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Two extension features for custom maps (#11443)
* Fix apparent bug removing starting locations * Remove StartingLocation legacy support (when they were TileImprovements) * Starting locations get a "usage" controlling new game "select players" * Maps get a description map creators can use to pass info to their users * Fix bad fix from last PR preventing then map preview of the initial selection to show in some cases * Wrap all those setProgrammaticChangeEvents calls * Fix None/Normal discrepancy
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@ -544,6 +544,8 @@ An overlay image is incompatible with world wrap and was deactivated. =
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Choose a Wesnoth map file =
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That map is invalid! =
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("[code]" does not conform to TerrainCodesWML) =
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Use for new game "Select players" button: =
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Enter a description for the users of this map =
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## Map/Tool names
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My new map =
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@ -571,6 +573,7 @@ Spawn river from/to =
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Bottom left river =
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Bottom right river =
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Bottom river =
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Player =
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# Multiplayer
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