From f48bc94f87833427e6347b7d59f29bc784fc264c Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Thu, 16 Jun 2022 21:28:20 +0300 Subject: [PATCH] 4.1.11 --- android/assets/Atlases.json | 2 +- .../Brazilian_Portuguese.properties | 11 +++++--- .../jsons/translations/Filipino.properties | 2 +- .../jsons/translations/French.properties | 1 - .../jsons/translations/Spanish.properties | 1 - .../completionPercentages.properties | 8 +++--- changelog.md | 26 +++++-------------- .../metadata/android/en-US/changelogs/725.txt | 25 ++++-------------- 8 files changed, 24 insertions(+), 52 deletions(-) diff --git a/android/assets/Atlases.json b/android/assets/Atlases.json index 63bbe6038d..a035144a04 100644 --- a/android/assets/Atlases.json +++ b/android/assets/Atlases.json @@ -1 +1 @@ -[Construction,Flags,NationIcons,PolicyIcons,ReligionIcons,Skin,Tech,UnitPromotionIcons] \ No newline at end of file +[Construction,EasterEggs,Flags,NationIcons,PolicyIcons,ReligionIcons,Skin,Tech,UnitPromotionIcons] \ No newline at end of file diff --git a/android/assets/jsons/translations/Brazilian_Portuguese.properties b/android/assets/jsons/translations/Brazilian_Portuguese.properties index b5fbd7ca04..61cecd7469 100644 --- a/android/assets/jsons/translations/Brazilian_Portuguese.properties +++ b/android/assets/jsons/translations/Brazilian_Portuguese.properties @@ -392,10 +392,10 @@ Biome areas extension = Extensão das áreas de bioma Water level = Nível d'água Online Multiplayer = Multijogador Online - You're currently using the default multiplayer server, which is based on a free Dropbox account. Because a lot of people use this, it is uncertain if you'll actually be able to access it consistently. Consider using a custom server instead. = Você está atualmente usando o servidor padrão, que é baseado em uma conta grátis do Dropbox. Como muitas pessoas usam isso, é incerto se você conseguirá acessar sem problemas. Considere criar um servidor personalizado. Open Documentation = Documentação Aberta Don't show again = Não mostrar novamente + World Size = Tamanho do mundo Tiny = Minúsculo Small = Pequeno @@ -406,7 +406,9 @@ World wrap requires a minimum width of 32 tiles = Um Embrulho de mundo requer um The provided map dimensions were too small = As dimensões de mapa inseridas são pequenas demais The provided map dimensions were too big = As dimensões de mapa inseridas são grandes demais The provided map dimensions had an unacceptable aspect ratio = As dimensões fornecidas ao mapa tem uma proporção de tela não aceitável + Difficulty = Dificuldade + AI = Computador Remove = Remover Random = Aleatório @@ -421,6 +423,7 @@ Quick = Rápida Standard = Normal Epic = Épica Marathon = Maratona + Starting Era = Era inicial It looks like we can't make a map with the parameters you requested! = Parece que não podemos criar um mapa com as configurações que você pediu! Maybe you put too many players into too small a map? = Talvez você colocou muitos jogadores num mapa muito pequeno? @@ -487,7 +490,6 @@ Land or water only = Somente terra ou água Brush ([size]): = Pincel ([size]): # The single letter shown in the [size] parameter above for setting "Floodfill". # Please do not make this longer, the associated slider will not handle well. - Floodfill_Abbreviation = A Error loading map! = Erro carregando o mapa! Map saved successfully! = Mapa salvo com sucesso! @@ -813,12 +815,14 @@ Received [goldAmount] Gold for capturing [cityName] = Recebeu [goldAmount] de Ou Our proposed trade is no longer relevant! = Nosso pedido de troca proposto não é mais relevante! [defender] could not withdraw from a [attacker] - blocked. = O [defender] não pôde se retirar de um(a) [attacker] - bloqueado. [defender] withdrew from a [attacker] = O [defender] se retirou de um(a) [attacker] -By expending your you gained [Stats]! = Ao gastar sua [unit] você ganhou [Stats]! + # Requires translation! +By expending your [unit] you gained [Stats]! = Your territory has been stolen by [civName]! = [civName] roubou seu território! Clearing a [forest] has created [amount] Production for [cityName] = A limpeza da [forest] gerou [amount] de Produção para [cityName] [civName] assigned you a new quest: [questName]. = [civName] lhe deu uma nova missão: [questName]. [civName] rewarded you with [influence] influence for completing the [questName] quest. = [civName] lhe recompensou com [influence] de influência por completar a missão [questName]. [civName] no longer needs your help with the [questName] quest. = [civName] não precisa mais da sua ajuda com a missão [questName]. + # Requires translation! The [questName] quest for [civName] has ended. It was won by [civNames]. = The resistance in [cityName] has ended! = A resistência na cidade de [cityName] acabou! [cityName] demands [resource]! = [cityName] exige [resource]! @@ -878,7 +882,6 @@ Paradrop = Paradrop Add in capital = Adicionar na capital Add to [comment] = Adicionar a [comment] Upgrade to [unitType] ([goldCost] gold) = Melhora [unitType] ([goldCost] de Ouro) - # Requires translation! Upgrade to [unitType]\n([goldCost] gold, [resources]) = Melhorar para [unitType]\n([goldCost] ouro, [resources]) Found city = Fundar Cidade Promote = Promover diff --git a/android/assets/jsons/translations/Filipino.properties b/android/assets/jsons/translations/Filipino.properties index 10c3be33ff..4784157a9a 100644 --- a/android/assets/jsons/translations/Filipino.properties +++ b/android/assets/jsons/translations/Filipino.properties @@ -629,7 +629,6 @@ You can only resign if it's your turn = Pwede ka lang sumuko kapag pagkakataon m Last refresh: [duration] ago = # Requires translation! Current Turn: [civName] since [duration] ago = - # Requires translation! Seconds = Segundo Minutes = Minuto Hours = Oras @@ -1133,6 +1132,7 @@ The following improvements on [tileType] tiles [stats]: = Ang mga pagbubuti sa m Hurry Research = Magmadali sa pagsasaliksik Conduct Trade Mission = Magsagawa ng misyong pangkalakal + # Requires translation! Your trade mission to [civName] has earned you [goldAmount] gold and [influenceAmount] influence! = Hurry Wonder = Magmadali sa Kamanghaan Hurry Construction = Magmadali sa Gusali diff --git a/android/assets/jsons/translations/French.properties b/android/assets/jsons/translations/French.properties index 0d079c9148..027ac366b5 100644 --- a/android/assets/jsons/translations/French.properties +++ b/android/assets/jsons/translations/French.properties @@ -685,7 +685,6 @@ Show pixel improvements = Afficher les aménagements en pixel-art Enable Nuclear Weapons = Autoriser les armes nucléaires Experimental Demographics scoreboard = Tableau comparatif des scores (expérimental) Show zoom buttons in world screen = Afficher les boutons de zoom - # Requires translation! Enable display cutout (requires restart) = Activer l'encoche d'écran (redémarrage requis) Show tile yields = Afficher les rendements des cases Show unit movement arrows = Afficher les flèches de déplacement des unités diff --git a/android/assets/jsons/translations/Spanish.properties b/android/assets/jsons/translations/Spanish.properties index 5b95f89239..2c00baa958 100644 --- a/android/assets/jsons/translations/Spanish.properties +++ b/android/assets/jsons/translations/Spanish.properties @@ -685,7 +685,6 @@ Show pixel improvements = Mostrar píxeles de mejoras Enable Nuclear Weapons = Permitir Armas Nucleares Experimental Demographics scoreboard = Tabla de puntaje Demográfica - Experimental Show zoom buttons in world screen = Mostrar botones de zoom en la pantalla del mundo - # Requires translation! Enable display cutout (requires restart) = Permitir ajuste total de pantalla (requiere reinicio) Show tile yields = Mostrar rendimientos de casilla Show unit movement arrows = Mostrar flechas de movimiento de unidad diff --git a/android/assets/jsons/translations/completionPercentages.properties b/android/assets/jsons/translations/completionPercentages.properties index e6a1312c8b..2254612438 100644 --- a/android/assets/jsons/translations/completionPercentages.properties +++ b/android/assets/jsons/translations/completionPercentages.properties @@ -5,15 +5,15 @@ German = 99 Swedish = 91 Turkish = 76 Ukrainian = 89 -Filipino = 18 +Filipino = 21 French = 99 Portuguese = 56 Indonesian = 99 -Catalan = 97 +Catalan = 99 Finnish = 42 -Spanish = 99 +Spanish = 100 Malay = 26 -Brazilian_Portuguese = 57 +Brazilian_Portuguese = 59 Traditional_Chinese = 86 Polish = 73 Lithuanian = 97 diff --git a/changelog.md b/changelog.md index 80cef6824f..7b7acb5b28 100644 --- a/changelog.md +++ b/changelog.md @@ -1,32 +1,18 @@ ## 4.1.11 -Revert "Maintain Fortify bonus after Fortify until Healed " - AI considers liberating city-states from other civilizations - By OptimizedForDensity By Azzurite: -- Fix unit action/selection overlay not being closed when performing an action with a new unit -- Fix option change not reloading main menu properly -- Fix wrong Duration short formatting -- Fix cutout options crash -- Fix OutOfMemory error when loading game state after already having a game loaded -- Fix EventBus not being able to listen to events with more than one level of inheritance +- Fix OutOfMemory error when loading game state after already having a game loaded +- Fix unit overlay not being closed when performing an action with a new unit +- Fix option change not reloading main menu properly +- Fix cutout options crash -Two new Unit Tests - By SomeTroglodyte - -By alexban011: -- small fixes -- increased kotlin version to latest 1.7.0 - -Refactor key handling - By doublep - -Maintain Fortify bonus after Fortify until Healed - By itanasi +Better key handling - By doublep ## 4.1.10 -Fixed translation order - -Added cutout support - By alexban011 +Added cutout support - By alexban011 By OptimizedForDensity: - Improvements to AI military unit usage diff --git a/fastlane/metadata/android/en-US/changelogs/725.txt b/fastlane/metadata/android/en-US/changelogs/725.txt index 586232a3c3..317778269c 100644 --- a/fastlane/metadata/android/en-US/changelogs/725.txt +++ b/fastlane/metadata/android/en-US/changelogs/725.txt @@ -1,24 +1,9 @@ -## 4.1.11 - -Revert "Maintain Fortify bonus after Fortify until Healed " - AI considers liberating city-states from other civilizations - By OptimizedForDensity By Azzurite: -- Fix unit action/selection overlay not being closed when performing an action with a new unit -- Fix option change not reloading main menu properly -- Fix wrong Duration short formatting -- Fix cutout options crash -- Fix OutOfMemory error when loading game state after already having a game loaded -- Fix EventBus not being able to listen to events with more than one level of inheritance - -Two new Unit Tests - By SomeTroglodyte - -By alexban011: -- small fixes -- increased kotlin version to latest 1.7.0 - -Refactor key handling - By doublep - -Maintain Fortify bonus after Fortify until Healed - By itanasi +- Fix OutOfMemory error when loading game state after already having a game loaded +- Fix unit overlay not being closed when performing an action with a new unit +- Fix option change not reloading main menu properly +- Fix cutout options crash +Better key handling - By doublep \ No newline at end of file