From f9ec46a376375524aa110e8f0103e6ee445c0d76 Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Tue, 10 Jul 2018 09:07:36 +0300 Subject: [PATCH] Trades visually separated in overview screen --- core/src/com/unciv/ui/EmpireOverviewScreen.kt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/core/src/com/unciv/ui/EmpireOverviewScreen.kt b/core/src/com/unciv/ui/EmpireOverviewScreen.kt index fd7f14fce9..f575ad27b6 100644 --- a/core/src/com/unciv/ui/EmpireOverviewScreen.kt +++ b/core/src/com/unciv/ui/EmpireOverviewScreen.kt @@ -1,5 +1,6 @@ package com.unciv.ui +import com.badlogic.gdx.graphics.Color import com.badlogic.gdx.scenes.scene2d.ui.Label import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane import com.badlogic.gdx.scenes.scene2d.ui.Table @@ -61,7 +62,7 @@ class EmpireOverviewScreen : CameraStageBaseScreen(){ } private fun getTradesTable(): Table { - val tradesTable = Table() + val tradesTable = Table().apply { defaults().pad(10f) } for(diplomacy in civInfo.diplomacy.values) for(trade in diplomacy.trades) tradesTable.add(createTradeTable(trade,diplomacy.otherCivName)).row() @@ -71,6 +72,7 @@ class EmpireOverviewScreen : CameraStageBaseScreen(){ private fun createTradeTable(trade:Trade, civName:String): Table { val table = Table(skin) + table.background = ImageGetter.getDrawable(ImageGetter.WhiteDot).tint(ImageGetter.getBlue().lerp(Color.BLACK,0.5f)) table.defaults().pad(10f) table.add(civInfo.civName) table.add(civName).row()