Version rollout (#9684)

* Bump version and create initial changelog entry

* Update Spanish.properties (#9682)

* Updated Brazilian_Portuguese.properties (#9677)

* Updated Brazilian_Portuguese.properties

* Update Brazilian_Portuguese.properties

* Update German translation (#9675)

* Update French.properties (#9674)

* Update Russian.properties (#9672)

* Update Russian.properties

* Update Russian.properties

* Update Italian.properties (#9670)

* Update Polish.properties (#9668)

---------

Co-authored-by: yairm210 <yairm210@users.noreply.github.com>
Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com>
Co-authored-by: Vitor Gabriel <59321138+Ranbut@users.noreply.github.com>
Co-authored-by: mape6 <mape6@posteo.de>
Co-authored-by: Ouaz <Ouaz@users.noreply.github.com>
Co-authored-by: JOGANfruit <77359522+JOGANfruit@users.noreply.github.com>
Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com>
Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
This commit is contained in:
Yair Morgenstern 2023-06-28 11:05:23 +03:00 committed by GitHub
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11 changed files with 147 additions and 126 deletions

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@ -360,8 +360,7 @@ Domination = Dominação
Cultural = Cultural
Diplomatic = Diplomático
Time = Tempo
# Requires translation!
Your previous options needed to be reset to defaults. =
Your previous options needed to be reset to defaults. = Suas opções anteriores precisavam ser redefinidas para os padrões.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
@ -1878,8 +1877,7 @@ City-State Influence recovers at twice the normal rate = Influência nas Cidades
[relativeAmount]% growth [cityFilter] = [relativeAmount]% de crescimento em [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de alimentos são transportados após o aumento da população [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% de consumo de alimentos por especialistas [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% de infelicidade do número de cidades
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% de infelicidade de [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] de Felicidade a cada tipo de recurso de luxo
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Retenha [relativeAmount]% da felicidade de um luxo após a última cópia ter sido trocada
@ -2096,8 +2094,7 @@ Religious Unit = Unidade Religiosa
Spaceship part = Parte de Nave Espacial
Takes your religion over the one in their birth city = Leva sua religião sobre a de sua cidade natal
Great Person - [comment] = Grande Pessoa - [comment]
# Requires translation!
Is part of Great Person group [comment] =
Is part of Great Person group [comment] = Faz parte do grupo Grande Pessoa [comment]
by consuming this unit = Por consumir esta unidade
for [amount] movement = para [amount] movimento
once = uma vez
@ -3367,9 +3364,7 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Carachi
India = Índia
# Requires translation!
[amount]% unhappiness from the number of Cities =
[amount]% unhappiness from the number of Cities = [amount]% de infelicidade do número de cidades
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Eu não esperarei por seu avanço. Portanto, prepare-se para guerra!
Corrupted villain! We will bring you into the ground! = Vilão corrupto! Nós o levaremos ao chão!

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@ -361,7 +361,7 @@ Cultural = Culturelle
Diplomatic = Diplomatique
Time = Temps
# Requires translation!
Your previous options needed to be reset to defaults. =
Your previous options needed to be reset to defaults. = Vos options ont été réinitialisées à leurs réglages par défaut.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
@ -1879,7 +1879,7 @@ City-State Influence recovers at twice the normal rate = L'influence sur les Cit
[amount]% Food is carried over after population increases [cityFilter] = [amount]% de la nourriture est conservée après augmentation de la population [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consommation de nourriture par les spécialistes [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Mécontentement dû au nombre de villes
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Mécontentement de [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Bonheur pour chaque type de ressource de luxe
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conserver [relativeAmount]% du Bonheur d'une ressource de luxe après que le dernier item ait été échangé
@ -2097,7 +2097,7 @@ Spaceship part = Composant de Vaisseau Spatial
Takes your religion over the one in their birth city = Impose votre religion sur celle actuelle dans sa ville de naissance
Great Person - [comment] = Personnage Illustre - [comment]
# Requires translation!
Is part of Great Person group [comment] =
Is part of Great Person group [comment] = Fait partie d'un groupe de Personnages Illustres [comment]
by consuming this unit = en consommant cette unité
for [amount] movement = pour [amount] mouvement(s)
once = une fois
@ -3368,7 +3368,7 @@ Jaipur = Jaipur
Karachi = Karachi
India = Inde
# Requires translation!
[amount]% unhappiness from the number of Cities =
[amount]% unhappiness from the number of Cities = [amount]% Mécontentement dû au nombre de villes
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Je ne peux rester ainsi en attendant que vous gagniez en puissance. Préparez-vous à la guerre !

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@ -360,8 +360,7 @@ Domination = Vorherrschaft
Cultural = Kulturell
Diplomatic = Diplomatisch
Time = Zeit
# Requires translation!
Your previous options needed to be reset to defaults. =
Your previous options needed to be reset to defaults. = Deine vorherigen Optionen mussten auf die Standardeinstellungen zurückgesetzt werden.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
@ -445,11 +444,11 @@ Base ruleset: = Basisregelwerk
The mod you selected is incorrectly defined! = Die gewählte Modifikation ist fehlerhaft!
The mod you selected is «RED»incorrectly defined!«» = Die Mod, die du gewählt hast, ist »RED«fehlerhaft definiert!»«
The mod combination you selected is incorrectly defined! = Die gewählte Kombination von Mods ist fehlerhaft!
The mod combination you selected is «RED»incorrectly defined!«» = Die Modkombination, die du gewählt hast ist »RED«fehlerhaft definiert!»«
The mod combination you selected is «RED»incorrectly defined!«» = Die Modkombination, die du gewählt hast, ist »RED«fehlerhaft definiert!»«
The mod combination you selected has problems. = Die gewählte Kombination von Mods hat Probleme.
You can play it, but don't expect everything to work! = Du kannst sie spielen, aber erwarte nicht, dass alles perfekt funktioniert!
The mod combination you selected «GOLD»has problems«». = Die Modkombination, die du gewählt hast, »GOLD«hat Probleme»«
You can play it, but «GOLDENROD»don't expect everything to work!«» = Du kannst es spielen, aber »GOLDENROD«erwarte nicht, dassalles funktioniert!»«
You can play it, but «GOLDENROD»don't expect everything to work!«» = Du kannst es spielen, aber »GOLDENROD«erwarte nicht, dass alles funktioniert!»«
This base ruleset is not compatible with the previously selected\nextension mods. They have been disabled. = Dieses Basisregelwerk ist nicht mit den zuvor ausgewählten\nErweiterungs-Modifikationen kompatibel. Sie wurden deaktiviert.
Are you really sure you want to play with the following known problems? = Bist du dir sicher, dass du mit den folgenden bekannten Problemen spielen willst?
Base Ruleset = Basisregelwerk
@ -1879,8 +1878,7 @@ City-State Influence recovers at twice the normal rate = Stadtstaaten-Einfluss e
[relativeAmount]% growth [cityFilter] = [relativeAmount]% Wachstum [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% der Nahrung wird übertragen nachdem die Bevölkerung [cityFilter] gewachsen ist
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Nahrungsverbrauch von Spezialisten [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Unzufriedenheit durch die Anzahl der Städte
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Unzufriedenheit durch [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Zufriedenheit für jeden Typ der Luxusressourcen
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Behalte [relativeAmount]% der Zufriedenheit eines Luxusguts, nachdem das letzte Exemplar weggehandelt worden ist
@ -2097,8 +2095,7 @@ Religious Unit = Religiöse Einheit
Spaceship part = Raumschiffteil
Takes your religion over the one in their birth city = Übernimmt deine Religion anstelle der seiner Geburtsstadt
Great Person - [comment] = Große Persönlichkeit - [comment]
# Requires translation!
Is part of Great Person group [comment] =
Is part of Great Person group [comment] = Ist Teil der Gruppe Großer Persönlichkeiten [comment]
by consuming this unit = durch Verbrauch dieser Einheit
for [amount] movement = für [amount] Bewegung(en)
once = einmalig
@ -2390,16 +2387,11 @@ UnitActionModifier = EinheitAktionsModifikator
#################### Lines from spy actions #######################
# Requires translation!
Establishing Network =
# Requires translation!
Observing City =
# Requires translation!
Stealing Tech =
# Requires translation!
Rigging Elections =
# Requires translation!
Conducting Counter-intelligence =
Establishing Network = Netzwerk aufbauen
Observing City = Stadt beobachten
Stealing Tech = Technologie stehlen
Rigging Elections = Wahlen manipulieren
Conducting Counter-intelligence = Spionageabwehr durchführen
#################### Lines from diplomatic modifiers #######################
@ -3373,8 +3365,7 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karatschi
India = Indien
# Requires translation!
[amount]% unhappiness from the number of Cities =
[amount]% unhappiness from the number of Cities = [amount]% Unzufriedenheit durch die Anzahl der Städte
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Ich kann nicht warten, bis ihr noch mächtiger werdet. Deshalb: Bereitet euch auf den Krieg vor!

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@ -363,8 +363,7 @@ Domination = Dominazione
Cultural = Culturale
Diplomatic = Diplomatica
Time = A tempo
# Requires translation!
Your previous options needed to be reset to defaults. =
Your previous options needed to be reset to defaults. = Le tue opzioni precedenti vanno ripristinate a default.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
@ -1885,8 +1884,7 @@ City-State Influence recovers at twice the normal rate = L'influenza delle Citt
[relativeAmount]% growth [cityFilter] = [relativeAmount]% crescita [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% di cibo viene immagazzinato alla nascita di un nuovo cittadino [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% consumo di cibo dagli specialisti [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% Infelicità dal numero di città
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicità da [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Felicità per ogni tipo di risorsa di lusso
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Conservi il [relativeAmount]% della Felciità apportata da una risorsa di lusso quando anche l'ultima copia viene scambiata
@ -2103,8 +2101,7 @@ Religious Unit = Unità religiosa
Spaceship part = Parte dell'astronave
Takes your religion over the one in their birth city = Porta la tua religione sopra quella nella loro città natale
Great Person - [comment] = Grande Personaggio - [comment]
# Requires translation!
Is part of Great Person group [comment] =
Is part of Great Person group [comment] = È parte del gruppo Grandi Personaggi [comment]
by consuming this unit = consumando questa unità
for [amount] movement = per [amount] movimento
once = una volta
@ -3378,8 +3375,7 @@ Gwalior = Gwalior
Jaipur = Jaipur
Karachi = Karachi
India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
[amount]% unhappiness from the number of Cities = [amount]% Infelicità dal numero di Città
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Lascia che tu lo sappia: tu sei un nemico della Germania e come tale vai combattuto. Che Dio abbia pietà di te, perché io non ne avrò.

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@ -361,7 +361,7 @@ Cultural = kulturowe
Diplomatic = dyplomatyczne
Time = czasowe
# Requires translation!
Your previous options needed to be reset to defaults. =
Your previous options needed to be reset to defaults. = Twoje poprzednie ustawienia musiały zostać przywrócone do domyślnych.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
@ -1876,12 +1876,12 @@ Resting point for Influence with City-States is increased by [amount] = Zwiększ
Allied City-States provide [stat] equal to [relativeAmount]% of what they produce for themselves = Sojusznicze Wolne Miasta zapewniają premię do [stat] równą [relativeAmount]% tego, co wytwarzają dla siebie
[relativeAmount]% resources gifted by City-States = Ilość surowców otrzymywanych od Wolnych Miast zwiększa się o [relativeAmount]%
[relativeAmount]% Happiness from luxury resources gifted by City-States = [relativeAmount]% więcej ⌣Zadowolenia z produktów Luksusowych otrzymywanych od Wolnych Miast
City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2x szybciej
City-State Influence recovers at twice the normal rate = Wpływy w Wolnych Miastach odnawiają się 2 razy szybciej
[relativeAmount]% growth [cityFilter] = [relativeAmount]% wzrostu Populacji [cityFilter]
[amount]% Food is carried over after population increases [cityFilter] = [amount]% ⁂Żywności zostaje zachowane po wzroście populacji [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = Specjaliści [cityFilter] wymagają o [relativeAmount]% mniej ⁂Żywności
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% niezadowolenia z miast
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% niezadowolenia od [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] ⌣Zadowolenia z każdego rodzaju Surowców Luksusowych
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Zachowuje [relativeAmount]% ⌣Zadowolenia z Surowca Luksusowego po sprzedaży jego ostatniej sztuki
@ -2099,7 +2099,7 @@ Spaceship part = Moduł Statku Kosmicznego
Takes your religion over the one in their birth city = Narzuca własną religię ponad inne w mieście z którego pochodzi.
Great Person - [comment] = Wielki Człowiek związany z [comment]
# Requires translation!
Is part of Great Person group [comment] =
Is part of Great Person group [comment] = Jest częścią grupy Wielkich Ludzi [comment]
by consuming this unit = przez wykorzystanie tej jednostki
for [amount] movement = na [amount] ruchy
once = jeden raz
@ -3373,7 +3373,7 @@ Jaipur = Dźajpur
Karachi = Karaczi
India = Indie
# Requires translation!
[amount]% unhappiness from the number of Cities =
[amount]% unhappiness from the number of Cities = [amount]% niezadowolenia z miast
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = Nie mogę czekać, aż staniecie się jeszcze potężniejsi. Dlatego szykuj się na wojnę!

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@ -299,15 +299,15 @@ Non-existent city = Несуществующий город
[resourceName] not required = Не требуется: [resourceName]
# Requires translation!
Lost ability (vs [originalUnit]): [ability] =
Lost ability (vs [originalUnit]): [ability] = Утраченная способность (vs [originalUnit]): [ability]
# Requires translation!
Upgrade all [count] [unit] ([cost] gold) =
National ability = Национальная особенность
[firstValue] vs [secondValue] = [firstValue] вместо [secondValue]
# Requires translation!
Gained =
Gained = Получено
# Requires translation!
Lost =
Lost = Утрачено
# New game screen
@ -525,7 +525,7 @@ Position: [param] = Позиция: [param]
Starting location(s): [param] = Начальное положение: [param]
Continent: [param] ([amount] tiles) = Континент: [param] ([amount] клеток)
# Requires translation!
Resource abundance =
Resource abundance = Изобилие ресурсов
Change map to fit selected ruleset? = Изменить карту, чтобы она соответствовала выбранному набору правил?
Area: [amount] tiles, [amount2] continents/islands = Территория: [amount] клеток, [amount2] континентов/островов
Area: [amount] tiles, [amount2]% water, [amount3] continents/islands = Территория: [amount] клеток, [amount2]% воды, [amount3] континентов/островов
@ -844,18 +844,18 @@ Generate translation files = Создать файлы перевода
Translation files are generated successfully. = Файлы перевода успешно созданы.
Fastlane files are generated successfully. = Файлы Fastlane успешно созданы.
# Requires translation!
Update Mod categories =
Update Mod categories = Обновить категории модов
Enable Easter Eggs = Включить секреты
# Requires translation!
Enlarge selected notifications =
Enlarge selected notifications = Увеличить размер выбранных уведомлений
## Keys tab
# Requires translation!
Keys =
Keys = Клавиши
Please see the Tutorial. = Пожалуйста, посмотрите обучение.
# Requires translation!
Hit the desired key now =
Hit the desired key now = Теперь нажмите нужную клавишу
## Locate mod errors tab
Locate mod errors = Найти ошибки модов
@ -1050,9 +1050,9 @@ You may choose [amount] free Policies = Вы можете выбрать [amount
You gain the [policy] Policy = Вы получили общественный институт [policy]
You enter a Golden Age = Вы вошли в золотой век
# Requires translation!
You have gained [amount] [resourceName] =
You have gained [amount] [resourceName] = Вы получили [amount] [resourceName]
# Requires translation!
You have lost [amount] [resourceName] =
You have lost [amount] [resourceName] = Вы потеряли [amount] [resourceName]
## Trigger causes
@ -1114,9 +1114,9 @@ Add to [comment] = Вставить в [comment]
Upgrade to [unitType] ([goldCost] gold) = Модернизировать до [unitType] ([goldCost] золота)
Upgrade to [unitType]\n([goldCost] gold, [resources]) = Модернизировать до [unitType]\n([goldCost] золота, [resources])
# Requires translation!
Transform to [unitType] =
Transform to [unitType] = Трансформировать в [unitType]
# Requires translation!
Transform to [unitType]\n([resources]) =
Transform to [unitType]\n([resources]) = Трансформировать в [unitType]\n([resources])
Found city = Основать город
Promote = Повысить
Health = Здоровье
@ -1267,9 +1267,9 @@ Invalid input! Please enter a different string. = Ошибка ввода! Вв
Invalid input! Please enter a valid number. = Ошибка ввода! Введите корректное число.
Please enter some text = Введите текст
# Requires translation!
Please enter a file name =
Please enter a file name = Пожалуйста, введите имя файла
# Requires translation!
File name: =
File name: = Имя файла
# Technology UI
@ -1428,7 +1428,7 @@ Civilization Info = Информация о цивилизации
Relations = Отношения
Trade request = Торговое предложение
# Requires translation!
Garrisoned by unit =
Garrisoned by unit = Юнит в гарнизоне
# Victory
@ -1479,7 +1479,7 @@ Annex = Аннексировать
Annexed cities become part of your regular empire. = Аннексированные города станут частью вашей империи.
Their citizens generate 2x the unhappiness, unless you build a courthouse. = До постройки здания суда их жители будут генерировать в 2 раза больше несчастья.
# Requires translation!
Your civilization may not annex this city. =
Your civilization may not annex this city. = Ваша цивилизация не может аннексировать этот город.
Puppet = Создать сателлита
Puppeted cities do not increase your tech or policy cost. = Города-сателлиты не увеличивают стоимость технологий или общественных институтов.
You have no control over the the production of puppeted cities. = Вы не имеете контроля над их производством.
@ -1490,7 +1490,7 @@ Liberating a city returns it to its original owner, giving you a massive relatio
Raze = Разрушить
Razing the city annexes it, and starts burning the city to the ground. = Присоединяет город к вашей империи и начинает разрушать его до состояния выжженной земли.
# Requires translation!
Razing the city puppets it, and starts burning the city to the ground. =
Razing the city puppets it, and starts burning the city to the ground. = Делает город сателлитом и начинает разрушать его до состояния выжженной земли.
The population will gradually dwindle until the city is destroyed. = Население будет постепенно сокращаться до полного уничтожения города.
Original capitals and holy cities cannot be razed. = Первоначальные столицы и священные города не могут быть разрушены.
Destroy = Уничтожить
@ -1522,7 +1522,7 @@ Can upgrade from: = Можно модернизировать из:
Upgrades to [upgradedUnit] = Модернизируется до: [upgradedUnit]
Obsolete with [obsoleteTech] = Устаревает при открытии технологии [obsoleteTech]
# Requires translation!
Can Transform to [upgradedUnit] =
Can Transform to [upgradedUnit] = Можно трансформировать в [upgradedUnit]
Occurs on [listOfTerrains] = Возникает на: [listOfTerrains]
Occurs on: = Возникает на:
Placed on [terrainType] = Появляется вместо: [terrainType]
@ -1705,20 +1705,20 @@ Move = Переместить
After an unknown civilization entered the [eraName], we have recruited [spyName] as a spy! = После того, как неизвестная цивилизация вошла в эпоху [eraName], мы наняли [spyName] в качестве шпиона!
We have recruited [spyName] as a spy! = Мы наняли [spyName] в качестве шпиона!
# Requires translation!
A spy from [civilization] stole the Technology [techName] from [cityName]! =
A spy from [civilization] stole the Technology [techName] from [cityName]! = Шпион из [civilization] украл технологию [techName] у [cityName]!
# Requires translation!
An unidentified spy stole the Technology [techName] from [cityName]! =
An unidentified spy stole the Technology [techName] from [cityName]! = Неизвестный шпион украл технологию [techName] у [CityName]!
# Requires translation!
Your spy [name] stole the Technology [techName] from [cityName]! =
Your spy [name] stole the Technology [techName] from [cityName]! = Ваш шпион [name] украл технологию [techName] у [cityName]!
# Requires translation!
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! =
Your spy [name] cannot steal any more techs from [civilization] as we've already researched all the technology they know! = Ваш шпион [name] больше не сможет красть технологии у [civilization], поскольку мы уже исследовали все известные им технологии!
# Requires translation!
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. =
After the city of [cityName] was destroyed, your spy [spyName] has fled back to our hideout. = После разрушения [cityName], ваш шпион [spyName] укрылся.
# Requires translation!
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. =
After the city of [cityName] was conquered, your spy [spyName] has fled back to our hideout. = После захвата [cityName], ваш шпион [spyName] укрылся.
# Requires translation!
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. =
Due to the chaos ensuing in [cityName], your spy [spyname] has fled back to our hideout. = Из-за хаоса, воцарившегося в [cityName], ваш шпион [spyName] укрылся.
# Promotions
@ -1931,7 +1931,7 @@ City-State Influence recovers at twice the normal rate = Влияние на г
[amount]% Food is carried over after population increases [cityFilter] = Сберегает [amount]% еды при появлении нового жителя [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% к потреблению еды специалистами [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% недовольство от числа городов
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% к недовольству от [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] счастья за каждый вид редкого ресурса
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = [relativeAmount]% счастья от редкого ресурса сохраняется при продаже последней его единицы
@ -1985,7 +1985,7 @@ All newly-trained [baseUnitFilter] units [cityFilter] receive the [promotion] pr
[relativeAmount]% City Strength from defensive buildings = [relativeAmount]% к мощи города от защитных сооружений
[relativeAmount]% Strength for cities = [relativeAmount]% к мощи городов
# Requires translation!
Costs [amount] [stockpiledResource] =
Costs [amount] [stockpiledResource] = Стоит [amount] [stockpiledResource]
Quantity of strategic resources produced by the empire +[relativeAmount]% = Количество стратегических ресурсов в империи увеличивается на [relativeAmount]%
Double quantity of [resource] produced = Удваивается количество [resource]
Enables Open Borders agreements = Позволяет заключать договор об открытых границах
@ -2014,7 +2014,7 @@ Starts with [policy] adopted = Начинает с принятым инстит
Triggers victory = Приводит к победе
Triggers a Cultural Victory upon completion = Приводит к культурной победе при завершении
# Requires translation!
May not annex cities =
May not annex cities = Не может аннексировать города
"Borrows" city names from other civilizations in the game = "Одалживает" названия городов у других цивилизаций в игре
Cities are razed [amount] times as fast = Города разрушаются в [amount] раз(а) быстрее
Receive a tech boost when scientific buildings/wonders are built in capital = Ускорение изучения технологий при построенных научных зданиях/чудесах в столице
@ -2046,7 +2046,7 @@ Doubles Gold given to enemy if city is captured = Удваивает золот
Remove extra unhappiness from annexed cities = Убирает дополнительное недовольство в аннексированных городах
Connects trade routes over water = Создает морские торговые пути
# Requires translation!
Automatically built in all cities where it is buildable =
Automatically built in all cities where it is buildable = Автоматически строится во всех городах, где его можно построить
Creates a [improvementName] improvement on a specific tile = Создает улучшение [improvementName] на определенной клетке
Founds a new city = Может основать город
Can instantly construct a [improvementFilter] improvement = Может мгновенно создать [improvementFilter]
@ -2065,7 +2065,7 @@ Can speed up the construction of a wonder = Может ускорить стро
Can hurry technology research = Может ускорить изучение технологии
Can undertake a trade mission with City-State, giving a large sum of gold and [amount] Influence = Может заключить торговый договор с городом-государством, что принесет большое количество золота и [amount] влияния
# Requires translation!
Can transform to [unit] =
Can transform to [unit] = Можно трансформировать в [unit]
[relativeAmount]% Strength = [relativeAmount]% к боевой мощи
[relativeAmount]% Strength decreasing with distance from the capital = Боевая мощь уменьшается на [relativeAmount]% с отдалением от столицы
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% к бонусу атаки с фланга
@ -2138,7 +2138,7 @@ Cannot move = Не может передвигаться
Double movement in [terrainFilter] = Двукратная скорость перемещения через [terrainFilter]
All tiles cost 1 movement = Все клетки обходятся в 1 передвижение
# Requires translation!
May travel on Water tiles without embarking =
May travel on Water tiles without embarking = Может перемещаться по водным клеткам без погружения
Can pass through impassable tiles = Может проходить через непроходимые клетки
Ignores terrain cost = Игнорирует штрафы ОП за местность
Ignores Zone of Control = Игнорирует зоны контроля
@ -2178,9 +2178,9 @@ Rough terrain = Пересечённая местность
Deposits in [tileFilter] tiles always provide [amount] resources = Месторождения на клетках [tileFilter] всегда предоставляют [amount] ресурса
Can only be created by Mercantile City-States = Может быть создано только торговыми городами-государствами
# Requires translation!
Stockpiled =
Stockpiled = Накапливаемый
# Requires translation!
Cannot be traded =
Cannot be traded = Не подлежит обмену
Guaranteed with Strategic Balance resource option = Гарантируется при стратегическом балансе ресурсов
Can also be built on tiles adjacent to fresh water = Также можно построить на клетках, прилегающих к пресной воде
[stats] from [tileFilter] tiles = [stats] от клеток [tileFilter]
@ -2204,7 +2204,7 @@ with [amount]% chance = с [amount]% шансом
before [amount] turns = до [amount] ходов
after [amount] turns = после [amount] ходов
# Requires translation!
for [nationFilter] =
for [nationFilter] = для [nationFilter]
when at war = во время войны
when not at war = в мирное время
during a Golden Age = во время золотого века
@ -2216,7 +2216,7 @@ during the [era] = во время эпохи: [era]
before the [era] = до эпохи: [era]
starting from the [era] = начиная с эпохи: [era]
# Requires translation!
if starting in the [era] =
if starting in the [era] = если начинать в [era]
if no other Civilization has researched this = если никакая другая цивилизация не исследовала
after discovering [tech] = после исследования: [tech]
before discovering [tech] = до исследования: [tech]
@ -2235,14 +2235,14 @@ when above [amount] [resource] = когда больше [amount] [resource]
when below [amount] [resource] = когда меньше [amount] [resource]
in this city = в этом городе
# Requires translation!
in other cities =
in other cities = В других городах
in cities with a [buildingFilter] = в городах, имеющих [buildingFilter]
in cities without a [buildingFilter] = в городах, не имеющих [buildingFilter]
in cities with at least [amount] [populationFilter] = в городах, имеющих как минимум [amount] [populationFilter]
with a garrison = с гарнизоном
for [mapUnitFilter] units = для юнитов: [mapUnitFilter]
# Requires translation!
when [mapUnitFilter] =
when [mapUnitFilter] = когда [mapUnitFilter]
for units with [promotion] = для юнитов с повышением [promotion]
for units without [promotion] = для юнитов без повышения [promotion]
vs cities = против городов
@ -2284,9 +2284,9 @@ Reveals the entire map = Открывает всю карту
Gain a free [beliefType] belief = Даёт бесплатное верование: [beliefType]
Triggers voting for the Diplomatic Victory = Начинает голосование за дипломатическую победу
# Requires translation!
Instantly consumes [amount] [stockpiledResource] =
Instantly consumes [amount] [stockpiledResource] = Мгновенно потребляет [amount] [stockpiledResource]
# Requires translation!
Instantly provides [amount] [stockpiledResource] =
Instantly provides [amount] [stockpiledResource] = Мгновенно предоставляет [amount] [stockpiledResource]
Gain [amount] [stat/resource] = Даёт [amount] [stat/resource]
Gain [amount]-[amount2] [stat] = Даёт [amount]-[amount2] [stat]
Gain enough Faith for a Pantheon = Даёт очки веры, достаточных для пантеона
@ -2428,7 +2428,7 @@ The Spaceship = Космический корабль
Maya Long Count calendar cycle = Календарный цикл Длинного счета майя
Triggerable = Приводится в действие
# Requires translation!
UnitTriggerable =
UnitTriggerable = Срабатывание юнита
Global = Глобальный
Nation = Нация
Era = Эпоха
@ -2449,25 +2449,25 @@ CityState = Город-государство
ModOptions = Параметры мода
Conditional = Условие
# Requires translation!
TriggerCondition =
TriggerCondition = Условие срабатывания
# Requires translation!
UnitTriggerCondition =
UnitTriggerCondition = Условие срабатывания юнита
# Requires translation!
UnitActionModifier =
UnitActionModifier = Модификатор действия юнита
#################### Lines from spy actions #######################
# Requires translation!
Establishing Network =
Establishing Network = Установка сети
# Requires translation!
Observing City =
Observing City = Наблюдение за городом
# Requires translation!
Stealing Tech =
Stealing Tech = Кража технологии
# Requires translation!
Rigging Elections =
Rigging Elections = Фальсификация выборов
# Requires translation!
Conducting Counter-intelligence =
Conducting Counter-intelligence = Контрразведка
#################### Lines from diplomatic modifiers #######################
@ -2505,65 +2505,65 @@ You returned captured units to us = Вы вернули нам захвачен
World Screen = Экран мира
# Requires translation!
Map Panning =
Map Panning = Панорамирование карты
# Requires translation!
Unit Actions =
Unit Actions = Действия юнита
# Requires translation!
Popups =
Popups = Всплывающие окна
# Requires translation!
Menu =
Menu = Меню
Next Turn = Следующий ход
Next Turn Alternate = Следующий ход (альтернативно)
Empire Overview = Обзор империи
# Requires translation!
Music Player =
Music Player = Музыкальный проигрыватель
# Requires translation!
Empire Overview Trades =
Empire Overview Trades = Обзор сделок империи
# Requires translation!
Empire Overview Units =
Empire Overview Units = Обзор юнитов империи
# Requires translation!
Empire Overview Politics =
Empire Overview Politics = Обзор институтов империи
# Requires translation!
Social Policies =
Social Policies = Общественные институты
# Requires translation!
Technology Tree =
Technology Tree = Древо технологий
# Requires translation!
Empire Overview Notifications =
Empire Overview Notifications = Обзор уведомлений империи
# Requires translation!
Empire Overview Stats =
Empire Overview Stats = Обзор статистики империи
# Requires translation!
Empire Overview Resources =
Empire Overview Resources = Обзор ресурсов империи
# Requires translation!
Quick Save =
Quick Save = Быстрое сохранение
# Requires translation!
Quick Load =
Quick Load = Быстрая загрузка
# Requires translation!
View Capital City =
View Capital City = Обзор столицы
# Requires translation!
Save Game =
Save Game = Сохранить игру
# Requires translation!
Load Game =
Load Game = Загрузить игру
# Requires translation!
Toggle Resource Display =
# Requires translation!
Toggle Yield Display =
# Requires translation!
Quit Game =
Quit Game = Выйти из игры
New Game = Новая игра
# Requires translation!
Espionage =
Espionage = Шпионаж
# Requires translation!
Undo =
Undo = Отмена
# Requires translation!
Toggle UI =
Toggle UI = Переключить ПИ
# Requires translation!
Toggle Worked Tiles Display =
# Requires translation!
Toggle Movement Display =
# Requires translation!
Zoom In =
Zoom In = Увеличить
# Requires translation!
Zoom Out =
Zoom Out = Отдалить
# Requires translation!
Pan Up =
# Requires translation!
@ -2581,7 +2581,7 @@ Pan Down Alternate =
# Requires translation!
Pan Right Alternate =
# Requires translation!
Transform =
Transform = Трансформировать
Repair = Отремонтировать
Confirm Dialog = Подтвердить
Cancel Dialog = Отклонить

View File

@ -361,7 +361,7 @@ Cultural = Cultural
Diplomatic = Diplomática
Time = Tiempo
# Requires translation!
Your previous options needed to be reset to defaults. =
Your previous options needed to be reset to defaults. = Tus configuraciones previas tuvieron que ser reseteadas.
# Used for random nation indicator in empire selector and unknown nation icons in various overview screens.
# Should be a single character, or at least visually square.
@ -1879,7 +1879,7 @@ City-State Influence recovers at twice the normal rate = La influencia de Ciudad
[amount]% Food is carried over after population increases [cityFilter] = [amount]% La comida se transfiere después de que aumenta la población [cityFilter]
[relativeAmount]% Food consumption by specialists [cityFilter] = [relativeAmount]% Consumo de Comida por especialistas [cityFilter]
# Requires translation!
[relativeAmount]% unhappiness from the number of cities =
[relativeAmount]% unhappiness from the number of cities = [relativeAmount]% infelicidad por número de ciudades
[relativeAmount]% Unhappiness from [populationFilter] [cityFilter] = [relativeAmount]% Infelicidad de [populationFilter] [cityFilter]
[amount] Happiness from each type of luxury resource = [amount] Felicidad de cada tipo de recurso de lujo
Retain [relativeAmount]% of the happiness from a luxury after the last copy has been traded away = Mantiene [relativeAmount]% de la Felicidad de la última copia de un Recurso de Lujo después de haber sido negociado.
@ -2097,7 +2097,7 @@ Spaceship part = Parte de Nave Espacial
Takes your religion over the one in their birth city = Adquiere tu religión sobre aquella en la que nació
Great Person - [comment] = Gran Personaje - [comment]
# Requires translation!
Is part of Great Person group [comment] =
Is part of Great Person group [comment] = Es parte del grupo [comment] de Grandes Personas
by consuming this unit = al consumar esta unidad
for [amount] movement = por [amount] movimiento
once = una vez
@ -3368,7 +3368,7 @@ Jaipur = Yaipur
Karachi = Karachi
India = India
# Requires translation!
[amount]% unhappiness from the number of Cities =
[amount]% unhappiness from the number of Cities = [amount]% infelicidad por número de Ciudades
Otto von Bismarck = Otto von Bismarck
I cannot wait until ye grow even mightier. Therefore, prepare for war! = No puedo aguardar hasta que te vuelvas más poderoso, por lo tanto, ¡Preparate para la guerra!

View File

@ -4,8 +4,8 @@ package com.unciv.build
object BuildConfig {
const val kotlinVersion = "1.8.21"
const val appName = "Unciv"
const val appCodeNumber = 883
const val appVersion = "4.7.4"
const val appCodeNumber = 884
const val appVersion = "4.7.5"
const val gdxVersion = "1.11.0"
const val ktorVersion = "2.2.3"

View File

@ -1,3 +1,23 @@
## 4.7.5
Solved strange concurrency crashes due to players keypress-activating disabled buttons
chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not
Resolved - 'liberate city and resurrect civ' no longer crashes
AI no longer purchases non-contiguous tiles
Resolved - city name translation for conquered popup does not get icon
By SomeTroglodyte:
- Promotion picker allowing picking chains in one go
- More defensive coding of speedupWonderConstruction
Fixing workers dying in mountains bug for Carthage - By random271
Check for trigger uniques when starting and recaluating population - By SeventhM
## 4.7.4
Zoom in/out of history charts - By JackRainy

View File

@ -536,7 +536,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
companion object {
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
val VERSION = Version("4.7.4", 883)
val VERSION = Version("4.7.5", 884)
//endregion
lateinit var Current: UncivGame

View File

@ -0,0 +1,19 @@
Solved strange concurrency crashes due to players keypress-activating disabled buttons
chore: Removed vestigal city.apply{} for CityInfoConquestFunctions, for clarity on what is actually for the city and what is not
Resolved - 'liberate city and resurrect civ' no longer crashes
AI no longer purchases non-contiguous tiles
Resolved - city name translation for conquered popup does not get icon
By SomeTroglodyte:
- Promotion picker allowing picking chains in one go
- More defensive coding of speedupWonderConstruction
Fixing workers dying in mountains bug for Carthage - By random271
Check for trigger uniques when starting and recaluating population - By SeventhM