2e43637144
Fixed a bug where cities founding after creating a pantheon would not have that pantheon ( #5053 )
2021-09-01 19:21:41 +03:00
186d06faf0
When spreading a religion with a great prophet, other religions are now removed ( #5055 )
2021-09-01 19:21:09 +03:00
b347366d50
Refactored some code and uniques ( #5051 )
...
* Refactored some code and uniques
* Fixed compilation errors, tests and crashes
* Moved influence bounds check from add to set
2021-09-01 19:20:04 +03:00
cffe8e441e
Finishing the later five policy trees now allows you to buy great people with faith ( #5038 )
2021-09-01 09:46:27 +03:00
634f4a3533
Added Religious wonders ( #5041 )
...
* Added Grand Temple and Great Mosque of Djenne buildings
* Added uniques for Grand Temple
* Added uniques for Mosque of Djenne, refactored ability uses system to count down isntead of up
2021-08-31 22:23:02 +03:00
cd7bd8fcfd
fix duplicated city-state bonus bug ( #5042 )
...
* fix city-state bug
* pt 2
2021-08-31 22:18:58 +03:00
248145cf8f
Fixed bug making enhancing religions impossible ( #5040 )
2021-08-31 18:22:39 +03:00
9450fac423
Added UI to show what cities are holy cities to the player ( #5039 )
2021-08-31 16:55:29 +03:00
a7c4895985
Add Austrian civ ( #5026 )
...
* Json definition for nation, images
* Jsons, Hussar and Coffee House
* Diplomatic Marriage Button
* Implement Marriage
* AI Marriage
* template.properties
* Popups etc
* Strings
* reviews
* reviews pt 2
2021-08-30 23:21:02 +03:00
1771604a4a
AI will now found & enhance religions -- minor improvement to civilian AI ( #5031 )
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* AI will now found & enhance religions -- improvements to civilian AI
* This is a better order imo
* Implemented requested changes
2021-08-30 21:41:18 +03:00
06c7f049b7
Diplomacy Screen Nation relation indicator ( #5032 )
2021-08-30 20:25:13 +03:00
b0e3aa326b
Mass deprecation
2021-08-30 19:52:57 +03:00
b554a6db93
Deprecated Stats as viable values for Great Person points
2021-08-30 19:35:50 +03:00
7e0b7f0007
units get promotions and xp bonuses from CS buildings ( #5012 )
...
* units get promotions and xp bonuses from CS buildings
* fix siam
2021-08-30 14:17:59 +03:00
a01a6270fc
Demanding tribute from city states ( #4976 )
...
* tribute willingness calculations
* implement demanding gold and workers
* Revisions
* unit power calculation
* show modifiers in the diplo screen
* template.properties
* G&K modifiers
* promotions start at 0
* notiifications, AI
* conflict
* conflict?
* template and translation, failing test?
* another missing string
* missing space
* afraid relationship status
* missing space 2
* Slight optimization
* optimization pt 2
* reviews
2021-08-30 14:17:20 +03:00
9c3e621b15
Atlas reorg - packer to loader via json ( #5014 )
2021-08-29 23:29:24 +03:00
3b5489a3b4
Persistent new game setup ( #5016 )
...
* Persistent new game setup
* Persistent new game setup - comments
2021-08-29 20:40:13 +03:00
5a6a9c9759
Anti-Armor, negative tile yield, LoadScreen ( #5018 )
...
* Harden against negative yields, Anti-Armor
* Anti-Armor bad unitType, LoadScreen
2021-08-29 11:33:20 +03:00
1cc90a3953
Implemented the enhancing of religions ( #4965 )
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* Generalize the concept of founding religions in preparation of enhancing
* Implemented enhancing religions
* Added all enhancer beliefs (mostly correctly, mostly tested)
* You can now found a religion without a pantheon, requiring you to choose a pantheon as well
* Parameterized 'enhance religion' action, fixed tests
* Implemented requested changes & simplified beliefContainer a lot
* Fixed rename
* Updated code to include features added in the meantime
* Merge branch 'master' into enhanceReligions
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2021-08-28 22:36:11 +03:00
3e22a36bbf
Fix Civilopedia resource to Wonder links ( #5011 )
2021-08-28 22:27:25 +03:00
ef7fc36c80
Harden automateImprovementPlacer and detect Mod problems with these ( #5010 )
2021-08-28 22:26:00 +03:00
8779ca7147
Mass deprecation
2021-08-28 22:21:35 +03:00
85e4a68ea1
Submarines are now visible to adjacent units, and once turned visible, can be attacked by all enemy units ( #5001 )
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* Submarines are now visible to adjacent units, and once turned visible, can attack be all enemy units
* Deprecation & translation of unique saving
2021-08-27 17:00:12 +03:00
7dd7e0b278
Fixed a unique & better credits ( #4998 )
2021-08-27 16:27:17 +03:00
7085ea95cc
Fix: Legacy maps with starting locations not playable ( #5000 )
...
* Fix: legacy maps with starting locations not playable
* Fix: legacy maps with starting locations not playable - ruleset
2021-08-27 16:26:45 +03:00
bf2ee91b67
Civilopedia Phase X ( #5003 )
...
* Civilopedia Phase X - Show Policies
* Civilopedia Phase X - Show City States
* Civilopedia - Loop-driven init and Cleanup
* Civilopedia - City States
* Civilopedia Phase X - Remove spurious comments
2021-08-27 16:24:23 +03:00
448b04fab8
Civilopedia - Tweaks ( #4990 )
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- Icon for BeliefType.Founder
- Religion icons inverted in Civilopedia
- Terrain icons in links and entry header centered
2021-08-26 17:29:55 +03:00
86d1f143d9
Conquering a city destroys buildings inside the city ( #4995 )
...
* When conquering a city, some buildings are now destroyed
* Added missing translation for uniques
2021-08-26 17:09:55 +03:00
59f8a0eebf
Hardcoded image atlases for it to work from within a .jar - #4993
2021-08-26 16:51:38 +03:00
9df58ed240
Stats rework part 2 ( #4983 )
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- Nicer iterators
- Callers adapted to simpler syntax
- CityStats changed to non-serializable
2021-08-25 19:02:42 +03:00
5d95dd1c7b
Multiple Start Locations per tile nicer display ( #4982 )
2021-08-24 22:56:05 +03:00
cdc63f71e8
Multi-Atlas / Image packer redo ( #4959 )
...
* Atlas reorg
* Atlas reorg - resulting atlases 1
* Atlas reorg - resulting atlases 2
* Atlas reorg - merge
2021-08-24 07:31:21 +03:00
a53cb82034
StartingLocation-Improvements-be-gone phase 2 ( #4975 )
2021-08-23 23:15:04 +03:00
b157313bb9
Update city stats when finishing city-state quests - #4963
2021-08-23 22:31:41 +03:00
6db92da52a
Resolved #4960 - can now play as 2 separate civs with the same userId
2021-08-23 22:26:51 +03:00
23cb4394a7
Converted all "1 + (value/100f)" to .toPercent()
2021-08-23 21:52:21 +03:00
15a42dd8ea
Resolved #4956 - fixed Krepost unique
2021-08-23 21:41:17 +03:00
89ea30af95
Implemented Inquisitors ( #4909 )
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* Added inquisitor unit including image
* Inquisitor now blocks spreading of religions
* Added 'remove heresy' action
* Fixed tests
* Reworded remove heresy unique, updated sprites
* Fix Crash
* Implemented requested changes & fixed a few minor bugs
* Implemented requested changes
2021-08-23 20:26:37 +03:00
df1695f782
City keyboard buy construction and tile ( #4958 )
...
* City keyboard buy construction and tile
* City keyboard buy - a comment
2021-08-23 20:22:14 +03:00
15c4b67781
Implemented a cap for the production boost of great engineers ( #4966 )
...
* Implemented a cap for the production boost of great engineers
* Added a hybrid solution
* Adding production now shows the amount of production added
2021-08-23 20:21:28 +03:00
7afffe3a89
getLastTerrain simple patch ( #4971 )
2021-08-23 20:18:54 +03:00
b4ad34988c
StartingLocation-Improvements-be-gone phase 1 ( #4951 )
2021-08-23 11:58:42 +03:00
22be1c92e6
Fixes bug where upgrading units would no longer provide their default upgrades ( #4948 )
2021-08-22 14:07:50 +03:00
33cba2eea9
can now raze non-original capitals at capture ( #4903 )
...
* can now raze non-original capitals at capture
* clearer code, equal for AI, get gold and reduce pop when liberating
* fix conflict??
* fix conflict????
* restore whitespace
* restore whitespace
Co-authored-by: Yair Morgenstern <yairm210@hotmail.com >
2021-08-22 09:12:29 +03:00
5c51e3d38e
Fix crash at conquest, empty religion icon ( #4927 )
2021-08-21 21:00:59 +03:00
13365e5ad6
Ancient Ruins, Civilopedia and Translations ( #4907 )
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* Ancient Ruins, Civilopedia and Translations
- TranslationFileWriter can process Ruins.json
- Hide Religion / Civilopedia uniques hardcoded String moved to Constants
- Civilopedia display of Ruins pulls actual json rewards in code
- Manually curated rewards description removed
* Ancient Ruins, Civilopedia and Translations
- Old rewards descriptions moved to names, color
- Code now recreates old output closely
- civilopediaText allowed additionally
- TranslationFileWriter tweaked accordingly
* Ancient Ruins, Civilopedia and Translations - fix stargazers
2021-08-21 20:57:39 +03:00
1aea1d53b9
Fix-Workers-Second-Turn ( #4929 )
...
* Fix-Workers-Second-Turn
* Fix-Workers-Second-Turn
2021-08-21 20:56:54 +03:00
0c2cdcfcff
Fix crash after upgrading a unit (uninitialized lateinit) ( #4928 )
2021-08-21 20:56:08 +03:00
5779bdaa4f
Upgraded mockito versions.
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Instead of forcing reflection to depend on latest kotlin version, I have a feeling the dependency is due to older mockito depending on older reflection.
2021-08-20 15:45:46 +03:00
85ed8a27d3
Bumped sourceCompatibility to Java 7
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Released in 2011 and by now technically out of support for 2 years.
Gotta roll with the times, but roll slowly.
2021-08-20 15:24:02 +03:00