Resolved #8901 - Modding: Units from triggers respect "limited to [amount] per civilization" limits

This commit is contained in:
Yair Morgenstern
2023-03-15 19:19:35 +02:00
parent 6aef2ff3c6
commit f89765354a
2 changed files with 24 additions and 10 deletions

View File

@ -92,6 +92,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Triggerable
??? example "Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius"
Example: "Reveal up to [3] [Farm] within a [3] tile radius"
Applicable to: Triggerable
??? example "Triggers the following global alert: [comment]"
Example: "Triggers the following global alert: [comment]"
@ -121,10 +126,13 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
??? example "This Unit gains [amount] XP"
Example: "This Unit gains [3] XP"
Applicable to: UnitTriggerable, Ruins
Applicable to: UnitTriggerable
??? example "This Unit upgrades for free"
Applicable to: UnitTriggerable, Global
Applicable to: UnitTriggerable
??? example "This Unit upgrades for free including special upgrades"
Applicable to: UnitTriggerable
??? example "This Unit gains the [promotion] promotion"
Example: "This Unit gains the [Shock I] promotion"
@ -1625,19 +1633,11 @@ Simple unique parameters are explained by mouseover. Complex parameters are expl
Applicable to: Ruins
??? example "Reveal up to [amount/'all'] [tileFilter] within a [amount] tile radius"
Example: "Reveal up to [3] [Farm] within a [3] tile radius"
Applicable to: Ruins
??? example "From a randomly chosen tile [amount] tiles away from the ruins, reveal tiles up to [amount] tiles away with [amount]% chance"
Example: "From a randomly chosen tile [3] tiles away from the ruins, reveal tiles up to [3] tiles away with [3]% chance"
Applicable to: Ruins
??? example "This Unit upgrades for free including special upgrades"
Applicable to: Ruins
??? example "Hidden after generating a Great Prophet"
Applicable to: Ruins