mirror of
https://github.com/yairm210/Unciv.git
synced 2025-07-21 13:18:56 +07:00
Shrunk game size by 15% by including the images only when packed
This commit is contained in:
@ -16,7 +16,7 @@ object ImageGetter {
|
||||
// always have to switch between like 170 different textures.
|
||||
// So, we now use TexturePacker in the DesktopLauncher class to pack all the different images into single images,
|
||||
// and the atlas is what tells us what was packed where.
|
||||
val atlas = TextureAtlas("Images/game.atlas")
|
||||
val atlas = TextureAtlas("game.atlas")
|
||||
|
||||
init{
|
||||
}
|
||||
|
Reference in New Issue
Block a user