Forced disband from lack of gold now provides disband gold

This commit is contained in:
Yair Morgenstern
2020-12-13 22:49:39 +02:00
parent d1387a04c3
commit fd372d8c77

View File

@ -479,7 +479,7 @@ class CivilizationInfo {
var civMilitaryUnits = getCivUnits().filter { !it.type.isCivilian() } var civMilitaryUnits = getCivUnits().filter { !it.type.isCivilian() }
if (civMilitaryUnits.any()) { if (civMilitaryUnits.any()) {
val unitToDisband = civMilitaryUnits.first() val unitToDisband = civMilitaryUnits.first()
unitToDisband.destroy() unitToDisband.disband()
civMilitaryUnits -= unitToDisband civMilitaryUnits -= unitToDisband
val unitName = unitToDisband.name val unitName = unitToDisband.name
addNotification("Cannot provide unit upkeep for [$unitName] - unit has been disbanded!", null, Color.RED) addNotification("Cannot provide unit upkeep for [$unitName] - unit has been disbanded!", null, Color.RED)