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Version rollout (#9684)
* Bump version and create initial changelog entry * Update Spanish.properties (#9682) * Updated Brazilian_Portuguese.properties (#9677) * Updated Brazilian_Portuguese.properties * Update Brazilian_Portuguese.properties * Update German translation (#9675) * Update French.properties (#9674) * Update Russian.properties (#9672) * Update Russian.properties * Update Russian.properties * Update Italian.properties (#9670) * Update Polish.properties (#9668) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com> Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com> Co-authored-by: mape6 <mape6@posteo.de> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: JOGANfruit <77359522+JOGANfruit@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
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@ -360,8 +360,7 @@ Domination = Dominação
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Cultural = Cultural
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Diplomatic = Diplomático
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Time = Tempo
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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Your previous options needed to be reset to defaults. = Suas opções anteriores precisavam ser redefinidas para os padrões.
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1878,8 +1877,7 @@ City-State Influence recovers at twice the normal rate = Influência nas Cidades
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% de alimentos são transportados após o aumento da população [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter]
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% de infelicidade do número de cidades
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter]
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[amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada
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@ -2096,8 +2094,7 @@ Religious Unit = Unidade Religiosa
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Spaceship part = Parte de Nave Espacial
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Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal
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Great Person - [comment] = Grande Pessoa - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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Is part of Great Person group [comment] = Faz parte do grupo Grande Pessoa [comment]
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by consuming this unit = Por consumir esta unidade
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for [amount] movement = para [amount] movimento
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once = uma vez
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@ -3367,9 +3364,7 @@ Gwalior = Gwalior
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Jaipur = Jaipur
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Karachi = Carachi
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India = Índia
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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[amount]% unhappiness from the number of Cities = [amount]% de infelicidade do número de cidades
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra!
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Corrupted villain! We will bring you into the ground! = Vilão corrupto! Nós o levaremos ao chão!
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@ -361,7 +361,7 @@ Cultural = Culturelle
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Diplomatic = Diplomatique
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Time = Temps
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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Your previous options needed to be reset to defaults. = Vos options ont été réinitialisées à leurs réglages par défaut.
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1879,7 +1879,7 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter]
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Mécontentement dû au nombre de villes
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter]
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[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé
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@ -2097,7 +2097,7 @@ Spaceship part = Composant de Vaisseau Spatial
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Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance
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Great Person - [comment] = Personnage Illustre - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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Is part of Great Person group [comment] = Fait partie d'un groupe de Personnages Illustres [comment]
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by consuming this unit = en consommant cette unité
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for [amount] movement = pour [amount] mouvement(s)
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once = une fois
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@ -3368,7 +3368,7 @@ Jaipur = Jaipur
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Karachi = Karachi
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India = Inde
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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[amount]% unhappiness from the number of Cities = [amount]% Mécontentement dû au nombre de villes
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre !
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@ -360,8 +360,7 @@ Domination = Vorherrschaft
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Cultural = Kulturell
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Diplomatic = Diplomatisch
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Time = Zeit
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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Your previous options needed to be reset to defaults. = Deine vorherigen Optionen mussten auf die Standardeinstellungen zurückgesetzt werden.
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -445,11 +444,11 @@ Base ruleset: = Basisregelwerk
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The mod you selected is incorrectly defined! = Die gewählte Modifikation ist fehlerhaft!
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The mod you selected is «RED»incorrectly defined!«» = Die Mod, die du gewählt hast, ist »RED«fehlerhaft definiert!»«
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The mod combination you selected is incorrectly defined! = Die gewählte Kombination von Mods ist fehlerhaft!
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The mod combination you selected is «RED»incorrectly defined!«» = Die Modkombination, die du gewählt hast ist »RED«fehlerhaft definiert!»«
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The mod combination you selected is «RED»incorrectly defined!«» = Die Modkombination, die du gewählt hast, ist »RED«fehlerhaft definiert!»«
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The mod combination you selected has problems. = Die gewählte Kombination von Mods hat Probleme.
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You can play it, but don't expect everything to work! = Du kannst sie spielen, aber erwarte nicht, dass alles perfekt funktioniert!
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The mod combination you selected «GOLD»has problems«». = Die Modkombination, die du gewählt hast, »GOLD«hat Probleme»«
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You can play it, but «GOLDENROD»don't expect everything to work!«» = Du kannst es spielen, aber »GOLDENROD«erwarte nicht, dassalles funktioniert!»«
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You can play it, but «GOLDENROD»don't expect everything to work!«» = Du kannst es spielen, aber »GOLDENROD«erwarte nicht, dass alles funktioniert!»«
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This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Dieses Basisregelwerk ist nicht mit den zuvor ausgewählten\nErweiterungs-Modifikationen kompatibel. Sie wurden deaktiviert.
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Are you really sure you want to play with the following known problems? = Bist du dir sicher, dass du mit den folgenden bekannten Problemen spielen willst?
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Base Ruleset = Basisregelwerk
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@ -1879,8 +1878,7 @@ City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss e
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter]
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unzufriedenheit durch die Anzahl der Städte
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter]
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[amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist
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@ -2097,8 +2095,7 @@ Religious Unit = Religiöse Einheit
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Spaceship part = Raumschiffteil
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Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt
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Great Person - [comment] = Große Persönlichkeit - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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Is part of Great Person group [comment] = Ist Teil der Gruppe Großer Persönlichkeiten [comment]
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by consuming this unit = durch Verbrauch dieser Einheit
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for [amount] movement = für [amount] Bewegung(en)
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once = einmalig
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@ -2390,16 +2387,11 @@ UnitActionModifier = EinheitAktionsModifikator
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#################### Lines from spy actions #######################
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# Requires translation!
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Establishing Network =
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# Requires translation!
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Observing City =
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# Requires translation!
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Stealing Tech =
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# Requires translation!
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Rigging Elections =
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# Requires translation!
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Conducting Counter-intelligence =
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Establishing Network = Netzwerk aufbauen
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Observing City = Stadt beobachten
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Stealing Tech = Technologie stehlen
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Rigging Elections = Wahlen manipulieren
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Conducting Counter-intelligence = Spionageabwehr durchführen
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#################### Lines from diplomatic modifiers #######################
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@ -3373,8 +3365,7 @@ Gwalior = Gwalior
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Jaipur = Jaipur
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Karachi = Karatschi
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India = Indien
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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[amount]% unhappiness from the number of Cities = [amount]% Unzufriedenheit durch die Anzahl der Städte
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor!
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@ -363,8 +363,7 @@ Domination = Dominazione
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Cultural = Culturale
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Diplomatic = Diplomatica
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Time = A tempo
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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Your previous options needed to be reset to defaults. = Le tue opzioni precedenti vanno ripristinate a default.
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1885,8 +1884,7 @@ City-State Influence recovers at twice the normal rate = L'influenza delle Citt
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter]
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Infelicità dal numero di città
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter]
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[amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata
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@ -2103,8 +2101,7 @@ Religious Unit = Unità religiosa
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Spaceship part = Parte dell'astronave
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Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale
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Great Person - [comment] = Grande Personaggio - [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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Is part of Great Person group [comment] = È parte del gruppo Grandi Personaggi [comment]
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by consuming this unit = consumando questa unità
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for [amount] movement = per [amount] movimento
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once = una volta
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@ -3378,8 +3375,7 @@ Gwalior = Gwalior
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Jaipur = Jaipur
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Karachi = Karachi
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India = India
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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[amount]% unhappiness from the number of Cities = [amount]% Infelicità dal numero di Città
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò.
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@ -361,7 +361,7 @@ Cultural = kulturowe
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Diplomatic = dyplomatyczne
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Time = czasowe
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# Requires translation!
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Your previous options needed to be reset to defaults. =
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Your previous options needed to be reset to defaults. = Twoje poprzednie ustawienia musiały zostać przywrócone do domyślnych.
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# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
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# Should be a single character, or at least visually square.
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@ -1876,12 +1876,12 @@ Resting point for Influence with City-States is increased by [amount] = Zwiększ
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Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Sojusznicze Wolne Miasta zapewniają premię do [stat] równą [relativeAmount]% tego, co wytwarzają dla siebie
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[relativeAmount]% resources gifted by City-States = Ilość surowców otrzymywanych od Wolnych Miast zwiększa się o [relativeAmount]%
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[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% więcej ⌣Zadowolenia z produktów Luksusowych otrzymywanych od Wolnych Miast
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City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2x szybciej
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City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2 razy szybciej
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[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter]
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[amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter]
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[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności
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# Requires translation!
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[relativeAmount]% unhappiness from the number of cities =
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[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% niezadowolenia z miast
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[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter]
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[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych
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Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki
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@ -2099,7 +2099,7 @@ Spaceship part = Moduł Statku Kosmicznego
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Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi.
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Great Person - [comment] = Wielki Człowiek związany z [comment]
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# Requires translation!
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Is part of Great Person group [comment] =
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Is part of Great Person group [comment] = Jest częścią grupy Wielkich Ludzi [comment]
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by consuming this unit = przez wykorzystanie tej jednostki
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for [amount] movement = na [amount] ruchy
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once = jeden raz
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@ -3373,7 +3373,7 @@ Jaipur = Dźajpur
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Karachi = Karaczi
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India = Indie
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# Requires translation!
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[amount]% unhappiness from the number of Cities =
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[amount]% unhappiness from the number of Cities = [amount]% niezadowolenia z miast
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Otto von Bismarck = Otto von Bismarck
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I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę!
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[resourceName] not required = Не требуется: [resourceName]
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# Requires translation!
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Lost ability (vs [originalUnit]): [ability] =
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Lost ability (vs [originalUnit]): [ability] = Утраченная способность (vs [originalUnit]): [ability]
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# Requires translation!
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Upgrade all [count] [unit] ([cost] gold) =
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National ability = Национальная особенность
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[firstValue] vs [secondValue] = [firstValue] вместо [secondValue]
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# Requires translation!
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Gained =
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Gained = Получено
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# Requires translation!
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Lost =
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Lost = Утрачено
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# New game screen
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@ -525,7 +525,7 @@ Position: [param] = Позиция: [param]
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Starting location(s): [param] = Начальное положение: [param]
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Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток)
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# Requires translation!
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Resource abundance =
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Resource abundance = Изобилие ресурсов
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Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил?
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Area: [amount] tiles, [amount2] continents/islands = Территория: [amount] клеток, [amount2] континентов/островов
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Area: [amount] tiles, [amount2]% water, [amount3] continents/islands = Территория: [amount] клеток, [amount2]% воды, [amount3] континентов/островов
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@ -844,18 +844,18 @@ Generate translation files = Создать файлы перевода
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Translation files are generated successfully. = Файлы перевода успешно созданы.
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Fastlane files are generated successfully. = Файлы Fastlane успешно созданы.
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# Requires translation!
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Update Mod categories =
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Update Mod categories = Обновить категории модов
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Enable Easter Eggs = Включить секреты
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# Requires translation!
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Enlarge selected notifications =
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Enlarge selected notifications = Увеличить размер выбранных уведомлений
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## Keys tab
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# Requires translation!
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Keys =
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Keys = Клавиши
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Please see the Tutorial. = Пожалуйста, посмотрите обучение.
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# Requires translation!
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Hit the desired key now =
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Hit the desired key now = Теперь нажмите нужную клавишу
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## Locate mod errors tab
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Locate mod errors = Найти ошибки модов
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@ -1050,9 +1050,9 @@ You may choose [amount] free Policies = Вы можете выбрать [amount
|
||||
You gain the [policy] Policy = Вы получили общественный институт [policy]
|
||||
You enter a Golden Age = Вы вошли в золотой век
|
||||
# Requires translation!
|
||||
You have gained [amount] [resourceName] =
|
||||
You have gained [amount] [resourceName] = Вы получили [amount] [resourceName]
|
||||
# Requires translation!
|
||||
You have lost [amount] [resourceName] =
|
||||
You have lost [amount] [resourceName] = Вы потеряли [amount] [resourceName]
|
||||
|
||||
## Trigger causes
|
||||
|
||||
@ -1114,9 +1114,9 @@ Add to [comment] = Вставить в [comment]
|
||||
Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота)
|
||||
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Модернизировать до [unitType]\n([goldCost] золота, [resources])
|
||||
# Requires translation!
|
||||
Transform to [unitType] =
|
||||
Transform to [unitType] = Трансформировать в [unitType]
|
||||
# Requires translation!
|
||||
Transform to [unitType]\n([resources]) =
|
||||
Transform to [unitType]\n([resources]) = Трансформировать в [unitType]\n([resources])
|
||||
Found city = Основать город
|
||||
Promote = Повысить
|
||||
Health = Здоровье
|
||||
@ -1267,9 +1267,9 @@ Invalid input! Please enter a different string. = Ошибка ввода! Вв
|
||||
Invalid input! Please enter a valid number. = Ошибка ввода! Введите корректное число.
|
||||
Please enter some text = Введите текст
|
||||
# Requires translation!
|
||||
Please enter a file name =
|
||||
Please enter a file name = Пожалуйста, введите имя файла
|
||||
# Requires translation!
|
||||
File name: =
|
||||
File name: = Имя файла
|
||||
|
||||
# Technology UI
|
||||
|
||||
@ -1428,7 +1428,7 @@ Civilization Info = Информация о цивилизации
|
||||
Relations = Отношения
|
||||
Trade request = Торговое предложение
|
||||
# Requires translation!
|
||||
Garrisoned by unit =
|
||||
Garrisoned by unit = Юнит в гарнизоне
|
||||
|
||||
# Victory
|
||||
|
||||
@ -1479,7 +1479,7 @@ Annex = Аннексировать
|
||||
Annexed cities become part of your regular empire. = Аннексированные города станут частью вашей империи.
|
||||
Their citizens generate 2x the unhappiness, unless you build a courthouse. = До постройки здания суда их жители будут генерировать в 2 раза больше несчастья.
|
||||
# Requires translation!
|
||||
Your civilization may not annex this city. =
|
||||
Your civilization may not annex this city. = Ваша цивилизация не может аннексировать этот город.
|
||||
Puppet = Создать сателлита
|
||||
Puppeted cities do not increase your tech or policy cost. = Города-сателлиты не увеличивают стоимость технологий или общественных институтов.
|
||||
You have no control over the the production of puppeted cities. = Вы не имеете контроля над их производством.
|
||||
@ -1490,7 +1490,7 @@ Liberating a city returns it to its original owner, giving you a massive relatio
|
||||
Raze = Разрушить
|
||||
Razing the city annexes it, and starts burning the city to the ground. = Присоединяет город к вашей империи и начинает разрушать его до состояния выжженной земли.
|
||||
# Requires translation!
|
||||
Razing the city puppets it, and starts burning the city to the ground. =
|
||||
Razing the city puppets it, and starts burning the city to the ground. = Делает город сателлитом и начинает разрушать его до состояния выжженной земли.
|
||||
The population will gradually dwindle until the city is destroyed. = Население будет постепенно сокращаться до полного уничтожения города.
|
||||
Original capitals and holy cities cannot be razed. = Первоначальные столицы и священные города не могут быть разрушены.
|
||||
Destroy = Уничтожить
|
||||
@ -1522,7 +1522,7 @@ Can upgrade from: = Можно модернизировать из:
|
||||
Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit]
|
||||
Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech]
|
||||
# Requires translation!
|
||||
Can Transform to [upgradedUnit] =
|
||||
Can Transform to [upgradedUnit] = Можно трансформировать в [upgradedUnit]
|
||||
Occurs on [listOfTerrains] = Возникает на: [listOfTerrains]
|
||||
Occurs on: = Возникает на:
|
||||
Placed on [terrainType] = Появляется вместо: [terrainType]
|
||||
@ -1705,20 +1705,20 @@ Move = Переместить
|
||||
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона!
|
||||
We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона!
|
||||
# Requires translation!
|
||||
A spy from [civilization] stole the Technology [techName] from [cityName]! =
|
||||
A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпион из [civilization] украл технологию [techName] у [cityName]!
|
||||
# Requires translation!
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! =
|
||||
An unidentified spy stole the Technology [techName] from [cityName]! = Неизвестный шпион украл технологию [techName] у [CityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] stole the Technology [techName] from [cityName]! =
|
||||
Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпион [name] украл технологию [techName] у [cityName]!
|
||||
# Requires translation!
|
||||
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! =
|
||||
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпион [name] больше не сможет красть технологии у [civilization], поскольку мы уже исследовали все известные им технологии!
|
||||
|
||||
# Requires translation!
|
||||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. =
|
||||
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = После разрушения [cityName], ваш шпион [spyName] укрылся.
|
||||
# Requires translation!
|
||||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. =
|
||||
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = После захвата [cityName], ваш шпион [spyName] укрылся.
|
||||
# Requires translation!
|
||||
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. =
|
||||
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Из-за хаоса, воцарившегося в [cityName], ваш шпион [spyName] укрылся.
|
||||
|
||||
# Promotions
|
||||
|
||||
@ -1931,7 +1931,7 @@ City-State Influence recovers at twice the normal rate = Влияние на г
|
||||
[amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter]
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% недовольство от числа городов
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter]
|
||||
[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы
|
||||
@ -1985,7 +1985,7 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr
|
||||
[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений
|
||||
[relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов
|
||||
# Requires translation!
|
||||
Costs [amount] [stockpiledResource] =
|
||||
Costs [amount] [stockpiledResource] = Стоит [amount] [stockpiledResource]
|
||||
Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]%
|
||||
Double quantity of [resource] produced = Удваивается количество [resource]
|
||||
Enables Open Borders agreements = Позволяет заключать договор об открытых границах
|
||||
@ -2014,7 +2014,7 @@ Starts with [policy] adopted = Начинает с принятым инстит
|
||||
Triggers victory = Приводит к победе
|
||||
Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении
|
||||
# Requires translation!
|
||||
May not annex cities =
|
||||
May not annex cities = Не может аннексировать города
|
||||
"Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре
|
||||
Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее
|
||||
Receive a tech boost when scientific buildings/wonders are built in capital = Ускорение изучения технологий при построенных научных зданиях/чудесах в столице
|
||||
@ -2046,7 +2046,7 @@ Doubles Gold given to enemy if city is captured = Удваивает золот
|
||||
Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах
|
||||
Connects trade routes over water = Создает морские торговые пути
|
||||
# Requires translation!
|
||||
Automatically built in all cities where it is buildable =
|
||||
Automatically built in all cities where it is buildable = Автоматически строится во всех городах, где его можно построить
|
||||
Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке
|
||||
Founds a new city = Может основать город
|
||||
Can instantly construct a [improvementFilter] improvement = Может мгновенно создать [improvementFilter]
|
||||
@ -2065,7 +2065,7 @@ Can speed up the construction of a wonder = Может ускорить стро
|
||||
Can hurry technology research = Может ускорить изучение технологии
|
||||
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния
|
||||
# Requires translation!
|
||||
Can transform to [unit] =
|
||||
Can transform to [unit] = Можно трансформировать в [unit]
|
||||
[relativeAmount]% Strength = [relativeAmount]% к боевой мощи
|
||||
[relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы
|
||||
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% к бонусу атаки с фланга
|
||||
@ -2138,7 +2138,7 @@ Cannot move = Не может передвигаться
|
||||
Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter]
|
||||
All tiles cost 1 movement = Все клетки обходятся в 1 передвижение
|
||||
# Requires translation!
|
||||
May travel on Water tiles without embarking =
|
||||
May travel on Water tiles without embarking = Может перемещаться по водным клеткам без погружения
|
||||
Can pass through impassable tiles = Может проходить через непроходимые клетки
|
||||
Ignores terrain cost = Игнорирует штрафы ОП за местность
|
||||
Ignores Zone of Control = Игнорирует зоны контроля
|
||||
@ -2178,9 +2178,9 @@ Rough terrain = Пересечённая местность
|
||||
Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса
|
||||
Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами
|
||||
# Requires translation!
|
||||
Stockpiled =
|
||||
Stockpiled = Накапливаемый
|
||||
# Requires translation!
|
||||
Cannot be traded =
|
||||
Cannot be traded = Не подлежит обмену
|
||||
Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов
|
||||
Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде
|
||||
[stats] from [tileFilter] tiles = [stats] от клеток [tileFilter]
|
||||
@ -2204,7 +2204,7 @@ with [amount]% chance = с [amount]% шансом
|
||||
before [amount] turns = до [amount] ходов
|
||||
after [amount] turns = после [amount] ходов
|
||||
# Requires translation!
|
||||
for [nationFilter] =
|
||||
for [nationFilter] = для [nationFilter]
|
||||
when at war = во время войны
|
||||
when not at war = в мирное время
|
||||
during a Golden Age = во время золотого века
|
||||
@ -2216,7 +2216,7 @@ during the [era] = во время эпохи: [era]
|
||||
before the [era] = до эпохи: [era]
|
||||
starting from the [era] = начиная с эпохи: [era]
|
||||
# Requires translation!
|
||||
if starting in the [era] =
|
||||
if starting in the [era] = если начинать в [era]
|
||||
if no other Civilization has researched this = если никакая другая цивилизация не исследовала
|
||||
after discovering [tech] = после исследования: [tech]
|
||||
before discovering [tech] = до исследования: [tech]
|
||||
@ -2235,14 +2235,14 @@ when above [amount] [resource] = когда больше [amount] [resource]
|
||||
when below [amount] [resource] = когда меньше [amount] [resource]
|
||||
in this city = в этом городе
|
||||
# Requires translation!
|
||||
in other cities =
|
||||
in other cities = В других городах
|
||||
in cities with a [buildingFilter] = в городах, имеющих [buildingFilter]
|
||||
in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter]
|
||||
in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter]
|
||||
with a garrison = с гарнизоном
|
||||
for [mapUnitFilter] units = для юнитов: [mapUnitFilter]
|
||||
# Requires translation!
|
||||
when [mapUnitFilter] =
|
||||
when [mapUnitFilter] = когда [mapUnitFilter]
|
||||
for units with [promotion] = для юнитов с повышением [promotion]
|
||||
for units without [promotion] = для юнитов без повышения [promotion]
|
||||
vs cities = против городов
|
||||
@ -2284,9 +2284,9 @@ Reveals the entire map = Открывает всю карту
|
||||
Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType]
|
||||
Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу
|
||||
# Requires translation!
|
||||
Instantly consumes [amount] [stockpiledResource] =
|
||||
Instantly consumes [amount] [stockpiledResource] = Мгновенно потребляет [amount] [stockpiledResource]
|
||||
# Requires translation!
|
||||
Instantly provides [amount] [stockpiledResource] =
|
||||
Instantly provides [amount] [stockpiledResource] = Мгновенно предоставляет [amount] [stockpiledResource]
|
||||
Gain [amount] [stat/resource] = Даёт [amount] [stat/resource]
|
||||
Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat]
|
||||
Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона
|
||||
@ -2428,7 +2428,7 @@ The Spaceship = Космический корабль
|
||||
Maya Long Count calendar cycle = Календарный цикл Длинного счета майя
|
||||
Triggerable = Приводится в действие
|
||||
# Requires translation!
|
||||
UnitTriggerable =
|
||||
UnitTriggerable = Срабатывание юнита
|
||||
Global = Глобальный
|
||||
Nation = Нация
|
||||
Era = Эпоха
|
||||
@ -2449,25 +2449,25 @@ CityState = Город-государство
|
||||
ModOptions = Параметры мода
|
||||
Conditional = Условие
|
||||
# Requires translation!
|
||||
TriggerCondition =
|
||||
TriggerCondition = Условие срабатывания
|
||||
# Requires translation!
|
||||
UnitTriggerCondition =
|
||||
UnitTriggerCondition = Условие срабатывания юнита
|
||||
# Requires translation!
|
||||
UnitActionModifier =
|
||||
UnitActionModifier = Модификатор действия юнита
|
||||
|
||||
|
||||
#################### Lines from spy actions #######################
|
||||
|
||||
# Requires translation!
|
||||
Establishing Network =
|
||||
Establishing Network = Установка сети
|
||||
# Requires translation!
|
||||
Observing City =
|
||||
Observing City = Наблюдение за городом
|
||||
# Requires translation!
|
||||
Stealing Tech =
|
||||
Stealing Tech = Кража технологии
|
||||
# Requires translation!
|
||||
Rigging Elections =
|
||||
Rigging Elections = Фальсификация выборов
|
||||
# Requires translation!
|
||||
Conducting Counter-intelligence =
|
||||
Conducting Counter-intelligence = Контрразведка
|
||||
|
||||
|
||||
#################### Lines from diplomatic modifiers #######################
|
||||
@ -2505,65 +2505,65 @@ You returned captured units to us = Вы вернули нам захвачен
|
||||
|
||||
World Screen = Экран мира
|
||||
# Requires translation!
|
||||
Map Panning =
|
||||
Map Panning = Панорамирование карты
|
||||
# Requires translation!
|
||||
Unit Actions =
|
||||
Unit Actions = Действия юнита
|
||||
# Requires translation!
|
||||
Popups =
|
||||
Popups = Всплывающие окна
|
||||
# Requires translation!
|
||||
Menu =
|
||||
Menu = Меню
|
||||
Next Turn = Следующий ход
|
||||
Next Turn Alternate = Следующий ход (альтернативно)
|
||||
Empire Overview = Обзор империи
|
||||
# Requires translation!
|
||||
Music Player =
|
||||
Music Player = Музыкальный проигрыватель
|
||||
# Requires translation!
|
||||
Empire Overview Trades =
|
||||
Empire Overview Trades = Обзор сделок империи
|
||||
# Requires translation!
|
||||
Empire Overview Units =
|
||||
Empire Overview Units = Обзор юнитов империи
|
||||
# Requires translation!
|
||||
Empire Overview Politics =
|
||||
Empire Overview Politics = Обзор институтов империи
|
||||
# Requires translation!
|
||||
Social Policies =
|
||||
Social Policies = Общественные институты
|
||||
# Requires translation!
|
||||
Technology Tree =
|
||||
Technology Tree = Древо технологий
|
||||
# Requires translation!
|
||||
Empire Overview Notifications =
|
||||
Empire Overview Notifications = Обзор уведомлений империи
|
||||
# Requires translation!
|
||||
Empire Overview Stats =
|
||||
Empire Overview Stats = Обзор статистики империи
|
||||
# Requires translation!
|
||||
Empire Overview Resources =
|
||||
Empire Overview Resources = Обзор ресурсов империи
|
||||
# Requires translation!
|
||||
Quick Save =
|
||||
Quick Save = Быстрое сохранение
|
||||
# Requires translation!
|
||||
Quick Load =
|
||||
Quick Load = Быстрая загрузка
|
||||
# Requires translation!
|
||||
View Capital City =
|
||||
View Capital City = Обзор столицы
|
||||
# Requires translation!
|
||||
Save Game =
|
||||
Save Game = Сохранить игру
|
||||
# Requires translation!
|
||||
Load Game =
|
||||
Load Game = Загрузить игру
|
||||
# Requires translation!
|
||||
Toggle Resource Display =
|
||||
# Requires translation!
|
||||
Toggle Yield Display =
|
||||
# Requires translation!
|
||||
Quit Game =
|
||||
Quit Game = Выйти из игры
|
||||
New Game = Новая игра
|
||||
# Requires translation!
|
||||
Espionage =
|
||||
Espionage = Шпионаж
|
||||
# Requires translation!
|
||||
Undo =
|
||||
Undo = Отмена
|
||||
# Requires translation!
|
||||
Toggle UI =
|
||||
Toggle UI = Переключить ПИ
|
||||
# Requires translation!
|
||||
Toggle Worked Tiles Display =
|
||||
# Requires translation!
|
||||
Toggle Movement Display =
|
||||
# Requires translation!
|
||||
Zoom In =
|
||||
Zoom In = Увеличить
|
||||
# Requires translation!
|
||||
Zoom Out =
|
||||
Zoom Out = Отдалить
|
||||
# Requires translation!
|
||||
Pan Up =
|
||||
# Requires translation!
|
||||
@ -2581,7 +2581,7 @@ Pan Down Alternate =
|
||||
# Requires translation!
|
||||
Pan Right Alternate =
|
||||
# Requires translation!
|
||||
Transform =
|
||||
Transform = Трансформировать
|
||||
Repair = Отремонтировать
|
||||
Confirm Dialog = Подтвердить
|
||||
Cancel Dialog = Отклонить
|
||||
|
@ -361,7 +361,7 @@ Cultural = Cultural
|
||||
Diplomatic = Diplomática
|
||||
Time = Tiempo
|
||||
# Requires translation!
|
||||
Your previous options needed to be reset to defaults. =
|
||||
Your previous options needed to be reset to defaults. = Tus configuraciones previas tuvieron que ser reseteadas.
|
||||
|
||||
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
|
||||
# Should be a single character, or at least visually square.
|
||||
@ -1879,7 +1879,7 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad
|
||||
[amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter]
|
||||
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter]
|
||||
# Requires translation!
|
||||
[relativeAmount]% unhappiness from the number of cities =
|
||||
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% infelicidad por número de ciudades
|
||||
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter]
|
||||
[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo
|
||||
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado.
|
||||
@ -2097,7 +2097,7 @@ Spaceship part = Parte de Nave Espacial
|
||||
Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació
|
||||
Great Person - [comment] = Gran Personaje - [comment]
|
||||
# Requires translation!
|
||||
Is part of Great Person group [comment] =
|
||||
Is part of Great Person group [comment] = Es parte del grupo [comment] de Grandes Personas
|
||||
by consuming this unit = al consumar esta unidad
|
||||
for [amount] movement = por [amount] movimiento
|
||||
once = una vez
|
||||
@ -3368,7 +3368,7 @@ Jaipur = Yaipur
|
||||
Karachi = Karachi
|
||||
India = India
|
||||
# Requires translation!
|
||||
[amount]% unhappiness from the number of Cities =
|
||||
[amount]% unhappiness from the number of Cities = [amount]% infelicidad por número de Ciudades
|
||||
|
||||
Otto von Bismarck = Otto von Bismarck
|
||||
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra!
|
||||
|
@ -4,8 +4,8 @@ package com.unciv.build
|
||||
object BuildConfig {
|
||||
const val kotlinVersion = "1.8.21"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 883
|
||||
const val appVersion = "4.7.4"
|
||||
const val appCodeNumber = 884
|
||||
const val appVersion = "4.7.5"
|
||||
|
||||
const val gdxVersion = "1.11.0"
|
||||
const val ktorVersion = "2.2.3"
|
||||
|
20
changelog.md
20
changelog.md
@ -1,3 +1,23 @@
|
||||
## 4.7.5
|
||||
|
||||
Solved strange concurrency crashes due to players keypress-activating disabled buttons
|
||||
|
||||
chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not
|
||||
|
||||
Resolved - 'liberate city and resurrect civ' no longer crashes
|
||||
|
||||
AI no longer purchases non-contiguous tiles
|
||||
|
||||
Resolved - city name translation for conquered popup does not get icon
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Promotion picker allowing picking chains in one go
|
||||
- More defensive coding of speedupWonderConstruction
|
||||
|
||||
Fixing workers dying in mountains bug for Carthage - By random271
|
||||
|
||||
Check for trigger uniques when starting and recaluating population - By SeventhM
|
||||
|
||||
## 4.7.4
|
||||
|
||||
Zoom in/out of history charts - By JackRainy
|
||||
|
@ -536,7 +536,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
|
||||
|
||||
companion object {
|
||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||
val VERSION = Version("4.7.4", 883)
|
||||
val VERSION = Version("4.7.5", 884)
|
||||
//endregion
|
||||
|
||||
lateinit var Current: UncivGame
|
||||
|
19
fastlane/metadata/android/en-US/changelogs/884.txt
Normal file
19
fastlane/metadata/android/en-US/changelogs/884.txt
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
|
||||
Solved strange concurrency crashes due to players keypress-activating disabled buttons
|
||||
|
||||
chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not
|
||||
|
||||
Resolved - 'liberate city and resurrect civ' no longer crashes
|
||||
|
||||
AI no longer purchases non-contiguous tiles
|
||||
|
||||
Resolved - city name translation for conquered popup does not get icon
|
||||
|
||||
By SomeTroglodyte:
|
||||
- Promotion picker allowing picking chains in one go
|
||||
- More defensive coding of speedupWonderConstruction
|
||||
|
||||
Fixing workers dying in mountains bug for Carthage - By random271
|
||||
|
||||
Check for trigger uniques when starting and recaluating population - By SeventhM
|
Loading…
Reference in New Issue
Block a user