mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-06 08:21:36 +07:00
All policies converted!
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@ -346,7 +346,7 @@
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{
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"name": "Rationalism Complete",
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"effect": "+1 gold from all science buildings",
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"unique": ["[+1 Gold] from all [Science] buildings"]
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"uniques": ["[+1 Gold] from all [Science] buildings"]
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}
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]
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},
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@ -397,7 +397,7 @@
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"name": "Freedom",
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"era": "Renaissance era",
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"effect": "+25% great people rate",
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"unique": "+[25]% great person generation in all cities",
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"uniques": ["+[25]% great person generation in all cities"],
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"policies": [
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{
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"name": "Constitution",
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@ -416,6 +416,7 @@
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{
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"name": "Civil Society",
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"effect": "-50% food consumption by specialists",
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"uniques": ["-50% food consumption by specialists"],
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"row": 1,
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"column": 5
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},
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@ -430,13 +431,15 @@
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{
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"name": "Democracy",
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"effect": "Specialists produce half normal unhappiness",
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"uniques": ["Specialists produce half normal unhappiness"],
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"requires": ["Civil Society"],
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"row": 2,
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"column": 5
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},
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{
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"name": "Freedom Complete",
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"effect": "Tile yield from great improvement +100%, golden ages increase by 50%"
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"effect": "Tile yield from great improvement +100%, golden ages increase by 50%",
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"uniques": ["Tile yield from Great Improvements +100%", "Golden Age length increases +50%"]
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}
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]
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},
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@ -444,22 +447,26 @@
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"name": "Autocracy",
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"era": "Industrial era",
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"effect": "-33% unit upkeep costs",
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"uniques": ["-33% unit upkeep costs"],
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"policies": [
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{
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"name": "Populism",
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"effect": "Wounded military units deal +25% damage",
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"uniques": ["Wounded military units deal +25% damage"],
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"row": 1,
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"column": 1
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},
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{
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"name": "Militarism",
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"effect": "Gold cost of purchasing units -33%",
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"uniques": ["Gold cost of purchasing units -33%"],
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"row": 1,
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"column": 5
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},
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{
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"name": "Fascism",
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"effect": "Quantity of strategic resources produced by the empire increased by 100%",
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"uniques": ["Quantity of strategic resources produced by the empire increased by 100%"],
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"requires": ["Populism","Militarism"],
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"row": 2,
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"column": 3
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@ -467,6 +474,7 @@
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{
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"name": "Police State",
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"effect": "+3 Happiness from every Courthouse. Build Courthouses in half the usual time.",
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"uniques": ["[+3 Happiness] from every [Courthouse]", "+[100]% Production when constructing [Courthouse]"],
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"requires": ["Militarism"],
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"row": 2,
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"column": 5
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@ -474,6 +482,7 @@
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{
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"name": "Total War",
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"effect": "+15% production when building military units and new military units start with 15 Experience",
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"uniques": ["+[15]% Production when constructing [military units]", "New military units start with [15] Experience"],
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"requires": ["Police State","Fascism"],
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"row": 3,
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"column": 4
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@ -481,6 +490,7 @@
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{
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"name": "Autocracy Complete",
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"effect": "+20% attack bonus to all Military Units for 30 turns"
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"uniques": ["+20% attack bonus to all Military Units for 30 turns"]
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}
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]
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}
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