9ba73c4a6f
No height difference between hills and hills with jungle/forest
2019-01-21 23:10:03 +02:00
effec4856c
Resolved #424 and upgraded gradle
2019-01-20 22:44:09 +02:00
fa8f9deb2c
Solved #420 - viewable tiles not updated when trading cities, kudos zivvel!
2019-01-19 23:49:46 +02:00
a371aedf23
Changes to city screen - city summary in top-left corner like original
2019-01-19 21:01:47 +02:00
5bd35df607
Added last bit of German translation (it is now complete).
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Is proof read once
Added gerneral tips on translation
2019-01-18 16:36:05 +01:00
0e57402817
Added to about 90% of all German translations. And fixed some typos
2019-01-17 19:38:17 +01:00
e16bb2b8a7
Added Tank, Anti-Tank Gun units
2019-01-16 23:15:02 +02:00
e573368d18
Added CN Tower, Pentagon #245
2019-01-16 22:24:29 +02:00
eeaca08f57
Added Alhambra #245
2019-01-16 21:45:46 +02:00
49ed7570f8
Added Hubble Space Telescope wonder, Stable unique ability
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Added missing translations
2019-01-16 21:26:14 +02:00
2df64861d1
Added Infantry, Machine Gun units
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Added Railroad, Ballistics techs
Added Statue of Liberty wonder
2019-01-15 22:17:34 +02:00
ee278586e7
Solved #413 probable (ANR trying to load super-huge autosave game) by disabling the update() in the initialize, instead setting shouldUpdate to true by default so it'll update in the rendering thread
2019-01-14 21:57:09 +02:00
53c5c6d5ab
Can now choose to start a game with multiple human players!
2019-01-14 20:48:30 +02:00
c198db0641
Adjust city attack strength. Also shown in unittable when selected.
2019-01-12 20:33:30 +08:00
d19861b348
Maybe solved an ANR caused by resume(), it's hard to tell
2019-01-10 20:43:32 +02:00
2fdd3e2628
Fixed #402 - couldn't build wonder if it was being built by a rival civ
2019-01-08 18:43:06 +02:00
c282ffb423
Resolved #410 - land units on lake aren't shown as embarked
2019-01-08 15:43:54 +02:00
eeb494364b
Resolved #407 - Add pillaging terrain improvements
2019-01-07 21:56:02 +02:00
b8aa4932a0
Added unique ability for Egypt and France
2019-01-07 18:44:42 +02:00
84007533fc
Resolved #311 - translate victory screen
2019-01-06 22:48:24 +02:00
567786c125
Resolved #399 - lakes act differently than in original game
2019-01-06 22:41:03 +02:00
2b2cf68933
Update Translations.json
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Review and update all Romanian translations. Also, check and comment on some original entries.
2019-01-05 23:16:14 +01:00
19906ade75
Added Babylonian civ unique
2019-01-04 11:51:44 +02:00
2f5b6e7be5
Resolved #396 - save game start parameters and use for subsequent games
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Later, we could use this info to display to the user in the load game screen
Solved #394 - couldn't scroll map far on edges, some tiles were hard to get to
2019-01-04 10:59:47 +02:00
b776bd777c
Google suspended the app because of "Impersonation" violation =(
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Changed library name from com.unciv.game to com.unciv.app for app change
2019-01-02 22:07:47 +02:00
19ce158ccb
Update wolfpack bonus, icons.
2018-12-31 19:58:24 +08:00
ed96534d34
Fix paper maker icon
2018-12-31 19:56:28 +08:00
de5610180f
Add WaterSubmarine unit type.
2018-12-31 19:42:20 +08:00
8ad37530b2
Solved another 2 rare concurrency problems - CityInfo.workedTiles and CityInfo.tiles are not edited directly but switched out
2018-12-30 20:40:48 +02:00
f2e6c1b08f
Chinese unique ability.
2018-12-30 12:24:01 +08:00
30e8af1848
Merge pull request #378 from ninjatao/great_general
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Great general
2018-12-29 19:54:17 +02:00
ec9d23a774
Fixed tiny typo that made game unrunnable
2018-12-27 21:28:59 +02:00
438be21d0c
Merge pull request #380 from Luyann/patch-1
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Spanish traduction Completed
2018-12-26 20:39:25 +02:00
28b52784bf
Uranium revealing tech changed to Nuclear Fission
2018-12-26 20:15:14 +02:00
f61fdd32b2
Spanish traduction Completed
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I finished the spanish traduction
2018-12-26 15:00:53 -03:00
81b2eabe92
Lakes are impassible
2018-12-26 19:50:21 +02:00
60f59fe2aa
Great general provides bonus for nearby friendly land units.
2018-12-26 19:25:07 +08:00
7478215353
Add great general generation, overview screen and free pickup.
2018-12-26 18:42:22 +08:00
c3e8563bf2
Add great general unit.
2018-12-26 18:06:36 +08:00
cb30f87c09
Merge pull request #374 from rodrigocaruso/patch-1
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Added Portuguese translations
2018-12-25 21:18:20 +02:00
f66e54a127
Fixed "camel archer melee unit" and "sydney opera house 0 turns to build" bugs
2018-12-24 20:50:36 +02:00
3ce89e1928
Merge pull request #358 from ninjatao/map_gen
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Add celluar automica map generator.
2018-12-20 06:42:12 +02:00
5496a5e640
Add pangaea map type. Add options.
2018-12-20 11:58:54 +08:00
51b62028a8
Maybe solved a concurrency-related java.lang.IllegalArgumentException from CameraStageBaseScreen.render
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It's hard to tell because it only crops extremely randomly in, like, 1 in a 1000 games, and the users just continue on with their lives,
But it's a crash record and we want 0 of those!
2018-12-19 19:53:53 +02:00
b9fe6f3832
Added Portuguese translations
2018-12-19 10:46:57 -02:00
a1a2b89949
Added various attack sounds, for different types of units
2018-12-18 22:32:04 +02:00
6bdd0da3ea
Notifications are now per-civ instead of game-wide, in preparation for multiplayer
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Added player type to civinfo, in preparation for multiplayer
2018-12-18 18:57:13 +02:00
2923dc80c9
Massive performance improvement thanks to:
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* not mapping out the uniques every tile
* saving tech uniques and units uniques specific to movement between tiles
2018-12-17 21:33:07 +02:00
30734c7287
Changed the basic click because the other one decided to stop working
2018-12-17 19:37:00 +02:00
94fd43f422
Added icon for lakes
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Added more sound effects
Added Leaning Tower of Pisa
2018-12-17 19:00:45 +02:00