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Resolved #1918 - added missing translations
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@ -442,10 +442,13 @@ Introduction to [nation] =
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Declare war on [nation] =
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Declare war on [nation] =
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Luxury resources =
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Luxury resources =
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Strategic resources =
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Strategic resources =
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replaces =
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# Nation picker
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[resourceName] not required =
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[resourceName] not required =
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Lost ability =
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Lost ability =
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National ability =
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National ability =
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[firstValue] vs [secondValue] =
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# Nations
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# Nations
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@ -652,6 +655,7 @@ Load [saveFileName] =
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Delete save =
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Delete save =
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Saved at =
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Saved at =
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Load map =
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Load map =
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Delete map =
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Are you sure you want to delete this map? =
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Are you sure you want to delete this map? =
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Upload map =
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Upload map =
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Could not upload map! =
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Could not upload map! =
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@ -101,22 +101,22 @@ class Nation : INamed {
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.filter { it.uniqueTo == name }) {
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.filter { it.uniqueTo == name }) {
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val originalBuilding = ruleset.buildings[building.replaces!!]!!
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val originalBuilding = ruleset.buildings[building.replaces!!]!!
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textList += building.name.tr() + " - {replaces} " + originalBuilding.name.tr()
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textList += building.name.tr() + " - "+"Replaces [${originalBuilding.name}]".tr()
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val originalBuildingStatMap = originalBuilding.toHashMap()
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val originalBuildingStatMap = originalBuilding.toHashMap()
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for (stat in building.toHashMap())
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for (stat in building.toHashMap())
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if (stat.value != originalBuildingStatMap[stat.key])
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if (stat.value != originalBuildingStatMap[stat.key])
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textList += " " + stat.key.toString().tr() + " " + stat.value.toInt() + " vs " + originalBuildingStatMap[stat.key]!!.toInt()
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textList += " " + stat.key.toString().tr() + " " + "[${stat.value.toInt()}] vs [${originalBuildingStatMap[stat.key]!!.toInt()}]".tr()
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for (unique in building.uniques.filter { it !in originalBuilding.uniques })
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for (unique in building.uniques.filter { it !in originalBuilding.uniques })
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textList += " " + unique.tr()
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textList += " " + unique.tr()
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if (building.maintenance != originalBuilding.maintenance)
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if (building.maintenance != originalBuilding.maintenance)
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textList += " {Maintenance} " + building.maintenance + " vs " + originalBuilding.maintenance
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textList += " {Maintenance} " + "[${building.maintenance}] vs [${originalBuilding.maintenance}]".tr()
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if (building.cost != originalBuilding.cost)
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if (building.cost != originalBuilding.cost)
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textList += " {Cost} " + building.cost + " vs " + originalBuilding.cost
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textList += " {Cost} " + "[${building.cost}] vs [${originalBuilding.cost}]".tr()
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if (building.cityStrength != originalBuilding.cityStrength)
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if (building.cityStrength != originalBuilding.cityStrength)
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textList += " {City strength} " + building.cityStrength + " vs " + originalBuilding.cityStrength
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textList += " {City strength} " + "[${building.cityStrength}] vs [${originalBuilding.cityStrength}]".tr()
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if (building.cityHealth != originalBuilding.cityHealth)
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if (building.cityHealth != originalBuilding.cityHealth)
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textList += " {City health} " + building.cityHealth + " vs " + originalBuilding.cityHealth
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textList += " {City health} " + "[${building.cityHealth}] vs [${originalBuilding.cityHealth}]".tr()
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textList += ""
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textList += ""
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}
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}
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}
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}
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@ -126,17 +126,17 @@ class Nation : INamed {
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.filter { it.uniqueTo == name }) {
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.filter { it.uniqueTo == name }) {
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val originalUnit = ruleset.units[unit.replaces!!]!!
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val originalUnit = ruleset.units[unit.replaces!!]!!
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textList += unit.name.tr() + " - {replaces} " + originalUnit.name.tr()
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textList += unit.name.tr() + " - "+"Replaces [${originalUnit.name}]".tr()
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if (unit.cost != originalUnit.cost)
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if (unit.cost != originalUnit.cost)
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textList += " {Cost} " + unit.cost + " vs " + originalUnit.cost
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textList += " {Cost} " + "[${unit.cost}] vs [${originalUnit.cost}]".tr()
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if (unit.strength != originalUnit.strength)
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if (unit.strength != originalUnit.strength)
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textList += " {Strength} " + unit.strength + " vs " + originalUnit.strength
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textList += " {Strength} " + "[${unit.strength}] vs [${originalUnit.strength}]".tr()
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if (unit.rangedStrength != originalUnit.rangedStrength)
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if (unit.rangedStrength != originalUnit.rangedStrength)
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textList += " {Ranged strength} " + unit.rangedStrength + " vs " + originalUnit.rangedStrength
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textList += " {Ranged strength} " + "[${unit.rangedStrength}] vs [${originalUnit.rangedStrength}]".tr()
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if (unit.range != originalUnit.range)
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if (unit.range != originalUnit.range)
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textList += " {Range} " + unit.range + " vs " + originalUnit.range
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textList += " {Range} " + unit.range + "[${unit.range}] vs [${originalUnit.range}]".tr()
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if (unit.movement != originalUnit.movement)
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if (unit.movement != originalUnit.movement)
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textList += " {Movement} " + unit.movement + " vs " + originalUnit.movement
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textList += " {Movement} " + "[${unit.movement}] vs [${originalUnit.movement}]".tr()
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if (originalUnit.requiredResource != null && unit.requiredResource == null)
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if (originalUnit.requiredResource != null && unit.requiredResource == null)
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textList += " " + "[${originalUnit.requiredResource}] not required".tr()
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textList += " " + "[${originalUnit.requiredResource}] not required".tr()
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for (unique in unit.uniques.filterNot { it in originalUnit.uniques })
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for (unique in unit.uniques.filterNot { it in originalUnit.uniques })
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@ -15,7 +15,7 @@ import com.unciv.ui.utils.*
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class LoadMapScreen(previousMap: TileMap?) : PickerScreen(){
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class LoadMapScreen(previousMap: TileMap?) : PickerScreen(){
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var chosenMap = ""
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var chosenMap = ""
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val deleteMapButton = TextButton("Delete map",skin)
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val deleteMapButton = TextButton("Delete map".tr(),skin)
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init {
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init {
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rightSideButton.setText("Load map".tr())
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rightSideButton.setText("Load map".tr())
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