From fc6eda364ede810ad1f8ed79c574dbdd5bbbc4ed Mon Sep 17 00:00:00 2001 From: Yair Morgenstern Date: Wed, 23 Jun 2021 10:45:49 +0300 Subject: [PATCH] Resolved #4200 - Cities in resistance cannot bombard --- core/src/com/unciv/logic/battle/CityCombatant.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/com/unciv/logic/battle/CityCombatant.kt b/core/src/com/unciv/logic/battle/CityCombatant.kt index 47cbdc14e1..02623f6270 100644 --- a/core/src/com/unciv/logic/battle/CityCombatant.kt +++ b/core/src/com/unciv/logic/battle/CityCombatant.kt @@ -19,7 +19,7 @@ class CityCombatant(val city: CityInfo) : ICombatant { override fun getName(): String = city.name override fun isDefeated(): Boolean = city.health == 1 override fun isInvisible(): Boolean = false - override fun canAttack(): Boolean = (!city.attackedThisTurn) + override fun canAttack(): Boolean = city.canBombard() override fun matchesCategory(category: String) = category == "City" override fun getAttackSound() = UncivSound.Bombard