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Version rollout (#9964)
* Bump version and create initial changelog entry * Update Italian.properties (#9960) * Update Spanish.properties (#9958) * Update Spanish.properties * Update Spanish.properties * Update Dutch.properties (#9956) * Update Dutch.properties * Update Dutch.properties * update Dutch.properties * Update Dutch.properties * Update French.properties (#9953) * Update Polish.properties (#9952) --------- Co-authored-by: yairm210 <yairm210@users.noreply.github.com> Co-authored-by: Giuseppe D'Addio <41149920+Smashfanful@users.noreply.github.com> Co-authored-by: Caballero Arepa <78449553+Caballero-Arepa@users.noreply.github.com> Co-authored-by: Lena Bullens <95299589+LenaBullens@users.noreply.github.com> Co-authored-by: Ouaz <Ouaz@users.noreply.github.com> Co-authored-by: Lesiakower <125187776+Lesiakower@users.noreply.github.com>
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android/assets/jsons/translations
buildSrc/src/main/kotlin
changelog.mdcore/src/com/unciv
fastlane/metadata/android/en-US/changelogs
@ -513,8 +513,7 @@ Starting location(s): [param] = Start locatie(s): [param]
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Continent: [param] ([amount] tiles) = Continent [param] ([amount] tegels)
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Resource abundance = Grondstofovervloed
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Change map to fit selected ruleset? = Verander van kaart om bij de geselecteerde regelset te passen?
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# Requires translation!
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Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands =
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Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands = Gebied: [amount] tegels, [amount2]% water, [amount3]% ontoegankelijk, [amount4] continenten/eilanden
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Do you want to leave without saving the recent changes? = Wil je sluiten zonder de huidige aanpassingen op te slaan?
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Leave = Sluiten
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Do you want to load another map without saving the recent changes? = Wil je een andere kaart inladen zonder de recente aanpassingen op te slaan?
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@ -547,10 +546,8 @@ Spread Resources = Verspreidt Grondstoffen
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Create ancient ruins = Creër oude ruines
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Floodfill = Opvullen
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[nation] starting location = [nation] startlocatie
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# Requires translation!
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Any Civ starting locations =
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# Requires translation!
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Any Civ =
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Any Civ starting locations = Willekeurige Beschaving startlocatie
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Any Civ = Willekeurige Beschaving
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Remove features = Verwijder kenmerken
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Remove improvement = Verwijder verbetering
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Remove resource = Verwijder grondstof
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@ -772,8 +769,7 @@ Auto-assign city production = Bepaal stadsproductie automatisch
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Auto-build roads = Bouw wegen automatisch
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Automated workers replace improvements = Laat werkers automatisch verbeteringen vervangen
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Automated units move on turn start = Eenheden bewegen automatisch bij het begin van een beurt
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# Requires translation!
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Automated units can upgrade =
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Automated units can upgrade = Geautomatiseerde eenheden kunnen zich opwaarderen
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Order trade offers by amount = Sorteer handelsaanbiedingen naar hoeveelheid
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Ask for confirmation when pressing next turn = Vraag voor bevestiging bij de knop "Volgende beurt"
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Notifications log max turns = Aantal beurten op meldingenlijst
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@ -1176,17 +1172,13 @@ No space available to place [unit] near [city] = Geen plaats beschikbaar om [uni
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Maintenance cost = Onderhouskosten
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Pick construction = Bouwwerk kiezen
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Pick improvement = Kies een verbetering
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# Requires translation!
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Tile owned by [civName] - [cityName] =
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# Requires translation!
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Tile owned by [civName] (You) =
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# Requires translation!
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Unowned tile =
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Tile owned by [civName] - [cityName] = Tegel in het bezit van [civName] - [cityName]
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Tile owned by [civName] (You) = Tegel in het bezit van [civName] - (Jij)
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Unowned tile = Tegel zonder eigenaar
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Provides [resource] = Voorziet [resource]
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Provides [amount] [resource] = Levert [amount] [resource]
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Replaces [improvement] = Vervangt [improvement]
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# Requires translation!
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Not in city work range =
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Not in city work range = Buiten werkbereik van de stad
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Pick now! = Kies nu!
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Remove [feature] first = Verwijder [feature] eerst
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Research [tech] first = Onderzoek eerst [tech]
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@ -1424,8 +1416,7 @@ Destroy [civName] = Vernietig [civName]
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Capture [cityName] = Verover [cityName]
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Destroy ? * [civName] = Vernietig ? * [civName]
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Capture ? * [cityName] = Bezet ? * [cityName]
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# Requires translation!
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Majority religion of ? * [civName] =
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Majority religion of ? * [civName] = Meerderheidsreligie van ? * [civName]
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Our status = Onze status
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Global status = Globale status
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Rankings = Rangschikking
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@ -1608,8 +1599,7 @@ Domain: [param] = Domein: [param]
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Toggle UI (World Screen only) = UI verbergen (Alleen wereld scherm)
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Overrides yields from underlying terrain = Overschrijft de opbrengsten van het onderliggende terrein
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No yields = Geen opbrengsten
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# Requires translation!
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Mod: [modname] =
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Mod: [modname] = Mod: [modname]
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# Policies
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@ -1966,8 +1956,7 @@ Double quantity of [resource] produced = Dubbele hoeveelheid van [resource] gepr
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Enables Open Borders agreements = Maakt Vrije Grenzen overeenkomsten mogelijk
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Enables Research agreements = Maakt onderzoeksovereenkomsten mogelijk
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Science gained from research agreements [relativeAmount]% = Wetenschap verkregen van onderzoeksovereenkomsten [relativeAmount]%
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# Requires translation!
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Enables Defensive Pacts =
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Enables Defensive Pacts = Maakt Defensieve Verbonden mogelijk
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When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Bij een vriendschapspact krijgen beide partijen een [relativeAmount]% bonus bij grote person generatie
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Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Invloed van alle andere beschavingen met alle Stadstaten verminderd [relativeAmount]% sneller
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Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = Krijg [amount] Invloed bij een [baseUnitFilter] geschenk aan een Stadstaat
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@ -1997,8 +1986,7 @@ Receive a tech boost when scientific buildings/wonders are built in capital = O
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Can be continually researched = Can voortdurend worden onderzocht
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[relativeAmount]% Golden Age length = [relativeAmount]% Gouden Tijdperk lengte
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Population loss from nuclear attacks [relativeAmount]% [cityFilter] = Bevolkingsverlies van nucleaire aanvallen [relativeAmount]% [cityFilter]
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# Requires translation!
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] =
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Damage to garrison from nuclear attacks [relativeAmount]% [cityFilter] = Schade aan het garnizoen ten gevolge van nucleaire aanvallen [relativeAmount]% [cityFilter]
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Rebel units may spawn = Rebelse eenheden kunnen verschijnen
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Unbuildable = Onbouwbaar
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Can be purchased with [stat] [cityFilter] = Kan gekocht worden met [stat] [cityFilter]
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@ -2276,8 +2264,7 @@ upon entering the [era] = bij het betreden van [era]
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upon adopting [policy/belief] = bij het aannemen van [policy/belief]
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upon declaring war with a major Civilization = bij het verklaren van oorlog op een grote Beschaving
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upon declaring friendship = bij het sluiten van een vriendschapspact
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# Requires translation!
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upon declaring a defensive pact =
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upon declaring a defensive pact = na het sluiten van een defensief verbond
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upon entering a Golden Age = na het betreden van een Gouden Tijdperk
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upon conquering a city = na het innemen van een stad
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upon founding a city = na het stichten van een stad
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@ -2439,10 +2426,8 @@ Your warmongering ways are unacceptable to us. = Je oorlogslustige wegen zijn on
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You have captured our cities! = Je hebt onze steden ingenomen!
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You have declared friendship with our enemies! = Je hebt een vriendschapsverklaring getekend met onze vijanden!
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Your so-called 'friendship' is worth nothing. = Je zogenaamde "vriendschap" is niets waard.
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# Requires translation!
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You have declared a defensive pact with our enemies! =
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# Requires translation!
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Your so-called 'defensive pact' is worth nothing. =
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You have declared a defensive pact with our enemies! = Je hebt een defensief verbond gesloten met onze vijanden!
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Your so-called 'defensive pact' is worth nothing. = Je zogenaamde 'defensief verbond' is niets waard.
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You have publicly denounced us! = Je hebt ons publiekelijk beschuldigd!
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You have denounced our allies = Je hebt onze bondgenoten beschuldigd.
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You refused to stop settling cities near us = Je hebt geweigerd om te stoppen steden dicht bij ons te bouwen.
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@ -2459,10 +2444,8 @@ Our mutual military struggle brings us closer together. = Onze gezamenlijke mili
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We applaud your liberation of conquered cities! = We juichen je bevrijding van bezette steden toe!
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We have signed a public declaration of friendship = We hebben een openbare vriendschapsverklaring getekend.
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You have declared friendship with our allies = Je hebt een vriendschapsverklaring getekend met onze bondgenoten.
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# Requires translation!
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We have signed a promise to protect each other. =
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# Requires translation!
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You have declared a defensive pact with our allies =
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We have signed a promise to protect each other. = We hebben een belofte getekend om lkaar te beschermen.
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You have declared a defensive pact with our allies = Je hebt een defensief verbonden gesloten met onze bondgenoten.
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You have denounced our enemies = Je hebt onze vijanden beschuldigd.
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Our open borders have brought us closer together. = Onze open grenzen hebben ons dichter bij elkaar gebracht.
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You fulfilled your promise to stop settling cities near us! = Je hebt je belofte gehouden om geen steden dicht bij ons te bouwen!
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@ -2477,8 +2460,7 @@ Main Menu = Hoofdmenu
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World Screen = Wereldscherm
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Map Panning = Kaart Pannen
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Unit Actions = Eenheidacties
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# Requires translation!
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City Screen =
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City Screen = Stadsscherm
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Popups = Popups
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Menu = Menu
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Next Turn = Volgende Beurt
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@ -2519,42 +2501,24 @@ Pan Down Alternate = Alternatieve Pan Omlaag
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Pan Right Alternate = Alternatieve Pan Rechts
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Transform = Transformeer
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Repair = Herstel
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# Requires translation!
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Add to or remove from queue =
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# Requires translation!
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Raise queue priority =
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# Requires translation!
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Lower queue priority =
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# Requires translation!
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Buy Construction =
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# Requires translation!
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Buy Tile =
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# Requires translation!
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Buildable Units =
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# Requires translation!
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Buildable Buildings =
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# Requires translation!
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Buildable Wonders =
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# Requires translation!
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Buildable National Wonders =
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# Requires translation!
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Other Constructions =
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# Requires translation!
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Next City =
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# Requires translation!
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Previous City =
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# Requires translation!
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Show Stats =
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# Requires translation!
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Toggle Stat Details =
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# Requires translation!
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Great People Detail =
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# Requires translation!
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Specialist Detail =
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# Requires translation!
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Religion Detail =
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# Requires translation!
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Buildings Detail =
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Add to or remove from queue = Voeg toe aan of verwijder uit de wachtrij
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Raise queue priority = Verhoog prioriteit binnen de wachtrij
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Lower queue priority = Verlaag prioriteit binnen de wachtrij
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Buy Construction = Koop Constructie
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Buy Tile = Koop Tegel
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Buildable Units = Bouwbare Eenheden
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Buildable Buildings = Bouwbare Gebouwen
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Buildable Wonders = Bouwbare Wonders
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Buildable National Wonders = Bouwbare Nationale Wonders
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Other Constructions = Andere Constructies
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Next City = Volgende Stad
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Previous City = Vorige Stad
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Show Stats = Toon statistieken
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Toggle Stat Details = Toon / verberg Statistieken Details
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Great People Detail = Grote Personen Details
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Specialist Detail = Specialisten Details
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Religion Detail = Religie Details
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Buildings Detail = Gebouwen Details
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Confirm Dialog = Bevestig Dialoogscherm
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Cancel Dialog = Annuleer Dialoogscherm
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Upgrade All = Alles Opwaarderen
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@ -6398,14 +6362,10 @@ Research Agreements = Onderzoeksovereenkomst
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In research agreements, you and another civilization decide to jointly research technology.\nAt the end of the agreement, you will both receive a 'lump sum' of Science, which will go towards one of your unresearched technologies. = Bij een onerzoeksovereenkomst beslissen jij en een andere beschaving on samen aan onderzoek te doen.\nAan het einde van de overeenkomst ontvangen jullie beiden een 'ronde som' aan Wetenschap, wat zal gaan naar een van je onontdekte technologieën.
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The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = De hoeveelheid ⍾Wetenschap die je ontvangt op het einde is afhankelijk van de hoeveelheid ⍾Wetenschap gegeneerd door jouw en de andere beschaving's steden tijdens de overeenkomst - Hoeveel meer, des te beter!
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# Requires translation!
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Defensive Pacts =
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# Requires translation!
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Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. =
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# Requires translation!
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Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. =
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# Requires translation!
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The AI is very careful and will not accept defensive pacts with less than 80 attitude. =
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Defensive Pacts = Defensieve Verbonden
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Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. = Met defensieve verbonden kunnen jij en een andere beschaving elkaar tegen agressors beschermen.\nZodra het defensieve verbond is ondertekend, word jij betrokken bij hun toekomstige defensieve oorlogen, net zoals zij bij jouw toekomstige defensieve oorlogen betrokken zullen worden. Als je de oorlog verklaart aan een beschaving, worden al je defensieve verbonden verwijderd. Je moet ze opnieuw ondertekenen om hun effect te kunnen gebruiken.
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Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. = Wees voorzichtig bij het ondertekenen van defensieve verbonden, omdat ze je bij oorlogen kunnen betrekken waar je misschien niet aan deel wilt nemen.
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The AI is very careful and will not accept defensive pacts with less than 80 attitude. = De AI is heel voorzichtig en accepteert geen defensieve verbonden bij een houding van minder dan 80.
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Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = Niet alle naties wedijveren met je voor de overwinning.\nStadstaten zijn naties die niet kunnen winnen en niet mee gehandeld kan worden. In plaats daarvan geven ze bepaalde bonussen aan vriendelijke beschavingen.
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Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = Diplomatieke relaties met Stadstaten zijn bepaald door Invloed - een maat van 'hoe graag de Stadstaat je ziet'.\nInvloed kan verbeterd worden door hun vijanden aan te vallen, hun stad te bevrijden, en hun goud te geven.
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@ -547,9 +547,9 @@ Create ancient ruins = Créer des ruines antiques
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Floodfill = Remplir
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[nation] starting location = [nation] position de départ
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# Requires translation!
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Any Civ starting locations =
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Any Civ starting locations = Toute nation pos. de départ
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# Requires translation!
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Any Civ =
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Any Civ = Toute nation
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Remove features = Supprimer les caractéristiques
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Remove improvement = Supprimer les aménagements
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Remove resource = Supprimer les ressources
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@ -772,7 +772,7 @@ Auto-build roads = Construction automatique des routes
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Automated workers replace improvements = Les ouvriers automatisés remplacent les aménagements
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Automated units move on turn start = Les unités automatisées se déplacent au début du tour
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# Requires translation!
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Automated units can upgrade =
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Automated units can upgrade = Les unités automatisées peuvent s'améliorer elles-mêmes
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Order trade offers by amount = Classer les offres d'échange par valeur
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Ask for confirmation when pressing next turn = Demander confirmation pour passer au tour suivant
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Notifications log max turns = Tours max. dans le journal de notifications
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@ -1176,16 +1176,16 @@ Maintenance cost = Coût d'entretien
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Pick construction = Choisir une construction
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Pick improvement = Choisir un aménagement
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# Requires translation!
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Tile owned by [civName] - [cityName] =
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Tile owned by [civName] - [cityName] = Case appartenant à [civName] - [cityName]
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# Requires translation!
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Tile owned by [civName] (You) =
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Tile owned by [civName] (You) = Case appartenant à [civName] (Vous)
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# Requires translation!
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Unowned tile =
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Unowned tile = Case sans propriétaire
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Provides [resource] = Fournit [resource]
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Provides [amount] [resource] = Fournit [amount] [resource]
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Replaces [improvement] = Remplace [improvement]
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# Requires translation!
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Not in city work range =
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Not in city work range = Pas à portée d'exploitation
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Pick now! = Choisir !
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Remove [feature] first = Supprimer [feature] au préalable
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Research [tech] first = Rechercher [tech] au préalable
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@ -1424,7 +1424,7 @@ Capture [cityName] = Conquérir [cityName]
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Destroy ? * [civName] = Détruire ? * [civName]
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Capture ? * [cityName] = Conquérir ? * [cityName]
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# Requires translation!
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Majority religion of ? * [civName] =
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Majority religion of ? * [civName] = Religion majoritaire de ? * [civName]
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Our status = Notre situation
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Global status = Situation globale
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Rankings = Classements
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@ -6373,7 +6373,7 @@ The amount of ⍾Science you receive at the end is dependent on the ⍾Science g
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Defensive Pacts = Pactes de défense
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Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. = Les pactes de défense permettent à deux civilisations de se protéger mutuellement contre tout agresseur.\nUne fois le pacte de défense signé avec une autre civilisation, vous serez impliqué dans toutes les guerres défensives de cette civilisation, tout comme cette dernière sera impliquée dans toutes vos guerres défensives. Déclarer la guerre à une civilisation rendra caduques tous vos pactes de défense. Vous devrez les signer de nouveau pour bénéficier de leur effet.
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Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. = Soyez prudent lors de la signature de pactes de défense, car cela peut vous entraîner dans des guerres que vous ne pouvez ou ne voulez pas mener.
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The AI is very careful and will not accept defensive pacts with less than 80 attitude. = L'IA sera très méfiante et n'acceptera aucun pacte de défense avec moins de 80 en considération.
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The AI is very careful and will not accept defensive pacts with less than 80 attitude. = L'IA sera très méfiante et n'acceptera aucun pacte de défense avec moins de 80 en relation.
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Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = Toutes les nations ne sont pas en compétition pour la victoire finale.\nLes Cités-États ne peuvent pas gagner, ni effectuer d'échanges, mais offrent divers bonus aux civilisations amies ou alliées.
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Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = À cet effet, vos relations diplomatiques avec les Cités-États seront déterminées par votre Influence - un indicateur de 'combien vous apprécie une Cité-État'.\nL'Influence peut être augmentée en attaquant les ennemis de la Cité-État, en la libérant ou en lui versant de l'or.
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@ -546,10 +546,8 @@ Spread Resources = Diffondi le risorse
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Create ancient ruins = Crea antiche rovine
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Floodfill = Riempi
|
||||
[nation] starting location = Punto iniziale di [nation]
|
||||
# Requires translation!
|
||||
Any Civ starting locations =
|
||||
# Requires translation!
|
||||
Any Civ =
|
||||
Any Civ starting locations = Punto iniziale di civiltà qualsiasi
|
||||
Any Civ = Qualsiasi civiltà
|
||||
Remove features = Rimuovi caratteristiche
|
||||
Remove improvement = Rimuovi miglioramenti
|
||||
Remove resource = Rimuovi risorse
|
||||
@ -771,8 +769,7 @@ Auto-assign city production = Autoassegna produzione città
|
||||
Auto-build roads = Costruzione strade automatica
|
||||
Automated workers replace improvements = I lavoratori automatizzati rimpiazzano i miglioramenti
|
||||
Automated units move on turn start = Le unità automatizzate si muovono a inizio turno
|
||||
# Requires translation!
|
||||
Automated units can upgrade =
|
||||
Automated units can upgrade = Aggiornamento unità automatizzate
|
||||
Order trade offers by amount = Ordina offerte per quantità
|
||||
Ask for confirmation when pressing next turn = Chiedi conferma per fine turno
|
||||
Notifications log max turns = Notifiche limite massimo turni
|
||||
@ -1175,17 +1172,13 @@ No space available to place [unit] near [city] = Spazio insufficiente per posizi
|
||||
Maintenance cost = Costi di mantenimento
|
||||
Pick construction = Scegli costruzione
|
||||
Pick improvement = Scegli miglioramento
|
||||
# Requires translation!
|
||||
Tile owned by [civName] - [cityName] =
|
||||
# Requires translation!
|
||||
Tile owned by [civName] (You) =
|
||||
# Requires translation!
|
||||
Unowned tile =
|
||||
Tile owned by [civName] - [cityName] = Casella in mano di [civName] - [cityName]
|
||||
Tile owned by [civName] (You) = Casella in mano di [civName] (You)
|
||||
Unowned tile = Casella di terra di nessuno
|
||||
Provides [resource] = Dona [resource]
|
||||
Provides [amount] [resource] = Concede [amount] [resource]
|
||||
Replaces [improvement] = Sostituisce [improvement]
|
||||
# Requires translation!
|
||||
Not in city work range =
|
||||
Not in city work range = Non nel raggio operaio della città
|
||||
Pick now! = Scegli ora!
|
||||
Remove [feature] first = Rimuovi prima [feature]
|
||||
Research [tech] first = Ricerca prima la tecnologia [tech]
|
||||
@ -1423,8 +1416,7 @@ Destroy [civName] = Distruggi [civName]
|
||||
Capture [cityName] = Cattura [cityName]
|
||||
Destroy ? * [civName] = Distruggere ? * [civName]
|
||||
Capture ? * [cityName] = Catturare ? * [cityName]
|
||||
# Requires translation!
|
||||
Majority religion of ? * [civName] =
|
||||
Majority religion of ? * [civName] = Religione prevalente di ? * [civName]
|
||||
Our status = I tuoi progressi
|
||||
Global status = Progressi globali
|
||||
Rankings = Classifiche
|
||||
|
@ -514,7 +514,7 @@ Continent: [param] ([amount] tiles) = Kontynent: [param] ([amount] pól)
|
||||
Resource abundance = Obfitość surowców
|
||||
Change map to fit selected ruleset? = Zmienić mapę aby pasowała do wybranego zestawu reguł?
|
||||
# Requires translation!
|
||||
Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands =
|
||||
Area: [amount] tiles, [amount2]% water, [amount3]% impassable, [amount4] continents/islands = Obszar: [amount] pól, [amount2]% wody, [amount3]% nie do przekroczenia, [amount4] kontynenty/wyspy
|
||||
Do you want to leave without saving the recent changes? = Chcesz wyjść bez zapisania ostatnich zmian?
|
||||
Leave = Wyjdź
|
||||
Do you want to load another map without saving the recent changes? = Chcesz wczytać inną mapę bez zachowania ostatnich zmian?
|
||||
@ -548,9 +548,9 @@ Create ancient ruins = Starożytne Ruiny
|
||||
Floodfill = Wypełnienie
|
||||
[nation] starting location = Lokacja startowa ([nation])
|
||||
# Requires translation!
|
||||
Any Civ starting locations =
|
||||
Any Civ starting locations = Lokacja startowa każdej cywilizacji
|
||||
# Requires translation!
|
||||
Any Civ =
|
||||
Any Civ = Każda Cywilizacja
|
||||
Remove features = Usuń cechy terenu
|
||||
Remove improvement = Usuń ulepszenia
|
||||
Remove resource = Usuń surowce
|
||||
@ -773,7 +773,7 @@ Auto-build roads = Automatycznie buduj drogi
|
||||
Automated workers replace improvements = Zautomatyzowani robotnicy zastępują ulepszenia
|
||||
Automated units move on turn start = Zautomatyzowane jednostki poruszają się na początku tury
|
||||
# Requires translation!
|
||||
Automated units can upgrade =
|
||||
Automated units can upgrade = Zautomatyzowane jednostki mogą awansować
|
||||
Order trade offers by amount = Sortuj oferty handlowe według kwoty
|
||||
Ask for confirmation when pressing next turn = Potwierdzaj rozpoczęcie następnej tury
|
||||
Notifications log max turns = Maksymalna liczba tur w historii „Powiadomień”
|
||||
@ -1177,16 +1177,16 @@ Maintenance cost = Koszt utrzymania
|
||||
Pick construction = Wybierz produkcję
|
||||
Pick improvement = Wybierz ulepszenie
|
||||
# Requires translation!
|
||||
Tile owned by [civName] - [cityName] =
|
||||
Tile owned by [civName] - [cityName] = Pole cywilizacji [civName] - [cityName]
|
||||
# Requires translation!
|
||||
Tile owned by [civName] (You) =
|
||||
Tile owned by [civName] (You) = Pole cywilizacji [civName] (Twojej)
|
||||
# Requires translation!
|
||||
Unowned tile =
|
||||
Unowned tile = Pole niczyje
|
||||
Provides [resource] = Zapewnia [resource]
|
||||
Provides [amount] [resource] = Zapewnia +[amount] [resource]
|
||||
Replaces [improvement] = Zastępuje → [improvement]
|
||||
# Requires translation!
|
||||
Not in city work range =
|
||||
Not in city work range = Nie w zasięgu miasta
|
||||
Pick now! = ← możesz wybrać!
|
||||
Remove [feature] first = Najpierw musisz usunąć [feature]
|
||||
Research [tech] first = Aby użyć odkryj → [tech]
|
||||
@ -1425,7 +1425,7 @@ Capture [cityName] = Zajmij: [cityName]
|
||||
Destroy ? * [civName] = Zniszcz ? * [civName]
|
||||
Capture ? * [cityName] = Zajmij ? * [cityName]
|
||||
# Requires translation!
|
||||
Majority religion of ? * [civName] =
|
||||
Majority religion of ? * [civName] = Religia większościowa ? * [civName]
|
||||
Our status = Twój status
|
||||
Global status = Status globalny
|
||||
Rankings = Ranking
|
||||
@ -1966,7 +1966,7 @@ Enables Open Borders agreements = Pozwala zawierać umowy o otwartych granicach
|
||||
Enables Research agreements = Pozwala zawierać umowy naukowe
|
||||
Science gained from research agreements [relativeAmount]% = [relativeAmount]% więcej ⍾Nauki generowanej z Umów Naukowych
|
||||
# Requires translation!
|
||||
Enables Defensive Pacts =
|
||||
Enables Defensive Pacts = Umożliwia Pakty Defensywne
|
||||
When declaring friendship, both parties gain a [relativeAmount]% boost to great person generation = Deklaracja Przyjaźni z dowolną cywilizacją zapewni obu stronom umowy [relativeAmount]% premii do generowania Wielkich Ludzi.
|
||||
Influence of all other civilizations with all city-states degrades [relativeAmount]% faster = Wpływy innych cywilizacji w Wolnych Miastach będą zmniejszały się co turę o [relativeAmount]% szybciej niż normalnie
|
||||
Gain [amount] Influence with a [baseUnitFilter] gift to a City-State = [baseUnitFilter] podarowany Wolnemu Miastu przyniesie [amount] Punktów Wpływu
|
||||
@ -2275,7 +2275,7 @@ upon adopting [policy/belief] = po przyjęciu ustroju [policy/belief]
|
||||
upon declaring war with a major Civilization = po wypowiedzeniu wojny innej cywilizacji
|
||||
upon declaring friendship = po deklaracji przyjaźni
|
||||
# Requires translation!
|
||||
upon declaring a defensive pact =
|
||||
upon declaring a defensive pact = po deklaracji paktu defensywnego
|
||||
upon entering a Golden Age = po wejściu w Złotą Erę
|
||||
upon conquering a city = po zdobyciu miasta
|
||||
upon founding a city = po założeniu miasta
|
||||
@ -2436,11 +2436,11 @@ You declared war on us! = Wypowiedzieliście nam wojnę!
|
||||
Your warmongering ways are unacceptable to us. = Wasze prowokacje są dla nas nie do przyjęcia!
|
||||
You have captured our cities! = Zajęliście nasze miasta!
|
||||
You have declared friendship with our enemies! = Podpisaliście Deklarację Przyjaźni z naszymi wrogami!
|
||||
Your so-called 'friendship' is worth nothing. = Wasza, tak zwana „przyjaźń” jest nic nie warta!
|
||||
Your so-called 'friendship' is worth nothing. = Wasza, tak zwana „przyjaźń” jest nic nie warta.
|
||||
# Requires translation!
|
||||
You have declared a defensive pact with our enemies! =
|
||||
You have declared a defensive pact with our enemies! = Podpisaliście pakt defensywny z naszymi wrogami!
|
||||
# Requires translation!
|
||||
Your so-called 'defensive pact' is worth nothing. =
|
||||
Your so-called 'defensive pact' is worth nothing. = Wasz tak zwany „pakt defensywny" jest nic nie wart.
|
||||
You have publicly denounced us! = Publicznie nas potępiliście!
|
||||
You have denounced our allies = Potępiliście naszych sojuszników!
|
||||
You refused to stop settling cities near us = Odmówiłeś prośby o zaprzestanie osiedlania się w pobliżu naszych ziem
|
||||
@ -2458,9 +2458,9 @@ We applaud your liberation of conquered cities! = Doceniamy, że wyzwalacie podb
|
||||
We have signed a public declaration of friendship = Podpisaliśmy publiczną Deklarację Przyjaźni
|
||||
You have declared friendship with our allies = Podpisaliście Deklarację Przyjaźni z naszymi sojusznikami
|
||||
# Requires translation!
|
||||
We have signed a promise to protect each other. =
|
||||
We have signed a promise to protect each other. = Przyrzekliśmy nawzajem się bronić.
|
||||
# Requires translation!
|
||||
You have declared a defensive pact with our allies =
|
||||
You have declared a defensive pact with our allies = Podpisaliście Pakt Defensywny z naszymi sojusznikami
|
||||
You have denounced our enemies = Potępiliście naszych wrogów
|
||||
Our open borders have brought us closer together. = Otwarte granice zbliżyły nas do siebie
|
||||
You fulfilled your promise to stop settling cities near us! = Dotrzymaliście obietnicy nieosiedlania się w pobliżu naszych ziem
|
||||
@ -6378,13 +6378,13 @@ In research agreements, you and another civilization decide to jointly research
|
||||
The amount of ⍾Science you receive at the end is dependent on the ⍾Science generated by your cities and the other civilization's cities during the agreement - the more, the better! = Ilość ⍾Nauki jaką otrzymacie zależy od ⍾Nauki generowanej przez miasta obu stron Umowy podczas jej trwania – im więcej, tym lepiej!
|
||||
|
||||
# Requires translation!
|
||||
Defensive Pacts =
|
||||
Defensive Pacts = Pakty Defensywne
|
||||
# Requires translation!
|
||||
Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. =
|
||||
Defensive pacts allow you and another civ to protect one another from aggressors.\nOnce the defensive pact is signed, you will be drawn into their future defensive wars, just as they will be drawn into your future defensive wars. Declaring war on any Civ will remove all of your defensive pacts. You will have to re-sign them to use their effect. = Pakty defensywne pozwalają Tobie i innej Cywilizacji na wspólną obronę przed agresorami.\nGdy pakt defensywny jest podpisany twoja cywilizacja zostanie automatycznie włączona do potencjalnej wojny obronnej drugiej cywilizacji tak samo jak ona do twojej. Wypowiedzenie wojny dowolnej cywilizacji usunie wszystkie twoje pakty defensywne. Żeby móc ponownie korzystać z przywilejów wynikających z Paktu Defensywnego będziesz musiał go ponownie podpisać.
|
||||
# Requires translation!
|
||||
Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. =
|
||||
Be cautious when signing defensive pacts because they can bring you into wars that you might not want to be in. = Bądź ostrożny przy podpisywaniu paktów defensywnych bo mogą one wpętać twoją cywilizację w wojny których możesz nie chcieć.
|
||||
# Requires translation!
|
||||
The AI is very careful and will not accept defensive pacts with less than 80 attitude. =
|
||||
The AI is very careful and will not accept defensive pacts with less than 80 attitude. = Sztuczna Inteligencja jest bardzo ostrożna i nie akceputje paktów defensywnych z mniej niż 80 punktami przyjaźni.
|
||||
|
||||
Not all nations are contending with you for victory.\nCity-States are nations that can't win, can't be traded with, and instead confer certain bonuses to friendly civilizations. = Nie wszystkie cywilizacje walczą o zwycięstwo.\nW grze pojawiają się Wolne Miasta, które nie mogą wygrać, nie podbijają innych miast i nie można z nimi handlować ale zapewniają pewne premie zaprzyjaźnionym cywilizacjom.
|
||||
Instead, diplomatic relations with City-States are determined by Influence - a meter of 'how much the City-State likes you'.\nInfluence can be increased by attacking their enemies, liberating their city, and giving them sums of gold. = Zamiast tego, stosunki z Wolnymi Miastami są zależne od punktów Wpływów, które określają jakie jest nastawienie Wolnego Miasta do twojego imperium.\nWpływy można zwiększyć atakując wrogów Wolnego Miasta, wyzwalając ich jednostki – i przede wszystkim przekazując im ¤Złoto jak dar.
|
||||
|
@ -547,9 +547,9 @@ Create ancient ruins = Crear Ruinas Antiguas
|
||||
Floodfill = Cubeta
|
||||
[nation] starting location = Posición inicial de [nation]
|
||||
# Requires translation!
|
||||
Any Civ starting locations =
|
||||
Any Civ starting locations = Posición inicial de cualquier civ
|
||||
# Requires translation!
|
||||
Any Civ =
|
||||
Any Civ = Cualquier Civ
|
||||
Remove features = Quitar caracteristicas
|
||||
Remove improvement = Quitar mejora
|
||||
Remove resource = Quitar recurso
|
||||
@ -772,7 +772,7 @@ Auto-build roads = Construir carreteras autom.
|
||||
Automated workers replace improvements = Los Trabajadores aut. Reemplazan Mejoras
|
||||
Automated units move on turn start = Unidades Automatizadas se mueven al pricipio del Turno
|
||||
# Requires translation!
|
||||
Automated units can upgrade =
|
||||
Automated units can upgrade = Unidades automatizadas se mejoran solas
|
||||
Order trade offers by amount = Ordenar ofertas comerciales por cantidad
|
||||
Ask for confirmation when pressing next turn = Confirmación al presionar "⏳Siguiente Turno"
|
||||
Notifications log max turns = Máximo de guardados de notificaciones por ⏳turno
|
||||
@ -1176,16 +1176,16 @@ Maintenance cost = Coste de mantenimiento
|
||||
Pick construction = Elige construcción
|
||||
Pick improvement = Elige mejora
|
||||
# Requires translation!
|
||||
Tile owned by [civName] - [cityName] =
|
||||
Tile owned by [civName] - [cityName] = Casilla perteneciente a [civName] - [cityName]
|
||||
# Requires translation!
|
||||
Tile owned by [civName] (You) =
|
||||
Tile owned by [civName] (You) = Casilla perteneciente a [civName] (Tú)
|
||||
# Requires translation!
|
||||
Unowned tile =
|
||||
Unowned tile = Casilla sin dueño
|
||||
Provides [resource] = Proporciona [resource]
|
||||
Provides [amount] [resource] = Proporciona [amount] [resource]
|
||||
Replaces [improvement] = Sustituye [improvement]
|
||||
# Requires translation!
|
||||
Not in city work range =
|
||||
Not in city work range = Fuera del área de trabajo
|
||||
Pick now! = ¡Elige!
|
||||
Remove [feature] first = Quita [feature] primero
|
||||
Research [tech] first = Investiga primero: "[tech]"
|
||||
@ -1424,7 +1424,7 @@ Capture [cityName] = Captura [cityName]
|
||||
Destroy ? * [civName] = Destruya ? * [civName]
|
||||
Capture ? * [cityName] = Captura ? * [cityName]
|
||||
# Requires translation!
|
||||
Majority religion of ? * [civName] =
|
||||
Majority religion of ? * [civName] = Religión mayoritaria de ? * [civName]
|
||||
Our status = Nuestro estado
|
||||
Global status = Estado global
|
||||
Rankings = Puntuaciones
|
||||
@ -4179,7 +4179,7 @@ Monarchy = Monarquía
|
||||
Tradition Complete = Tradición Completada
|
||||
Tradition = Tradicción
|
||||
|
||||
Collective Rule = Reglas colectivas
|
||||
Collective Rule = Reglas Colectivas
|
||||
Citizenship = Ciudadanía
|
||||
Republic = República
|
||||
Representation = Representación
|
||||
@ -4187,10 +4187,10 @@ Meritocracy = Meritocracia
|
||||
Liberty Complete = Libertad Completada
|
||||
Liberty = Libertad
|
||||
|
||||
Warrior Code = Código guerrero
|
||||
Warrior Code = Código Guerrero
|
||||
Discipline = Disciplina
|
||||
Military Tradition = Tradición militar
|
||||
Military Caste = Casta militar
|
||||
Military Tradition = Tradición Militar
|
||||
Military Caste = Casta Militar
|
||||
Professional Army = Ejercito Profesional
|
||||
Honor Complete = Honor Completado
|
||||
Honor = Honor
|
||||
@ -4200,7 +4200,7 @@ Mandate Of Heaven = Mandato del Cielo
|
||||
Theocracy = Teocracia
|
||||
Reformation = Reforma
|
||||
Free Religion = Libertad de Culto
|
||||
Piety Complete = Piedad Completada
|
||||
Piety Complete = Religiosidad Completada
|
||||
Piety = Religiosidad
|
||||
|
||||
Philantropy = Filantropía
|
||||
@ -4231,14 +4231,14 @@ Constitution = Constitución
|
||||
Universal Suffrage = Sufragio Universal
|
||||
Civil Society = Sociedad Civil
|
||||
Free Speech = Libertad de Expresión
|
||||
Democracy = Democracia
|
||||
Freedom Complete = Emancipación Completada
|
||||
Freedom = Enmancipación
|
||||
Democracy = Pluralismo
|
||||
Freedom Complete = Democracia Completada
|
||||
Freedom = Democracia
|
||||
|
||||
Populism = Populismo
|
||||
Militarism = Militarismo
|
||||
Fascism = Facismo
|
||||
Police State = Estado de policías
|
||||
Police State = Estado Policial
|
||||
Total War = Guerra Total
|
||||
Autocracy Complete = Autocracia completada
|
||||
Autocracy = Autocracia
|
||||
@ -4248,7 +4248,7 @@ Planned Economy = Economía Planeada
|
||||
Nationalism = Nacionalismo
|
||||
Socialism = Socialismo
|
||||
Communism = Comunismo
|
||||
Order Complete = Orden Completado
|
||||
Order Complete = Órden Completado
|
||||
Order = Órden
|
||||
|
||||
|
||||
|
@ -4,8 +4,8 @@ package com.unciv.build
|
||||
object BuildConfig {
|
||||
const val kotlinVersion = "1.8.21"
|
||||
const val appName = "Unciv"
|
||||
const val appCodeNumber = 903
|
||||
const val appVersion = "4.7.16"
|
||||
const val appCodeNumber = 904
|
||||
const val appVersion = "4.7.17"
|
||||
|
||||
const val gdxVersion = "1.11.0"
|
||||
const val ktorVersion = "2.2.3"
|
||||
|
13
changelog.md
13
changelog.md
@ -1,3 +1,16 @@
|
||||
## 4.7.17
|
||||
|
||||
Free water units are always added to coastal cities
|
||||
|
||||
Research agreements with gold offer - By tuvus
|
||||
|
||||
By SomeTroglodyte:
|
||||
- A few more useful notification actions
|
||||
- Centralize hasUnitMovedThisTurn and fix by moving TransferMovement implementation to getMaxMovement
|
||||
- Bombard to the north
|
||||
- Fix next-turn not offering Policy Picker for free Policies
|
||||
- Fix intended Longpress-to-move on Android not working
|
||||
|
||||
## 4.7.16
|
||||
|
||||
Undo button in Multiplayer no longer changes 'next turn' button
|
||||
|
@ -536,7 +536,7 @@ open class UncivGame(val isConsoleMode: Boolean = false) : Game(), PlatformSpeci
|
||||
|
||||
companion object {
|
||||
//region AUTOMATICALLY GENERATED VERSION DATA - DO NOT CHANGE THIS REGION, INCLUDING THIS COMMENT
|
||||
val VERSION = Version("4.7.16", 903)
|
||||
val VERSION = Version("4.7.17", 904)
|
||||
//endregion
|
||||
|
||||
lateinit var Current: UncivGame
|
||||
|
12
fastlane/metadata/android/en-US/changelogs/904.txt
Normal file
12
fastlane/metadata/android/en-US/changelogs/904.txt
Normal file
@ -0,0 +1,12 @@
|
||||
|
||||
|
||||
Free water units are always added to coastal cities
|
||||
|
||||
Research agreements with gold offer - By tuvus
|
||||
|
||||
By SomeTroglodyte:
|
||||
- A few more useful notification actions
|
||||
- Centralize hasUnitMovedThisTurn and fix by moving TransferMovement implementation to getMaxMovement
|
||||
- Bombard to the north
|
||||
- Fix next-turn not offering Policy Picker for free Policies
|
||||
- Fix intended Longpress-to-move on Android not working
|
Loading…
Reference in New Issue
Block a user