Massive change - Unit in TileInfo now spit to CivilianUnit and MilitaryUnit!

This commit is contained in:
Yair Morgenstern
2018-05-31 17:23:46 +03:00
parent c50a919e2a
commit f6ca98b1d7
20 changed files with 187 additions and 164 deletions

View File

@ -12,6 +12,7 @@ class GameStarter(){
val gameInfo = GameInfo()
gameInfo.tileMap = TileMap(mapRadius)
gameInfo.tileMap.gameInfo = gameInfo // need to set this transient before placing units in the map
gameInfo.civilizations.add(CivilizationInfo(civilization, Vector2.Zero, gameInfo)) // first one is player civ
val freeTiles = gameInfo.tileMap.values.toMutableList()