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Added 'City-State' as value for nationFilter
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@ -47,7 +47,7 @@ Allows filtering for specific nations. Used by [ModOptions.nationsToRemove](Mod-
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Allowed values:
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- `All`
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- `City-states`
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- `City-States`, `City-State`
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- `Major`
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- Nation name
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- A unique a Nation has (verbatim, no placeholders)
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@ -309,6 +309,7 @@ Allowed values:
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- `year`, `turns`
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- `Cities`, `[cityFilter] Cities`
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- `City-States` - counts all undefeated city-states
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- `Units`, `[mapUnitFilter] Units`
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- `[buildingFilter] Buildings`
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- Stat name - gets the stat *reserve*, not the amount per turn (can be city stats or civilization stats, depending on where the unique is used)
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