mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-22 05:41:11 +07:00
Remove default values that were serialized per tile - reduced 12.5% of file size!
This commit is contained in:
@ -1076,8 +1076,8 @@ class Tile : IsPartOfGameInfoSerialization, Json.Serializable {
|
|||||||
override fun write(json: Json) {
|
override fun write(json: Json) {
|
||||||
json.writeFields(this)
|
json.writeFields(this)
|
||||||
// Compatibility code for the case an improvementQueue-using game is loaded by an older version: Write fake fields
|
// Compatibility code for the case an improvementQueue-using game is loaded by an older version: Write fake fields
|
||||||
json.writeValue("improvementInProgress", improvementInProgress, String::class.java)
|
if (improvementInProgress != null) json.writeValue("improvementInProgress", improvementInProgress, String::class.java)
|
||||||
json.writeValue("turnsToImprovement", turnsToImprovement, Int::class.java)
|
if (turnsToImprovement != 0) json.writeValue("turnsToImprovement", turnsToImprovement, Int::class.java)
|
||||||
}
|
}
|
||||||
|
|
||||||
override fun read(json: Json, jsonData: JsonValue) {
|
override fun read(json: Json, jsonData: JsonValue) {
|
||||||
|
Reference in New Issue
Block a user