = # Requires translation! Harbor = - # Requires translation! -+2 Science from each worked Jungle tile = # Requires translation! University = @@ -4699,6 +4691,10 @@ Aristocracy = # Requires translation! +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = + # Requires translation! Legalism = # Requires translation! Immediately creates a cheapest available cultural building in each of your first 4 cities for free = @@ -4707,10 +4703,16 @@ Oligarchy = # Requires translation! Units in cities cost no Maintenance, garrisoned city +50% attacking strength = # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! Landed Elite = # Requires translation! +10% food growth and +2 food in capital = # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = + # Requires translation! Monarchy = # Requires translation! +1 gold and -1 unhappiness for every 2 citizens in capital = @@ -4719,6 +4721,10 @@ Tradition Complete = # Requires translation! +15% growth and +2 food in all cities = # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = + # Requires translation! Ancient era = # Requires translation! Tradition = @@ -4730,22 +4736,34 @@ Collective Rule = # Requires translation! Training of settlers increased +50% in capital, receive a new settler near the capital = # Requires translation! +Training of settlers increased +50% in capital = + # Requires translation! Citizenship = # Requires translation! Tile improvement speed +25%, receive a free worker near the capital = # Requires translation! +Tile improvement speed +25% = + # Requires translation! Republic = # Requires translation! +1 production in every city, +5% production when constructing buildings = # Requires translation! ++5% production when constructing buildings = + # Requires translation! Representation = # Requires translation! Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = + # Requires translation! Meritocracy = # Requires translation! +1 happiness for every city connected to capital, -5% unhappiness from citizens = # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = + # Requires translation! Liberty Complete = # Requires translation! Free Great Person of choice near capital = diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 3829ff2bc5..1723c40b66 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -999,11 +999,10 @@ Statue of Zeus = Statue de Zeus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = Cette terre est le tombeau d'hommes héroïques et leur histoire n'est pas seulement inscrite dans la pierre mais elle émane partout, sans symbole visible gravé dans la vie des autres hommes." Périclès Provides a sum of gold each time you spend a Great Person = Donne de l'Or à chaque fois qu'un Personnage Illustre est consommé. -+2 Gold for each source of Marble and Stone = +2 Or pour chaque ressource de Marbre et de Pierre + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mausolée d'Halicarnasse - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Phare 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ceux qui étaient descendus sur la mer dans des navires, et qui travaillaient sur les grandes eaux, Ceux-là virent les oeuvres de l'Eternel et ses merveilles au milieu de l'abîme.…' - La Bible, Psaumes 107:23-24 @@ -1041,7 +1040,6 @@ The Oracle = L'Oracle Market = Marché Provides 1 extra copy of each improved luxury resource near this City = Produit un exemplaire supplémentaire de chaque ressources de luxe à côté de cette ville -+2 Gold for each source of Oil and oasis = +2 or pour chaque ressource de pétrole et d'oasis Bazaar = Bazar Mint = Hôtel de la monnaie @@ -1075,7 +1073,6 @@ Machu Picchu = Machu Picchu Workshop = Atelier -+1 Production from each worked Forest tile = +1 production pour chaque cases de forêt exploitées par la ville. Longhouse = Longère +15% production of land units = +15% à la production d'unités terrestre @@ -1086,7 +1083,6 @@ Forge = Forge Connects trade routes over water = Connecter des routes commerciales maritimes Harbor = Havre -+2 Science from each worked Jungle tile = Jungles fournissent +2 science University = Université Wat = Wat @@ -2546,30 +2542,56 @@ Barbarians = Barbares Aristocracy = Aristocratie +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% production lors de la construction de merveilles, +1 de bonheur pour chaque tranche de 10 citoyens dans chaque ville + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Légalisme Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Un monument culturel (le moins cher) apparaît gratuitement dans vos 4 premières villes Oligarchy = Oligarchie Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Les unités en garnison n'ont plus de coût d'entretien, +50% de la Puissance de Combat en attaque + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Élite terrienne +10% food growth and +2 food in capital = Croissance +10% et Nourriture +2 dans la capitale + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarchie +1 gold and -1 unhappiness for every 2 citizens in capital = Or +1 et mécontentement -1 tous les 2 citoyens dans la capitale Tradition Complete = Tradition complète +15% growth and +2 food in all cities = +15% de croissance et +2 nourriture dans toutes les villes + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Antiquité Tradition = Tradition +3 culture in capital and increased rate of border expansion = +3 culture dans la capitale et accélère la vitesse d’expansion du territoire Collective Rule = Pouvoir collectif Training of settlers increased +50% in capital, receive a new settler near the capital = La vitesse de formation des colons augmente de 50% dans la capital capitale et un colon gratuit apparaît à proximité + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Citoyenneté Tile improvement speed +25%, receive a free worker near the capital = La vitesse de construction des ouvriers augmente de 25% et un ouvrier apparaît près de la capitale + # Requires translation! +Tile improvement speed +25% = Republic = République +1 production in every city, +5% production when constructing buildings = production +1, et production +5% dans les villes lors de la construction de bâtiments + # Requires translation! ++5% production when constructing buildings = Representation = Représentation Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Pour chaque ville fondée, le coût en culture des doctrines augmentera 33% moins vite. Déclenche également un âge d'or + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Méritocratie +1 happiness for every city connected to capital, -5% unhappiness from citizens = Ville nationale reliée à la capitale : bonheur +1, et mécontentement -5% grâce aux citoyens des villes non occupées + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Liberté complète Free Great Person of choice near capital = personnage illustre gratuit près de votre capitale Liberty = Liberté diff --git a/android/assets/jsons/translations/German.properties b/android/assets/jsons/translations/German.properties index 5786ad5c24..8f55b4256d 100644 --- a/android/assets/jsons/translations/German.properties +++ b/android/assets/jsons/translations/German.properties @@ -966,11 +966,10 @@ Statue of Zeus = Statue des Zeus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Das Grab der Helden ist überall. Nicht nur die Aufschrift auf Tafeln legt in der Heimat Zeugnis von ihnen ab, auch in der Fremde lebt das Andenken mehr an ihre Gesinnung als an ihre Tat fort.' - Perikles Provides a sum of gold each time you spend a Great Person = Gibt Dir jedes mal beim Einsatz einer großen Persönlichkeit etwas Gold -+2 Gold for each source of Marble and Stone = +2 Gold für jede Quelle von Marmor und Stein + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mausoleum von Halikarnassos - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Leuchtturm 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Die mit Schiffen auf dem Meere fuhren und trieben ihren Handel auf großen Wassern, die des HERRN Werke erfahren haben und seine Wunder im Meer.' - Die Bibel, Psalm 107,23-25 @@ -1008,7 +1007,6 @@ The Oracle = Das Orakel Market = Markt Provides 1 extra copy of each improved luxury resource near this City = Gibt 1 extra Einheit jeder verbesserten Luxusresource in der Nähe dieser Stadt -+2 Gold for each source of Oil and oasis = +2 Gold für jede Ölquelle oder Oase Bazaar = Basar Mint = Prägeanstalt @@ -1042,7 +1040,6 @@ Machu Picchu = Machu Picchu Workshop = Werkstatt -+1 Production from each worked Forest tile = +1 Produktion von jedem bewirtschafteten Waldfeld Longhouse = Langhaus +15% production of land units = +15% Produktion von Landeinheiten @@ -1053,7 +1050,6 @@ Forge = Schmiede Connects trade routes over water = Verbindet Handelsrouten über Wasser Harbor = Hafen -+2 Science from each worked Jungle tile = +2 Wissenschaft von jedem bewirtschafteten Dschungelfeld University = Universität Wat = Wat @@ -2512,30 +2508,56 @@ Barbarians = Barbaren Aristocracy = Aristokratie +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% Produktion beim Errichten von Wundern; +1 Zufriedenheit für jeden 10. Einwohner in einer Stadt + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalismus Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Kostenloses Kulturgebäude in den ersten 4 Städten Oligarchy = Oligarchie Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Einheiten in Städten Kosten keinen Unterhalt, +50% Angriffsstärke + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Landjunkerschaft +10% food growth and +2 food in capital = +10% Nahrungswachstum und +2 Nahrung in der Hauptstadt + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarchie +1 gold and -1 unhappiness for every 2 citizens in capital = +1 Gold und -1 Unzufriedenheit für jeden 2. Einwohner in der Hauptstadt Tradition Complete = Tradition vollständig +15% growth and +2 food in all cities = +15% Wachstum und +2 Nahrung in allen Städten + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Altertum Tradition = Tradition +3 culture in capital and increased rate of border expansion = +3 Kultur in der Hauptstadt und erhöhte Grenzerweiterungsrate Collective Rule = Kollektivherrschaft Training of settlers increased +50% in capital, receive a new settler near the capital = Ausbildung von Siedlern in der Hauptstadt ist um 50% erhöht; ein kostenloser Siedler erscheint in der Hauptstadt. + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Staatsbürgerschaft Tile improvement speed +25%, receive a free worker near the capital = +25% Baugeschwindigkeit für Felderverbesserungen bei Arbeitern; ein kostenloser Arbeiter erscheint in der Hauptstadt + # Requires translation! +Tile improvement speed +25% = Republic = Republik +1 production in every city, +5% production when constructing buildings = +1 Produktion in jeder Stadt; +5% Produktion beim Bau von Gebäuden in Städten + # Requires translation! ++5% production when constructing buildings = Representation = Repräsentation Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Jede gegründete Stadt erhöht die Kulturkosten von Grundsätzen um 33% weniger als üblich. Es beginnt ein Goldenes Zeitalter. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritokratie +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 Zufriedenheit für jede mit der Hauptstadt verbundenen Stadt; -5% Unzufriedenheit von Einwohnern + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Unabhängigkeit vollständig Free Great Person of choice near capital = Kostenlose Große Persönlichkeit der Wahl erscheint in der Hauptstadt Liberty = Unabhängigkeit diff --git a/android/assets/jsons/translations/Indonesian.properties b/android/assets/jsons/translations/Indonesian.properties index 99940ec581..fe4620112d 100644 --- a/android/assets/jsons/translations/Indonesian.properties +++ b/android/assets/jsons/translations/Indonesian.properties @@ -94,7 +94,6 @@ You declared war on us! = Kamu menyatakan perang pada kami! Your warmongering ways are unacceptable to us. = Cara kamu berperang tidak kami setujui! You have captured our cities! = Kamu telah menguasai kota kami! We applaud your liberation of our conquered cities! = Kami menghargai pemberian kemerdekaan kepada kota kami yang telah kaurebut! - # Requires translation! We applaud your liberation of conquered cities! = Kami menghargai pemberian kemerdekaan kepada kota yang telah kaurebut! Years of peace have strengthened our relations. = Perdamaian selama bertahun-tahun memperkuat hubungan kita. Our mutual military struggle brings us closer together. = Perjuangan bersama militer kita membuat kita semakin dekat. @@ -624,7 +623,6 @@ Convert production to science at a rate of [rate] to 1 = Konversi produksi ke il The city will not produce anything. = Kota ini tidak akan memproduksi apapun. Worked by [cityName] = Digarap oleh [cityName] Lock = Kunci - # Requires translation! Unlock = Buka # Technology UI @@ -962,11 +960,10 @@ Statue of Zeus = Patung Zeus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Seluruh bumi adalah makam para pahlawan dan cerita mereka tidak hanya diceritakan dalam batu di atas tanah liat, tetapi tinggal di mana pun tanpa simbol yang terlihat tertenun ke dalam hidup orang-orang lainnya.' - Pericles Provides a sum of gold each time you spend a Great Person = Menyediakan sejumlah emas setiap kali Orang Hebat terpakai -+2 Gold for each source of Marble and Stone = +2 Emas untuk setiap sumber Marmer dan Batu + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Makam Halikarnassus - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Mercusuar 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ada orang-orang yang mengarungi laut dengan kapal-kapal, yang melakukan perdagangan di lautan luas; mereka melihat pekerjaan-pekerjaan Tuhan, dan perbuatan-perbuatan-Nya yang ajaib di tempat yang dalam.' - Alkitab, Mazmur 107:23-24 @@ -1004,7 +1001,6 @@ The Oracle = Oracle Market = Pasar Provides 1 extra copy of each improved luxury resource near this City = Memberikan +1 sumber daya tersier yang diimprovisasi di kota ini -+2 Gold for each source of Oil and oasis = +2 Emas untuk setiap sumber Minyak dan oasis Bazaar = Bazar Mint = Percetakan Logam @@ -1038,7 +1034,6 @@ Machu Picchu = Machu Picchu Workshop = Bengkel -+1 Production from each worked Forest tile = +1 Produksi dari daerah hutan yang dikelola Longhouse = Rumah Panjang +15% production of land units = +15% produksi unit darat @@ -1049,7 +1044,6 @@ Forge = Pandai Besi Connects trade routes over water = Menghubungkan rute perdagangan melalui laut Harbor = Pelabuhan -+2 Science from each worked Jungle tile = +2 Ilmu Pengetahuan dari setiap daerah Hutan Belantara yang dikerjakan University = Universitas Wat = Wat @@ -1075,7 +1069,6 @@ Notre Dame = Notre Dame Armory = Gudang Senjata - # Requires translation! Must be next to [terrain] = Harus di sebelah [terrain] Observatory = Observatorium @@ -1123,7 +1116,6 @@ Empire enters golden age = Kerajaan memasuki masa kejayaan Taj Mahal = Taj Mahal 'Things always seem fairer when we look back at them, and it is out of that inaccessible tower of the past that Longing leans and beckons.' - James Russell Lowell = 'Suatu hal selalu lebih adil ketika kita merenungkannya, dan di luar menara masa lalu yang tidak bisa diakses itulah kerinduan bersandar dan memberikan isyarat.' - James Russell Lowell - # Requires translation! Free [unit] appears = [unit] gratis muncul Science gained from research agreements +50% = Ilmu Pengetahuan yang didapat dari persetujuan riset +50%. Porcelain Tower = Menara Porselen @@ -2508,30 +2500,56 @@ Barbarians = Orang Barbar Aristocracy = Aristokrasi +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% produksi ketika membangun keajaiban dunia, +1 kebahagiaan untuk setiap 10 penduduk di sebuah kota + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalisme Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Langsung membangun sebuah bangunan budaya termurah yang tersedia di setiap 4 kota pertama secara gratis Oligarchy = Oligarki Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Unit di kota tidak perlu biaya pemeliharaan, kekuatan tempur +50% di kota yang dibangun markas + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Tuan Tanah +10% food growth and +2 food in capital = +10% pertumbuhan makanan dan +2 makanan di ibu kota + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Kerajaan +1 gold and -1 unhappiness for every 2 citizens in capital = +1 emas dan -1 ketidakbahagiaan untuk setiap 2 penduduk di ibu kota Tradition Complete = Tradisi Lengkap +15% growth and +2 food in all cities = +15% pertumbuhan dan +2 makanan di semua kota + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Era Kuno Tradition = Tradisi +3 culture in capital and increased rate of border expansion = +3 budaya di ibu kota dan perluasan perbatasan lebih cepat Collective Rule = Kepemimpinan Kolektif Training of settlers increased +50% in capital, receive a new settler near the capital = Pembuatan penetap +50% lebih cepat di ibu kota, langsung mendapatkan penetap baru di ibu kota + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Kewarganegaraan Tile improvement speed +25%, receive a free worker near the capital = Kecepatan improvisasi daerah +25%, langsung mendapatkan pekerja gratis di ibu kota. + # Requires translation! +Tile improvement speed +25% = Republic = Republik +1 production in every city, +5% production when constructing buildings = +1 produksi di setiap kota, +5% produksi ketika membangun bangunan + # Requires translation! ++5% production when constructing buildings = Representation = Representasi Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Setiap kota yang didirikan menurunkan biaya kebijakan sebesar 33% dari biasanya. Memulai masa kejayaan. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritokrasi +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 kebahagiaan untuk setiap kota yang terkoneksi dengan ibu kota, -5% ketidakbahagiaan dari penduduk + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Kemerdekaan Lengkap Free Great Person of choice near capital = Bisa memilih Orang Hebat gratis untuk muncul di ibu kota Liberty = Kemerdekaan diff --git a/android/assets/jsons/translations/Italian.properties b/android/assets/jsons/translations/Italian.properties index f584b24439..c1053e7fc5 100644 --- a/android/assets/jsons/translations/Italian.properties +++ b/android/assets/jsons/translations/Italian.properties @@ -960,11 +960,10 @@ Statue of Zeus = Statua di Zeus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Tutta la terra è tomba di uomini eroici; la loro storia non resta solo sulla pietra sopra la loro creta ma si ritrova ovunque, invisibile, intessuta nella vita degli altri.' - Pericle Provides a sum of gold each time you spend a Great Person = Concede una tantum di Oro ogni volta che sacrifichi un Grande Personaggio -+2 Gold for each source of Marble and Stone = +2 Oro per ogni fonte di Marmo e Pietra + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mausoleo di Alicarnasso - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Faro 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ecco quelli che scendon nel mare su navi, che trafficano sulle grandi acque; essi veggono le opere dell'Eterno e le sue meraviglie nell'abisso.' - Salmi 107:23-24 @@ -1002,7 +1001,6 @@ The Oracle = Oracolo Market = Mercato Provides 1 extra copy of each improved luxury resource near this City = Concede 1 copia aggiuntiva di ogni risorsa di lusso migliorata vicino alla città -+2 Gold for each source of Oil and oasis = +2 Oro per ogni fonte di Petrolio e ogni casella di Oasi Bazaar = Bazaar Mint = Zecca @@ -1036,7 +1034,6 @@ Machu Picchu = Machu Picchu Workshop = Bottega -+1 Production from each worked Forest tile = +1 Produzione da ogni casella di Foresta sfruttata dalla città Longhouse = Casa Lunga +15% production of land units = +15% produzione per le unità terrestri @@ -1047,7 +1044,6 @@ Forge = Fucina Connects trade routes over water = Consente le rotte commerciali marittime Harbor = Porto -+2 Science from each worked Jungle tile = +2 Scienza per ogni casella di Giungla sfruttata University = Università Wat = Wat @@ -2504,30 +2500,56 @@ Barbarians = Barbari Aristocracy = Aristocrazia +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% Produzione quando costruisci una Meraviglia, e +1 Felicità ogni 10 cittadini in una città + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalismo Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Le prime 4 città ricevono gratuitamente un edificio culturale Oligarchy = Oligarchia Units in cities cost no Maintenance, garrisoned city +50% attacking strength = +50% Forza d'attacco per le città con guarnigione, e nessun mantenimento per le loro guarnigioni + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Nobiltà terriera +10% food growth and +2 food in capital = +10% Crescita e +2 Cibo nella capitale + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarchia +1 gold and -1 unhappiness for every 2 citizens in capital = +1 oro e -1 Infelicità ogni 2 cittadini nella capitale Tradition Complete = Tradizionalismo Completo +15% growth and +2 food in all cities = +15% crescita e +2 Cibo in tutte le città + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Antica Tradition = Tradizionalismo +3 culture in capital and increased rate of border expansion = +3 Cultura nella Capitale, e maggior tasso di espansione dei confini Collective Rule = Governo collettivo Training of settlers increased +50% in capital, receive a new settler near the capital = La Capitale riceve un Colono gratuito nella Capitale, e produce Coloni il 50% più in fretta + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Cittadinanza Tile improvement speed +25%, receive a free worker near the capital = I Lavoratori costruiscono il 25% più in fretta, e la Capitale riceve un Lavoratore gratuito + # Requires translation! +Tile improvement speed +25% = Republic = Repubblica +1 production in every city, +5% production when constructing buildings = +1 Produzione in ogni città, e +5% Produzione quando costruisci un edificio + # Requires translation! ++5% production when constructing buildings = Representation = Rappresentanza Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Il costo in Cultura delle nuove Politiche Sociali aumenta del 33% in meno ad ogni nuova città fondata. Avvia inoltre un'Età dell'Oro. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritocrazia +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 Felicità per ogni città connessa alla capitale, e -5% Infelicità dai cittadini nelle città non occupate + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Libertà Completa Free Great Person of choice near capital = Appare un Grande Personaggio gratuito a scelta nella capitale Liberty = Libertà diff --git a/android/assets/jsons/translations/Japanese.properties b/android/assets/jsons/translations/Japanese.properties index 0826c6189d..e89b91945c 100644 --- a/android/assets/jsons/translations/Japanese.properties +++ b/android/assets/jsons/translations/Japanese.properties @@ -962,11 +962,10 @@ Statue of Zeus = ゼウス像 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 「偉大な者たちにとっては、大地そのものが墓となる。彼らの偉業は単にその墓石に刻まれるだけに留まらず、人々の暮らしのそこここに、眼には見えぬ形で存在しているからである」 - ペリクレス Provides a sum of gold each time you spend a Great Person = 偉人を消費する度にゴールドを獲得 -+2 Gold for each source of Marble and Stone = 大理石または石材1つにつきゴールド+2 + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = マウソロス霊廟 - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = 灯台 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 「彼らは船に乗り海に出て、大海原で事業をなす者となった。彼らは深き海で主の御業を見た。驚くべき主の美業を。」 - 旧約聖書詩編 107:23-24 @@ -1004,7 +1003,6 @@ The Oracle = アポロ神殿 Market = 市場 Provides 1 extra copy of each improved luxury resource near this City = この都市付近で活用されているすべての高級資源を、もう1つずつ追加で提供する -+2 Gold for each source of Oil and oasis = 石油とオアシスは、ひとつの資源ごとにゴールド+2を供給する Bazaar = バザー Mint = 造幣所 @@ -1038,7 +1036,6 @@ Machu Picchu = マチュ・ピチュ Workshop = 工房 -+1 Production from each worked Forest tile = 活用中のすべての森林タイルの生産力+1 Longhouse = ロングハウス +15% production of land units = 陸上ユニットの生産力+15% @@ -1049,7 +1046,6 @@ Forge = 溶鉱炉 Connects trade routes over water = 首都との海上交易路を形成する Harbor = 港 -+2 Science from each worked Jungle tile = この都市の活用されるジャングルのタイルから科学+2 University = 大学 Wat = ワット @@ -2508,30 +2504,56 @@ Barbarians = 蛮族 Aristocracy = 貴族制 +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = 遺産建設時に生産力+15%。都市に市民が10人増えるごとに幸福度+1 + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = 法治主義 Immediately creates a cheapest available cultural building in each of your first 4 cities for free = 最初に建てた4つの都市に無償の文化建造物が提供される。 Oligarchy = 寡頭制 Units in cities cost no Maintenance, garrisoned city +50% attacking strength = 駐留してるユニットの維持費がゼロになる。ユニットが駐留している都市の遠距離戦闘力が+50% + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = 地主エリート +10% food growth and +2 food in capital = 首都の成長+10%、食料+2 + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = 君主制 +1 gold and -1 unhappiness for every 2 citizens in capital = 首都の市民2人につきゴールド+1、不満-1 Tradition Complete = 伝統コンプリート +15% growth and +2 food in all cities = すべての都市の成長+15%、食料+2 + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = 太古 Tradition = 伝統 +3 culture in capital and increased rate of border expansion = 都市の領土の拡張速度が増加し、首都に文化力+3 Collective Rule = 直接民主制 Training of settlers increased +50% in capital, receive a new settler near the capital = 首都での開拓者の生産速度が50%上昇。無償の開拓者が首都近郊に出現する。 + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = 市民権 Tile improvement speed +25%, receive a free worker near the capital = 資材活用施設の生産速度が25%上昇。労働者が首都近郊に出現する。 + # Requires translation! +Tile improvement speed +25% = Republic = 共和制 +1 production in every city, +5% production when constructing buildings = 全都市の生産力+1、建造物建設時の都市の生産力+5% + # Requires translation! ++5% production when constructing buildings = Representation = 代議員 Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = 都市を建てるたびに高騰していく文化力による社会制度の獲得コストが、通常より33%少ない割合で上昇していくようになる。黄金時代に入る。 + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = 実力主義 +1 happiness for every city connected to capital, -5% unhappiness from citizens = 首都と繋がった所有都市1つにつき幸福度+1。占領以外で獲得した年の市民の不満度-5% + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = 解放コンプリート Free Great Person of choice near capital = 首都の近郊に無償の偉人1人が出現 Liberty = 解放 diff --git a/android/assets/jsons/translations/Korean.properties b/android/assets/jsons/translations/Korean.properties index c9b881d200..5c5e580ee4 100644 --- a/android/assets/jsons/translations/Korean.properties +++ b/android/assets/jsons/translations/Korean.properties @@ -960,11 +960,10 @@ Statue of Zeus = 제우스 동상 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = '전 지구는 영웅적인 사람들의 무덤이며 그들의 이야기는 그들의 흙 위에 있는 돌 위에만 주어지는 것이 아니라 다른 사람들의 삶의 물건에 짜여진 가시적인 상징 없이 사방에 걸쳐 있다.' - 페리클레스 Provides a sum of gold each time you spend a Great Person = 위인 소모시 일시불 금 제공 -+2 Gold for each source of Marble and Stone = 대리석, 돌에서 금 +2 + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = 마우솔로스의 영묘 - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = 등대 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = '배들을 바다에 띄우며 큰 물에서 일을 하는 자는 여호와께서 행하신 일들과 그의 기이한 일들을 깊은 바다에서 보나니.' - 성경, 시편 107:23-24 @@ -1002,7 +1001,6 @@ The Oracle = 오라클 Market = 시장 Provides 1 extra copy of each improved luxury resource near this City = 도시 주변에 개발된 각 사치 자원마다 자원 개수 +1 -+2 Gold for each source of Oil and oasis = 석유, 오아시스에서 금 +2 Bazaar = 바자 Mint = 조폐국 @@ -1036,7 +1034,6 @@ Machu Picchu = 마추픽추 Workshop = 작업장 -+1 Production from each worked Forest tile = 숲에서 생산력 +1 Longhouse = 롱하우스 +15% production of land units = 지상 유닛 생산시 생산력 +15% @@ -1047,7 +1044,6 @@ Forge = 대장간 Connects trade routes over water = 바다를 통해 무역로 연결 Harbor = 항만 -+2 Science from each worked Jungle tile = 정글에서 과학 +2 University = 대학 Wat = 와트 @@ -2506,30 +2502,56 @@ Barbarians = 야만인 Aristocracy = 귀족제 +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = 불가사의 건설시 생산력 +15%, 도시 시민 10명당 행복 +1 + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = 율법 정치 Immediately creates a cheapest available cultural building in each of your first 4 cities for free = 최초 4개 도시에 가장 싼 비용의 문화 건물 무료로 건설 Oligarchy = 과두제 Units in cities cost no Maintenance, garrisoned city +50% attacking strength = 도시에 주둔한 유닛의 유지비 없음, 유닛이 주둔중인 도시의 공격력 +50% + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = 대지주 +10% food growth and +2 food in capital = 수도의 식량 생산량 +10%, 식량 +2 + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = 군주제 +1 gold and -1 unhappiness for every 2 citizens in capital = 수도 시민 2명당 금 +1, 불행 -1 Tradition Complete = 전통 정책 완성 +15% growth and +2 food in all cities = 모든 도시 성장률 +15%, 식량 +2 + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = 고대 시대 Tradition = 전통 +3 culture in capital and increased rate of border expansion = 수도 문화 +3, 영토 확장 속도 증가 Collective Rule = 집단체제 Training of settlers increased +50% in capital, receive a new settler near the capital = 수도에서 개척자 생산 속도 +50%, 수도에 개척자 1명이 무료로 출현 + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = 시민권 Tile improvement speed +25%, receive a free worker near the capital = 타일 시설 건설 속도 +25%, 수도에 노동자 1명이 무료로 출현 + # Requires translation! +Tile improvement speed +25% = Republic = 공화국 +1 production in every city, +5% production when constructing buildings = 모든 도시 생산력 +1, 건물 건설시 추가로 생산력 +5% + # Requires translation! ++5% production when constructing buildings = Representation = 대의제 Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = 도시 수로 인한 정책 필요문화량 증가량 -33%, 즉시 황금기 시작 + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = 능력주의 +1 happiness for every city connected to capital, -5% unhappiness from citizens = 수도와 연결된 도시마다 행복 +1, 인구 수로 인한 불행 -5% + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = 자유 정책 완성 Free Great Person of choice near capital = 수도에 원하는 위인 1명이 무료로 출현 Liberty = 자유 diff --git a/android/assets/jsons/translations/Lithuanian.properties b/android/assets/jsons/translations/Lithuanian.properties index 27f2b1d10b..349d384e8f 100644 --- a/android/assets/jsons/translations/Lithuanian.properties +++ b/android/assets/jsons/translations/Lithuanian.properties @@ -1036,12 +1036,10 @@ Statue of Zeus = # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = # Requires translation! Lighthouse = @@ -1104,8 +1102,6 @@ Market = # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! -+2 Gold for each source of Oil and oasis = - # Requires translation! Bazaar = # Requires translation! @@ -1160,8 +1156,6 @@ Machu Picchu = # Requires translation! Workshop = - # Requires translation! -+1 Production from each worked Forest tile = # Requires translation! Longhouse = @@ -1179,8 +1173,6 @@ Connects trade routes over water = # Requires translation! Harbor = - # Requires translation! -+2 Science from each worked Jungle tile = # Requires translation! University = @@ -3969,6 +3961,10 @@ Aristocracy = # Requires translation! +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = + # Requires translation! Legalism = # Requires translation! Immediately creates a cheapest available cultural building in each of your first 4 cities for free = @@ -3977,10 +3973,16 @@ Oligarchy = # Requires translation! Units in cities cost no Maintenance, garrisoned city +50% attacking strength = # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! Landed Elite = # Requires translation! +10% food growth and +2 food in capital = # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = + # Requires translation! Monarchy = # Requires translation! +1 gold and -1 unhappiness for every 2 citizens in capital = @@ -3989,6 +3991,10 @@ Tradition Complete = # Requires translation! +15% growth and +2 food in all cities = # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = + # Requires translation! Ancient era = # Requires translation! Tradition = @@ -4000,22 +4006,34 @@ Collective Rule = # Requires translation! Training of settlers increased +50% in capital, receive a new settler near the capital = # Requires translation! +Training of settlers increased +50% in capital = + # Requires translation! Citizenship = # Requires translation! Tile improvement speed +25%, receive a free worker near the capital = # Requires translation! +Tile improvement speed +25% = + # Requires translation! Republic = # Requires translation! +1 production in every city, +5% production when constructing buildings = # Requires translation! ++5% production when constructing buildings = + # Requires translation! Representation = # Requires translation! Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = + # Requires translation! Meritocracy = # Requires translation! +1 happiness for every city connected to capital, -5% unhappiness from citizens = # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = + # Requires translation! Liberty Complete = # Requires translation! Free Great Person of choice near capital = diff --git a/android/assets/jsons/translations/Malay.properties b/android/assets/jsons/translations/Malay.properties index 0962fe027c..ecf93a1325 100644 --- a/android/assets/jsons/translations/Malay.properties +++ b/android/assets/jsons/translations/Malay.properties @@ -1714,12 +1714,10 @@ Statue of Zeus = # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Rumah Api # Requires translation! @@ -1773,8 +1771,6 @@ Market = Pasar # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = - # Requires translation! -+2 Gold for each source of Oil and oasis = Bazaar = Bazar # Requires translation! @@ -1827,8 +1823,6 @@ Machu Picchu = # Requires translation! Workshop = - # Requires translation! -+1 Production from each worked Forest tile = # Requires translation! Longhouse = @@ -1846,8 +1840,6 @@ Connects trade routes over water = # Requires translation! Harbor = - # Requires translation! -+2 Science from each worked Jungle tile = University = Universiti # Requires translation! @@ -4601,6 +4593,10 @@ Aristocracy = # Requires translation! +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = + # Requires translation! Legalism = # Requires translation! Immediately creates a cheapest available cultural building in each of your first 4 cities for free = @@ -4609,10 +4605,16 @@ Oligarchy = # Requires translation! Units in cities cost no Maintenance, garrisoned city +50% attacking strength = # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! Landed Elite = # Requires translation! +10% food growth and +2 food in capital = # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = + # Requires translation! Monarchy = # Requires translation! +1 gold and -1 unhappiness for every 2 citizens in capital = @@ -4620,6 +4622,10 @@ Monarchy = Tradition Complete = # Requires translation! +15% growth and +2 food in all cities = + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Era Purba # Requires translation! Tradition = @@ -4631,22 +4637,34 @@ Collective Rule = # Requires translation! Training of settlers increased +50% in capital, receive a new settler near the capital = # Requires translation! +Training of settlers increased +50% in capital = + # Requires translation! Citizenship = # Requires translation! Tile improvement speed +25%, receive a free worker near the capital = # Requires translation! +Tile improvement speed +25% = + # Requires translation! Republic = # Requires translation! +1 production in every city, +5% production when constructing buildings = # Requires translation! ++5% production when constructing buildings = + # Requires translation! Representation = # Requires translation! Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = + # Requires translation! Meritocracy = # Requires translation! +1 happiness for every city connected to capital, -5% unhappiness from citizens = # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = + # Requires translation! Liberty Complete = # Requires translation! Free Great Person of choice near capital = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties index 79df59849c..cf5df74ff2 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-DIN).properties @@ -998,12 +998,10 @@ Statue of Zeus = # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = # Requires translation! Lighthouse = @@ -1066,8 +1064,6 @@ Market = # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! -+2 Gold for each source of Oil and oasis = - # Requires translation! Bazaar = # Requires translation! @@ -1122,8 +1118,6 @@ Machu Picchu = # Requires translation! Workshop = - # Requires translation! -+1 Production from each worked Forest tile = # Requires translation! Longhouse = @@ -1141,8 +1135,6 @@ Connects trade routes over water = # Requires translation! Harbor = - # Requires translation! -+2 Science from each worked Jungle tile = # Requires translation! University = @@ -3931,6 +3923,10 @@ Aristocracy = # Requires translation! +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = + # Requires translation! Legalism = # Requires translation! Immediately creates a cheapest available cultural building in each of your first 4 cities for free = @@ -3939,10 +3935,16 @@ Oligarchy = # Requires translation! Units in cities cost no Maintenance, garrisoned city +50% attacking strength = # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! Landed Elite = # Requires translation! +10% food growth and +2 food in capital = # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = + # Requires translation! Monarchy = # Requires translation! +1 gold and -1 unhappiness for every 2 citizens in capital = @@ -3951,6 +3953,10 @@ Tradition Complete = # Requires translation! +15% growth and +2 food in all cities = # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = + # Requires translation! Ancient era = # Requires translation! Tradition = @@ -3962,22 +3968,34 @@ Collective Rule = # Requires translation! Training of settlers increased +50% in capital, receive a new settler near the capital = # Requires translation! +Training of settlers increased +50% in capital = + # Requires translation! Citizenship = # Requires translation! Tile improvement speed +25%, receive a free worker near the capital = # Requires translation! +Tile improvement speed +25% = + # Requires translation! Republic = # Requires translation! +1 production in every city, +5% production when constructing buildings = # Requires translation! ++5% production when constructing buildings = + # Requires translation! Representation = # Requires translation! Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = + # Requires translation! Meritocracy = # Requires translation! +1 happiness for every city connected to capital, -5% unhappiness from citizens = # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = + # Requires translation! Liberty Complete = # Requires translation! Free Great Person of choice near capital = diff --git a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties index 8bbe2cf027..7f94ecfee2 100644 --- a/android/assets/jsons/translations/Persian_(Pinglish-UN).properties +++ b/android/assets/jsons/translations/Persian_(Pinglish-UN).properties @@ -999,12 +999,10 @@ Statue of Zeus = # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = # Requires translation! Lighthouse = @@ -1067,8 +1065,6 @@ Market = # Requires translation! Provides 1 extra copy of each improved luxury resource near this City = # Requires translation! -+2 Gold for each source of Oil and oasis = - # Requires translation! Bazaar = # Requires translation! @@ -1123,8 +1119,6 @@ Machu Picchu = # Requires translation! Workshop = - # Requires translation! -+1 Production from each worked Forest tile = # Requires translation! Longhouse = @@ -1142,8 +1136,6 @@ Connects trade routes over water = # Requires translation! Harbor = - # Requires translation! -+2 Science from each worked Jungle tile = # Requires translation! University = @@ -3932,6 +3924,10 @@ Aristocracy = # Requires translation! +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = + # Requires translation! Legalism = # Requires translation! Immediately creates a cheapest available cultural building in each of your first 4 cities for free = @@ -3940,10 +3936,16 @@ Oligarchy = # Requires translation! Units in cities cost no Maintenance, garrisoned city +50% attacking strength = # Requires translation! +Units in cities cost no Maintenance = + # Requires translation! Landed Elite = # Requires translation! +10% food growth and +2 food in capital = # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = + # Requires translation! Monarchy = # Requires translation! +1 gold and -1 unhappiness for every 2 citizens in capital = @@ -3952,6 +3954,10 @@ Tradition Complete = # Requires translation! +15% growth and +2 food in all cities = # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = + # Requires translation! Ancient era = # Requires translation! Tradition = @@ -3963,22 +3969,34 @@ Collective Rule = # Requires translation! Training of settlers increased +50% in capital, receive a new settler near the capital = # Requires translation! +Training of settlers increased +50% in capital = + # Requires translation! Citizenship = # Requires translation! Tile improvement speed +25%, receive a free worker near the capital = # Requires translation! +Tile improvement speed +25% = + # Requires translation! Republic = # Requires translation! +1 production in every city, +5% production when constructing buildings = # Requires translation! ++5% production when constructing buildings = + # Requires translation! Representation = # Requires translation! Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = + # Requires translation! Meritocracy = # Requires translation! +1 happiness for every city connected to capital, -5% unhappiness from citizens = # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = + # Requires translation! Liberty Complete = # Requires translation! Free Great Person of choice near capital = diff --git a/android/assets/jsons/translations/Polish.properties b/android/assets/jsons/translations/Polish.properties index e83042ed89..20bb374daa 100644 --- a/android/assets/jsons/translations/Polish.properties +++ b/android/assets/jsons/translations/Polish.properties @@ -995,11 +995,10 @@ Statue of Zeus = Statua Zeusa # Requires translation! 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = Provides a sum of gold each time you spend a Great Person = Otrzymujesz sumę złota za każdym razem, gdy wydasz Wielkiego Człowieka -+2 Gold for each source of Marble and Stone = +2 do Złota za każde źródło Marmuru i Kamienia + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mauzoleum z Halikarnasu - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Latarnia morska 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Ci, którzy na statkach ruszyli na morze, aby uprawiać handel na ogromnych wodach, ci widzieli dzieła Pana i jego cuda wśród głębiny.'– Biblia, Księga Psalmów 107,23-24 @@ -1037,7 +1036,6 @@ The Oracle = Wyrocznia Market = Targowisko Provides 1 extra copy of each improved luxury resource near this City = Każdy luksusowy surowiec w granicach miasta jest liczony podwójnie -+2 Gold for each source of Oil and oasis = +2 do złota z każdej oazy lub złoża ropy Bazaar = Bazar Mint = Mennica @@ -1071,7 +1069,6 @@ Machu Picchu = Machu Picchu Workshop = Warsztat -+1 Production from each worked Forest tile = +1 do produkcji za każde pracujące pole lasu Longhouse = Długi dom +15% production of land units = +15% do produkcji jednostek lądowych @@ -1082,7 +1079,6 @@ Forge = Kuźnia Connects trade routes over water = Tworzy wodne szlaki handlowe Harbor = Port -+2 Science from each worked Jungle tile = +2 do nauki z pól dżungli University = Uniwersytet Wat = Wat @@ -2592,30 +2588,56 @@ Barbarians = Barbarzyńcy Aristocracy = Arystokracja +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% produkcji w trakcie budowania cudów,, +1 do zadowolenia za każde 10 mieszkańców w mieście + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalizm Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Natychmiastowo tworzy najtańszą możliwą budowlę kulturową w 4 pierwszych miastach za darmo Oligarchy = Oligarchia Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Jednostki w mieście bez kosztów utrzymania, miasto z garnizonem wzrost o 50% do siły ataku + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Elity lądowe +10% food growth and +2 food in capital = Wzrost o 10% wzrostu żywności i +2 do żywności w stolicy + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarchia +1 gold and -1 unhappiness for every 2 citizens in capital = +1 do złota i -1 do zadowolenia za każdych 2-óch mieszkańców w stolicy Tradition Complete = Pełna Tradycja +15% growth and +2 food in all cities = Wzrost o 15% wzrostu żywności i +2 do żywności we wszystkich miastach + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Starożytność Tradition = Tradycja +3 culture in capital and increased rate of border expansion = +3 do kultury w stolicy i zwiększone tempo rozszerzania granic Collective Rule = Zasada Kolektywu Training of settlers increased +50% in capital, receive a new settler near the capital = Wyszkolenie osadników wzrasta o 50% w stolicy, odbiera nowego osadnika w okolicy stolicy + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Obywatelstwo Tile improvement speed +25%, receive a free worker near the capital = Szybkość ulepszania pól wzrasta o 25%, odbiera nowego robotnika w okolicy stolicy + # Requires translation! +Tile improvement speed +25% = Republic = Republika +1 production in every city, +5% production when constructing buildings = +1 do produkcji w każdym mieście, produkcja wzrasta o 5% w trakcie konstruowania budynków + # Requires translation! ++5% production when constructing buildings = Representation = Reprezentacja Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Każde założone miasto obniża koszt ustrojów o 33% . Rozpoczyna Złotą Erę + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Merytokracja +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 do zadowolenia za każde miasto połączone ze stolicą. + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Pełna Wolność Free Great Person of choice near capital = Darmowy Wielki Człowiek do wyboru przy stolicy Liberty = Wolność diff --git a/android/assets/jsons/translations/Portuguese.properties b/android/assets/jsons/translations/Portuguese.properties index 997dcbb7e4..9172363cdf 100644 --- a/android/assets/jsons/translations/Portuguese.properties +++ b/android/assets/jsons/translations/Portuguese.properties @@ -1049,12 +1049,10 @@ Statue of Zeus = Estátua de Zeus # Requires translation! Provides a sum of gold each time you spend a Great Person = # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Farol 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Os navios que descem no mar, negociam em grandes águas; estes vêem as obras do Senhor, e suas maravilhas nas profundezas.' - A Bíblia, Salmos 107:23-24 @@ -1094,7 +1092,6 @@ The Oracle = O Oráculo Market = Mercado Provides 1 extra copy of each improved luxury resource near this City = Providencia 1 cópia extra de cada recurso luxuoso melhorado próximo a cidade. -+2 Gold for each source of Oil and oasis = +2 de ouro para cada fonte de óleo e oásis Bazaar = Bazar Mint = Casa da moeda @@ -1129,7 +1126,6 @@ Machu Picchu = Machu Picchu Workshop = Oficina -+1 Production from each worked Forest tile = +1 de produção de cada solo de floresta trabalhado. Longhouse = Casa longa # Requires translation! @@ -1142,7 +1138,6 @@ Forge = Forja Connects trade routes over water = Conecta rotas comerciais marítimas Harbor = Porto -+2 Science from each worked Jungle tile = +2 de ciência de cada território de Selva trabalhado University = Universidade Wat = Templo budista @@ -3754,30 +3749,56 @@ Barbarians = Bárbaros Aristocracy = Aristocracia +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15 de produção ao construir maravilhas, +1 felicidade a cada 10 em uma cidade + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalismo Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Edificio de cultura grátis em suas primeiras 4 cidades (monumento) Oligarchy = Oligarquia Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Unidades em cidades não custam manutenção, +50% de força de ataque + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Elite aterrisada +10% food growth and +2 food in capital = +10% adicionado ao crescimente de comida e +2 comida na capital + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarquia +1 gold and -1 unhappiness for every 2 citizens in capital = +1 ouro e -1 de infelicidade para cada 2 habitantes na capital Tradition Complete = Tradição Completa +15% growth and +2 food in all cities = +15% crescimento e +2 de comida na capital + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Antiguidade Tradition = Tradição +3 culture in capital and increased rate of border expansion = +3 cultura na capital e taxa de expansão de fronteiras Collective Rule = Governo Coletivo Training of settlers increased +50% in capital, receive a new settler near the capital = Treinamento em de colonos +50% mais rapido na capital, receba um novo colono próximo a capital + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Cidadania Tile improvement speed +25%, receive a free worker near the capital = +25% tava de construção de trabalhadores, receber trabalhador perto da capital + # Requires translation! +Tile improvement speed +25% = Republic = Republica +1 production in every city, +5% production when constructing buildings = +1 de produção em todas as cidades,+5% construção quando construindo edificios + # Requires translation! ++5% production when constructing buildings = Representation = Representação Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Toda cidade fundada aumenta o custo de políticas 33% a menos que o normal, aciona uma Idade Dourada + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritocracia +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 felicade por cada cidade conectada a capital (estradas),-5% infelicidade de habitantes + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Liberade Completa Free Great Person of choice near capital = Grande Pessoa de sua escolha (grátis) na capital Liberty = Liberdade diff --git a/android/assets/jsons/translations/Romanian.properties b/android/assets/jsons/translations/Romanian.properties index 2432c31e95..c319652c32 100644 --- a/android/assets/jsons/translations/Romanian.properties +++ b/android/assets/jsons/translations/Romanian.properties @@ -1054,12 +1054,10 @@ Statue of Zeus = 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = Provides a sum of gold each time you spend a Great Person = Oferă o sumă de aur de fiecare dată când folosești o Persoană Extraordinară. # Requires translation! -+2 Gold for each source of Marble and Stone = +[stats] from [param] tiles = # Requires translation! Mausoleum of Halicarnassus = - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Far 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Cei ce se coborâseră pe mare în corăbii și făceau negoț pe apele cele mari, aceia au văzut lucrările Domnului și minunile Lui în mijlocul adâncului.' - Biblia, Psalmul 107:23-24 @@ -1097,7 +1095,6 @@ The Oracle = Oracolul Market = Piață Provides 1 extra copy of each improved luxury resource near this City = Oferă o copie în plus pentru fiecare resursă de lux din apropierea acestui oraș -+2 Gold for each source of Oil and oasis = +2 Aur pentru fiecare sursă de Petrol sau oază Bazaar = Bazar Mint = Fabrică de bani @@ -1137,7 +1134,6 @@ Machu Picchu = Machu Picchu Workshop = Atelier -+1 Production from each worked Forest tile = +1 Producție de la fiecare celulă de pădure muncită # Requires translation! Longhouse = @@ -1149,7 +1145,6 @@ Forge = Forjă Connects trade routes over water = Leagă rute comerciale pe apă Harbor = Port -+2 Science from each worked Jungle tile = Junglele oferă +2 știință University = Universitate Wat = Wat @@ -3813,30 +3808,56 @@ Barbarians = Barbari Aristocracy = Aristocrație +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% producție la construcția de minuni, +1 fericire pentru fiecare 10 cetățeni ai unui oraș + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalitate Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Construcție de cultură gratuită pentru primele 4 orașe Oligarchy = Oligarhie Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Unitățile din orașe nu necesită costuri de întreținere, orașul înarmat + 50% atac + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Elita terestră +10% food growth and +2 food in capital = +10% creștere hrană și +2 hrană în capitală + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarhie +1 gold and -1 unhappiness for every 2 citizens in capital = +1 aur și -1 nefericire pentru fiecare 2 cetățeni din capitală Tradition Complete = Tradiție realizată +15% growth and +2 food in all cities = +15% creștere și +2 hrană în toate orașele + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Antichitate Tradition = Tradiție +3 culture in capital and increased rate of border expansion = +3 cultură în capitală și rata de extindere a granițelor mărită Collective Rule = Regulă colectivă Training of settlers increased +50% in capital, receive a new settler near the capital = Antrenamentul coloniștilor crescut +50% în capitală, se obține un colonizator nou lângă capitală + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Cetățenie Tile improvement speed +25%, receive a free worker near the capital = +25% rata de construire pentru muncitori, se obține un muncitor gratuit lângă capitală + # Requires translation! +Tile improvement speed +25% = Republic = Republică +1 production in every city, +5% production when constructing buildings = +1 construcție în fiecare oraș, +5% construcție clădiri + # Requires translation! ++5% production when constructing buildings = Representation = Reprezentanță Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Fiecare oraș fondat crește costul în cultură al politicilor 33% sub normal. Începe o epocă de aur. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritocrație +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 fericire pentru fiecare oraș legat de capitală, -5% nefericire a cetățenilor + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Libertate realizată Free Great Person of choice near capital = Persoană Extraordinară gratuită la alegere lângă capitală Liberty = Libertate diff --git a/android/assets/jsons/translations/Russian.properties b/android/assets/jsons/translations/Russian.properties index a28a7def38..bc1a9a0419 100644 --- a/android/assets/jsons/translations/Russian.properties +++ b/android/assets/jsons/translations/Russian.properties @@ -962,11 +962,10 @@ Statue of Zeus = Статуя Зевса 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'Могилою знаменитых людей служит вся земля, и о них свидетельствуют не только надписи на надгробных плитах в родной стране. Не столько о самих подвигах, сколько о мужестве незаписанное воспоминание вечно живет в каждом человеке.' - Перикл Provides a sum of gold each time you spend a Great Person = Дает золото после каждого использования Великого человека -+2 Gold for each source of Marble and Stone = Каждая обрабатываемая городом клетка с Мрамором или Камнем дает +2 Золота + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Галикарнасский мавзолей - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Маяк 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Отправляющиеся на кораблях в море, производящие дела на больших водах, видят дела Господа и чудеса Его в пучине...' - Псалтирь, Псалом 106: 23-24 @@ -1004,7 +1003,6 @@ The Oracle = Оракул Market = Рынок Provides 1 extra copy of each improved luxury resource near this City = Предоставляет копию каждого обрабатываемого редкого ресурса около данного города -+2 Gold for each source of Oil and oasis = +2 Золота от каждого оазиса и источника Нефти Bazaar = Восточный базар Mint = Монетный двор @@ -1038,7 +1036,6 @@ Machu Picchu = Мачу-Пикчу Workshop = Мастерская -+1 Production from each worked Forest tile = +1 Производство на каждой обрабатываемой клетке леса Longhouse = Длинный дом +15% production of land units = +15% к производству наземных юнитов @@ -1049,7 +1046,6 @@ Forge = Кузница Connects trade routes over water = Создает морские торговые пути Harbor = Порт -+2 Science from each worked Jungle tile = +2 Науки от каждой клетки джунглей University = Университет Wat = Ват @@ -2508,30 +2504,56 @@ Barbarians = Варвары Aristocracy = Аристократия +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% к производству при создании чудес, +1 Счастье за каждые 10 жителей в городе + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Легализм Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Бесплатное культурное здание в первых 4 городах Oligarchy = Олигархия Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Гарнизоны в городах содержатся бесплатно. +50% к боевой мощи города с гарнизоном + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Землевладельческая Элита +10% food growth and +2 food in capital = +2 Еды и +10% к производству пищи в столице + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Монархия +1 gold and -1 unhappiness for every 2 citizens in capital = +1 Золото и -1 Недовольство за каждых двух жителей в столице Tradition Complete = Традиция завершена +15% growth and +2 food in all cities = +2 Еды и +15% к производству пищи во всех городах + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Древнейший мир Tradition = Традиция +3 culture in capital and increased rate of border expansion = +3 Культуры в столице. Ускоряется расширение границ Collective Rule = Совместное управление Training of settlers increased +50% in capital, receive a new settler near the capital = +50% к скорости создания поселенцев в столице. Возле столицы появляется поселенец + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Гражданство Tile improvement speed +25%, receive a free worker near the capital = +25% к скорости создания улучшений клеток. Возле столицы появляется рабочий + # Requires translation! +Tile improvement speed +25% = Republic = Республика +1 production in every city, +5% production when constructing buildings = +1 Производство во всех городах, +5% к производству при строительстве зданий + # Requires translation! ++5% production when constructing buildings = Representation = Представительство Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Новые города увеличивают цену общественных институтов на 33% меньше. Начинает золотой век. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Меритократия +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 Счастье в каждом городе, связанного со столицей. Уменьшает недовольство от граждан на 5% + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Воля завершена Free Great Person of choice near capital = Бесплатный Великий Человек на выбор рядом со столицей Liberty = Воля diff --git a/android/assets/jsons/translations/Simplified_Chinese.properties b/android/assets/jsons/translations/Simplified_Chinese.properties index 94069de062..4e06f5514e 100644 --- a/android/assets/jsons/translations/Simplified_Chinese.properties +++ b/android/assets/jsons/translations/Simplified_Chinese.properties @@ -966,11 +966,10 @@ Statue of Zeus = 宙斯神像 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = “英雄人物是以整个大地作为自己的陵墓的,他们的英名不仅在凿刻在有形的石碑上,也在千万世人的心中留下了无形的印记。”——伯里克利 Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位伟人时可获得金钱 -+2 Gold for each source of Marble and Stone = 所在城市开发的每处大理石或花岗石资源额外产出2金钱 + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = 摩索拉斯陵墓 - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = 灯塔 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = “在大海上坐船,在大水里经理事务的;他们看到耶和华的作为,并他在深水中的奇事。”——圣经·诗篇 107:23-24 @@ -1008,7 +1007,6 @@ The Oracle = 神谕所 Market = 市场 Provides 1 extra copy of each improved luxury resource near this City = 所在城市每处已开发的奢侈资源额外增加1份 -+2 Gold for each source of Oil and oasis = 每处石油资源和每处绿洲+2金钱 Bazaar = 巴扎 Mint = 铸币厂 @@ -1042,7 +1040,6 @@ Machu Picchu = 马丘比丘 Workshop = 工坊 -+1 Production from each worked Forest tile = 每个工作的森林地块+1产能 Longhouse = 长屋 +15% production of land units = 组建陆军单位时+15%产能 @@ -1053,7 +1050,6 @@ Forge = 锻造场 Connects trade routes over water = 通过水路建立贸易路线 Harbor = 港口 -+2 Science from each worked Jungle tile = 每个工作的丛林地块+2科研 University = 大学 Wat = 经院 @@ -2679,30 +2675,56 @@ Barbarians = 蛮族 Aristocracy = 贵族政治 +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = 建造奇观时产能积累速率+15%,城市中每10市民+1快乐 + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = 律法统治 Immediately creates a cheapest available cultural building in each of your first 4 cities for free = 前4座城市免费获得一座文化建筑 Oligarchy = 寡头政治 Units in cities cost no Maintenance, garrisoned city +50% attacking strength = 镇守城市的单位无需维护费,有单位镇守的城市+50%远程战斗力 + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = 缙绅阶层 +10% food growth and +2 food in capital = 首都食物积累速率+10%,+2食物 + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = 君主政体 +1 gold and -1 unhappiness for every 2 citizens in capital = 首都每2个市民+1金钱,-1不满 Tradition Complete = 完整的传统政策 +15% growth and +2 food in all cities = 每座城市食物积累速率+15%,+2食物 + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = 远古时代 Tradition = 传统政策 +3 culture in capital and increased rate of border expansion = 首都+3文化,边界扩张速度加快 Collective Rule = 集体统治 Training of settlers increased +50% in capital, receive a new settler near the capital = 首都组建移民速度+50%,首都附近获得1个移民 + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = 公民制度 Tile improvement speed +25%, receive a free worker near the capital = 地块设施建造速度+25%,首都附近获得1个工人 + # Requires translation! +Tile improvement speed +25% = Republic = 共和政体 +1 production in every city, +5% production when constructing buildings = 每座城市+1产能,城市建造建筑时产能积累速率+5% + # Requires translation! ++5% production when constructing buildings = Representation = 代议制度 Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = 每新建城市导致推行政策所需文化成本的增幅低于正常值33%,立即开启一次黄金时代 + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = 精英政治 +1 happiness for every city connected to capital, -5% unhappiness from citizens = 每座与首都相连的城市+1快乐, 来自于市民的不满-5% + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = 完整的自主政策 Free Great Person of choice near capital = 首都附近出现1个免费的伟人,类型可以选择 Liberty = 自主政策 diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index ee69274dd0..bfaae762fd 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -968,11 +968,10 @@ Statue of Zeus = Estatua de Zeus 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = 'La tierra entera es la tumba de heroicos hombres y su historia no sólo se da en la piedra sobre la arcilla, pero permanece en todas partes sin símbolo visible tejido en las cosas de la vida de otros hombres' - Pericles Provides a sum of gold each time you spend a Great Person = Proporciona una suma de oro cada vez que gastas un Gran Personaje -+2 Gold for each source of Marble and Stone = +2 de oro por cada fuente de Mármol y Piedra + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Mausoleo de Halicarnaso - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Faro 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Los que surcan el mar en las naves para hacer su negocio en la inmensidad de las aguas también ven la obra de Yavé y sus maravillas en el piélago.' - La Biblia, Salmos 107: 23-24 @@ -1010,7 +1009,6 @@ The Oracle = El Oráculo Market = Mercado Provides 1 extra copy of each improved luxury resource near this City = Proporciona una copia extra de los recursos de lujo de la ciudad -+2 Gold for each source of Oil and oasis = +2 de Oro por cada fuente de Petroleo o Oasis Bazaar = Bazar Mint = Casa de la moneda @@ -1044,7 +1042,6 @@ Machu Picchu = Machu Picchu Workshop = Taller -+1 Production from each worked Forest tile = +1 de producción por cada casilla de Bosque explotada Longhouse = Casa comunal +15% production of land units = +15% de producción de unidades terrestres @@ -1055,7 +1052,6 @@ Forge = Forja Connects trade routes over water = Conecta rutas de comercio por el agua Harbor = Puerto -+2 Science from each worked Jungle tile = Las selvas proporcionan +2 ciencia University = Universidad Wat = Wat @@ -2515,30 +2511,56 @@ Barbarians = Bárbaros Aristocracy = Aristocracia +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% producción al construir maravillas, +1 felicidad cada 10 habitantes in una ciudad + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Legalismo Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Edificio de cultura gratis en las primeras 4 ciudades Oligarchy = Oligarquía Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Unidades en las ciudades no cuestan mantenimiento, y +50% de fuerza de ataque + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Élite terrateniente +10% food growth and +2 food in capital = +10% crecimiento de comida y +2 comida en la capital + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarquía +1 gold and -1 unhappiness for every 2 citizens in capital = +1 oro y -1 infelicidad cada 2 habitantes en la capital Tradition Complete = Tradición Completa +15% growth and +2 food in all cities = +15% crecimiento y +2 comida en todas las ciudades + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Edad Antigua Tradition = Tradición +3 culture in capital and increased rate of border expansion = +3 cultura en la capital e incremento del ritmo de expansión de fronteras Collective Rule = Reglas colectivas Training of settlers increased +50% in capital, receive a new settler near the capital = Entrenamiento de colonos incrementado +50% en la capital y un colono gratis cerca de la capital + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Ciudadanía Tile improvement speed +25%, receive a free worker near the capital = +25% ritmo de construcción de trabajadores y un trabajador gratis cerca de la capital + # Requires translation! +Tile improvement speed +25% = Republic = República +1 production in every city, +5% production when constructing buildings = +1 construcción en cada ciudad, +5% al construir edificios + # Requires translation! ++5% production when constructing buildings = Representation = Representación Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Cada ciudad fundada incrementa el coste cultural de las políticas 33% menos de lo normal. Comienza una Edad de Oro + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritocracia +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 felicidad por cada ciudad conectada a la capital, -5% infelicdad de ciudadanos + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Liberación Completa Free Great Person of choice near capital = Gran Persona gratis a elegir cerca de la capital Liberty = Liberación diff --git a/android/assets/jsons/translations/Traditional_Chinese.properties b/android/assets/jsons/translations/Traditional_Chinese.properties index 1900f71a05..4e2955cd11 100644 --- a/android/assets/jsons/translations/Traditional_Chinese.properties +++ b/android/assets/jsons/translations/Traditional_Chinese.properties @@ -987,11 +987,10 @@ Statue of Zeus = 宙斯神像 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = “英雄人物是以整個大地作為自己的陵墓的,他們的英名不僅在鑿刻在有形的石碑上,也在千萬世人的心中留下了無形的印記。”——伯里克利 Provides a sum of gold each time you spend a Great Person = 每次消耗掉一位偉人時可獲得金錢 -+2 Gold for each source of Marble and Stone = 所在城市開發的每處大理石或花崗石資源額外產出2金錢 + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = 摩索拉斯陵墓 - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = 燈塔 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = “在大海上坐船,在大水裡處理事物的;他們看到耶和華的作為,並他在深水中的奇事。”——聖經·詩篇 107:23-24 @@ -1029,7 +1028,6 @@ The Oracle = 神諭所 Market = 市場 Provides 1 extra copy of each improved luxury resource near this City = 所在城市每處已開發的奢侈資源額外增加1份 -+2 Gold for each source of Oil and oasis = 每處石油資源和每處綠洲+2金錢 Bazaar = 巴扎 Mint = 鑄幣廠 @@ -1063,7 +1061,6 @@ Machu Picchu = 馬丘比丘 Workshop = 工坊 -+1 Production from each worked Forest tile = 每個工作的森林地區+1產能 Longhouse = 長屋 +15% production of land units = 組建陸軍單位時+15%產能 @@ -1074,7 +1071,6 @@ Forge = 鍛造場 Connects trade routes over water = 通過水路建立貿易路線 Harbor = 港口 -+2 Science from each worked Jungle tile = 每個工作的叢林地區+2科研 University = 大學 Wat = 經院 @@ -3534,30 +3530,56 @@ Barbarians = 蠻族 Aristocracy = 貴族政治 +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = 建造奇觀時產能累積速率+15%,城市中每10市民+1快樂 + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = 律法統治 Immediately creates a cheapest available cultural building in each of your first 4 cities for free = 前4座城市免費獲得一座文化建築 Oligarchy = 寡頭政治 Units in cities cost no Maintenance, garrisoned city +50% attacking strength = 鎮守城市的單位無需維護費,有單位鎮守的城市+50%遠程戰鬥力 + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = 士紳階層 +10% food growth and +2 food in capital = 首都食物累積速率+10%,+2食物 + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = 君主政體 +1 gold and -1 unhappiness for every 2 citizens in capital = 首都每2個市民+1金錢,-1不滿 Tradition Complete = 完整的傳統政策 +15% growth and +2 food in all cities = 每座城市食物累積速率+15%,+2食物 + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = 遠古時代 Tradition = 傳統政策 +3 culture in capital and increased rate of border expansion = 首都+3文化,邊界擴張速度加快 Collective Rule = 集體統治 Training of settlers increased +50% in capital, receive a new settler near the capital = 首都訓練移民速度+50%,首都附近獲得1個移民 + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = 公民制度 Tile improvement speed +25%, receive a free worker near the capital = 地區設施建造速度+25%,首都附近獲得1個工人 + # Requires translation! +Tile improvement speed +25% = Republic = 共和政體 +1 production in every city, +5% production when constructing buildings = 每座城市+1產能,城市建造建築時產能累積速率+5% + # Requires translation! ++5% production when constructing buildings = Representation = 代議制度 Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = 每新建城市導致推行政策的文化成本的增幅減少相對於正常值的33%,立即開啟一次黃金時代 + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = 精英政治 +1 happiness for every city connected to capital, -5% unhappiness from citizens = 每座與首都相連的城市+1快樂, 來自市民的不滿-5% + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = 完整的自主政策 Free Great Person of choice near capital = 首都附近出現1個免費的偉人,類型可以選擇 Liberty = 自主政策 diff --git a/android/assets/jsons/translations/Turkish.properties b/android/assets/jsons/translations/Turkish.properties index 324a036066..9d6943c9ff 100644 --- a/android/assets/jsons/translations/Turkish.properties +++ b/android/assets/jsons/translations/Turkish.properties @@ -1018,11 +1018,10 @@ Statue of Zeus = Zeus Heykeli 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = # Requires translation! Provides a sum of gold each time you spend a Great Person = -+2 Gold for each source of Marble and Stone = Her Mermer ve Taş kaynağı için +2 Altın + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Halikarnas Mozolesi - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Deniz feneri 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = 'Gemilerde denize inen, büyük sularda iş yapan onlar; bunlar Rabbin ve harikalarını derinlerde görür. ' - İncil, Mezmurlar 107: 23-24 @@ -1060,7 +1059,6 @@ The Oracle = Kehanet Market = Çarşı Provides 1 extra copy of each improved luxury resource near this City = Bu Şehre yakın her gelişmiş lüks kaynağın 1 fazladan kopyasını sağlar -+2 Gold for each source of Oil and oasis = Her Petrol ve Vaha Kaynağı için +2 Altın Bazaar = Pazar Mint = Para Bas @@ -1094,7 +1092,6 @@ Machu Picchu = Machu Picchu Workshop = Atölye -+1 Production from each worked Forest tile = Çalışılan her Ormandan +1 üretim Longhouse = Uzun Ev +15% production of land units = kara birimi üretimine +15% @@ -1105,7 +1102,6 @@ Forge = Demirci Ocağı Connects trade routes over water = Ticaret yollarını su üzerinden bağlar Harbor = Liman -+2 Science from each worked Jungle tile = Çalışılan her sık ormandan +2 Bilim University = Üniversite Wat = Wat @@ -3138,30 +3134,56 @@ Barbarians = Barbarlar Aristocracy = Aristokrasi +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = Harikalar yaratırken +15% üretim, bir şehirdeki her 10 vatandaş için +1 mutluluk + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Yasallık Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Hemen ilk 4 şehrinizin her birinde ücretsiz olarak en ucuz kültürel yapıyı oluşturur Oligarchy = Oligarşi Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Şehirlerdeki birimlerin bakım maliyeti yok, garnizonlu kente +50% saldırı gücü + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Toprak Ağası +10% food growth and +2 food in capital = +10% gıda artışı ve başkentte +2 gıda + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Monarşi +1 gold and -1 unhappiness for every 2 citizens in capital = Başkentte her 2 vatandaş için +1 altın ve -1 mutsuzluk Tradition Complete = Gelenek Tamamlandı +15% growth and +2 food in all cities = Bütün şehirlerde +15% büyüme ve +2 gıda + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Eski Çağ Tradition = Gelenek +3 culture in capital and increased rate of border expansion = Başkentte +3 kültür ve artan sınır genişleme oranı Collective Rule = Toplum Yönetimi Training of settlers increased +50% in capital, receive a new settler near the capital = Yerleşimcilerin eğitimi başkentte +50% arttı, başkentin yakınında yeni bir yerleşimci kazanın + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Vatandaşlık Tile improvement speed +25%, receive a free worker near the capital = Bölge geliştirme hızı +25%, ​​başkentin yakınında ücretsiz bir işçi al + # Requires translation! +Tile improvement speed +25% = Republic = Cumhuriyet +1 production in every city, +5% production when constructing buildings = Her şehirde +1 inşaat, bina inşa ederken +5% inşaat + # Requires translation! ++5% production when constructing buildings = Representation = Temsil Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Kurulan her şehir politikaların kültür maliyetini normalden 33% daha az artar. Altın çağ başlar. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Meritokrasi +1 happiness for every city connected to capital, -5% unhappiness from citizens = Başkente bağlı her şehir için +1 mutluluk, vatandaşlardan -5% mutsuzluk + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Özgürlük Tamamlandı Free Great Person of choice near capital = başkent yakınında seçtiğiniz bir Ücretsiz Harika Kişi Liberty = Özgürlük diff --git a/android/assets/jsons/translations/Ukrainian.properties b/android/assets/jsons/translations/Ukrainian.properties index f94ad92902..42c8bd8ce9 100644 --- a/android/assets/jsons/translations/Ukrainian.properties +++ b/android/assets/jsons/translations/Ukrainian.properties @@ -966,11 +966,10 @@ Statue of Zeus = Статуя Зевса 'The whole earth is the tomb of heroic men and their story is not given only on stone over their clay but abides everywhere without visible symbol woven into the stuff of other men's lives.' - Pericles = «Вся Земля — це могила героїчних людей, та їх історія записана не тільки на камені над їх могилою, але й простягається скрізь повсюди невидимою символічною ниткою, вплетаючись у буденне життя інших людей» — Перікл. Provides a sum of gold each time you spend a Great Person = Забезпечує певну суму золота за кожне витрачання видатної особи -+2 Gold for each source of Marble and Stone = +2 золота за кожен Мармур та Камінь + # Requires translation! +[stats] from [param] tiles = Mausoleum of Halicarnassus = Галікарнаський мавзолей - # Requires translation! -[stats] from [terrain] tiles = Lighthouse = Маяк 'They that go down to the sea in ships, that do business in great waters; these see the works of the Lord, and his wonders in the deep.' - The Bible, Psalms 107:23-24 = «Ті, хто по морю пливе кораблями, хто чинить зайняття своє на великій воді; вони бачили чини Господні та чуда Його в глибині!» — Біблія, Псалом 107:23-34. @@ -1008,7 +1007,6 @@ The Oracle = Оракул Market = Ринок Provides 1 extra copy of each improved luxury resource near this City = Надає додаткову копію кожного вдосконаленого ресурсу розкошів біля цього міста -+2 Gold for each source of Oil and oasis = +2 золота за кожне джерело нафти та оазиси Bazaar = Базар Mint = Монетний двір @@ -1042,7 +1040,6 @@ Machu Picchu = Мачу-Пікчу Workshop = Майстерня -+1 Production from each worked Forest tile = +1 виробництво за кожну робочу лісову клітинку Longhouse = Довгий будинок +15% production of land units = +15% до виробництва наземних підрозділів @@ -1053,7 +1050,6 @@ Forge = Кузня Connects trade routes over water = З’єднує водні торгові шляхи Harbor = Гавань -+2 Science from each worked Jungle tile = +2 науки за кожну робочу клітинку джунглів University = Університет Wat = Ват @@ -2512,30 +2508,56 @@ Barbarians = Варвари Aristocracy = Аристокатія +15% production when constructing wonders, +1 happiness for every 10 citizens in a city = +15% Виробництва при будуванні див, +1 щастя за кожних 10 мешканців в місті + # Requires translation! ++15% production when constructing wonders = + # Requires translation! ++1 happiness for every 10 citizens in a city = Legalism = Легалізм Immediately creates a cheapest available cultural building in each of your first 4 cities for free = Негайно створює найдешевшу культурну будівлю в кожному з перших чотирьох твоїх міст безкоштовно Oligarchy = Олігархія Units in cities cost no Maintenance, garrisoned city +50% attacking strength = Підрозділи у містах не треба обслуговувати, гарнізоване місто + 50% атакуючої сили + # Requires translation! +Units in cities cost no Maintenance = Landed Elite = Землевласники +10% food growth and +2 food in capital = +10% до зростання їжі і +2 їжі в столиці + # Requires translation! ++10% food growth in capital = + # Requires translation! +[stats] in capital = Monarchy = Монархія +1 gold and -1 unhappiness for every 2 citizens in capital = +1 золото і -1 нещастя за кожних двох жителів у столиці Tradition Complete = Традиція завершена +15% growth and +2 food in all cities = +15% зростання і +2 їжі у всіх містах + # Requires translation! ++15% growth in all cities = + # Requires translation! +[stats] in all cities = Ancient era = Доісторичність Tradition = Традиція +3 culture in capital and increased rate of border expansion = +3 культури в столиці і підвищення швидкості розширення кордонів Collective Rule = Колективне керівництво Training of settlers increased +50% in capital, receive a new settler near the capital = Поселенці в столиці створюються на +50% швидше, новий поселенець коло столиці + # Requires translation! +Training of settlers increased +50% in capital = Citizenship = Права і обов’язки громадянина Tile improvement speed +25%, receive a free worker near the capital = Покращення клітинок відбувається на +25% швидше, новий працівник коло столиці + # Requires translation! +Tile improvement speed +25% = Republic = Республіка +1 production in every city, +5% production when constructing buildings = +1 виробництво, +5% виробництва при будівництві будівель + # Requires translation! ++5% production when constructing buildings = Representation = Представництво Each city founded increases culture cost of policies 33% less than normal. Starts a golden age. = Кожне засноване місто збільшує ціну інституту на 33% менше ніж зазвичай. Розпочинає Золоту добу. + # Requires translation! +Each city founded increases culture cost of policies 33% less than normal = Meritocracy = Меритократія +1 happiness for every city connected to capital, -5% unhappiness from citizens = +1 щастя в кожному місті з’єднаному зі столицею, -5% нещастя від громадян + # Requires translation! ++1 happiness for every city connected to capital = + # Requires translation! +-5% unhappiness from citizens = Liberty Complete = Лібералізм завершено Free Great Person of choice near capital = Безкоштовна велика людина біля столиці Liberty = Лібералізм diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index c34b62fda9..9d11b6359c 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -1,6 +1,6 @@ Brazilian_Portuguese = 72 Persian_(Pinglish-UN) = 26 -Traditional_Chinese = 63 +Traditional_Chinese = 62 Italian = 99 Polish = 95 Russian = 99 @@ -14,7 +14,7 @@ Japanese = 99 Turkish = 75 English = 1 Ukrainian = 99 -French = 98 +French = 97 Portuguese = 52 Indonesian = 99 Czech = 61 diff --git a/buildSrc/src/main/kotlin/BuildConfig.kt b/buildSrc/src/main/kotlin/BuildConfig.kt index 81eeaf9b10..0306821063 100644 --- a/buildSrc/src/main/kotlin/BuildConfig.kt +++ b/buildSrc/src/main/kotlin/BuildConfig.kt @@ -3,8 +3,8 @@ package com.unciv.build object BuildConfig { const val kotlinVersion = "1.3.71" const val appName = "Unciv" - const val appCodeNumber = 450 - const val appVersion = "3.9.14" + const val appCodeNumber = 451 + const val appVersion = "3.9.15" const val gdxVersion = "1.9.10" const val roboVMVersion = "2.3.1" diff --git a/changelog.md b/changelog.md index 3505e84c98..2ddb3792b7 100644 --- a/changelog.md +++ b/changelog.md @@ -1,3 +1,19 @@ +## 3.9.15 + +Removed confusing extra lines in the diplomacy overview + +Started splitting up Policy uniques - they're usable as Building uniques now! + +Upgradable units show the final unit they're upgrading to in the Overview screen + +Created stat parameter parsing and translation - uniques are much more moddable! + +Resolved #2838 - cities in resistance can no longer be traded + +Fix bug when city states gets all techs from spectators - By alkorolyov + +Translation updates + ## 3.9.14 Added Pinglish translations diff --git a/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt b/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt index 00067cc0f3..60fc001208 100644 --- a/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt +++ b/core/src/com/unciv/ui/overviewscreen/EmpireOverviewScreen.kt @@ -313,61 +313,39 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa val freeWidth = stage.width val freeHeight = stage.height - topTable.height val group = Group() - group.setSize(freeWidth,freeHeight) + group.setSize(freeWidth, freeHeight) val civGroups = HashMap() val civLines = HashMap>() - for(i in 0..relevantCivs.lastIndex){ + for (i in 0..relevantCivs.lastIndex) { val civ = relevantCivs[i] val civGroup = getCivGroup(civ, "", viewingPlayer) - val vector = HexMath.getVectorForAngle(2 * Math.PI.toFloat() *i / relevantCivs.size) + val vector = HexMath.getVectorForAngle(2 * Math.PI.toFloat() * i / relevantCivs.size) civGroup.center(group) - civGroup.moveBy(vector.x*freeWidth/2.5f, vector.y*freeHeight/2.5f) + civGroup.moveBy(vector.x * freeWidth / 2.5f, vector.y * freeHeight / 2.5f) civGroup.touchable = Touchable.enabled civGroup.onClick { onCivClicked(civLines, civ.civName) } - civGroups[civ.civName]=civGroup + civGroups[civ.civName] = civGroup group.addActor(civGroup) } - for(civ in relevantCivs.filter { playerKnows(it) && !it.isDefeated() }) - for(diplomacy in civ.diplomacy.values. - filter { it.otherCiv().isMajorCiv() - && playerKnows(it.otherCiv()) && !it.otherCiv().isDefeated() }){ + for (civ in relevantCivs.filter { playerKnows(it) && !it.isDefeated() }) + for (diplomacy in civ.diplomacy.values.filter { + it.otherCiv().isMajorCiv() + && playerKnows(it.otherCiv()) && !it.otherCiv().isDefeated() + }) { val civGroup = civGroups[civ.civName]!! val otherCivGroup = civGroups[diplomacy.otherCivName]!! if (!civLines.containsKey(civ.civName)) civLines[civ.civName] = mutableSetOf() - val statusLine = ImageGetter.getLine(civGroup.x+civGroup.width/2,civGroup.y+civGroup.height/2, - otherCivGroup.x+otherCivGroup.width/2,otherCivGroup.y+otherCivGroup.height/2,3f) - - // draw a parallel line for additional relationships -// if (diplomacy.hasOpenBorders || -// diplomacy.diplomaticStatus == DiplomaticStatus.War || -// diplomacy.totalOfScienceDuringRA > 0) { -// val lineAngle = (statusLine.rotation-90) * Math.PI / 180 -// val shiftX = 4f*cos(lineAngle).toFloat() -// val shiftY = 4f*sin(lineAngle).toFloat() -// val secondaryLine = ImageGetter.getLine(civGroup.x+civGroup.width/2+shiftX,civGroup.y+civGroup.height/2+shiftY, -// otherCivGroup.x+otherCivGroup.width/2+shiftX,otherCivGroup.y+otherCivGroup.height/2+shiftY,2f) -// -// secondaryLine.color = when { -// diplomacy.diplomaticStatus == DiplomaticStatus.War -> Color.RED -// diplomacy.hasOpenBorders -> Color.CYAN -// diplomacy.totalOfScienceDuringRA > 0 -> Color.BLUE -// else -> Color.WHITE -// } -// -// civLines[civ.civName]!!.add(secondaryLine) -// -// group.addActor(secondaryLine) -// secondaryLine.toBack() -// } + val statusLine = ImageGetter.getLine(civGroup.x + civGroup.width / 2, civGroup.y + civGroup.height / 2, + otherCivGroup.x + otherCivGroup.width / 2, otherCivGroup.y + otherCivGroup.height / 2, 3f) val diplomacyLevel = diplomacy.diplomaticModifiers.values.sum() statusLine.color = getColorForDiplomacyLevel(diplomacyLevel) @@ -399,18 +377,18 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa // check whether both visible and invisible lines are present if (atLeastOneLineVisible && !allAreLinesInvisible) { // invert visibility of the selected civ's lines - selectedLines.forEach{ it.isVisible = !it.isVisible } + selectedLines.forEach { it.isVisible = !it.isVisible } return } } - + if (selectedLines.first().isVisible) - // invert visibility of all lines except selected one - civLines.filter{ it.key != name }.forEach{ it.value.forEach{line -> line.isVisible = !line.isVisible} } + // invert visibility of all lines except selected one + civLines.filter { it.key != name }.forEach { it.value.forEach { line -> line.isVisible = !line.isVisible } } else - // it happens only when all are visible except selected one - // invert visibility of the selected civ's lines - selectedLines.forEach{ it.isVisible = !it.isVisible } + // it happens only when all are visible except selected one + // invert visibility of the selected civ's lines + selectedLines.forEach { it.isVisible = !it.isVisible } } private fun getColorForDiplomacyLevel(value: Float): Color { @@ -426,7 +404,7 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa private fun getResourcesTable(): Table { - val resourcesTable=Table().apply { defaults().pad(10f) } + val resourcesTable = Table().apply { defaults().pad(10f) } val resourceDrilldown = viewingPlayer.detailedCivResources // First row of table has all the icons @@ -434,13 +412,13 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa // Order of source ResourceSupplyList: by tiles, enumerating the map in that spiral pattern // UI should not surprise player, thus we need a deterministic and guessable order val resources = resourceDrilldown.map { it.resource } - .filter { it.resourceType!=ResourceType.Bonus }.distinct() - .sortedWith(compareBy( { it.resourceType }, { it.name.tr() } )) + .filter { it.resourceType != ResourceType.Bonus }.distinct() + .sortedWith(compareBy({ it.resourceType }, { it.name.tr() })) var visibleLabel: Label? = null - for(resource in resources) { + for (resource in resources) { // Create a group of label and icon for each resource. - val resourceImage = ImageGetter.getResourceImage(resource.name,50f) + val resourceImage = ImageGetter.getResourceImage(resource.name, 50f) val resourceLabel = resource.name.toLabel() val labelPadding = 10f // Using a table here leads to spacing issues @@ -472,19 +450,19 @@ class EmpireOverviewScreen(private var viewingPlayer:CivilizationInfo, defaultPa resourcesTable.addSeparator() val origins = resourceDrilldown.map { it.origin }.distinct() - for(origin in origins){ + for (origin in origins) { resourcesTable.add(origin.toLabel()) - for(resource in resources){ - val resourceSupply = resourceDrilldown.firstOrNull { it.resource==resource && it.origin==origin } - if(resourceSupply==null) resourcesTable.add() + for (resource in resources) { + val resourceSupply = resourceDrilldown.firstOrNull { it.resource == resource && it.origin == origin } + if (resourceSupply == null) resourcesTable.add() else resourcesTable.add(resourceSupply.amount.toString().toLabel()) } resourcesTable.row() } resourcesTable.add("Total".toLabel()) - for(resource in resources){ - val sum = resourceDrilldown.filter { it.resource==resource }.sumBy { it.amount } + for (resource in resources) { + val sum = resourceDrilldown.filter { it.resource == resource }.sumBy { it.amount } resourcesTable.add(sum.toLabel()) }