Two extension features for custom maps (#11443)

* Fix apparent bug removing starting locations

* Remove StartingLocation legacy support (when they were TileImprovements)

* Starting locations get a "usage" controlling new game "select players"

* Maps get a description map creators can use to pass info to their users

* Fix bad fix from last PR preventing then map preview of the initial selection to show in some cases

* Wrap all those setProgrammaticChangeEvents calls

* Fix None/Normal discrepancy
This commit is contained in:
SomeTroglodyte
2024-04-11 22:33:10 +02:00
committed by GitHub
parent a072f452b6
commit f590d8d561
7 changed files with 141 additions and 68 deletions

View File

@ -544,6 +544,8 @@ An overlay image is incompatible with world wrap and was deactivated. =
Choose a Wesnoth map file =
That map is invalid! =
("[code]" does not conform to TerrainCodesWML) =
Use for new game "Select players" button: =
Enter a description for the users of this map =
## Map/Tool names
My new map =
@ -571,6 +573,7 @@ Spawn river from/to =
Bottom left river =
Bottom right river =
Bottom river =
Player =
# Multiplayer